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/*************************************************************************/ /* Copyright (C) 1999 Microsoft Corporation */ /* File: dibapi.cpp */ /* Description: Modified for transparent blitting. */ /*************************************************************************/ // Source file for Device-Independent Bitmap (DIB) API. Provides
// the following functions:
//
// PaintDIB() - Painting routine for a DIB
// PaintDIBTransparent() - Transparent painting routine for a DIB
// CreateDIBPalette() - Creates a palette from a DIB
// FindDIBBits() - Returns a pointer to the DIB bits
// DIBWidth() - Gets the width of the DIB
// DIBHeight() - Gets the height of the DIB
// PaletteSize() - Gets the size required to store the DIB's palette
// DIBNumColors() - Calculates the number of colors
// in the DIB's color table
// CopyHandle() - Makes a copy of the given global memory block
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
//#include "bbtn.h"
#include "CBitmap.h"
#include <io.h>
#include <errno.h>
#include <math.h>
#include <direct.h>
/*
* Dib Header Marker - used in writing DIBs to files */ #define DIB_HEADER_MARKER ((WORD) ('M' << 8) | 'B')
/*************************************************************************/ /* Function: Init */ /*************************************************************************/ void CBitmap::Init(){
m_hDIB = NULL; m_hPal = NULL; m_hMemDC = NULL; m_hMemBMP = NULL; m_hTransDC = NULL; m_hTransBMP = NULL; m_hRgn = NULL; m_fLoadPalette = false; ::ZeroMemory(&m_rc, sizeof(RECT)); }/* end of function Init */
/*************************************************************************/ /* Function: CleanUp */ /* Description: Destroys the objects. */ /*************************************************************************/ void CBitmap::CleanUp() {
try { // cleanup the background image resources
if (m_hDIB){ ::GlobalFree(m_hDIB); }/* end of if statement */ } catch(...){ ATLASSERT(FALSE); }
try { // cleanup the palette if applicable
if (m_hPal){ ::DeleteObject(m_hPal); }/* end of if statement */
} catch(...){ ATLASSERT(FALSE); }
try {
if(NULL != m_hRgn){
::DeleteObject(m_hRgn); }/* end of if statement */ DeleteMemDC(); DeleteTransDC(); } catch(...){ ATLASSERT(FALSE); }
bool fLoadPalette = m_fLoadPalette; Init(); m_fLoadPalette = fLoadPalette; }/* end of function Cleanup */
/*************************************************************************
Function: ReadDIBFile (CFile&)
Purpose: Reads in the specified DIB file into a global chunk of memory.
Returns: A handle to a dib (hDIB) if successful. NULL if an error occurs.
Comments: BITMAPFILEHEADER is stripped off of the DIB. Everything from the end of the BITMAPFILEHEADER structure on is returned in the global memory handle.
TODO: Convert to HRESULTs clean up. *************************************************************************/ HDIB WINAPI CBitmap::ReadDIBFile(LPCTSTR pszFileName, HINSTANCE hRes ) { BITMAPFILEHEADER bmfHeader; DWORD dwBitsSize; LPSTR pDIB; HANDLE hFile = NULL; DWORD nBytesRead; HGLOBAL hMemory = NULL;
if(NULL == hRes){
/*
* get length of DIB in bytes for use when reading */ hFile = ::CreateFile( pszFileName, // pointer to name of the file
GENERIC_READ, // access (read-write) mode
FILE_SHARE_READ, // share mode
NULL, // pointer to security descriptor
OPEN_EXISTING, // how to create
FILE_ATTRIBUTE_NORMAL, // file attributes
NULL // handle to file with attributes to copy
);
if(hFile == INVALID_HANDLE_VALUE){ #if _DEBUG
TCHAR strBuffer[MAX_PATH + 25]; wsprintf(strBuffer, TEXT("Failed to download %s"), pszFileName); ::MessageBox(::GetFocus(), strBuffer, TEXT("Error"), MB_OK); #endif
return NULL; }/* end of if statement */
dwBitsSize = GetFileSize(hFile,NULL); } else {
TCHAR* strType = TEXT("DIB_FILE"); // this is a custom resource type, so we load the whole file
// see script resource type in this project for an example
HRSRC hrscScript = ::FindResource(hRes, pszFileName, strType);
if(NULL == hrscScript){
// convert the function to HRES evntually hr = HRESULT_FROM_WIN32(::GetLastError());
#if _DEBUG
TCHAR strBuffer[MAX_PATH + 25]; wsprintf(strBuffer, TEXT("Failed to find resource %s"), pszFileName); ::MessageBox(::GetFocus(), strBuffer, TEXT("Error"), MB_OK); #endif
return(NULL); }/* end of if statement */
hMemory = ::LoadResource(hRes, hrscScript);
if(NULL == hMemory){
//hr = HRESULT_FROM_WIN32(::GetLastError());
return(NULL); }/* end of if statement */ dwBitsSize = SizeofResource((HMODULE)hRes, hrscScript); // hMemory contains the raw data
// modify the algorithm to one read, so we can use the resources
}/* end of if statement */
if(0 == dwBitsSize){ return(NULL); // the file size should be definetly more then 0
}/* end of if statement */
/*
* Go read the DIB file header and check if it's valid. */ if(NULL == hRes && hFile){ // attempt an asynchronous read operation
