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/******************************Module*Header*******************************\
* Module Name: mcd.c * * Main file for the Matrox Millenium OpenGL MCD driver. This file contains * the entry points needed for an MCD driver. * * Copyright (c) 1996 Microsoft Corporation \**************************************************************************/
#include "precomp.h"
#include <excpt.h>
#include "mcdhw.h"
#include "mcdutil.h"
#include "mcdmath.h"
#define FAIL_ALL_DRAWING 0
#define FORCE_SYNC 0
#define TOTAL_PIXEL_FORMATS (2 * 2) // double-buffers * z-buffers
// Base color pixel formats
static DRVPIXELFORMAT drvFormats[] = { {8, 3, 3, 2, 0, 5, 2, 0, 0}, {16, 5, 5, 5, 0, 10, 5, 0, 0}, {16, 5, 6, 5, 0, 11, 5, 0, 0}, {24, 8, 8, 8, 0, 16, 8, 0, 0}, {32, 8, 8, 8, 0, 16, 8, 0, 0}, };
LONG MCDrvDescribePixelFormat(MCDSURFACE *pMCDSurface, LONG iPixelFormat, ULONG nBytes, MCDPIXELFORMAT *pMCDPixelFormat, ULONG flags) { BOOL zEnabled; BOOL doubleBufferEnabled; DRVPIXELFORMAT *pDrvPixelFormat; PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
// MCDBG_PRINT("MCDrvDescribePixelFormat");
if (!pMCDPixelFormat) {
// We don't support 24bpp or the older MGA:
if ((ppdev->ulBoardId != MGA_STORM) || (ppdev->iBitmapFormat == BMF_24BPP)) return 0;
return TOTAL_PIXEL_FORMATS; }
if (nBytes < sizeof(MCDPIXELFORMAT)) return 0;
if (iPixelFormat > TOTAL_PIXEL_FORMATS) return 0;
// We don't support the older MGA in this driver:
if (ppdev->ulBoardId != MGA_STORM) return 0;
iPixelFormat--;
zEnabled = iPixelFormat >= (TOTAL_PIXEL_FORMATS / 2); doubleBufferEnabled = (iPixelFormat % (TOTAL_PIXEL_FORMATS / 2) ) >= (TOTAL_PIXEL_FORMATS / 4);
pMCDPixelFormat->nSize = sizeof(MCDPIXELFORMAT); pMCDPixelFormat->dwFlags = PFD_SWAP_COPY; if (doubleBufferEnabled) pMCDPixelFormat->dwFlags |= PFD_DOUBLEBUFFER; pMCDPixelFormat->iPixelType = PFD_TYPE_RGBA;
switch (ppdev->iBitmapFormat) { default: case BMF_8BPP: pDrvPixelFormat = &drvFormats[0]; pMCDPixelFormat->dwFlags |= (PFD_NEED_SYSTEM_PALETTE | PFD_NEED_PALETTE); break; case BMF_16BPP: if (ppdev->flGreen != 0x7e0) // not 565
pDrvPixelFormat = &drvFormats[1]; else pDrvPixelFormat = &drvFormats[2]; break; case BMF_24BPP: // The Millenium doesn't do 3D at 24bpp!
return 0; case BMF_32BPP: pDrvPixelFormat = &drvFormats[4]; break; }
pMCDPixelFormat->cColorBits = pDrvPixelFormat->cColorBits; pMCDPixelFormat->cRedBits = pDrvPixelFormat->rBits; pMCDPixelFormat->cGreenBits = pDrvPixelFormat->gBits; pMCDPixelFormat->cBlueBits = pDrvPixelFormat->bBits; pMCDPixelFormat->cAlphaBits = pDrvPixelFormat->aBits; pMCDPixelFormat->cRedShift = pDrvPixelFormat->rShift; pMCDPixelFormat->cGreenShift = pDrvPixelFormat->gShift; pMCDPixelFormat->cBlueShift = pDrvPixelFormat->bShift; pMCDPixelFormat->cAlphaShift = pDrvPixelFormat->aShift;
if (zEnabled) { pMCDPixelFormat->cDepthBits = 16; pMCDPixelFormat->cDepthBufferBits = 16; pMCDPixelFormat->cDepthShift = 16; } else { pMCDPixelFormat->cDepthBits = 0; pMCDPixelFormat->cDepthBufferBits = 0; pMCDPixelFormat->cDepthShift = 0; }
// MGA does not support stencil; generic will supply a software
// implementation as necessary.
