Source code of Windows XP (NT5)
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1990
  12. NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
  13. !ENDIF
  14. MAJORCOMP=opengl
  15. MINORCOMP=atlantis
  16. TARGETNAME=atlantis
  17. TARGETPATH=$(_OBJ_DIR)
  18. TARGETTYPE=LIBRARY
  19. TARGETLIBS=
  20. INCLUDES=..\..\..\toolkits\libaux;$(SDK_INC_PATH)\gl
  21. #NTDEBUGTYPE=both
  22. #NTDEBUG=ntsd
  23. #MSC_OPTIMIZATION=/Od
  24. #C_DEFINES=-DWIN32 -DW3 -DUNICODE -D_UNICODE
  25. C_DEFINES=-DNT -D__STDC__
  26. SOURCES=atlantis.c \
  27. dolphin.c \
  28. shark.c \
  29. swim.c \
  30. whale.c
  31. UMTYPE=windows
  32. #UMTYPE=console
  33. #UMENTRY=winmain
  34. UMAPPL=atlantis
  35. UMLIBS=$(SDK_LIB_PATH)\opengl32.lib \
  36. $(SDK_LIB_PATH)\glu32.lib \
  37. $(SDK_LIB_PATH)\user32.lib \
  38. $(SDK_LIB_PATH)\gdi32.lib \
  39. $(SDK_LIB_PATH)\glaux.lib \
  40. $(O)\atlantis.lib