if(! ReadFile(hFile, (LPSTR)&bmfHeader, sizeof(bmfHeader), &nBytesRead, NULL)) return NULL; } else if (hMemory){ CopyMemory(&bmfHeader, hMemory, sizeof(bmfHeader)); } if (bmfHeader.bfType != DIB_HEADER_MARKER) return NULL;
/*
* Allocate memory for DIB */ m_hDIB = (HDIB) ::GlobalAlloc(GMEM_MOVEABLE | GMEM_ZEROINIT, dwBitsSize); if (m_hDIB == 0) { return NULL; } pDIB = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/*
* Go read the bits. */ if (NULL == hRes) { if(!ReadFile(hFile, (LPSTR)pDIB, dwBitsSize - sizeof(BITMAPFILEHEADER), &nBytesRead, NULL)) { ::GlobalUnlock((HGLOBAL) m_hDIB); ::GlobalFree((HGLOBAL) m_hDIB); return NULL; } ::CloseHandle(hFile);
} else{ CopyMemory(pDIB, (LPSTR)hMemory+sizeof(BITMAPFILEHEADER), dwBitsSize - sizeof(BITMAPFILEHEADER)); } ::GlobalUnlock((HGLOBAL) m_hDIB);
return m_hDIB; }/* end of function ReadDIBFile */
/*************************************************************/ /* Name: CreateMemDC */ /* Description: Creates a memory DC. */ /*************************************************************/ BOOL CBitmap::CreateMemDC(HDC hDC, LPRECT lpDCRect){
DeleteMemDC();
m_hMemDC = ::CreateCompatibleDC(hDC); // handle to the device context
if(m_hMemDC == NULL){ return(FALSE); }/* end of if statement */ m_iMemDCWidth = RECTWIDTH(lpDCRect); m_iMemDCHeight = RECTHEIGHT(lpDCRect); m_hMemBMP = ::CreateCompatibleBitmap(hDC, m_iMemDCWidth, m_iMemDCHeight); if(m_hMemBMP == NULL){ ::DeleteDC(m_hMemDC); return(FALSE); }/* end of if statement */ ::SelectObject(m_hMemDC, m_hMemBMP); return TRUE; }/* end of function CreateMemDC */
/*************************************************************/ /* Name: DeleteMemDC */ /* Description: Deletes the memory DC. */ /*************************************************************/ BOOL CBitmap::DeleteMemDC(){
if (m_hMemDC) { ::DeleteDC(m_hMemDC); m_hMemDC = NULL; }
if (m_hMemBMP) { ::DeleteObject(m_hMemBMP); m_hMemBMP = NULL; } m_iMemDCWidth = 0; m_iMemDCHeight = 0;
return TRUE; }/* end of function DeleteMemDC */
/*************************************************************/ /* Name: CreateTransDC
/* Description: Create a DC
/*************************************************************/ BOOL CBitmap::CreateTransDC(HDC hDC, LPRECT lpDCRect) { DeleteTransDC();
m_hTransDC = ::CreateCompatibleDC(hDC); // handle to the device context
if(m_hTransDC == NULL){ return(FALSE); }/* end of if statement */ m_iTransDCWidth = RECTWIDTH(lpDCRect); m_iTransDCHeight = RECTHEIGHT(lpDCRect); m_hTransBMP = ::CreateCompatibleBitmap(hDC, m_iTransDCWidth, m_iTransDCHeight); if(m_hTransBMP == NULL){ ::DeleteDC(m_hTransDC); return(FALSE); }/* end of if statement */ ::SelectObject(m_hTransDC, m_hTransBMP); return TRUE; }
/*************************************************************/ /* Name: DeleteTransDC
/* Description:
/*************************************************************/ BOOL CBitmap::DeleteTransDC(){
if (m_hTransDC) { ::DeleteDC(m_hTransDC); m_hTransDC = NULL; }
if (m_hTransBMP) { ::DeleteObject(m_hTransBMP); m_hTransBMP = NULL; } m_iTransDCWidth = 0; m_iTransDCHeight = 0;
return TRUE; }/* end of function DeleteTransDC */
/*************************************************************/ /* Name: BlitMemDC */ /*************************************************************/ BOOL CBitmap::BlitMemDC(HDC hDC, RECT* lpDCRect, RECT* lpDIBRect){
if(NULL == hDC){
ATLASSERT(FALSE); return(FALSE); }/* end of if statement */
if(FALSE == CreateMemDC(hDC, lpDCRect)){
ATLASSERT(FALSE); return FALSE; }/* end of if statement */
RECT DIBRect = *lpDIBRect; RECT DCRect = *lpDCRect; // Blit the upper left corner
DIBRect.bottom = (DIBRect.top+DIBRect.bottom)/2; DIBRect.right = (DIBRect.left+DIBRect.right)/2; DCRect.bottom = DCRect.top + RECTHEIGHT(&DIBRect); DCRect.right = DCRect.left + RECTWIDTH(&DIBRect); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect);
// Blit the upper right corner
::OffsetRect(&DCRect, RECTWIDTH(lpDCRect)-RECTWIDTH(&DIBRect), 0); ::OffsetRect(&DIBRect, RECTWIDTH(&DIBRect), 0); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); // Blit the lower right corner
::OffsetRect(&DCRect, 0, RECTHEIGHT(lpDCRect)-RECTHEIGHT(&DIBRect)); ::OffsetRect(&DIBRect, 0, RECTHEIGHT(&DIBRect)); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); // Blit the lower left corner
::OffsetRect(&DCRect, -RECTWIDTH(lpDCRect)+RECTWIDTH(&DIBRect), 0); ::OffsetRect(&DIBRect, -RECTWIDTH(&DIBRect), 0); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); // Blit the the middle if window resized beyond the bitmap