pMCDPixelFormat->cStencilBits = 0;
pMCDPixelFormat->cOverlayPlanes = 0; pMCDPixelFormat->cUnderlayPlanes = 0; pMCDPixelFormat->dwTransparentColor = 0;
return TOTAL_PIXEL_FORMATS; }
BOOL MCDrvDescribeLayerPlane(MCDSURFACE *pMCDSurface, LONG iPixelFormat, LONG iLayerPlane, ULONG nBytes, MCDLAYERPLANE *pMCDLayerPlane, ULONG flags) { //MCDBG_PRINT("MCDrvDescribeLayerPlane");
return FALSE; }
LONG MCDrvSetLayerPalette(MCDSURFACE *pMCDSurface, LONG iLayerPlane, BOOL bRealize, LONG cEntries, COLORREF *pcr) { //MCDBG_PRINT("MCDrvSetLayerPalette");
return 0; }
BOOL MCDrvInfo(MCDSURFACE *pMCDSurface, MCDDRIVERINFO *pMCDDriverInfo) { // MCDBG_PRINT("MCDrvInfo");
pMCDDriverInfo->verMajor = MCD_VER_MAJOR; pMCDDriverInfo->verMinor = MCD_VER_MINOR; pMCDDriverInfo->verDriver = 0x10000; strcpy(pMCDDriverInfo->idStr, "Matrox STORM (Microsoft)"); pMCDDriverInfo->drvMemFlags = 0; pMCDDriverInfo->drvBatchMemSizeMax = 128000;
return TRUE; }
ULONG MCDrvCreateContext(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDRCINFO *pRcInfo) { DEVRC *pRc; MCDWINDOW *pMCDWnd = pMCDSurface->pWnd; DEVWND *pDevWnd; PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev; DRVPIXELFORMAT *pDrvPixelFormat; MCDVERTEX *pv; BOOL zEnabled; BOOL doubleBufferEnabled; ULONG i, maxVi;
// MCDBG_PRINT("MCDrvCreateContext");
// We only support window surfaces:
if (! (pMCDSurface->surfaceFlags & MCDSURFACE_HWND) ) return FALSE;
// We don't support the older MGA in this driver:
if (ppdev->ulBoardId != MGA_STORM) return FALSE;
if ((pMCDRc->iPixelFormat > TOTAL_PIXEL_FORMATS) || (pMCDRc->iPixelFormat < 0)) { MCDBG_PRINT("MCDrvCreateContext: bad pixel format"); return FALSE; }
// We don't support overlay planes:
if (pMCDRc->iLayerPlane) return FALSE;
pRc = pMCDRc->pvUser = (DEVRC *)MCDAlloc(sizeof(DEVRC));
if (!pRc) { MCDBG_PRINT("MCDrvCreateContext: couldn't allocate DEVRC"); return FALSE; }
zEnabled = (pMCDRc->iPixelFormat - 1) >= (TOTAL_PIXEL_FORMATS / 2); doubleBufferEnabled = ((pMCDRc->iPixelFormat - 1) % (TOTAL_PIXEL_FORMATS / 2) ) >= (TOTAL_PIXEL_FORMATS / 4);
pRc->zBufEnabled = zEnabled; pRc->backBufEnabled = doubleBufferEnabled;
switch (ppdev->iBitmapFormat) { default: case BMF_8BPP: pDrvPixelFormat = &drvFormats[0]; pRc->hwBpp = 1; break; case BMF_16BPP: if (ppdev->flGreen != 0x7e0) // not 565
pDrvPixelFormat = &drvFormats[1]; else pDrvPixelFormat = &drvFormats[2]; pRc->hwBpp = 2; break; case BMF_24BPP: // The Millenium doesn't do 3D at 24bpp!
MCDFree(pMCDRc->pvUser); pMCDRc->pvUser = NULL; MCDBG_PRINT("MCDrvCreateContext: device doesn't support 24 bpp"); return FALSE; case BMF_32BPP: pDrvPixelFormat = &drvFormats[4]; pRc->hwBpp = 4; break; }
pRc->pixelFormat = *pDrvPixelFormat;
// If we're not yet tracking this window, allocate the per-window DEVWND
// structure for maintaining per-window info such as front/back/z buffer
// resources:
if (!pMCDWnd->pvUser) { pDevWnd = pMCDWnd->pvUser = (DEVWND *)MCDAlloc(sizeof(DEVWND)); if (!pDevWnd) { MCDFree(pMCDRc->pvUser); pMCDRc->pvUser = NULL; MCDBG_PRINT("MCDrvCreateContext: couldn't allocate DEVWND"); return FALSE; } pDevWnd->createFlags = pMCDRc->createFlags; pDevWnd->iPixelFormat = pMCDRc->iPixelFormat; pDevWnd->dispUnique = GetDisplayUniqueness(ppdev); } else {
// We already have a per-window DEVWND structure tracking this window.
// In this case, do a sanity-check on the pixel format for this
// context, since a window's pixel format can not changed once it has
// set (by the first context bound to the window). So, if the pixel
// format for the incoming context doesn't match the current pixel
// format for the window, we have to fail context creation:
pDevWnd = pMCDWnd->pvUser;
if (pDevWnd->iPixelFormat != pMCDRc->iPixelFormat) { MCDFree(pMCDRc->pvUser); pMCDRc->pvUser = NULL; MCDBG_PRINT("MCDrvCreateContext: mismatched pixel formats, window = %d, context = %d", pDevWnd->iPixelFormat, pMCDRc->iPixelFormat); return FALSE; } }
pRc->pEnumClip = pMCDSurface->pWnd->pClip;
// Set up our color scale values so that color components are
// normalized to 0..7fffff
// We also need to make sure we don't fault due to bad FL data as well...
