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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1999 - 1999
//
// File: toolbar.h
//
// Toolbars implementation
//
/////////////////////////////////////////////////////////////////////////////
#ifndef TOOLBAR_H
#define TOOLBAR_H
#include "tstring.h"
#include "toolbars.h"
/*
* Define/include the stuff we need for WTL::CImageList. We need prototypes * for IsolationAwareImageList_Read and IsolationAwareImageList_Write here * because commctrl.h only declares them if __IStream_INTERFACE_DEFINED__ * is defined. __IStream_INTERFACE_DEFINED__ is defined by objidl.h, which * we can't include before including afx.h because it ends up including * windows.h, which afx.h expects to include itself. Ugh. */ HIMAGELIST WINAPI IsolationAwareImageList_Read(LPSTREAM pstm); BOOL WINAPI IsolationAwareImageList_Write(HIMAGELIST himl,LPSTREAM pstm); #define _WTL_NO_AUTOMATIC_NAMESPACE
#include "atlapp.h"
#include "atlctrls.h"
#define BUTTON_BITMAP_SIZE 16
// Command Ids for buttons.
// we must start from 1, since 0 is special case by MFC (BUG:451883)
#define MMC_TOOLBUTTON_ID_FIRST 0x0001
// End with 0x5000 as ids from 0x5400 are used for toolbar hot tracking.
// A better soln will be to disable all the toolbar tracking code (in tbtrack.*)
// and use the toolbar tracking provided by the toolbars & rebars implementation.
#define MMC_TOOLBUTTON_ID_LAST 0x5000
// Forward declarations.
class CMMCToolBar; class CAMCViewToolbars;
//+-------------------------------------------------------------------
//
// Class: CMMCToolbarButton
//
// Purpose: The toolbar button data, the CAMCViewToolbars will
// create this object on request to AddButton/InsertButton
// call and is destroyed when DeleteButton is called
// or the IToolbar is destroyed (snapin destroys its
// toolbar).
// It knows about its toolbar thro CToolbarNotify.
//
// History: 12-01-1999 AnandhaG Created
//
// Note: The fsState refers only to the state set by snapin
// and wont be set hidden if toolbar is hidden.
//
//--------------------------------------------------------------------
class CMMCToolbarButton { public: CMMCToolbarButton(); // Vector of CMMCToolbarButton's requires empty ctor.
CMMCToolbarButton(int nCommandIDFromSnapin, int nUniqueCommandID, int indexFromSnapin, int iImage, BYTE fsState, BYTE fsStyle, CToolbarNotify* pToolbarNotify) : m_nCommandIDFromSnapin(nCommandIDFromSnapin), m_nUniqueCommandID(nUniqueCommandID), m_indexFromSnapin(indexFromSnapin), m_iImage(iImage), m_fsState(fsState), m_fsStyle(fsStyle), m_fAddedToUI(false), m_pToolbarNotify(pToolbarNotify) { }
// Data accessors.
LPCTSTR GetTooltip() {return m_strTooltip.data();} int GetCommandIDFromSnapin() const {return m_nCommandIDFromSnapin;} int GetUniqueCommandID() const {return m_nUniqueCommandID;} int GetIndexFromSnapin() const {return m_indexFromSnapin;} int GetBitmap() const {return m_iImage;} BYTE GetStyle() const {return m_fsStyle;} BYTE GetState() const {return m_fsState;} CToolbarNotify* GetToolbarNotify() const {return m_pToolbarNotify;}
void SetTooltip(LPCTSTR lpszTiptext) { m_strTooltip = lpszTiptext; } void SetButtonText(LPCTSTR lpszBtntext) { m_strBtnText = lpszBtntext; } void SetState(BYTE fsState) {m_fsState = fsState;}
// Keep track if this button is added to the toolbar UI or not.
void SetButtonIsAddedToUI (bool b = true) { m_fAddedToUI = b; } bool IsButtonIsAddedToUI () const { return m_fAddedToUI;}
private: int m_nCommandIDFromSnapin; int m_nUniqueCommandID; int m_iImage; int m_indexFromSnapin; int m_indexUnique; BYTE m_fsState; BYTE m_fsStyle; bool m_fAddedToUI : 1; CToolbarNotify* m_pToolbarNotify; tstring m_strTooltip; tstring m_strBtnText; };
//+-------------------------------------------------------------------
//
// Class: CAMCViewToolbars
//
// Synopsis: This object maintains data for the toolbars of a CAMCView.
// When its view is active it adds the toolbar buttons to the
// main toolbar UI and handles any of the UI messages.
//
// Desc: This object is created and destroyed by the view. It
// provides following services.
// 1. ability to create/destroy toolbars for this view.
// 2. to manipulate single toolbar. It maintains an array of
// toolbuttons from all snapins including std toolbar.
// 3. to observe the view for activation & de-activation.
// When the view becomes active it adds the buttons & handles
// any button click & tooltip notifications.
