Source code of Windows XP (NT5)
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  1. # Microsoft Developer Studio Project File - Name="AppManDispatch" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=AppManDispatch - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "AppManDispatch.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "AppManDispatch.mak" CFG="AppManDispatch - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "AppManDispatch - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "AppManDispatch - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "AppManDispatch - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "AppManDispatch - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE "AppManDispatch - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  23. !MESSAGE "AppManDispatch - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  24. !MESSAGE
  25. # Begin Project
  26. # PROP AllowPerConfigDependencies 0
  27. # PROP Scc_ProjName ""
  28. # PROP Scc_LocalPath ""
  29. CPP=cl.exe
  30. MTL=midl.exe
  31. RSC=rc.exe
  32. !IF "$(CFG)" == "AppManDispatch - Win32 Debug"
  33. # PROP BASE Use_MFC 0
  34. # PROP BASE Use_Debug_Libraries 1
  35. # PROP BASE Output_Dir "Debug"
  36. # PROP BASE Intermediate_Dir "Debug"
  37. # PROP BASE Target_Dir ""
  38. # PROP Use_MFC 0
  39. # PROP Use_Debug_Libraries 1
  40. # PROP Output_Dir "Debug"
  41. # PROP Intermediate_Dir "Debug"
  42. # PROP Ignore_Export_Lib 0
  43. # PROP Target_Dir ""
  44. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
  45. # ADD CPP /nologo /MTd /W4 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
  46. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  47. # ADD RSC /l 0x409 /d "_DEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  53. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"C:\OS\WINNT\system32\AppManDispatch.pdb" /debug /machine:I386 /out:"C:\OS\WINNT\system32\AppManDispatch.dll" /pdbtype:sept
  54. # SUBTRACT LINK32 /pdb:none
  55. # Begin Custom Build - Performing registration
  56. OutDir=.\Debug
  57. TargetPath=C:\OS\WINNT\system32\AppManDispatch.dll
  58. InputPath=C:\OS\WINNT\system32\AppManDispatch.dll
  59. SOURCE="$(InputPath)"
  60. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  61. regsvr32 /s /c "$(TargetPath)"
  62. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  63. # End Custom Build
  64. !ELSEIF "$(CFG)" == "AppManDispatch - Win32 Unicode Debug"
  65. # PROP BASE Use_MFC 0
  66. # PROP BASE Use_Debug_Libraries 1
  67. # PROP BASE Output_Dir "DebugU"
  68. # PROP BASE Intermediate_Dir "DebugU"
  69. # PROP BASE Target_Dir ""
  70. # PROP Use_MFC 0
  71. # PROP Use_Debug_Libraries 1
  72. # PROP Output_Dir "DebugU"
  73. # PROP Intermediate_Dir "DebugU"
  74. # PROP Target_Dir ""
  75. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  76. # ADD CPP /nologo /MTd /W4 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  77. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  78. # ADD RSC /l 0x409 /d "_DEBUG"
  79. BSC32=bscmake.exe
  80. # ADD BASE BSC32 /nologo
  81. # ADD BSC32 /nologo
  82. LINK32=link.exe
  83. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  84. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  85. # Begin Custom Build - Performing registration
  86. OutDir=.\DebugU
  87. TargetPath=.\DebugU\AppManDispatch.dll
  88. InputPath=.\DebugU\AppManDispatch.dll
  89. SOURCE="$(InputPath)"
  90. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  91. if "%OS%"=="" goto NOTNT
  92. if not "%OS%"=="Windows_NT" goto NOTNT
  93. regsvr32 /s /c "$(TargetPath)"
  94. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  95. goto end
  96. :NOTNT
  97. echo Warning : Cannot register Unicode DLL on Windows 95
  98. :end
  99. # End Custom Build
  100. !ELSEIF "$(CFG)" == "AppManDispatch - Win32 Release MinSize"
  101. # PROP BASE Use_MFC 0
  102. # PROP BASE Use_Debug_Libraries 0