if (RECTWIDTH(&m_rc)<RECTWIDTH(lpDCRect)+20) { int neededWidth = RECTWIDTH(lpDCRect)+20-RECTWIDTH(&m_rc); RECT DIBRect = m_rc; RECT DCRect = *lpDCRect; DIBRect.bottom = (DIBRect.top+DIBRect.bottom)/2; DIBRect.left += (RECTWIDTH(&m_rc)-neededWidth)/2; DIBRect.right = DIBRect.left + neededWidth; DCRect.bottom = DCRect.top+RECTHEIGHT(&DIBRect); DCRect.left += RECTWIDTH(&m_rc)/2; DCRect.right = DCRect.left + neededWidth; PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); ::OffsetRect(&DCRect, 0, RECTHEIGHT(lpDCRect)-RECTHEIGHT(&DIBRect)); ::OffsetRect(&DIBRect, 0, RECTHEIGHT(&DIBRect)); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); } if (RECTHEIGHT(&m_rc)<RECTHEIGHT(lpDCRect)+20) { int neededHeight = RECTHEIGHT(lpDCRect)+20-RECTHEIGHT(&m_rc); RECT DIBRect = m_rc; RECT DCRect = *lpDCRect; DIBRect.top += (RECTHEIGHT(&m_rc)-neededHeight)/2; DIBRect.bottom = DIBRect.top + neededHeight; DIBRect.right = (DIBRect.left+DIBRect.right)/2; DCRect.top += RECTHEIGHT(&m_rc)/2; DCRect.bottom = DCRect.top + neededHeight; DCRect.right = DCRect.left+RECTWIDTH(&DIBRect); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); ::OffsetRect(&DCRect, RECTWIDTH(lpDCRect)-RECTWIDTH(&DIBRect), 0); ::OffsetRect(&DIBRect, RECTWIDTH(&DIBRect), 0); PaintDIB(m_hMemDC, &DCRect, &DCRect, &DIBRect); }
return TRUE; }/* end of function BlitMemDC */
/*************************************************************************
* * PaintDIB() * * Parameters: * * HDC hDC - DC to do output to * * LPRECT lpDCRect - rectangle on DC to do output to * * Return Value: * * BOOL - TRUE if DIB was drawn, FALSE otherwise * * Description: * Painting routine for a DIB. Calls StretchDIBits() or * SetDIBitsToDevice() to paint the DIB. The DIB is * output to the specified DC, at the coordinates given * in lpDCRect. The area of the DIB to be output is * given by lpDIBRect. * ************************************************************************/ BOOL WINAPI CBitmap::PaintDIB(HDC hDC, LPRECT lpDCWRect, LPRECT lpDCRect, LPRECT lpDIBRect, bool complex) { LPSTR lpDIBHdr; // Pointer to BITMAPINFOHEADER
LPSTR lpDIBBits; // Pointer to DIB bits
BOOL bSuccess=FALSE; // Success/fail flag
HPALETTE hOldPal=NULL; // Previous palette
/* Check for valid DIB handle */ if (m_hDIB == NULL) return FALSE;
/* Lock down the DIB, and get a pointer to the beginning of the bit
* buffer */ lpDIBHdr = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB); lpDIBBits = FindDIBBits(lpDIBHdr);
// Get the DIB's palette, then select it into DC
// Select as background since we have
// already realized in forground if needed
//if(NULL != m_hPal){
//
// hOldPal = ::SelectPalette(hDC, m_hPal, TRUE);
//}/* end of if statement */
/* Make sure to use the stretching mode best for color pictures */ ::SetStretchBltMode(hDC, COLORONCOLOR);
/* Determine whether to call StretchDIBits() or SetDIBitsToDevice() */ if ((RECTWIDTH(lpDCRect) == RECTWIDTH(lpDIBRect)) && (RECTHEIGHT(lpDCRect) == RECTHEIGHT(lpDIBRect))) { bSuccess = ::SetDIBitsToDevice(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
(int)DIBHeight(lpDIBHdr) - lpDIBRect->top - RECTHEIGHT(lpDIBRect), // SrcY
0, // nStartScan
(WORD)DIBHeight(lpDIBHdr), // nNumScans
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS); // wUsage
} else { // resize the bitmap first and blit it
if (complex) { if (m_hMemDC == NULL) BlitMemDC(hDC, lpDCWRect, lpDIBRect);
else if (m_iMemDCWidth!= RECTWIDTH(lpDCWRect) || m_iMemDCHeight!= RECTHEIGHT(lpDCWRect)) { if (EqualRect(lpDCWRect, lpDCRect)) BlitMemDC(hDC, lpDCWRect, lpDIBRect); } bSuccess = ::BitBlt(hDC, lpDCRect->left, lpDCRect->top, RECTWIDTH(lpDCRect), RECTHEIGHT(lpDCRect), m_hMemDC, lpDCRect->left, lpDCRect->top, SRCCOPY); ATLTRACE(TEXT("BitBlt %d %d %d %d\n"), lpDCRect->left, lpDCRect->top, RECTWIDTH(lpDCRect), RECTHEIGHT(lpDCRect)); } else { bSuccess = ::StretchDIBits(hDC, // hDC
lpDCRect->left, // DestX
lpDCRect->top, // DestY
RECTWIDTH(lpDCRect), // nDestWidth
RECTHEIGHT(lpDCRect), // nDestHeight
lpDIBRect->left, // SrcX
lpDIBRect->top, // SrcY
RECTWIDTH(lpDIBRect), // wSrcWidth
RECTHEIGHT(lpDIBRect), // wSrcHeight
lpDIBBits, // lpBits
(LPBITMAPINFO)lpDIBHdr, // lpBitsInfo
DIB_RGB_COLORS, // wUsage
SRCCOPY); // dwROP
} }
::GlobalUnlock((HGLOBAL) m_hDIB);
/* Reselect old palette */ //if (hOldPal != NULL)
//{
// ::SelectPalette(hDC, hOldPal, TRUE);
//}
return bSuccess; }
/*************************************************************************
* * PaintTransparentDIB() * * Parameters: * * HDC hDC - DC to do output to * * LPRECT lpDCRect - rectangle on DC to do output to * * COLORREF clr - color to be used as a transparency * * Return Value: * * BOOL - TRUE if DIB was drawn, FALSE otherwise * * * Description: * Painting routine for a DIB. Calls StretchDIBits() or * SetDIBitsToDevice() to paint the DIB. The DIB is * output to the specified DC, at the coordinates given * in lpDCRect. The area of the DIB to be output is * given by lpDIBRect. * ************************************************************************/ BOOL WINAPI CBitmap::PaintTransparentDIB(HDC hDC, LPRECT lpDCWRect, LPRECT lpDCRect, TransparentBlitType blitType, bool complex, HWND hWnd){
BOOL bSuccess=FALSE; // Success/fail flag
if(NULL == m_hDIB){
return(bSuccess); }/* end of if statement */ if(blitType != DISABLE){
