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`begindoc' # # D3DX Error Strings # # Adapted to m4 from Microsoft Message Compiler (.mc file) format. # # Prototype (aligned left, with no indent): # # ErrorBlock(MessageId,Severity,Facility,Language, # SymbolicName, # ErrorString)dnl # # Formatting Rules: # - Leave MessageId blank to increment from last MessageId value. # - Language field is ignored. # - The trailing dnl prevents wasting a blank lines in the output. # - Only leave one blank line between ErrorBlocks. # - No spaces between parameters or at beginning/end of parameter list. # - No carriage returns in the parameter list, # except after a "," character. # - Leave a couple of extra carriage returns at the end of the file. # `enddoc'
ErrorBlock(3000,Error,FACILITY_D3DX,English, D3DXERR_NOMEMORY, Out of memory.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NULLPOINTER, A NULL pointer was passed as a parameter.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_INVALIDD3DXDEVICEINDEX, The Device Index passed in is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NODIRECTDRAWAVAILABLE, DirectDraw has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NODIRECT3DAVAILABLE, Direct3D has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NODIRECT3DDEVICEAVAILABLE, Direct3D device has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOPRIMARYAVAILABLE, Primary surface has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOZBUFFERAVAILABLE, Z buffer has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOBACKBUFFERAVAILABLE, Backbuffer has not been created.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_COULDNTUPDATECAPS, Failed to update caps database after changing display mode.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOZBUFFER, Could not create Z buffer.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_INVALIDMODE, Display mode is not valid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_INVALIDPARAMETER, One or more of the parameters passed is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_INITFAILED, D3DX failed to initialize itself.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_STARTUPFAILED, D3DX failed to start up.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_D3DXNOTSTARTEDYET, D3DXInitialize() must be called first.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOTINITIALIZED, D3DX is not initialized yet.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_FAILEDDRAWTEXT, Failed to render text to the surface.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_BADD3DXCONTEXT, Bad D3DX context.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_CAPSNOTSUPPORTED, The requested device capabilities are not supported.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_UNSUPPORTEDFILEFORMAT, The image file format is unrecognized.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_IFLERROR, The image file loading library error.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_FAILEDGETCAPS, Could not obtain device caps.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_CANNOTRESIZEFULLSCREEN, Resize does not work for full-screen.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_CANNOTRESIZENONWINDOWED, Resize does not work for non-windowed contexts.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_FRONTBUFFERALREADYEXISTS, Front buffer already exists.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_FULLSCREENPRIMARYEXISTS, The app is using the primary in full-screen mode.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_GETDCFAILED, Could not get device context.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_BITBLTFAILED, Could not bitBlt.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOTEXTURE, There is no surface backing up this texture.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_MIPLEVELABSENT, There is no such miplevel for this surface.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_SURFACENOTPALETTED, The surface is not paletted.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_ENUMFORMATSFAILED, An error occured while enumerating surface formats.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_COLORDEPTHTOOLOW, D3DX only supports color depths of 16 bit or greater.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_INVALIDFILEFORMAT, The file format is invalid.)dnl
ErrorBlock(,Error,FACILITY_D3DX,English, D3DXERR_NOMATCHFOUND, No suitable match found.)dnl
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