try {
if (pRcInfo->redScale != (MCDFLOAT)0.0) pRc->rScale = (MCDFLOAT)(0x7fffff) / pRcInfo->redScale; else pRc->rScale = (MCDFLOAT)0.0;
if (pRcInfo->greenScale != (MCDFLOAT)0.0) pRc->gScale = (MCDFLOAT)(0x7fffff) / pRcInfo->greenScale; else pRc->gScale = (MCDFLOAT)0.0;
if (pRcInfo->blueScale != (MCDFLOAT)0.0) pRc->bScale = (MCDFLOAT)(0x7fffff) / pRcInfo->blueScale; else pRc->bScale = (MCDFLOAT)0.0;
// Normalize alpha to 0..ff0000
if (pRcInfo->alphaScale != (MCDFLOAT)0.0) pRc->aScale = (MCDFLOAT)(0xff0000) / pRcInfo->alphaScale; else pRc->aScale = (MCDFLOAT)0.0;
} except (EXCEPTION_EXECUTE_HANDLER) {
MCDBG_PRINT("!!Exception in MCDrvCreateContext!!"); return FALSE; }
pRc->zScale = (MCDFLOAT)32767.0;
pRc->pickNeeded = TRUE; // We'll definitely need to re-pick
// our rendering functions
pRc->bRGBMode = TRUE; // We only support RGB mode
pRc->zero = __MCDZERO;
// Initialize the pColor pointer in the clip buffer:
for (i = 0, pv = &pRc->clipTemp[0], maxVi = sizeof(pRc->clipTemp) / sizeof(MCDVERTEX); i < maxVi; i++, pv++) { pv->pColor = &pv->colors[__MCD_FRONTFACE]; }
// Set up those rendering functions which are state-invariant:
pRc->clipLine = __MCDClipLine; pRc->clipTri = __MCDClipTriangle; pRc->clipPoly = __MCDClipPolygon; pRc->doClippedPoly = __MCDDoClippedPolygon;
pRc->beginPointDrawing = __MCDPointBegin;
pRc->beginLineDrawing = __MCDLineBegin; pRc->endLineDrawing = __MCDLineEnd;
pRc->viewportXAdjust = pRcInfo->viewportXAdjust; pRc->viewportYAdjust = pRcInfo->viewportYAdjust;
#ifdef TEST_REQ_FLAGS
pRcInfo->requestFlags = MCDRCINFO_NOVIEWPORTADJUST | MCDRCINFO_Y_LOWER_LEFT | MCDRCINFO_DEVCOLORSCALE | MCDRCINFO_DEVZSCALE;
pRcInfo->redScale = (MCDFLOAT)1.0; pRcInfo->greenScale = (MCDFLOAT)1.0; pRcInfo->blueScale = (MCDFLOAT)1.0; pRcInfo->alphaScale = (MCDFLOAT)1.0;
pRcInfo->zScale = 0.99991; #endif
return TRUE; }
ULONG MCDrvDeleteContext(MCDRC *pRc, DHPDEV dhpdev) { // MCDBG_PRINT("MCDrvDeleteContext");
if (pRc->pvUser) { MCDFree(pRc->pvUser); pRc->pvUser = NULL; }
return (ULONG)TRUE; }
ULONG MCDrvAllocBuffers(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser; MCDWINDOW *pMCDWnd = pMCDSurface->pWnd; DEVWND *pDevWnd = (DEVWND *)(pMCDSurface->pWnd->pvUser); BOOL bZBuffer = (pDevWnd->pohZBuffer != NULL); BOOL bBackBuffer = (pDevWnd->pohBackBuffer != NULL);
// MCDBG_PRINT("MCDrvAllocBuffers");
// Reject the call if we've already done an allocation for this window:
if ((bZBuffer || bBackBuffer) && ((DEVWND *)pMCDWnd->pvUser)->dispUnique == GetDisplayUniqueness((PDEV *)pMCDSurface->pso->dhpdev)) {
// MCDBG_PRINT("MCDrvAllocBuffer: warning-attemp to allocate buffers \
//without a matching free");
return (bZBuffer == pRc->zBufEnabled) && (bBackBuffer == pRc->backBufEnabled); }
// Update the display resolution uniqueness for this window:
((DEVWND *)pMCDWnd->pvUser)->dispUnique = GetDisplayUniqueness((PDEV *)pMCDSurface->pso->dhpdev);
return (ULONG)HWAllocResources(pMCDSurface->pWnd, pMCDSurface->pso, pRc->zBufEnabled, pRc->backBufEnabled); }
ULONG MCDrvGetBuffers(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDBUFFERS *pMCDBuffers) { MCDWINDOW *pMCDWnd = pMCDSurface->pWnd; DEVWND *pDevWnd = (DEVWND *)(pMCDSurface->pWnd->pvUser); PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
// MCDBG_PRINT("MCDrvGetBuffers");
if (pMCDRc) { MCD_CHECK_BUFFERS_VALID(pMCDSurface, (DEVRC *)pMCDRc->pvUser, FALSE); } else { MCD_CHECK_DEVWND(pMCDSurface, pDevWnd, FALSE); }
pMCDBuffers->mcdFrontBuf.bufFlags = MCDBUF_ENABLED; pMCDBuffers->mcdFrontBuf.bufOffset = (pMCDWnd->clientRect.top * ppdev->lDelta) + (pMCDWnd->clientRect.left * ppdev->cjHwPel); pMCDBuffers->mcdFrontBuf.bufStride = ppdev->lDelta;
if (pDevWnd->bValidBackBuffer) { pMCDBuffers->mcdBackBuf.bufFlags = MCDBUF_ENABLED; if ((ppdev->cDoubleBufferRef == 1) || (pMCDWnd->pClip->c == 1)) pMCDBuffers->mcdBackBuf.bufFlags |= MCDBUF_NOCLIP; } else { pMCDBuffers->mcdBackBuf.bufFlags = 0; } if (ppdev->pohBackBuffer == pDevWnd->pohBackBuffer) { pMCDBuffers->mcdBackBuf.bufOffset = (pMCDWnd->clientRect.top * ppdev->lDelta) + (pMCDWnd->clientRect.left * ppdev->cjHwPel) + pDevWnd->backBufferOffset; } else { pMCDBuffers->mcdBackBuf.bufOffset = (pMCDWnd->clientRect.left * ppdev->cjHwPel) + pDevWnd->backBufferOffset; } pMCDBuffers->mcdBackBuf.bufStride = ppdev->lDelta;