LONG lWidth = RECTWIDTH(lpDCRect); LONG lHeight = RECTHEIGHT(lpDCRect); RECT rc = {0, 0, lWidth, lHeight}; ATLTRACE(TEXT("PaintTransparentDIB %d %d %d %d\n"), lWidth, lHeight, m_iTransDCWidth, m_iTransDCHeight); BOOL bNewRgn = FALSE; if (!m_hTransDC || lWidth != m_iTransDCWidth || lHeight != m_iTransDCHeight) { bNewRgn = TRUE; CreateTransDC(hDC, &rc); if(FALSE == PaintDIB(m_hTransDC, lpDCWRect, &rc, &m_rc)){ return (FALSE); }/* end of if statement */ } COLORREF clrTrans = RGB(255, 0, 255);
LPSTR pDIB = (LPSTR)::GlobalLock(m_hDIB); LONG lBmpWidth = DIBWidth(pDIB); LONG lBmpHeight = DIBHeight(pDIB); ::GlobalUnlock(m_hDIB);
if(0 != lBmpWidth && 0 != lBmpHeight){
if(TRANSPARENT_TOP_LEFT == blitType || TOP_LEFT_WITH_BACKCOLOR == blitType || TOP_LEFT_WINDOW_REGION == blitType ) clrTrans = ::GetPixel(m_hTransDC, 0, 0); else if(TRANSPARENT_BOTTOM_RIGHT == blitType || BOTTOM_RIGHT_WITH_BACKCOLOR == blitType || BOTTOM_RIGHT_WINDOW_REGION == blitType ) clrTrans = ::GetPixel(m_hTransDC, lBmpWidth - 1, lBmpHeight -1); }/* end of if statement */ if (TOP_LEFT_WINDOW_REGION == blitType || BOTTOM_RIGHT_WINDOW_REGION == blitType ) { HRGN hOldRgn = NULL; if (::IsWindow(hWnd)) { ::GetWindowRgn(hWnd, hOldRgn); if (bNewRgn) { if (m_hRgn) ::DeleteObject(m_hRgn); GetRegion(m_hTransDC, &m_hRgn, &rc, clrTrans); } HRGN hNewRgn = ::CreateRectRgn(0, 0, 1, 1); ::CombineRgn(hNewRgn, m_hRgn, NULL, RGN_COPY); int nRet = ::SetWindowRgn(hWnd, hNewRgn, TRUE); ATLTRACE(TEXT("SetWindowRgn %d\n"), nRet); ::SetWindowPos(hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE|SWP_NOMOVE); } bSuccess = ::StretchBlt(hDC, lpDCRect->left, // DestX
lpDCRect->top, // DestY
lWidth, // nDestWidth
lHeight, // nDestHeight
m_hTransDC, 0, // SrcX
0, // SrcY
lWidth, // nSrcWidth
lHeight, // nSrcHeight
SRCCOPY ); if (::IsWindow(hWnd) && hOldRgn) ::SetWindowRgn(hWnd, hOldRgn, FALSE); } else bSuccess = ::TransparentBlt(hDC, lpDCRect->left, // DestX
lpDCRect->top, // DestY
lWidth, // nDestWidth
lHeight, // nDestHeight
m_hTransDC, 0, // SrcX
0, // SrcY
lWidth, // nSrcWidth
lHeight, // nSrcHeight
clrTrans // transparent color
); } else {
// no transparent blit
bSuccess = PaintDIB(hDC, lpDCWRect, lpDCRect, &m_rc, complex); }/* end of if statement */
return bSuccess; }/* end of function PaintTransparentDIB */
/*************************************************************************
* * CreateDIBPalette() * * Parameter: * * HDIB hDIB - specifies the DIB * * Return Value: * * HPALETTE - specifies the palette * * Description: * * This function creates a palette from a DIB by allocating memory for the * logical palette, reading and storing the colors from the DIB's color table * into the logical palette, creating a palette from this logical palette, * and then returning the palette's handle. This allows the DIB to be * displayed using the best possible colors (important for DIBs with 256 or * more colors). * ************************************************************************/ BOOL WINAPI CBitmap::CreateDIBPalette() { LPLOGPALETTE lpPal; // pointer to a logical palette
HANDLE hLogPal; // handle to a logical palette
HPALETTE hPal = NULL; // handle to a palette
int i; // loop index
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
BOOL bResult = FALSE;
/* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL) return FALSE;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */ lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */ lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */ wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0) { /* allocate memory block for logical palette */ hLogPal = ::GlobalAlloc(GHND, sizeof(LOGPALETTE) + sizeof(PALETTEENTRY) * wNumColors);
/* if not enough memory, clean up and return NULL */ if (hLogPal == 0) { ::GlobalUnlock((HGLOBAL) m_hDIB); return FALSE; }
lpPal = (LPLOGPALETTE) ::GlobalLock((HGLOBAL) hLogPal);
/* set version and number of palette entries */ lpPal->palVersion = PALVERSION; lpPal->palNumEntries = (WORD)wNumColors;
/* is this a Win 3.0 DIB? */ bWinStyleDIB = IS_WIN30_DIB(lpbi); for (i = 0; i < (int)wNumColors; i++) { if (bWinStyleDIB) { lpPal->palPalEntry[i].peRed = lpbmi->bmiColors[i].rgbRed; lpPal->palPalEntry[i].peGreen = lpbmi->bmiColors[i].rgbGreen; lpPal->palPalEntry[i].peBlue = lpbmi->bmiColors[i].rgbBlue; lpPal->palPalEntry[i].peFlags = 0; } else { lpPal->palPalEntry[i].peRed = lpbmc->bmciColors[i].rgbtRed; lpPal->palPalEntry[i].peGreen = lpbmc->bmciColors[i].rgbtGreen; lpPal->palPalEntry[i].peBlue = lpbmc->bmciColors[i].rgbtBlue; lpPal->palPalEntry[i].peFlags = 0; } }
/* create the palette and get handle to it */ hPal = (HPALETTE)::CreatePalette((LPLOGPALETTE)lpPal); ::GlobalUnlock((HGLOBAL) hLogPal); ::GlobalFree((HGLOBAL) hLogPal); m_hPal = hPal; }
::GlobalUnlock((HGLOBAL) m_hDIB);
return (NULL != m_hPal); }
/*************************************************************************
