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//+---------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1994.
//
// File: fntomthd.cxx
//
// Notes: This file is automatically generated
// Do not modify by hand
//
// History: Fri May 27 10:39:02 1994 Generated
//
//----------------------------------------------------------------------------
BYTE CONST ftmIClassFactory[] = { 3, 4 }; BYTE CONST ftmIMarshal[] = { 6, 0, 0, 0, 8, 7, 0, 3, 4, 5 }; BYTE CONST ftmIStdMarshalInfo[] = { 3, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIMessageFilter[] = { 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 5 }; BYTE CONST ftmIExternalConnection[] = { 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 4 }; BYTE CONST ftmIEnumString[] = { 0, 0, 0, 0, 6, 4, 5, 0, 0, 0, 0, 3 }; BYTE CONST ftmIEnumUnknown[] = { 0, 0, 0, 0, 6, 4, 5, 0, 0, 0, 0, 3 }; BYTE CONST ftmIEnumSTATSTG[] = { 0, 0, 0, 0, 6, 4, 5, 0, 0, 0, 0, 3 }; BYTE CONST ftmILockBytes[] = { 0, 0, 9, 0, 0, 0, 5, 0, 0, 0, 0, 0, 3, 4, 6, 7, 8 }; BYTE CONST ftmIStream[] = { 4, 0, 12, 0, 13, 8, 9, 0, 0, 0, 0, 3, 0, 0, 6, 11, 10, 5, 7 }; BYTE CONST ftmIStorage[] = { 0, 0, 13, 15, 12, 9, 10, 0, 0, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 5, 8, 11, 14, 16, 17 }; BYTE CONST ftmIRootStorage[] = { 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIEnumFORMATETC[] = { 0, 0, 0, 0, 6, 4, 5, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIEnumSTATDATA[] = { 0, 0, 0, 0, 6, 4, 5, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIDataObject[] = { 0, 0, 6, 11, 10, 5, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 4, 3, 8 }; BYTE CONST ftmIViewObject[] = { 8, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 3 }; BYTE CONST ftmIViewObject2[] = { 8, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 5, 0, 0, 0, 3 }; BYTE CONST ftmIAdviseSink[] = { 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 0, 7 }; BYTE CONST ftmIAdviseSink2[] = { 0, 0, 0, 0, 8, 5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 3, 0, 6 }; BYTE CONST ftmIDataAdviseHolder[] = { 0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIOleCache[] = { 7, 0, 0, 6, 5, 4, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIOleCache2[] = { 7, 9, 0, 6, 5, 4, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8 }; BYTE CONST ftmIOleCacheControl[] = { 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0 }; BYTE CONST ftmIDropTarget[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 3, 4, 6 }; BYTE CONST ftmIDropSource[] = { 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIPersist[] = { 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIPersistStorage[] = { 0, 8, 0, 6, 5, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 4, 0, 0, 0, 0 }; BYTE CONST ftmIPersistStream[] = { 0, 0, 0, 7, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 0, 0, 0 }; BYTE CONST ftmIPersistFile[] = { 0, 0, 0, 8, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 0, 4, 0, 0, 0, 0 }; BYTE CONST ftmIBindCtx[] = { 0, 7, 0, 6, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 9, 0, 5, 0, 0, 0, 0, 8, 11, 12 }; BYTE CONST ftmIMoniker[] = { 16, 22, 19, 17, 14, 13, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 10, 9, 8, 18, 12, 6, 0, 4, 11, 0, 0, 0, 7, 5, 3, 20 }; BYTE CONST ftmIRunningObjectTable[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 8, 7, 6, 0, 0, 0, 0, 0, 0, 9, 5, 4, 0 }; BYTE CONST ftmIEnumMoniker[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 4, 3 }; BYTE CONST ftmIEnumOLEVERB[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 6, 4, 3 }; BYTE CONST ftmIOleObject[] = { 0, 21, 16, 20, 15, 12, 14, 0, 0, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 7, 5, 0, 13, 9, 0, 0, 0, 6, 4, 3, 8, 17, 18, 19, 22, 23 }; BYTE CONST ftmIOleClientSite[] = { 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 7, 4, 0, 0, 0, 0, 5, 8 }; BYTE CONST ftmIRunnableObject[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 4, 0, 0, 0, 0, 6, 3, 5 }; BYTE CONST ftmIParseDisplayName[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIOleContainer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 5, 0 }; BYTE CONST ftmIOleItemContainer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 4, 5, 0 }; BYTE CONST ftmIOleAdviseHolder[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 6, 5, 0, 0, 0, 0, 3, 4, 7 }; BYTE CONST ftmIOleLink[] = { 0, 0, 0, 13, 11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 7, 6, 4, 0, 0, 0, 9, 5, 3, 10 }; BYTE CONST ftmIOleWindow[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 3, 0 }; BYTE CONST ftmIOleInPlaceObject[] = { 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 7, 3, 5 }; BYTE CONST ftmIOleInPlaceActiveObject[] = { 0, 0, 0, 0, 9, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 4, 8, 0, 0, 0, 0, 3, 0 }; BYTE CONST ftmIOleInPlaceUIWindow[] = { 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 4, 0, 0, 0, 0, 8, 3, 0 }; BYTE CONST ftmIOleInPlaceFrame[] = { 0, 13, 0, 12, 11, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 5, 4, 10, 0, 0, 9, 8, 3, 0, 14 }; BYTE CONST ftmIOleInPlaceSite[] = { 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 14, 10, 4, 0, 0, 0, 0, 0, 3, 5, 0, 9, 11, 12, 13 }; BYTE CONST ftmIRpcChannelBuffer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 4, 3, 5, 0, 0, 0, 0, 0, 7 }; BYTE CONST ftmIRpcProxyBuffer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4 }; BYTE CONST ftmIRpcStubBuffer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 8, 6, 0, 0, 0, 0, 5, 3, 0, 0, 0, 0, 7, 4 }; BYTE CONST ftmIPSFactoryBuffer[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; BYTE CONST ftmIRpcChannel[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 4, 0, 0, 0, 0, 0, 6 }; BYTE CONST ftmIRpcProxy[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 4 }; BYTE CONST ftmIRpcStub[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 7, 4 }; BYTE CONST ftmIPSFactory[] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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