// 4. It maintains a single imagelist for all the toolbars for
// this object. To get image index for a tool button it maintains
// a map of CToolbarNotify* (the snapin toolbar) and imagelist
// information like start index & number of images for this CToolbarNotify*
// in that imagelist.
//
// It also provides unique command id for each button (as there is only
// one toolbar UI which needs unique command id for each button from
// different snapin).
//
// History: 12-01-1999 AnandhaG Created
//
//--------------------------------------------------------------------
class CAMCViewToolbars : public CAMCViewToolbarsMgr, public CMMCToolbarIntf, public CAMCViewObserver, public CEventSource<CAMCViewToolbarsObserver> { public: CAMCViewToolbars(CMMCToolBar *pMainToolbar, CAMCView* pAMCViewOwner) : m_fViewActive(false), m_pMainToolbar(pMainToolbar), m_pAMCViewOwner(pAMCViewOwner), m_bLastActiveView(false) { ASSERT(NULL != pMainToolbar); ASSERT(NULL != pAMCViewOwner); }
virtual ~CAMCViewToolbars();
public: // Creation & manipulation of toolbar/toolbars.
virtual SC ScCreateToolBar(CMMCToolbarIntf** ppToolbarIntf); virtual SC ScDisableToolbars();
// Manipulate given toolbar.
virtual SC ScAddButtons(CToolbarNotify* pNotifyCallbk, int nButtons, LPMMCBUTTON lpButtons); virtual SC ScAddBitmap (CToolbarNotify* pNotifyCallbk, INT nImages, HBITMAP hbmp, COLORREF crMask); virtual SC ScInsertButton(CToolbarNotify* pNotifyCallbk, int nIndex, LPMMCBUTTON lpButton); virtual SC ScDeleteButton(CToolbarNotify* pNotifyCallbk, int nIndex); virtual SC ScGetButtonState(CToolbarNotify* pNotifyCallbk, int idCommand, BYTE nState, BOOL* pbState); virtual SC ScSetButtonState(CToolbarNotify* pNotifyCallbk, int idCommand, BYTE nState, BOOL bState); virtual SC ScAttach(CToolbarNotify* pNotifyCallbk); virtual SC ScDetach(CToolbarNotify* pNotifyCallbk); virtual SC ScDelete(CToolbarNotify* pNotifyCallbk); virtual SC ScShow(CToolbarNotify* pNotifyCallbk, BOOL bShow);
// Observer on view (for activation & de-activation).
virtual SC ScOnActivateView (CAMCView *pAMCView, bool bFirstActiveView); virtual SC ScOnDeactivateView (CAMCView *pAMCView, bool bLastActiveView);
// Methods used by toolbar UI (to inform button click & to get tooltip).
SC ScButtonClickedNotify(UINT nID); SC ScGetToolTip(int nCommandID, CString& strTipText);
// Method used by CAMCView to Init.
SC ScInit();
private: static int GetUniqueCommandID() { // Cycle thro, this is not a good design as there may
// be buttons with dup command ids. Alternative is
// to use a set to keep track of available command ids.
if (MMC_TOOLBUTTON_ID_LAST == s_idCommand) s_idCommand = MMC_TOOLBUTTON_ID_FIRST;
return (s_idCommand++); }
CMMCToolBar* GetMainToolbar() {return m_pMainToolbar;}
// Helpers
SC ScInsertButtonToToolbar (CMMCToolbarButton* pToolButton); SC ScInsertButtonToDataStr (CToolbarNotify* pNotifyCallbk, int nIndex, LPMMCBUTTON lpButton, CMMCToolbarButton **ppToolButton);
SC ScDeleteButtonFromToolbar(CMMCToolbarButton* pToolButton);
SC ScSetButtonStateInToolbar(CMMCToolbarButton* pToolButton, BYTE nState, BOOL bState); SC ScGetButtonStateInToolbar(CMMCToolbarButton *pToolButton, BYTE nState, BOOL* pbState);
SC ScValidateButton(int nButtons, LPMMCBUTTON lpButtons); SC ScSetButtonHelper(int nIndex, CMMCToolbarButton* pToolButton);
// Members to search our data structures.
CMMCToolbarButton* GetToolbarButton(int nUniqueCommandID); CMMCToolbarButton* GetToolbarButton(CToolbarNotify* pNotifyCallbk, int idCommandIDFromSnapin);
CImageList* GetImageList() {return CImageList::FromHandle(m_ImageList);} int GetImageCount() {return m_ImageList.GetImageCount();}
bool IsToolbarAttached(CToolbarNotify* pNotifyCallbk) { return (m_setOfAttachedToolbars.end() != m_setOfAttachedToolbars.find(pNotifyCallbk) ); }
void SetToolbarAttached(CToolbarNotify* pNotifyCallbk, bool bAttach) { if (bAttach) m_setOfAttachedToolbars.insert(pNotifyCallbk); else m_setOfAttachedToolbars.erase(pNotifyCallbk); }
// The toolbar can be hidden using the customize view dialog.