* * ConvertColorTableGray() * * Parameter: * * HDIB hDIB - specifies the DIB * * Return Value: * * HPALETTE - specifies the palette * * Description: * ************************************************************************/ BOOL WINAPI CBitmap::ConvertColorTableGray() { int i; // loop index
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
BOOL bWinStyleDIB; // flag which signifies whether this is a Win3.0 DIB
BOOL bResult = FALSE;
/* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL) return FALSE;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */ lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */ lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */ wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0) { /* is this a Win 3.0 DIB? */ bWinStyleDIB = IS_WIN30_DIB(lpbi); for (i = 0; i < (int)wNumColors; i++) { if (bWinStyleDIB) { BYTE L = RGBtoL(lpbmi->bmiColors[i].rgbRed, lpbmi->bmiColors[i].rgbGreen, lpbmi->bmiColors[i].rgbBlue);
lpbmi->bmiColors[i].rgbRed = L; lpbmi->bmiColors[i].rgbGreen = L; lpbmi->bmiColors[i].rgbBlue = L; } else { BYTE L = RGBtoL(lpbmc->bmciColors[i].rgbtRed, lpbmc->bmciColors[i].rgbtGreen, lpbmc->bmciColors[i].rgbtBlue); lpbmc->bmciColors[i].rgbtRed = L; lpbmc->bmciColors[i].rgbtGreen = L; lpbmc->bmciColors[i].rgbtBlue = L; } }
}
::GlobalUnlock((HGLOBAL) m_hDIB); return TRUE;
}
/*************************************************************************
* * ConvertDIBGray() * * Parameter: * * HDIB hDIB - specifies the DIB * * Return Value: * * blitType - specifies the TransparentBlitType * * Description: * ************************************************************************/ BOOL WINAPI CBitmap::ConvertDIBGray(TransparentBlitType blitType) { /* if handle to DIB is invalid, return FALSE */
if (m_hDIB == NULL) return FALSE;
WORD wNumColors; // number of colors in color table
LPSTR lpbi; // pointer to packed-DIB
LPBITMAPINFO lpbmi; // pointer to BITMAPINFO structure (Win3.0)
LPBITMAPCOREINFO lpbmc; // pointer to BITMAPCOREINFO structure (old)
LPSTR lpDIBBits; // Pointer to DIB bits
LPSTR lpKeyColor;
lpbi = (LPSTR) ::GlobalLock((HGLOBAL) m_hDIB);
/* get pointer to BITMAPINFO (Win 3.0) */ lpbmi = (LPBITMAPINFO)lpbi;
/* get pointer to BITMAPCOREINFO (old 1.x) */ lpbmc = (LPBITMAPCOREINFO)lpbi;
/* get the number of colors in the DIB */ wNumColors = DIBNumColors(lpbi);
if (wNumColors != 0) return FALSE;
/* Lock down the DIB, and get a pointer to the beginning of the bit
* buffer */ lpDIBBits = FindDIBBits(lpbi);
// 24 bit color case
if (lpbmi->bmiHeader.biBitCount==24) { int rowLength = lpbmi->bmiHeader.biWidth*3; if (rowLength%4) rowLength = (rowLength/4+1)*4; if(TRANSPARENT_TOP_LEFT == blitType || TOP_LEFT_WITH_BACKCOLOR == blitType || TOP_LEFT_WINDOW_REGION == blitType ) lpKeyColor = lpDIBBits; else if(TRANSPARENT_BOTTOM_RIGHT == blitType || BOTTOM_RIGHT_WITH_BACKCOLOR == blitType || BOTTOM_RIGHT_WINDOW_REGION == blitType ) lpKeyColor = lpDIBBits+rowLength*lpbmi->bmiHeader.biHeight-1; // TODO: Handle magenta
for (int i=0; i<lpbmi->bmiHeader.biHeight; i++) { for (int j=0; j<lpbmi->bmiHeader.biWidth; j++) {
if (*(lpDIBBits+i*rowLength+j*3) != *(lpDIBBits) || *(lpDIBBits+i*rowLength+j*3+1) != *(lpDIBBits+1) || *(lpDIBBits+i*rowLength+j*3+2) != *(lpDIBBits+2)) { BYTE L = RGBtoL(*(lpDIBBits+i*rowLength+j*3), *(lpDIBBits+i*rowLength+j*3+1), *(lpDIBBits+i*rowLength+j*3+2));
*(lpDIBBits+i*rowLength+j*3) = L; *(lpDIBBits+i*rowLength+j*3+1) = L; *(lpDIBBits+i*rowLength+j*3+2) = L; } } } } // 16 bit color case
else if (lpbmi->bmiHeader.biBitCount==16) { int rowLength = lpbmi->bmiHeader.biWidth*2; if (rowLength%4) rowLength = (rowLength/4+1)*4;
if (lpbmi->bmiHeader.biCompression==BI_RGB) { for (int i=0; i<lpbmi->bmiHeader.biHeight; i++) { for (int j=0; j<lpbmi->bmiHeader.biWidth; j++) { WORD color = *(WORD*)(lpDIBBits+i*rowLength+j*2); WORD green = (WORD)(color & 0x03E0); WORD red = (WORD)(green << 5); WORD blue = (WORD)(green >> 5); color = (WORD)(red | green | blue); *(WORD*)(lpDIBBits+i*rowLength+j*2) = color; } } } }
::GlobalUnlock((HGLOBAL) m_hDIB); return TRUE; }
/*************************************************************************
* * FindDIBBits() * * Parameter: * * LPSTR lpbi - pointer to packed-DIB memory block * * Return Value: * * LPSTR - pointer to the DIB bits * * Description: * * This function calculates the address of the DIB's bits and returns a * pointer to the DIB bits. * ************************************************************************/ LPSTR WINAPI CBitmap::FindDIBBits(LPSTR lpbi) { return (lpbi + *(LPDWORD)lpbi + PaletteSize(lpbi)); }
/*************************************************************/ /* Name: SetImage
/* Description: load bitmap image
/*************************************************************/ HRESULT CBitmap::SetImage(TCHAR* strFilename, HINSTANCE hRes) { HRESULT hr = S_OK;
CleanUp();
m_hDIB = ReadDIBFile(strFilename, hRes);
if (m_hDIB){ // we succeded
if(m_fLoadPalette){
CreateDIBPalette(); }/* end of if statement */
