Source code of Windows XP (NT5)
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32 lines
737 B

  1. MAJORCOMP=opengl
  2. MINORCOMP=scrnsave
  3. TARGETNAME=sstext3d
  4. TARGETPATH=$(_OBJ_DIR)
  5. TARGETTYPE=UMAPPL_NOLIB
  6. LINKLIBS=$(SDK_LIB_PATH)\opengl32.lib \
  7. $(SDK_LIB_PATH)\comdlg32.lib \
  8. $(SDK_LIB_PATH)\comctl32.lib \
  9. $(SDK_LIB_PATH)\glaux.lib \
  10. $(SDK_LIB_PATH)\glu32.lib
  11. INCLUDES=..; ..\..\inc; ..\..\common; \
  12. $(PROJECT_ROOT)\opengl\toolkits\libaux
  13. SOURCES=..\dialog.c \
  14. ..\sstext3d.c \
  15. ..\font.c \
  16. ..\sstext3d.rc
  17. C_DEFINES=$(C_DEFINES) -DUNICODE -D_UNICODE -DWINVER=0x0400
  18. USE_MSVCRT = 1
  19. UMTYPE=windows
  20. UMAPPL=sstext3d
  21. UMAPPLEXT=.scr
  22. UMLIBS= \
  23. ..\..\common\km\$(O)\sscommon.lib \
  24. $(O)\dialog.obj \
  25. $(O)\font.obj \
  26. $(O)\sstext3d.res