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#include "windows.h" #include "cruel.h"
STRINGTABLE begin IDSOOM, "Insufficient Memory. Close one or more Applications." IDSAppName, "Cruel" IDSNotNextCard, "This card is not the next card to play on the foundation" IDSNoCardsMoved, "You haven't moved any cards since the last deal" IDSWrongSuit, "Must play card onto same suit" IDSWrongRank, "Card must be one lower" IDSUndoFull, "No more undo space. Clearing undo buffer." IDSWinner, "Congratulations!" IDSIntFreePos, "freePos = 0!" IDSGameOver, "Game Over - %2d cards left" IDSGameOverS, "Game Over - 1 card left" IDSRecordTitle, "Games\tWins\tHigh\tLow\tAverage" end
Cruel ICON cruel.ico
Cruel MENU BEGIN
POPUP "&Game" BEGIN MENUITEM "&New\tF2", IDM_NEWGAME MENUITEM "&Backup\tBkSp", IDM_OPTIONSUNDO MENUITEM "&Record...", IDM_GAMERECORD MENUITEM SEPARATOR MENUITEM "E&xit", IDM_EXIT END
POPUP "&Options" BEGIN MENUITEM "&Deck...", IDM_OPTIONSDECK MENUITEM "&Messages", IDM_OPTIONSERROR END
POPUP "&Help" BEGIN MENUITEM "&Index\tF1", MENU_INDEX MENUITEM "&How to Play", MENU_HOWTOPLAY MENUITEM "&Commands", MENU_COMMANDS MENUITEM "&Using Help", MENU_USINGHELP MENUITEM SEPARATOR MENUITEM "&About Cruel...", IDM_ABOUT END END
Cruel ACCELERATORS begin VK_F2, IDM_NEWGAME, VIRTKEY VK_F1, MENU_INDEX, VIRTKEY VK_BACK, IDM_OPTIONSUNDO, VIRTKEY VK_ESCAPE, IDM_DOMINIMIZE, VIRTKEY end
rcinclude cruel.dlg
#include <ntverp.h>
#define VER_FILETYPE VFT_APP #define VER_FILESUBTYPE VFT2_UNKNOWN #define VER_FILEDESCRIPTION_STR "Entertainment Pack Cruel Game" #define VER_INTERNALNAME_STR "cruel\0"
#include "common.ver"
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