Source code of Windows XP (NT5)
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1.7 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED_)
  5. #define AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #define _ATL_APARTMENT_THREADED
  14. #include <atlbase.h>
  15. //You may derive a class from CComModule and use it if you want to override
  16. //something, but do not change the name of _Module
  17. extern CComModule _Module;
  18. extern HMODULE g_hModule;
  19. #include <windows.h>
  20. #include <atlcom.h>
  21. #include <comdef.h>
  22. #include "dgnetres.h"
  23. //{{AFX_INSERT_LOCATION}}
  24. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  25. #endif // !defined(AFX_STDAFX_H__664DE28F_B5C4_4970_8235_E7602E03D253__INCLUDED)
  26. // stdpch.h : include file for standard system include files,
  27. // or project specific include files that are used frequently, but
  28. // are changed infrequently
  29. //
  30. #pragma once
  31. // Insert your headers here
  32. //#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
  33. #include <windows.h>
  34. #include <winsock2.h>
  35. //#include <iphlpapi.h>
  36. #include <malloc.h>
  37. #include <objbase.h>
  38. #include <oaidl.h>
  39. #include "comdef.h"
  40. #include <deque>
  41. #include <vector>
  42. #include <string>
  43. #include <xstring>
  44. using namespace std;
  45. #include "alloc.h"
  46. #include "tstring.h"
  47. #include "autoall.h"
  48. #include "utils.h"
  49. #if defined(DEBUG) || defined (_DEBUG)
  50. #include <crtdbg.h>
  51. #endif
  52. #include <wbemcli.h>
  53. #include <wbemprov.h>
  54. #define EXPORT