  103. # PROP BASE Output_Dir "ReleaseMinSize"
  104. # PROP BASE Intermediate_Dir "ReleaseMinSize"
  105. # PROP BASE Target_Dir ""
  106. # PROP Use_MFC 0
  107. # PROP Use_Debug_Libraries 0
  108. # PROP Output_Dir "ReleaseMinSize"
  109. # PROP Intermediate_Dir "ReleaseMinSize"
  110. # PROP Target_Dir ""
  111. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  112. # ADD CPP /nologo /MT /W4 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  113. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  114. # ADD RSC /l 0x409 /d "NDEBUG"
  115. BSC32=bscmake.exe
  116. # ADD BASE BSC32 /nologo
  117. # ADD BSC32 /nologo
  118. LINK32=link.exe
  119. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  120. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  121. # Begin Custom Build - Performing registration
  122. OutDir=.\ReleaseMinSize
  123. TargetPath=.\ReleaseMinSize\AppManDispatch.dll
  124. InputPath=.\ReleaseMinSize\AppManDispatch.dll
  125. SOURCE="$(InputPath)"
  126. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  127. regsvr32 /s /c "$(TargetPath)"
  128. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  129. # End Custom Build
  130. !ELSEIF "$(CFG)" == "AppManDispatch - Win32 Release MinDependency"
  131. # PROP BASE Use_MFC 0
  132. # PROP BASE Use_Debug_Libraries 0
  133. # PROP BASE Output_Dir "ReleaseMinDependency"
  134. # PROP BASE Intermediate_Dir "ReleaseMinDependency"
  135. # PROP BASE Target_Dir ""
  136. # PROP Use_MFC 0
  137. # PROP Use_Debug_Libraries 0
  138. # PROP Output_Dir "ReleaseMinDependency"
  139. # PROP Intermediate_Dir "ReleaseMinDependency"
  140. # PROP Target_Dir ""
  141. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  142. # ADD CPP /nologo /MT /W4 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  143. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  144. # ADD RSC /l 0x409 /d "NDEBUG"
  145. BSC32=bscmake.exe
  146. # ADD BASE BSC32 /nologo
  147. # ADD BSC32 /nologo
  148. LINK32=link.exe
  149. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  150. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  151. # Begin Custom Build - Performing registration
  152. OutDir=.\ReleaseMinDependency
  153. TargetPath=.\ReleaseMinDependency\AppManDispatch.dll
  154. InputPath=.\ReleaseMinDependency\AppManDispatch.dll
  155. SOURCE="$(InputPath)"
  156. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  157. regsvr32 /s /c "$(TargetPath)"
  158. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  159. # End Custom Build
  160. !ELSEIF "$(CFG)" == "AppManDispatch - Win32 Unicode Release MinSize"
  161. # PROP BASE Use_MFC 0
  162. # PROP BASE Use_Debug_Libraries 0
  163. # PROP BASE Output_Dir "ReleaseUMinSize"
  164. # PROP BASE Intermediate_Dir "ReleaseUMinSize"
  165. # PROP BASE Target_Dir ""
  166. # PROP Use_MFC 0
  167. # PROP Use_Debug_Libraries 0
  168. # PROP Output_Dir "ReleaseUMinSize"
  169. # PROP Intermediate_Dir "ReleaseUMinSize"
  170. # PROP Target_Dir ""
  171. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  172. # ADD CPP /nologo /MT /W4 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  173. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  174. # ADD RSC /l 0x409 /d "NDEBUG"
  175. BSC32=bscmake.exe
  176. # ADD BASE BSC32 /nologo
  177. # ADD BSC32 /nologo
  178. LINK32=link.exe
  179. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  180. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  181. # Begin Custom Build - Performing registration
  182. OutDir=.\ReleaseUMinSize
  183. TargetPath=.\ReleaseUMinSize\AppManDispatch.dll
  184. InputPath=.\ReleaseUMinSize\AppManDispatch.dll
  185. SOURCE="$(InputPath)"
  186. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  187. if "%OS%"=="" goto NOTNT
  188. if not "%OS%"=="Windows_NT" goto NOTNT
  189. regsvr32 /s /c "$(TargetPath)"
  190. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  191. goto end
