Source code of Windows XP (NT5)
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  1. /*
  2. * (c) Copyright 1993, Silicon Graphics, Inc.
  3. * ALL RIGHTS RESERVED
  4. * Permission to use, copy, modify, and distribute this software for
  5. * any purpose and without fee is hereby granted, provided that the above
  6. * copyright notice appear in all copies and that both the copyright notice
  7. * and this permission notice appear in supporting documentation, and that
  8. * the name of Silicon Graphics, Inc. not be used in advertising
  9. * or publicity pertaining to distribution of the software without specific,
  10. * written prior permission.
  11. *
  12. * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
  13. * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
  14. * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
  15. * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
  16. * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
  17. * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
  18. * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
  19. * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
  20. * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
  21. * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
  22. * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
  23. * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
  24. *
  25. * US Government Users Restricted Rights
  26. * Use, duplication, or disclosure by the Government is subject to
  27. * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
  28. * (c)(1)(ii) of the Rights in Technical Data and Computer Software
  29. * clause at DFARS 252.227-7013 and/or in similar or successor
  30. * clauses in the FAR or the DOD or NASA FAR Supplement.
  31. * Unpublished-- rights reserved under the copyright laws of the
  32. * United States. Contractor/manufacturer is Silicon Graphics,
  33. * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
  34. *
  35. * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
  36. */
  37. /*
  38. * lines.c
  39. * This program demonstrates different line stipples and widths.
  40. */
  41. #include <windows.h>
  42. #include <GL/gl.h>
  43. #include <GL/glu.h>
  44. #include "glaux.h"
  45. #define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
  46. glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
  47. void myinit (void) {
  48. /* background to be cleared to black */
  49. glClearColor (0.0, 0.0, 0.0, 0.0);
  50. glShadeModel (GL_FLAT);
  51. }
  52. void display(void)
  53. {
  54. int i;
  55. glClear (GL_COLOR_BUFFER_BIT);
  56. /* draw all lines in white */
  57. glColor3f (1.0, 1.0, 1.0);
  58. /* in 1st row, 3 lines drawn, each with a different stipple */
  59. glEnable (GL_LINE_STIPPLE);
  60. glLineStipple (1, 0x0101); /* dotted */
  61. drawOneLine (50.0, 125.0, 150.0, 125.0);
  62. glLineStipple (1, 0x00FF); /* dashed */
  63. drawOneLine (150.0, 125.0, 250.0, 125.0);
  64. glLineStipple (1, 0x1C47); /* dash/dot/dash */
  65. drawOneLine (250.0, 125.0, 350.0, 125.0);
  66. /* in 2nd row, 3 wide lines drawn, each with different stipple */
  67. glLineWidth (5.0);
  68. glLineStipple (1, 0x0101);
  69. drawOneLine (50.0, 100.0, 150.0, 100.0);
  70. glLineStipple (1, 0x00FF);
  71. drawOneLine (150.0, 100.0, 250.0, 100.0);
  72. glLineStipple (1, 0x1C47);
  73. drawOneLine (250.0, 100.0, 350.0, 100.0);
  74. glLineWidth (1.0);
  75. /* in 3rd row, 6 lines drawn, with dash/dot/dash stipple, */
  76. /* as part of a single connect line strip */
  77. glLineStipple (1, 0x1C47);
  78. glBegin (GL_LINE_STRIP);
  79. for (i = 0; i < 7; i++)
  80. glVertex2f (50.0 + ((GLfloat) i * 50.0), 75.0);
  81. glEnd ();
  82. /* in 4th row, 6 independent lines drawn, */
  83. /* with dash/dot/dash stipple */
  84. for (i = 0; i < 6; i++) {
  85. drawOneLine (50.0 + ((GLfloat) i * 50.0),
  86. 50.0, 50.0 + ((GLfloat)(i+1) * 50.0), 50.0);
  87. }
  88. /* in 5th row, 1 line drawn, with dash/dot/dash stipple */
  89. /* and repeat factor of 5 */
  90. glLineStipple (5, 0x1C47);
  91. drawOneLine (50.0, 25.0, 350.0, 25.0);
  92. glFlush ();
  93. }
  94. /* Main Loop
  95. * Open window with initial window size, title bar,
  96. * RGBA display mode, and handle input events.
  97. */
  98. int main(int argc, char** argv)
  99. {
  100. auxInitDisplayMode (AUX_SINGLE | AUX_RGB);
  101. auxInitPosition (0, 0, 400, 150);
  102. auxInitWindow (argv[0]);
  103. myinit ();
  104. auxMainLoop(display);
  105. }