Source code of Windows XP (NT5)
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently
#if !defined(AFX_STDAFX_H__FA84E6E9_0B7B_11D2_BDCB_00C04FA35447__INCLUDED_)
#define AFX_STDAFX_H__FA84E6E9_0B7B_11D2_BDCB_00C04FA35447__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
//#define STRICT
//#define _WIN32_WINNT 0x0400
#define _ATL_APARTMENT_THREADED
#include <afxwin.h>
#include <afxdisp.h>
#include <afxtempl.h>
#include <afxsock.h>
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
class CExeModule : public CComModule { public: LONG Unlock(); DWORD dwThreadID; HRESULT UpdateRegistry(LPCOLESTR lpszRes, BOOL bRegister); }; extern CExeModule _Module; #include <atlcom.h>
#include <wbemcli.h>
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__FA84E6E9_0B7B_11D2_BDCB_00C04FA35447__INCLUDED)
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