LPSTR pDIB = (LPSTR)::GlobalLock(m_hDIB); m_rc.left = 0; m_rc.top = 0; m_rc.right = DIBWidth(pDIB); m_rc.bottom = DIBHeight(pDIB); ::GlobalUnlock((HGLOBAL)m_hDIB); } else {
hr = E_FAIL; // failed to load this DIB
}/* end of if statement */ return hr; }
/*************************************************************************
* * DIBWidth() * * Parameter: * * LPSTR lpbi - pointer to packed-DIB memory block * * Return Value: * * DWORD - width of the DIB * * Description: * * This function gets the width of the DIB from the BITMAPINFOHEADER * width field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER * width field if it is an other-style DIB. * ************************************************************************/
DWORD WINAPI DIBWidth(LPSTR lpDIB) { LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB; lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */ if (IS_WIN30_DIB(lpDIB)) return lpbmi->biWidth; else /* it is an other-style DIB, so return its width */ return (DWORD)lpbmc->bcWidth; }
/*************************************************************************
* * DIBHeight() * * Parameter: * * LPSTR lpbi - pointer to packed-DIB memory block * * Return Value: * * DWORD - height of the DIB * * Description: * * This function gets the height of the DIB from the BITMAPINFOHEADER * height field if it is a Windows 3.0-style DIB or from the BITMAPCOREHEADER * height field if it is an other-style DIB. * ************************************************************************/ DWORD WINAPI DIBHeight(LPSTR lpDIB) { LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether old or Win 3.0 */
lpbmi = (LPBITMAPINFOHEADER)lpDIB; lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB height if it is a Win 3.0 DIB */ if (IS_WIN30_DIB(lpDIB)) return lpbmi->biHeight; else /* it is an other-style DIB, so return its height */ return (DWORD)lpbmc->bcHeight; }
DWORD WINAPI DIBSize(LPSTR lpDIB) { LPBITMAPINFOHEADER lpbmi; // pointer to a Win 3.0-style DIB
LPBITMAPCOREHEADER lpbmc; // pointer to an other-style DIB
/* point to the header (whether Win 3.0 and old) */
lpbmi = (LPBITMAPINFOHEADER)lpDIB; lpbmc = (LPBITMAPCOREHEADER)lpDIB;
/* return the DIB width if it is a Win 3.0 DIB */ if (IS_WIN30_DIB(lpDIB)) return lpbmi->biBitCount*DIBWidth(lpDIB)*DIBHeight(lpDIB); else /* it is an other-style DIB, so return its width */ return (DWORD)lpbmc->bcWidth*DIBWidth(lpDIB)*DIBHeight(lpDIB); }
/*************************************************************************
* * PaletteSize() * * Parameter: * * LPSTR lpbi - pointer to packed-DIB memory block * * Return Value: * * WORD - size of the color palette of the DIB * * Description: * * This function gets the size required to store the DIB's palette by * multiplying the number of colors by the size of an RGBQUAD (for a * Windows 3.0-style DIB) or by the size of an RGBTRIPLE (for an other- * style DIB). * ************************************************************************/ WORD WINAPI CBitmap::PaletteSize(LPSTR lpbi) { /* calculate the size required by the palette */ if (IS_WIN30_DIB (lpbi)) return (WORD)(DIBNumColors(lpbi) * sizeof(RGBQUAD)); else return (WORD)(DIBNumColors(lpbi) * sizeof(RGBTRIPLE)); }
/*************************************************************************
* * DIBNumColors() * * Parameter: * * LPSTR lpbi - pointer to packed-DIB memory block * * Return Value: * * WORD - number of colors in the color table * * Description: * * This function calculates the number of colors in the DIB's color table * by finding the bits per pixel for the DIB (whether Win3.0 or other-style * DIB). If bits per pixel is 1: colors=2, if 4: colors=16, if 8: colors=256, * if 24, no colors in color table. * ************************************************************************/ WORD WINAPI CBitmap::DIBNumColors(LPSTR lpbi) { WORD wBitCount; // DIB bit count
/* If this is a Windows-style DIB, the number of colors in the
* color table can be less than the number of bits per pixel * allows for (i.e. lpbi->biClrUsed can be set to some value). * If this is the case, return the appropriate value. */
if (IS_WIN30_DIB(lpbi)) { DWORD dwClrUsed;
dwClrUsed = ((LPBITMAPINFOHEADER)lpbi)->biClrUsed; if (dwClrUsed != 0) return (WORD)dwClrUsed; }
/* Calculate the number of colors in the color table based on
* the number of bits per pixel for the DIB. */ if (IS_WIN30_DIB(lpbi)) wBitCount = ((LPBITMAPINFOHEADER)lpbi)->biBitCount; else wBitCount = ((LPBITMAPCOREHEADER)lpbi)->bcBitCount;
/* return number of colors based on bits per pixel */ switch (wBitCount) { case 1: return 2;
case 4: return 16;
case 8: return 256;
default: return 0; } }
/*************************************************************************/ /* Function: PutImage */ /* Description: Reads the DIB file (from file or resource) into a DIB, */ /* updates palette and rects of the internal bitmap. */ /*************************************************************************/ HRESULT CBitmap::PutImage(BSTR strFilename, HINSTANCE hRes, IUnknown* pUnk, bool fGrayOut, TransparentBlitType blitType){
