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// ConnectionDlg.cpp : implementation file
//
#include "stdafx.h"
#include "emshell.h"
#include "ConnectionDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__; #endif
/////////////////////////////////////////////////////////////////////////////
// CConnectionDlg dialog
CConnectionDlg::CConnectionDlg(CWnd* pParent /*=NULL*/) : CDialog(CConnectionDlg::IDD, pParent) { //{{AFX_DATA_INIT(CConnectionDlg)
m_nRadio = 0; m_strRemoteMachineName = _T(""); //}}AFX_DATA_INIT
TCHAR szCompName[255] = _T(""); DWORD dwBufSize = 255;
//Get the local machine name and store it away
GetComputerName(szCompName, &dwBufSize); m_strLocalMachineName = szCompName; }
void CConnectionDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CConnectionDlg)
DDX_Control(pDX, IDCONNECT, m_btnConnect); DDX_Control(pDX, IDC_RADIO_LOCAL, m_btnLocalServer); DDX_Control(pDX, IDC_RADIO_REMOTE, m_btnRemoteServer); DDX_Control(pDX, IDC_STATIC_SERVERNAME, m_idc_StaticServerName); DDX_Control(pDX, IDC_EDIT_SERVERNAME, m_idc_ServerName); DDX_Radio(pDX, IDC_RADIO_LOCAL, m_nRadio); DDX_Text(pDX, IDC_EDIT_SERVERNAME, m_strRemoteMachineName); //}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConnectionDlg, CDialog) //{{AFX_MSG_MAP(CConnectionDlg)
ON_BN_CLICKED(IDCONNECT, OnConnect) ON_BN_CLICKED(IDC_RADIO_REMOTE, OnRadioRemote) ON_BN_CLICKED(IDC_RADIO_LOCAL, OnRadioLocal) ON_EN_CHANGE(IDC_EDIT_SERVERNAME, OnChangeEditServername) //}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConnectionDlg message handlers
void CConnectionDlg::OnConnect() { //Update what the user has typed in with DDE
if (!m_bLocalServer) { UpdateData(TRUE); }
CDialog::OnOK(); }
void CConnectionDlg::OnRadioRemote() { //Disable the local button, and enable the IDC_STATIC_SERVERNAME
m_idc_ServerName.EnableWindow(TRUE); m_idc_StaticServerName.EnableWindow(TRUE); m_bLocalServer = FALSE; //Set the state of the connect button to false if there's no text
m_btnConnect.EnableWindow(m_idc_ServerName.LineLength()); }
void CConnectionDlg::OnRadioLocal() { //Disable the local button, and enable the IDC_STATIC_SERVERNAME
m_idc_ServerName.EnableWindow(FALSE); m_idc_StaticServerName.EnableWindow(FALSE); m_bLocalServer = TRUE; //Set the state of the connect button to TRUE
m_btnConnect.EnableWindow(); }
void CConnectionDlg::OnChangeEditServername() { // TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function and call CRichEditCtrl().SetEventMask()
// with the ENM_CHANGE flag ORed into the mask.
//Check to see if we have text in us. If we do, enable the Connect button
m_btnConnect.EnableWindow(m_idc_ServerName.LineLength()); }
BOOL CConnectionDlg::OnInitDialog() { CDialog::OnInitDialog(); // TODO: Add extra initialization here
m_bLocalServer = (m_btnLocalServer.GetCheck() == 1);
//Set the state of
m_idc_ServerName.EnableWindow(!m_bLocalServer); m_idc_StaticServerName.EnableWindow(!m_bLocalServer);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
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