if (pDevWnd->bValidZBuffer) { pMCDBuffers->mcdDepthBuf.bufFlags = MCDBUF_ENABLED; if ((ppdev->cZBufferRef == 1) || (pMCDWnd->pClip->c == 1)) pMCDBuffers->mcdDepthBuf.bufFlags |= MCDBUF_NOCLIP; } else { pMCDBuffers->mcdDepthBuf.bufFlags = 0; } if (ppdev->pohZBuffer == pDevWnd->pohZBuffer) { pMCDBuffers->mcdDepthBuf.bufOffset = ((pMCDWnd->clientRect.top * ppdev->cxMemory) + pMCDWnd->clientRect.left) * 2 + pDevWnd->zBufferOffset; } else { pMCDBuffers->mcdDepthBuf.bufOffset = (pMCDWnd->clientRect.left * 2) + pDevWnd->zBufferOffset; }
// The pointer to the start of the frame buffer is adjusted for ulYDstOrg,
// so we have to redo that adjustment for the depth buffer:
if (ppdev->ulYDstOrg) { pMCDBuffers->mcdDepthBuf.bufOffset += (ppdev->ulYDstOrg * 2) - (ppdev->ulYDstOrg * ppdev->cjHwPel); }
pMCDBuffers->mcdDepthBuf.bufStride = ppdev->cxMemory * 2;
return (ULONG)TRUE; }
ULONG MCDrvCreateMem(MCDSURFACE *pMCDSurface, MCDMEM *pMCDMem) { // MCDBG_PRINT("MCDrvCreateMem");
return (ULONG)TRUE; }
ULONG MCDrvDeleteMem(MCDMEM *pMCDMem, DHPDEV dhpdev) { // MCDBG_PRINT("MCDrvDeleteMem");
return (ULONG)TRUE; }
ULONG_PTR MCDrvDraw(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDMEM *prxExecMem, UCHAR *pStart, UCHAR *pEnd) { MCDCOMMAND *pCmd = (MCDCOMMAND *)pStart; MCDCOMMAND *pCmdNext; DEVRC *pRc = (DEVRC *)pMCDRc->pvUser; DEVWND *pDevWnd = (DEVWND *)(pMCDSurface->pWnd->pvUser);
CHOP_ROUND_ON();
#if TEST_3D_NO_DRAW
CHOP_ROUND_OFF(); return (ULONG)0; #endif
// MCDBG_PRINT("MCDrvDraw");
// Make sure we have both a valid RC and window structure:
if (!pRc || !pDevWnd) goto DrawExit;
pRc->ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
#if FAIL_ALL_DRAWING
goto DrawExit; #endif
//
// If the resolution has changed and we have not yet updated our
// buffers, fail the call gracefully since the client won't be
// able to perform any software simulations at this point either.
// This applies to any of the other drawing functions as well (such
// as spans and clears).
//
if (pDevWnd->dispUnique != GetDisplayUniqueness(pRc->ppdev)) {
MCDBG_PRINT("MCDrvDraw: invalid (changed) resolution");
CHOP_ROUND_OFF(); return (ULONG)0; }
if ((pRc->zBufEnabled && !pDevWnd->bValidZBuffer) || (pRc->backBufEnabled && !pDevWnd->bValidBackBuffer)) {
MCDBG_PRINT("MCDrvDraw has invalid buffers");
goto DrawExit; }
// re-pick the rendering functions if we've have a state change:
if (pRc->pickNeeded) { __MCDPickRenderingFuncs(pRc, pDevWnd); __MCDPickClipFuncs(pRc); pRc->pickNeeded = FALSE; }
// If we're completely clipped, return success:
pRc->pEnumClip = pMCDSurface->pWnd->pClip;
if (!pRc->pEnumClip->c) { CHOP_ROUND_OFF(); return (ULONG)0; }
// return here if we can't draw any primitives:
if (pRc->allPrimFail) { goto DrawExit; }
// Set these up in the device's RC so we can just pass a single pointer
// to do everything:
pRc->pMCDSurface = pMCDSurface; pRc->pMCDRc = pMCDRc;
pRc->xOffset = pMCDSurface->pWnd->clientRect.left - pRc->viewportXAdjust;
pRc->yOffset = (pMCDSurface->pWnd->clientRect.top - pMCDSurface->pWnd->clipBoundsRect.top) - pRc->viewportYAdjust;
pRc->pMemMin = pStart; pRc->pvProvoking = (MCDVERTEX *)pStart; // bulletproofing
pRc->pMemMax = pEnd - sizeof(MCDVERTEX);
// warm up the hardware for drawing primitives:
HW_INIT_DRAWING_STATE(pMCDSurface, pMCDSurface->pWnd, pRc); HW_INIT_PRIMITIVE_STATE(pMCDSurface, pRc);
// If we have a single clipping rectangle, set it up in the hardware once
// for this batch:
if (pRc->pEnumClip->c == 1) (*pRc->HWSetupClipRect)(pRc, &pRc->pEnumClip->arcl[0]);
// Now, loop through the commands and process the batch:
try { while (pCmd && (UCHAR *)pCmd < pEnd) {
volatile ULONG command = pCmd->command;
// Make sure we can read at least the command header:
if ((pEnd - (UCHAR *)pCmd) < sizeof(MCDCOMMAND)) goto DrawExit;
if (command <= GL_POLYGON) {
if (pCmd->flags & MCDCOMMAND_RENDER_PRIMITIVE) pCmdNext = (*pRc->primFunc[command])(pRc, pCmd); else pCmdNext = pCmd->pNextCmd;
if (pCmdNext == pCmd) goto DrawExit; // primitive failed
if (!(pCmd = pCmdNext)) { // we're done with the batch
CHOP_ROUND_OFF(); HW_DEFAULT_STATE(pMCDSurface); #if FORCE_SYNC
HW_WAIT_DRAWING_DONE(pRc); #endif
return (ULONG)0; } } } } except (EXCEPTION_EXECUTE_HANDLER) {
MCDBG_PRINT("!!Exception in MCDrvDraw!!");
CHOP_ROUND_OFF(); HW_DEFAULT_STATE(pMCDSurface); HW_WAIT_DRAWING_DONE(pRc);
return (ULONG_PTR)pCmd; }
DrawExit: CHOP_ROUND_OFF();
// restore the hardware state:
HW_DEFAULT_STATE(pMCDSurface); HW_WAIT_DRAWING_DONE(pRc);
return (ULONG_PTR)pCmd; // some sort of overrun has occurred
}
ULONG MCDrvClear(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, ULONG buffers) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser; MCDWINDOW *pWnd; ULONG cClip; RECTL *pClip;