  192. :NOTNT
  193. echo Warning : Cannot register Unicode DLL on Windows 95
  194. :end
  195. # End Custom Build
  196. !ELSEIF "$(CFG)" == "AppManDispatch - Win32 Unicode Release MinDependency"
  197. # PROP BASE Use_MFC 0
  198. # PROP BASE Use_Debug_Libraries 0
  199. # PROP BASE Output_Dir "ReleaseUMinDependency"
  200. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  201. # PROP BASE Target_Dir ""
  202. # PROP Use_MFC 0
  203. # PROP Use_Debug_Libraries 0
  204. # PROP Output_Dir "ReleaseUMinDependency"
  205. # PROP Intermediate_Dir "ReleaseUMinDependency"
  206. # PROP Target_Dir ""
  207. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  208. # ADD CPP /nologo /MT /W4 /O1 /I "..\ComInterface" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  209. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  210. # ADD RSC /l 0x409 /d "NDEBUG"
  211. BSC32=bscmake.exe
  212. # ADD BASE BSC32 /nologo
  213. # ADD BSC32 /nologo
  214. LINK32=link.exe
  215. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  216. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  217. # Begin Custom Build - Performing registration
  218. OutDir=.\ReleaseUMinDependency
  219. TargetPath=.\ReleaseUMinDependency\AppManDispatch.dll
  220. InputPath=.\ReleaseUMinDependency\AppManDispatch.dll
  221. SOURCE="$(InputPath)"
  222. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  223. if "%OS%"=="" goto NOTNT
  224. if not "%OS%"=="Windows_NT" goto NOTNT
  225. regsvr32 /s /c "$(TargetPath)"
  226. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  227. goto end
  228. :NOTNT
  229. echo Warning : Cannot register Unicode DLL on Windows 95
  230. :end
  231. # End Custom Build
  232. !ENDIF
  233. # Begin Target
  234. # Name "AppManDispatch - Win32 Debug"
  235. # Name "AppManDispatch - Win32 Unicode Debug"
  236. # Name "AppManDispatch - Win32 Release MinSize"
  237. # Name "AppManDispatch - Win32 Release MinDependency"
  238. # Name "AppManDispatch - Win32 Unicode Release MinSize"
  239. # Name "AppManDispatch - Win32 Unicode Release MinDependency"
  240. # Begin Group "Source Files"
  241. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  242. # Begin Source File
  243. SOURCE=.\AppEntry.cpp
  244. # End Source File
  245. # Begin Source File
  246. SOURCE=.\AppManager.cpp
  247. # End Source File
  248. # Begin Source File
  249. SOURCE=.\AppManDispatch.cpp
  250. # End Source File
  251. # Begin Source File
  252. SOURCE=.\AppManDispatch.def
  253. # End Source File
  254. # Begin Source File
  255. SOURCE=.\AppManDispatch.idl
  256. # ADD MTL /tlb ".\AppManDispatch.tlb" /h "AppManDispatch.h" /iid "AppManDispatch_i.c" /Oicf
  257. # End Source File
  258. # Begin Source File
  259. SOURCE=.\AppManDispatch.rc
  260. # End Source File
  261. # Begin Source File
  262. SOURCE=.\IncAppManDebug.cpp
  263. # End Source File
  264. # Begin Source File
  265. SOURCE=.\IncGlobal.cpp
  266. # End Source File
  267. # Begin Source File
  268. SOURCE=.\IncWin32API.cpp
  269. # End Source File
  270. # Begin Source File
  271. SOURCE=.\StdAfx.cpp
  272. # ADD CPP /Yc"stdafx.h"
  273. # End Source File
  274. # End Group
  275. # Begin Group "Header Files"
  276. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  277. # Begin Source File
  278. SOURCE=.\AppEntry.h
  279. # End Source File
  280. # Begin Source File
  281. SOURCE=.\AppManager.h
  282. # End Source File
  283. # Begin Source File
  284. SOURCE=.\Resource.h
  285. # End Source File
  286. # Begin Source File
  287. SOURCE=.\StdAfx.h
  288. # End Source File
  289. # End Group
  290. # Begin Group "Resource Files"
  291. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  292. # Begin Source File
  293. SOURCE=.\AppEntry.rgs
  294. # End Source File
  295. # Begin Source File
  296. SOURCE=.\AppManager.rgs
  297. # End Source File
  298. # End Group
  299. # End Target
  300. # End Project