// This actually hides the toolbuttons in the toolbar. But the
// toolbutton is unaware of this hidden information.
// In other words if the toolbar is hidden then its buttons are
// hidden but the fsState in CMMCToolbarButton is not set hidden.
bool IsToolbarHidden(CToolbarNotify* pNotifyCallbk) { return (m_setOfHiddenToolbars.end() != m_setOfHiddenToolbars.find(pNotifyCallbk) ); }
void SetToolbarStatusHidden(CToolbarNotify* pNotifyCallbk, bool bHide) { if (bHide) m_setOfHiddenToolbars.insert(pNotifyCallbk); else m_setOfHiddenToolbars.erase(pNotifyCallbk); }
bool IsThereAVisibleButton();
private: /*
* There is only one imagelist for this object. All the snapin toolbars * and stdbar will add their bitmaps to this single imagelist. * So when we add bitmaps for a toolbar we need to know where it starts * in the imagelist and how many are added. * So we maintain a data struct between toolbar (CToolbarNotify*) and an * object (MMCToolbarImages) containing start index & number of images. * * A snapin may add bitmaps multiple times for single toolbar. Each bitmap * is added at different start index. * So the data struct is a multi-map between toolbar (CToolbarNotify*) * and MMCToolbarImages. * * Assume a snapin adds 3 bitmaps initialy & then 4. Then while adding * buttons it will specify bitmap index as 5. * * The first MMCToolbarImages has cCount = 3, iStartWRTSnapin = 0, thus * images from 0 (iStartWRTSnapin) to 3 (iStartWRTSnapin + cCount) with respect * to snapin. * The second MMCToolbarImages has cCount = 4, iStartWRTSnapin = 3, thus * images from 3(iStartWRTSnapin) to 7(iStartWRTSnapin + cCount) wrt snapin. * So MMCToolbarImages has iStartWRTSnapin member in addition. * */
typedef struct MMCToolbarImages { int iStart; // Start index.
int cCount; // Number of images.
int iStartWRTSnapin; // Start index w.r.t snapin
};
// This is a multi-map so that snapin can call AddBitmap for same toolbar more than once.
typedef std::multimap<CToolbarNotify*, MMCToolbarImages> TBarToBitmapIndex;
// Store toolbars on which attach is called.
typedef std::set<CToolbarNotify*> AttachedToolbars; // Store toolbars that are hidden.
typedef std::set<CToolbarNotify*> HiddenToolbars;
// All toolbuttons for this view.
typedef std::vector<CMMCToolbarButton> ToolbarButtons;
private: static int s_idToolbar; static int s_idCommand;
ToolbarButtons m_vToolbarButtons; TBarToBitmapIndex m_mapTBarToBitmapIndex;
AttachedToolbars m_setOfAttachedToolbars; HiddenToolbars m_setOfHiddenToolbars;
/*
* Theming: use WTL::CImageList instead of MFC's CImageList so we can * insure a theme-correct imagelist will be created. */ WTL::CImageList m_ImageList;
bool m_fViewActive : 1;
CMMCToolBar* m_pMainToolbar; CAMCView* m_pAMCViewOwner;
bool m_bLastActiveView; };
//+-------------------------------------------------------------------
//
// class: CMMCToolBar
//
// Purpose: The toolbar UI that is shown in mainframe. It observes
// each CAMCViewToolbar and stores active CAMCViewToolbar
// so that it can notify that object of button click &
/// tooltip notifications.
//
// History: 10-12-1999 AnandhaG Created
//
//--------------------------------------------------------------------
class CMMCToolBar : public CMMCToolBarCtrlEx, public CAMCViewToolbarsObserver { // Needed to lazy update (not update after adding
// each button, cache all the buttons) of toolbar size.
static const int s_nUpdateToolbarSizeMsg;
public: CMMCToolBar() : m_pActiveAMCViewToolbars(NULL) { }
// CAMCViewToolbarsObserver.
virtual SC ScOnActivateAMCViewToolbars (CAMCViewToolbars *pAMCViewToolbars); virtual SC ScOnDeactivateAMCViewToolbars ();
// Generated message map functions
protected: afx_msg void OnButtonClicked(UINT nID); afx_msg LRESULT OnUpdateToolbarSize(WPARAM wParam, LPARAM lParam); afx_msg BOOL OnToolTipText(UINT, NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnUpdateAllCmdUI (CCmdUI* pCmdUI) { // The idle update looks for this handler else it disables the
// toolbuttons. This method does nothing. The buttons are already
// in right state so dont do anything.
}
DECLARE_MESSAGE_MAP()
public: // Helpers.
void UpdateSeparators (int idCommand, BOOL fHiding); void UpdateToolbarSize(bool bAsync); SC ScInit(CRebarDockWindow* pRebar); SC ScHideButton(int idCommand, BOOL fHiding);
// Attributes
private: CAMCViewToolbars* m_pActiveAMCViewToolbars; };
#endif /* TOOLBAR_H */
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