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#ifndef __ADSCMD_MAIN__
#define __ADSCMD_MAIN__
//
// System Includes
//
#define UNICODE
#define _UNICODE
#define INC_OLE2
#include <windows.h>
//
// CRunTime Includes
//
#include <stdlib.h>
#include <limits.h>
#include <io.h>
#include <stdio.h>
//
// Public ADs includes
//
#include <activeds.h>
//
// Local includes
//
#include "dispdef.hxx"
void PrintUsage( char *szProgName, char *szActions, char *extra );
void PrintUsage( char *szProgName, char *szActions, DISPENTRY *DispTable, int nDispTable );
BOOL IsHelp( char *szAction );
BOOL IsValidAction( char *szAction, DISPENTRY *DispTable, int nDispTable );
BOOL IsSameAction( char *action1, char *action2 );
BOOL DispatchHelp( DISPENTRY *DispTable, int nDispTable, char *szProgName, char *szPrevActions, char *szAction );
int DispatchExec( DISPENTRY *DispTable, int nDispTable, char *szProgName, char *szPrevActions, char *szAction, int argc, char *argv[] );
char * AllocAction( char *action1, char *action2 );
void FreeAction( char *action );
BOOL DoHelp( char *szProgName, char *szPrevActions, char *szCurrentAction, char *szNextAction, DISPENTRY *DispTable, int nDispTable, HELPFUNC DefaultHelp );
#endif // __ADSCMD_MAIN__
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