USES_CONVERSION; HRESULT hr = S_OK;
TCHAR strBuffer[MAX_PATH] = TEXT("\0");
if(NULL == hRes){ // do not bother to resolve files if loading from resources
// use this API to resolve http:/ file:/ html:/
hr = ::URLDownloadToCacheFile(pUnk, OLE2T(strFilename), strBuffer, MAX_PATH, 0, NULL);
if(FAILED(hr)){ #if _DEBUG
TCHAR strTmpBuffer[MAX_PATH + 25]; wsprintf(strTmpBuffer, TEXT("Failed to download %s, if it is a local file it might not exist"), OLE2T(strFilename)); ::MessageBox(::GetFocus(), strTmpBuffer, TEXT("Error"), MB_OK); #endif
return(hr); }/* end of if statement */
ATLTRACE(TEXT("Loading new button image %s \n"), strBuffer); }/* end of if statement */
if (lstrlen(strBuffer) == 0){
hr = SetImage(OLE2T(strFilename), hRes); } else {
hr = SetImage(strBuffer, hRes); }/* end of if statement */
if(FAILED(hr)){
return(hr); }/* end of if statement */ // we succeded
if(m_fLoadPalette){
CreateDIBPalette(); }/* end of if statement */ if (fGrayOut) { ConvertDIBGray(blitType); ConvertColorTableGray(); }/* end of if statement */
return(hr); }/* end of function PutImage */
//----------------------------------------------------------------------------
// CWMPBitmap::GetRegion
//
// Purpose:
// This method will create a region based on each transparent color found
// within the bitmap.
// Parameters:
// phRgn - pointer to the return of a region created from the bitmap
// crTransparentColor - RGB based COLORREF of the color that is considered
// transparent
// fInvert - Set to TRUE, to invert the region created based on the transparent
// color
// Returns:
// HRESULT
//
//----------------------------------------------------------------------------
#pragma optimize( "t", on )
HRESULT CBitmap::GetRegion(HDC hDC, HRGN *phRgn, RECT* pRect, COLORREF crTransparentColor, bool fInvert/*=FALSE*/) const {
//DASSERTMSG(NULL != m_hBMP, "CWMPBitmap::GetRegion(), no bitmap has been created yet. Call a create method first.");
//DASSERTMSG(OBJ_BITMAP == ::GetObjectType(m_hBMP), "CWMPBitmap::GetRegion(), m_hBMP is invalid");
//DASSERTMSG(NULL != phRgn, "CWMPBitmap::GetRegion(), parameter phRgn is invalid");
//DASSERTMSG(0 == (crTransparentColor&0xFF000000), "CWMPBitmap::GetRegion(), crTransparentColor must be RGB values");
*phRgn = NULL;
//if (NULL == m_hBMP) // no bitmap has been created yet
//return E_WMP_BMP_BITMAP_NOT_CREATED;
HRESULT hr = S_OK; const COLORREF kcrTolerance = RGB(0,0,0);
// For better performances, we will use the ExtCreateRegion() function to create the
// region. This function take a RGNDATA structure on entry.
const int knMaxRect = 2000; // do not make bigger then 2000, see below
// alloc the rects on the stack 2000*sizeof(rect) = 32k
RGNDATA *pData = reinterpret_cast<RGNDATA*>(_alloca(sizeof(RGNDATAHEADER) + (sizeof(RECT) * knMaxRect)));
pData->rdh.dwSize = sizeof(RGNDATAHEADER); pData->rdh.iType = RDH_RECTANGLES; pData->rdh.nCount = 0; pData->rdh.nRgnSize = 0; SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
// precompute highest and lowest values for the "transparent" pixels
BYTE ubLowRed = (BYTE)__max(0, GetRValue(crTransparentColor) - GetRValue(kcrTolerance)); BYTE ubLowGreen = (BYTE)__max(0, GetGValue(crTransparentColor) - GetGValue(kcrTolerance)); BYTE ubLowBlue = (BYTE)__max(0, GetBValue(crTransparentColor) - GetBValue(kcrTolerance));
BYTE ubHighRed = (BYTE)__min(0xFF, GetRValue(crTransparentColor) + GetRValue(kcrTolerance)); BYTE ubHighGreen = (BYTE)__min(0xFF, GetGValue(crTransparentColor) + GetGValue(kcrTolerance)); BYTE ubHighBlue = (BYTE)__min(0xFF, GetBValue(crTransparentColor) + GetBValue(kcrTolerance));
// scan the bitmap from top to bottom
for (int y = 0; y < RECTHEIGHT(pRect); y++) { // scan each bitmap pixel from left to right
for (int x = 0; x < RECTWIDTH(pRect); x++) {
// search for a continuous range of "non transparent pixels"
int nStartX = x; while (x < RECTWIDTH(pRect)) {
COLORREF crPixel = ::GetPixel(hDC, x, y);
BYTE ubRed = GetRValue(crPixel); if (ubRed >= ubLowRed && ubRed <= ubHighRed) { BYTE ubGreen = GetGValue(crPixel); if (ubGreen >= ubLowGreen && ubGreen <= ubHighGreen) { BYTE ubBlue = GetBValue(crPixel); if (ubBlue >= ubLowBlue && ubBlue <= ubHighBlue) break; // This pixel is "transparent"
} }
x++; // next horz. pixel
}
if (x > nStartX) { // add the pixels (nStartX, y) to (x, y+1) as a new rectangle in the region
RECT *pr = reinterpret_cast<RECT*>(&pData->Buffer); SetRect(&pr[pData->rdh.nCount], nStartX, y, x, y+1); if (nStartX < pData->rdh.rcBound.left) pData->rdh.rcBound.left = nStartX;
if (y < pData->rdh.rcBound.top) pData->rdh.rcBound.top = y;
if (x > pData->rdh.rcBound.right) pData->rdh.rcBound.right = x;
if (y+1 > pData->rdh.rcBound.bottom) pData->rdh.rcBound.bottom = y+1;
// ericwol: warning to optimization people. NT4.0 is very buggy creating regions out of rects!!!
