Source code of Windows XP (NT5)
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED_)
#define AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module; #include <atlcom.h>
#include <wbemprov.h>
#include <ntdsapi.h>
#include <dsrole.h>
#include <dsgetdc.h>
#include <iads.h> // IADsPathname
extern bool g_DoAssert; EXTERN_C const CLSID CLSID_ADReplProvider;
#define ASSERT(f) if (g_DoAssert && !(f)) {_ASSERTE(false);}
///////////////////////////////////////////
// ASSERT's and TRACE's without debug CRT's
#if defined (DBG)
#if !defined (_DEBUG)
#define _USE_ADMINPRV_TRACE
#define _USE_ADMINPRV_ASSERT
#define _USE_ADMINPRV_TIMER
#endif
#endif
#define ADMINPRV_COMPNAME L"AdReplPv"
#include "dbg.h"
///////////////////////////////////////////
#include "common.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__0FF1CBC9_6CFC_4664_9657_D877BD3FB341__INCLUDED)
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