// MCDBG_PRINT("MCDrvClear");
MCD_CHECK_RC(pRc);
pWnd = pMCDSurface->pWnd;
MCD_CHECK_BUFFERS_VALID(pMCDSurface, pRc, TRUE);
pRc->ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
#if FAIL_ALL_DRAWING && OKOK
{ HW_WAIT_DRAWING_DONE(pRc); return FALSE; } #endif
if (buffers & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_ACCUM_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) { HW_WAIT_DRAWING_DONE(pRc); return FALSE; }
if ((buffers & GL_DEPTH_BUFFER_BIT) && (!pRc->zBufEnabled)) { MCDBG_PRINT("MCDrvClear: clear z requested with z-buffer disabled."); HW_WAIT_DRAWING_DONE(pRc); return FALSE; }
if (buffers & (GL_ACCUM_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) { HW_WAIT_DRAWING_DONE(pRc); return FALSE; }
// Return if we have nothing to clear:
if (!(cClip = pWnd->pClip->c)) return TRUE;
// Initialize hardware state for filling operation:
HW_INIT_DRAWING_STATE(pMCDSurface, pMCDSurface->pWnd, pRc);
// We have to protect against bad clear colors since this can
// potentially cause an FP exception:
try {
HW_START_FILL_RECT(pMCDSurface, pMCDRc, pRc, buffers);
} except (EXCEPTION_EXECUTE_HANDLER) {
MCDBG_PRINT("!!Exception in MCDrvClear!!"); return FALSE; }
for (pClip = &pWnd->pClip->arcl[0]; cClip; cClip--, pClip++) { // Do the fill:
HW_FILL_RECT(pMCDSurface, pRc, pClip); }
HW_DEFAULT_STATE(pMCDSurface);
#if FORCE_SYNC
HW_WAIT_DRAWING_DONE(pRc); #endif
return (ULONG)TRUE; }
ULONG MCDrvSwap(MCDSURFACE *pMCDSurface, ULONG flags) { MCDWINDOW *pWnd; ULONG cClip; RECTL *pClip; POINTL ptSrc; ULONG vCount, vCountLast; ULONG scanTarget; PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev; ULONG scanMax; ULONG maxScanOffset; DEVWND *pDevWnd = (DEVWND *)(pMCDSurface->pWnd->pvUser); LONG hwBufferYBias;
// MCDBG_PRINT("MCDrvSwap");
pWnd = pMCDSurface->pWnd;
// If we're not tracking this window, just return...
if (!pWnd) { MCDBG_PRINT("MCDrvSwap: trying to swap an untracked window");\ return FALSE; }
if (!pDevWnd) { MCDBG_PRINT("MCDrvSwap: NULL buffers.");\ return FALSE; }
if (!pDevWnd->bValidBackBuffer) { MCDBG_PRINT("MCDrvSwap: back buffer invalid"); return FALSE; }
if (pDevWnd->dispUnique != GetDisplayUniqueness(ppdev)) { MCDBG_PRINT("MCDrvSwap: resolution changed but not updated"); return FALSE; }
// Just return if we have nothing to swap:
//
// - no visible rectangle
// - per-plane swap, but none of the specified planes
// are supported by driver
if (!(cClip = pWnd->pClipUnscissored->c) || (flags && !(flags & MCDSWAP_MAIN_PLANE))) return TRUE;
HW_START_SWAP_BUFFERS(pMCDSurface, &hwBufferYBias, flags);
// Wait for sync if we can do a fast blt:
if ((pDevWnd->createFlags & MCDCONTEXT_SWAPSYNC) && ((pWnd->clientRect.bottom + pDevWnd->backBufferY) <= (ULONG)ppdev->ayBreak[0])) {
LONG vCount, vCountLast; LONG scanTarget = pWnd->clientRect.bottom; LONG scanMax = ppdev->cyScreen - 1;
scanTarget = min(scanTarget, scanMax);
vCount = vCountLast = HW_GET_VCOUNT(ppdev->pjBase);
while ((vCount < scanTarget) && ((vCount - vCountLast) >= 0)) { vCountLast = vCount; vCount = HW_GET_VCOUNT(ppdev->pjBase); } }
pClip = &pWnd->pClipUnscissored->arcl[0]; ptSrc.x = pWnd->clipBoundsRect.left; ptSrc.y = pWnd->clipBoundsRect.top + hwBufferYBias;
// Swap all of the clip rectangles in the backbuffer to the front:
ppdev->xOffset = 0; ppdev->yOffset = 0;
vMilCopyBlt(ppdev, cClip, pClip, 0xcccc, &ptSrc, &pWnd->clipBoundsRect);
HW_DEFAULT_STATE(pMCDSurface);
return (ULONG)TRUE; }
ULONG MCDrvState(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDMEM *pMCDMem, UCHAR *pStart, LONG length, ULONG numStates) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser; MCDSTATE *pState = (MCDSTATE *)pStart; MCDSTATE *pStateEnd = (MCDSTATE *)(pStart + length);
// MCDBG_PRINT("MCDrvState");
MCD_CHECK_RC(pRc);
while (pState < pStateEnd) {
if (((UCHAR *)pStateEnd - (UCHAR *)pState) < sizeof(MCDSTATE)) { MCDBG_PRINT("MCDrvState: buffer too small"); return FALSE; }
switch (pState->state) { case MCD_RENDER_STATE: if (((UCHAR *)pState + sizeof(MCDRENDERSTATE)) > (UCHAR *)pStateEnd) return FALSE;
memcpy(&pRc->MCDState, &pState->stateValue, sizeof(MCDRENDERSTATE));
// Flag the fact that we need to re-pick the
// rendering functions:
pRc->pickNeeded = TRUE;
pState = (MCDSTATE *)((UCHAR *)pState + sizeof(MCDSTATE_RENDER)); break;
case MCD_PIXEL_STATE: // Not accelerated in this driver, so we can ignore this state
// (which implies that we do not need to set the pick flag).