// test any changes you make here!!!
pData->rdh.nCount++;
// on Windows98, ExtCreateRegion() may fail if the number of rectangles is too
// large (ie: > 4000). Therefore, we have to create the region by multiple steps.
if (pData->rdh.nCount == knMaxRect) { HRGN hrgnNew = ::ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData); //HRWIN32(hr, NULL == hrgnNew, "ExtCreateRegion");
if (NULL != hrgnNew) { // if we already have a region from a previous pass,
// combine the new region with the old region
if (*phRgn) { ::CombineRgn(*phRgn, *phRgn, hrgnNew, RGN_OR); ::DeleteObject(hrgnNew); } else { *phRgn = hrgnNew; } }
// reset the rect count for another pass
pData->rdh.nCount = 0; SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0); } }
} // x loop
} // y loop
// create or extend the region with the remaining rectangles from the final pass
HRGN hrgnNew = ::ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * pData->rdh.nCount), pData); //HRWIN32(hr, NULL == hrgnNew, "ExtCreateRegion");
if (NULL != hrgnNew) {
// if we already have a region from a previous pass,
// combine the new region with the old region
if (*phRgn) { ::CombineRgn(*phRgn, *phRgn, hrgnNew, RGN_OR); ::DeleteObject(hrgnNew); } else { *phRgn = hrgnNew; } }
// does the user want the a region inverted based on the transparent color
if (SUCCEEDED(hr) && true == fInvert) {
HRGN hRgnInverted = NULL; RECT rc = { 0, 0, RECTWIDTH(pRect), RECTHEIGHT(pRect) };
hr = XORRegion( &hRgnInverted, *phRgn, rc); //DPF_HR( A, hr, "XORRegion" );
if (SUCCEEDED(hr)) { ::DeleteObject(*phRgn); *phRgn = hRgnInverted; } }
return hr; } #pragma optimize( "", on )
//----------------------------------------------------------------------------
// CWMPBitmap::XORRegion
//
// Purpose:
// This parivate method will invert a given region.
// Parameters:
// phRgn - pointer to the return of the inverted region
// hRgn - the region to invert
// rc - max outside dimensions of the inverted region
// Returns:
// HRESULT
//
//----------------------------------------------------------------------------
HRESULT CBitmap::XORRegion(HRGN *phRgn, HRGN hRgn, const RECT &rc) const { //DASSERTMSG(NULL != phRgn, "CWMPBitmap::XORRegion(), 'phRgn' parameteris invalid");
//DASSERTMSG(NULL != hRgn, "CWMPBitmap::XORRegion(), 'hRgn' parameter is inavlid");
//DASSERTMSG(OBJ_REGION == ::GetObjectType(hRgn), "CWMPBitmap::XORRegion(), 'hRgn' parameter is inavlid");
HRESULT hr = S_OK;
// create the region based on the destination rect
HRGN hRgnTemp = ::CreateRectRgn(rc.left, rc.top, rc.right, rc.bottom); //HRWIN32ERR(hr, NULL == hRgnTemp, "CreateRectRgn");
if (SUCCEEDED(hr)) { // create a region to invert into
HRGN hRgnResult = ::CreateRectRgn(0, 0, 0, 0); //HRWIN32ERR(hr, NULL == hRgnResult, "CreateRectRgn");
if (SUCCEEDED(hr)) { // invert the passed region into hRgnResult
int nResult = ::CombineRgn(hRgnResult, hRgn, hRgnTemp, RGN_XOR); //HRWIN32ERR(hr, ERROR == nResult, "CreateRectRgn");
if (SUCCEEDED(hr)) { *phRgn = hRgnResult; // success, return the inverted region
} else { ::DeleteObject(hRgnResult); } }
::DeleteObject(hRgnTemp); }
return hr; }
//////////////////////////////////////////////////////////////////////////
//// Clipboard support
//---------------------------------------------------------------------
//
// Function: CopyHandle (from SDK DibView sample clipbrd.c)
//
// Purpose: Makes a copy of the given global memory block. Returns
// a handle to the new memory block (NULL on error).
//
// Routine stolen verbatim out of ShowDIB.
//
// Parms: h == Handle to global memory to duplicate.
//
// Returns: Handle to new global memory block.
//
//---------------------------------------------------------------------
HGLOBAL WINAPI CopyHandle (HGLOBAL h) { if (h == NULL) return NULL;
DWORD dwLen = ::GlobalSize((HGLOBAL) h); HGLOBAL hCopy = ::GlobalAlloc(GHND, dwLen);
if (hCopy != NULL) { void* lpCopy = ::GlobalLock((HGLOBAL) hCopy); void* lp = ::GlobalLock((HGLOBAL) h); memcpy(lpCopy, lp, dwLen); ::GlobalUnlock(hCopy); ::GlobalUnlock(h); }
return hCopy; }
BYTE RGBtoL(BYTE R, BYTE G, BYTE B) { /* calculate lightness */ BYTE cMax = max( max(R,G), B); BYTE cMin = min( min(R,G), B); BYTE L = (BYTE) (( cMax + cMin + 1 )/2); return L; }
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