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/*******************************************************************************
* * (C) COPYRIGHT MICROSOFT CORPORATION, 1998, 1999, 2000 * * TITLE: SIMDC.H * * VERSION: 1.0 * * AUTHOR: ShaunIv * * DATE: 1/19/1999 * * DESCRIPTION: Simple DC class. Cleans up DCs in order to simplify code. * *******************************************************************************/ #ifndef __SIMDC_H_INCLUDED
#define __SIMDC_H_INCLUDED
#include <windows.h>
#include <uicommon.h>
#include "ssmprsrc.h"
extern HINSTANCE g_hInstance;
class CSimpleDC { public: // Where'd we get it from?
enum CContextSource { FromWindowDC, FromClientDC, FromPaintDC, FromCompatibleDC, FromCreateDC, FromNullDC };
private: HDC m_hDC; HWND m_hWnd; CContextSource m_nSource; PAINTSTRUCT m_PaintStruct;
HBITMAP m_hOriginalBitmap; HBRUSH m_hOriginalBrush; HFONT m_hOriginalFont; HPEN m_hOriginalPen; HPALETTE m_hOriginalPalette;
private: // No implementation
CSimpleDC &operator=( const CSimpleDC &other ); CSimpleDC( const CSimpleDC &other );
private: void SaveState(void) { if (m_hDC) { HBITMAP hTempBitmap = LoadBitmap( g_hInstance, MAKEINTRESOURCE(IDB_1) ); if (hTempBitmap) { m_hOriginalBitmap = reinterpret_cast<HBITMAP>(SelectObject(m_hDC,hTempBitmap)); if (m_hOriginalBitmap) { SelectObject( m_hDC, m_hOriginalBitmap ); } DeleteObject(hTempBitmap); } m_hOriginalBrush = reinterpret_cast<HBRUSH>(SelectObject(m_hDC,GetStockObject(NULL_BRUSH))); m_hOriginalFont = reinterpret_cast<HFONT>(SelectObject(m_hDC,GetStockObject(SYSTEM_FONT))); m_hOriginalPen = reinterpret_cast<HPEN>(SelectObject(m_hDC,GetStockObject(NULL_PEN))); m_hOriginalPalette = reinterpret_cast<HPALETTE>(SelectPalette(m_hDC,reinterpret_cast<HPALETTE>(GetStockObject(DEFAULT_PALETTE)),TRUE)); } } void RestoreState(void) { if (m_hDC) { if (m_hOriginalBitmap) SelectObject( m_hDC, m_hOriginalBitmap ); if (m_hOriginalBrush) SelectObject( m_hDC, m_hOriginalBrush ); if (m_hOriginalFont) SelectObject( m_hDC, m_hOriginalFont ); if (m_hOriginalPen) SelectObject( m_hDC, m_hOriginalPen ); if (m_hOriginalPalette) SelectPalette( m_hDC, m_hOriginalPalette, TRUE ); } }
public: CSimpleDC(void) : m_hDC(NULL), m_hWnd(NULL), m_nSource(FromNullDC), m_hOriginalBitmap(NULL), m_hOriginalBrush(NULL), m_hOriginalFont(NULL), m_hOriginalPen(NULL), m_hOriginalPalette(NULL) { ::ZeroMemory(&m_PaintStruct,sizeof(m_PaintStruct)); } virtual ~CSimpleDC(void) { Release(); } void Release(void) { RestoreState(); if (m_hDC) { switch (m_nSource) { case FromWindowDC: if (m_hDC) ReleaseDC( m_hWnd, m_hDC ); break;
case FromClientDC: if (m_hDC) ReleaseDC( m_hWnd, m_hDC ); break;
case FromPaintDC: if (m_hDC) EndPaint( m_hWnd, &m_PaintStruct ); break;
case FromCompatibleDC: if (m_hDC) DeleteDC( m_hDC ); break;
case FromCreateDC: if (m_hDC) DeleteDC( m_hDC ); break;
case FromNullDC: break; } } ZeroMemory( &m_PaintStruct, sizeof(m_PaintStruct)); m_hDC = NULL; m_hWnd = NULL; m_nSource = FromNullDC; }
bool GetWindowDC( HWND hWnd ) { Release(); if (m_hDC = ::GetWindowDC(hWnd)) { m_hWnd = hWnd; m_nSource = FromWindowDC; SaveState(); } return (m_hDC != NULL); }
bool GetDC( HWND hWnd ) { Release(); if (m_hDC = ::GetDC(hWnd)) { m_hWnd = hWnd; m_nSource = FromClientDC; SaveState(); } return (m_hDC != NULL); }
bool BeginPaint( HWND hWnd ) { Release(); m_hDC = ::BeginPaint( hWnd, &m_PaintStruct ); if (m_hDC) { m_hWnd = hWnd; m_nSource = FromPaintDC; SaveState(); } return (m_hDC != NULL); }
bool CreateCompatibleDC( HDC hDC ) { Release(); m_hDC = ::CreateCompatibleDC( hDC ); if (m_hDC) { m_nSource = FromCompatibleDC; SaveState(); } return (m_hDC != NULL); }
bool CreateDC( LPCTSTR lpszDriver, LPCTSTR lpszDevice, LPCTSTR lpszOutput, CONST DEVMODE *lpInitData ) { Release(); m_hDC = ::CreateDC( lpszDriver, lpszDevice, lpszOutput, lpInitData ); if (m_hDC) { m_nSource = FromCreateDC; SaveState(); } return (m_hDC != NULL); }
bool IsValid(void) const { return (m_hDC != NULL && m_nSource != FromNullDC); }
operator HDC(void) { return m_hDC; } };
#endif // __SIMDC_H_INCLUDED
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