pState = (MCDSTATE *)((UCHAR *)pState + sizeof(MCDSTATE_PIXEL)); break;
case MCD_SCISSOR_RECT_STATE: // Not needed in this driver, so we can ignore this state
// (which implies that we do not need to set the pick flag).
pState = (MCDSTATE *)((UCHAR *)pState + sizeof(MCDSTATE_SCISSOR_RECT)); break;
default: MCDBG_PRINT("MCDrvState: Unrecognized state %d.", pState->state); return FALSE; } }
return (ULONG)TRUE; }
ULONG MCDrvViewport(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDVIEWPORT *pMCDViewport) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser;
// MCDBG_PRINT("MCDrvViewport");
MCD_CHECK_RC(pRc);
pRc->MCDViewport = *pMCDViewport;
return (ULONG)TRUE; }
HDEV MCDrvGetHdev(MCDSURFACE *pMCDSurface) { PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
// MCDBG_PRINT("MCDrvGetHdev");
return ppdev->hdevEng; }
ULONG MCDrvSpan(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc, MCDMEM *pMCDMem, MCDSPAN *pMCDSpan, BOOL bRead) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser; PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev; UCHAR *pScreen; UCHAR *pPixels; MCDWINDOW *pWnd; DEVWND *pDevWnd; LONG xLeftOrg, xLeft, xRight, y; LONG bufferYBias; ULONG bytesNeeded; ULONG cjHwPel;
// MCDBG_PRINT("MCDrvSpan: read %d, (%d, %d) type %d", bRead, pMCDSpan->x, pMCDSpan->y, pMCDSpan->type);
MCD_CHECK_RC(pRc);
pWnd = pMCDSurface->pWnd;
// Return if we have nothing to clip:
if (!pWnd->pClip->c) return TRUE;
// Fail if number of pixels is negative:
if (pMCDSpan->numPixels < 0) { MCDBG_PRINT("MCDrvSpan: numPixels < 0"); return FALSE; }
MCD_CHECK_BUFFERS_VALID(pMCDSurface, pRc, TRUE);
pDevWnd = (DEVWND *)pWnd->pvUser;
xLeft = xLeftOrg = (pMCDSpan->x + pWnd->clientRect.left); xRight = (xLeft + pMCDSpan->numPixels); y = pMCDSpan->y + pWnd->clientRect.top;
// Early-out spans which are not visible:
if ((y < pWnd->clipBoundsRect.top) || (y >= pWnd->clipBoundsRect.bottom)) return TRUE;
xLeft = max(xLeft, pWnd->clipBoundsRect.left); xRight = min(xRight, pWnd->clipBoundsRect.right);
// Return if empty:
if (xLeft >= xRight) return TRUE;
switch (pMCDSpan->type) { case MCDSPAN_FRONT: //MCDBG_PRINT("MCDrvSpan: MCDSPAN_FRONT");
cjHwPel = ppdev->cjHwPel; pScreen = ppdev->pjScreen + (ppdev->ulYDstOrg * cjHwPel); bytesNeeded = pMCDSpan->numPixels * cjHwPel; pScreen += ((y * ppdev->lDelta) + (xLeft * cjHwPel)); break;
case MCDSPAN_BACK: //MCDBG_PRINT("MCDrvSpan: MCDSPAN_BACK");
cjHwPel = ppdev->cjHwPel; pScreen = ppdev->pjScreen + (ppdev->ulYDstOrg * cjHwPel); bytesNeeded = pMCDSpan->numPixels * cjHwPel; if (ppdev->pohBackBuffer == pDevWnd->pohBackBuffer) { pScreen += ((y * ppdev->lDelta) + (xLeft * cjHwPel) + pDevWnd->backBufferOffset); } else { pScreen += (((y - pWnd->clipBoundsRect.top) * ppdev->lDelta) + (xLeft * cjHwPel) + pDevWnd->backBufferOffset); }
break;
case MCDSPAN_DEPTH: //MCDBG_PRINT("MCDrvSpan: MCDSPAN_DEPTH");
cjHwPel = 2; // Z is always 16bpp
pScreen = ppdev->pjScreen + (ppdev->ulYDstOrg << 1); bytesNeeded = pMCDSpan->numPixels * 2; if (ppdev->pohZBuffer == pDevWnd->pohZBuffer) { pScreen += (((y * ppdev->cxScreen + xLeft) * 2) + pDevWnd->zBufferOffset); } else { pScreen += (((((y - pWnd->clipBoundsRect.top) * ppdev->cxScreen) + xLeft) * 2) + pDevWnd->zBufferOffset); }
break; default: MCDBG_PRINT("MCDrvReadSpan: Unrecognized buffer %d", pMCDSpan->type); return FALSE; }
// Make sure we don't read past the end of the buffer:
if (((char *)pMCDSpan->pPixels + bytesNeeded) > ((char *)pMCDMem->pMemBase + pMCDMem->memSize)) { MCDBG_PRINT("MCDrvSpan: Buffer too small"); return FALSE; }
WAIT_NOT_BUSY(ppdev->pjBase);
pPixels = pMCDSpan->pPixels;
if (bRead) { if (xLeftOrg != xLeft) pPixels = (UCHAR *)pMCDSpan->pPixels + ((xLeft - xLeftOrg) * cjHwPel);
RtlCopyMemory(pPixels, pScreen, (xRight - xLeft) * cjHwPel); } else { LONG xLeftClip, xRightClip, yClip; RECTL *pClip; ULONG cClip;
for (pClip = &pWnd->pClip->arcl[0], cClip = pWnd->pClip->c; cClip; cClip--, pClip++) { UCHAR *pScreenClip;
// Test for trivial cases:
if (y < pClip->top) break;
// Determine trivial rejection for just this span
