Source code of Windows XP (NT5)
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!IF 0
Copyright (c) 1989-1991 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
History: Created 19-Oct-95 by Shawn Brown (shawnb) from template created 12-Apr-1990 by Steve Wood (stevewo)
NOTE: Commented description of this file is in \nt\public\oak\bin\sources.tpl
!ENDIF
TARGETNAME=stobject TARGETPATH=obj TARGETTYPE=DYNLINK
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_OBJ=stdafx.obj
INCLUDES=$(WINDOWS_INC_PATH);$(PRINTSCAN_INC_PATH);$(MULTIMEDIA_INC_PATH)
C_DEFINES=$(C_DEFINES) -DWIN32 -DUNICODE -DWINNT
USE_MSVCRT=1
#VERIFY_LC = 1 LC_PATH = $(PROJECT_ROOT)\lcinf
DLLENTRY=DllMain
DELAYLOAD = winmm.dll
# Dynamically loading comctl32 through shfusion. Need to ignore "locally defined symbol imported" error LINKER_FLAGS = $(LINKER_FLAGS) -ignore:4049,4217
TARGETLIBS= \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(WINDOWS_LIB_PATH)\user32p.lib \ $(SHELL_LIB_PATH)\shfusion.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(DDK_LIB_PATH)\batmeter.lib \ $(SDK_LIB_PATH)\powrprof.lib \ $(SDK_LIB_PATH)\winmm.lib \ $(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\advapip.lib \ $(SDK_LIB_PATH)\wtsapi32.lib
SOURCES= power.c \ systray.c \ volume.c \ access.c \ hplug.c \ print.cpp \ csc.c \ systray.rc \ cfact.cpp \ stobject.cpp \ dll.cpp \ usbui.c # # Fusionized # SXS_MANIFEST_RESOURCE_ID=123 SXS_APPLICATION_MANIFEST=WindowsShell.Manifest
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