if ((xLeft >= pClip->right) || (y >= pClip->bottom) || (xRight <= pClip->left)) continue;
// Intersect current clip rect with the span:
xLeftClip = max(xLeft, pClip->left); xRightClip = min(xRight, pClip->right);
if (xLeftClip >= xRightClip) continue;
if (xLeftOrg != xLeftClip) pPixels = (UCHAR *)pMCDSpan->pPixels + ((xLeftClip - xLeftOrg) * cjHwPel);
pScreenClip = pScreen + ((xLeftClip - xLeft) * cjHwPel);
// Write the span:
RtlCopyMemory(pScreenClip, pPixels, (xRightClip - xLeftClip) * cjHwPel); } }
return (ULONG)TRUE; }
VOID MCDrvTrackWindow(WNDOBJ *pWndObj, MCDWINDOW *pMCDWnd, ULONG flags) { // MCDBG_PRINT("MCDrvTrackWindow");
SURFOBJ *pso = pWndObj->psoOwner;
//
// Note: pMCDWnd is NULL for surface notifications, so if needed
// they should be handled before this check:
//
if (!pMCDWnd) return;
if (!pMCDWnd->pvUser) { MCDBG_PRINT("MCDrvTrackWindow: NULL pDevWnd"); return; }
switch (flags) { case WOC_DELETE:
//MCDBG_PRINT("MCDrvTrackWindow: WOC_DELETE");
// If the display resoultion has changed, the resources we had
// bound to the tracked window are gone, so don't try to delete
// the back- and z-buffer resources which are no longer present:
if (((DEVWND *)pMCDWnd->pvUser)->dispUnique == GetDisplayUniqueness((PDEV *)pso->dhpdev)) HWFreeResources(pMCDWnd, pso);
MCDFree((VOID *)pMCDWnd->pvUser); pMCDWnd->pvUser = NULL;
break;
case WOC_RGN_CLIENT:
// The resources we had bound to the tracked window have moved,
// so update them:
{ DEVWND *pWnd = (DEVWND *)pMCDWnd->pvUser; BOOL bZBuffer = (pWnd->pohZBuffer != NULL); BOOL bBackBuffer = (pWnd->pohBackBuffer != NULL); PDEV *ppdev = (PDEV *)pso->dhpdev; ULONG height = pMCDWnd->clientRect.bottom - pMCDWnd->clientRect.top; BOOL bWindowBuffer = (bZBuffer && (pWnd->pohZBuffer != ppdev->pohZBuffer)) || (bBackBuffer && (pWnd->pohBackBuffer != ppdev->pohBackBuffer));
// If the window is using a window-sized back/z resource,
// we need to reallocate it if there has been a size change:
if (pWnd->dispUnique == GetDisplayUniqueness(ppdev)) { if ((height != pWnd->allocatedBufferHeight) && (bWindowBuffer)) { HWFreeResources(pMCDWnd, pso); HWAllocResources(pMCDWnd, pso, bZBuffer, bBackBuffer); } } else { // In this case, the display has been re-initialized due
// to some event such as a resolution change, so we need
// to create our buffes from scratch:
pWnd->dispUnique = GetDisplayUniqueness((PDEV *)pso->dhpdev); HWAllocResources(pMCDWnd, pso, bZBuffer, bBackBuffer); } }
break;
default: break; } return; }
ULONG MCDrvBindContext(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc) { DEVWND *pDevWnd = (DEVWND *)(pMCDSurface->pWnd->pvUser); PDEV *ppdev = (PDEV *)pMCDSurface->pso->dhpdev;
// OK, this is a new binding, so create the per-window structure and
// set the pixel format:
if (!pDevWnd) {
pDevWnd = pMCDSurface->pWnd->pvUser = (DEVWND *)MCDAlloc(sizeof(DEVWND)); if (!pDevWnd) { MCDBG_PRINT("MCDrvBindContext: couldn't allocate DEVWND"); return FALSE; } pDevWnd->createFlags = pMCDRc->createFlags; pDevWnd->iPixelFormat = pMCDRc->iPixelFormat; pDevWnd->dispUnique = GetDisplayUniqueness(ppdev);
return TRUE; }
if (pMCDRc->iPixelFormat != pDevWnd->iPixelFormat) { MCDBG_PRINT("MCDrvBindContext: tried to bind unmatched pixel formats"); return FALSE; }
HWUpdateBufferPos(pMCDSurface->pWnd, pMCDSurface->pso, TRUE); return TRUE; }
ULONG MCDrvSync(MCDSURFACE *pMCDSurface, MCDRC *pMCDRc) { DEVRC *pRc = (DEVRC *)pMCDRc->pvUser;
pRc->ppdev = (PDEV *)pMCDSurface->pso->dhpdev; HW_WAIT_DRAWING_DONE(pRc);
return TRUE; }
ULONG MCDrvCreateTexture(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex) { //MCDBG_PRINT("MCDrvCreateTexture");
#ifdef TEST_TEXTURE
pTex->textureKey = 0x1000;
return 1; #else
return 0; #endif
}
ULONG MCDrvUpdateSubTexture(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex, ULONG lod, RECTL *pRect) { //MCDBG_PRINT("MCDrvUpdateSubTexture");
return TRUE; }
ULONG MCDrvUpdateTexturePalette(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex, ULONG start, ULONG numEntries) { //MCDBG_PRINT("MCDrvUpdateTexturePalette");
return TRUE; }
ULONG MCDrvUpdateTexturePriority(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex) { //MCDBG_PRINT("MCDrvUpdateTexturePriority");
return TRUE; }
ULONG MCDrvUpdateTextureState(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex) { //MCDBG_PRINT("MCDrvUpdateTextureState");
return TRUE; }
ULONG MCDrvTextureStatus(MCDSURFACE *pMCDSurface, MCDRC *pRc, MCDTEXTURE *pTex) { //MCDBG_PRINT("MCDrvTextureStatus");
return MCDRV_TEXTURE_RESIDENT; }
ULONG MCDrvDeleteTexture(MCDTEXTURE *pTex, DHPDEV dhpdev) { //MCDBG_PRINT("MCDrvDeleteTexture");
return TRUE; }
ULONG MCDrvDrawPixels(MCDSURFACE *pMcdSurface, MCDRC *pRc, ULONG width, ULONG height, ULONG format, ULONG type, VOID *pPixels, BOOL packed) { //MCDBG_PRINT("MCDrvDrawPixels");
return FALSE; }
ULONG MCDrvReadPixels(MCDSURFACE *pMcdSurface, MCDRC *pRc, LONG x, LONG y, ULONG width, ULONG height, ULONG format, ULONG type, VOID *pPixels) { //MCDBG_PRINT("MCDrvReadPixels");
return FALSE; }
ULONG MCDrvCopyPixels(MCDSURFACE *pMcdSurface, MCDRC *pRc, LONG x, LONG y, ULONG width, ULONG height, ULONG type) { //MCDBG_PRINT("MCDrvCopyPixels");
return FALSE; }
ULONG MCDrvPixelMap(MCDSURFACE *pMcdSurface, MCDRC *pRc, ULONG mapType, ULONG mapSize, VOID *pMap) { //MCDBG_PRINT("MCDrvPixelMap");
return TRUE; }
BOOL MCDrvGetEntryPoints(MCDSURFACE *pMCDSurface, MCDDRIVER *pMCDDriver) { if (pMCDDriver->ulSize < sizeof(MCDDRIVER)) return FALSE;
pMCDDriver->pMCDrvInfo = MCDrvInfo; pMCDDriver->pMCDrvDescribePixelFormat = MCDrvDescribePixelFormat; pMCDDriver->pMCDrvDescribeLayerPlane = MCDrvDescribeLayerPlane; pMCDDriver->pMCDrvSetLayerPalette = MCDrvSetLayerPalette; pMCDDriver->pMCDrvCreateContext = MCDrvCreateContext; pMCDDriver->pMCDrvDeleteContext = MCDrvDeleteContext; pMCDDriver->pMCDrvCreateTexture = MCDrvCreateTexture; pMCDDriver->pMCDrvDeleteTexture = MCDrvDeleteTexture; pMCDDriver->pMCDrvCreateMem = MCDrvCreateMem; pMCDDriver->pMCDrvDeleteMem = MCDrvDeleteMem; pMCDDriver->pMCDrvDraw = MCDrvDraw; pMCDDriver->pMCDrvClear = MCDrvClear; pMCDDriver->pMCDrvSwap = MCDrvSwap; pMCDDriver->pMCDrvState = MCDrvState; pMCDDriver->pMCDrvViewport = MCDrvViewport; pMCDDriver->pMCDrvGetHdev = MCDrvGetHdev; pMCDDriver->pMCDrvSpan = MCDrvSpan; pMCDDriver->pMCDrvTrackWindow = MCDrvTrackWindow; pMCDDriver->pMCDrvAllocBuffers = MCDrvAllocBuffers; pMCDDriver->pMCDrvGetBuffers = MCDrvGetBuffers; pMCDDriver->pMCDrvBindContext = MCDrvBindContext; pMCDDriver->pMCDrvSync = MCDrvSync; pMCDDriver->pMCDrvCreateTexture = MCDrvCreateTexture; pMCDDriver->pMCDrvDeleteTexture = MCDrvDeleteTexture; pMCDDriver->pMCDrvUpdateSubTexture = MCDrvUpdateSubTexture; pMCDDriver->pMCDrvUpdateTexturePalette = MCDrvUpdateTexturePalette; pMCDDriver->pMCDrvUpdateTexturePriority = MCDrvUpdateTexturePriority; pMCDDriver->pMCDrvUpdateTextureState = MCDrvUpdateTextureState; pMCDDriver->pMCDrvTextureStatus = MCDrvTextureStatus; pMCDDriver->pMCDrvDrawPixels = MCDrvDrawPixels; pMCDDriver->pMCDrvReadPixels = MCDrvReadPixels; pMCDDriver->pMCDrvCopyPixels = MCDrvCopyPixels; pMCDDriver->pMCDrvPixelMap = MCDrvPixelMap;
return TRUE; }
/******************************Public*Routine******************************\
* VOID vAssertModeMCD * * This function is called by enable.c when entering or leaving the * DOS full-screen character mode. * \**************************************************************************/
VOID vAssertModeMCD( PDEV* ppdev, BOOL bEnabled) { }
/******************************Public*Routine******************************\
* BOOL bEnableMCD * * This function is called by enable.c when the mode is first initialized, * right after the miniport does the mode-set. * \**************************************************************************/
BOOL bEnableMCD( PDEV* ppdev) { return(TRUE); }
/******************************Public*Routine******************************\
* VOID vDisableMCD * * This function is called by enable.c when the driver is shutting down. * \**************************************************************************/
VOID vDisableMCD( PDEV* ppdev) { if (ppdev->hMCD) { EngUnloadImage(ppdev->hMCD); } }
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