Source code of Windows XP (NT5)
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/*==========================================================================
* * Copyright (C) 1997 Microsoft Corporation. All Rights Reserved. * * File: ddraw3i.h * Content: DirectDraw 3 internal data structures * History: * Date By Reason * ==== == ====== * 27-feb-97 craige initial implementation * ***************************************************************************/
#define DDRAWISURFGBL_MEMFREE 0x00000001L // memory has been freed
#define DDRAWISURFGBL_SYSMEMREQUESTED 0x00000002L // surface is in system memory at request of user
#define DDRAWISURF_HASPIXELFORMAT 0x00002000L // surface structure has pixel format data
typedef ULONG_PTR FLATPTR;
typedef struct _DDRAWI_DDRAWSURFACE_GBL FAR *LPDDRAWI_DDRAWSURFACE_GBL; typedef struct _DDRAWI_DDRAWSURFACE_MORE FAR *LPDDRAWI_DDRAWSURFACE_MORE; typedef struct _DDRAWI_DDRAWSURFACE_LCL FAR *LPDDRAWI_DDRAWSURFACE_LCL; typedef struct _DDRAWI_DDRAWSURFACE_INT FAR *LPDDRAWI_DDRAWSURFACE_INT;
/*
* DBLNODE - a node in a doubly-linked list of surface interfaces */ typedef struct _DBLNODE { struct _DBLNODE FAR *next; // link to next node
struct _DBLNODE FAR *prev; // link to previous node
LPDDRAWI_DDRAWSURFACE_LCL object; // link to object
LPDDRAWI_DDRAWSURFACE_INT object_int; // object interface
} DBLNODE; typedef DBLNODE FAR *LPDBLNODE;
/*
* DDRAW surface interface struct */ typedef struct _DDRAWI_DDRAWSURFACE_INT { LPVOID lpVtbl; // pointer to array of interface methods
LPDDRAWI_DDRAWSURFACE_LCL lpLcl; // pointer to interface data
LPDDRAWI_DDRAWSURFACE_INT lpLink; // link to next interface
DWORD dwIntRefCnt; // interface reference count
} DDRAWI_DDRAWSURFACE_INT;
/*
* DDRAW internal version of DIRECTDRAWSURFACE struct * * the GBL structure is global data for all duplicate objects */ typedef struct _DDRAWI_DDRAWSURFACE_GBL { DWORD dwRefCnt; // reference count
DWORD dwGlobalFlags; // global flags
union { LPVOID lpRectList; // list of accesses
DWORD dwBlockSizeY; // block size that display driver requested (return)
}; union { LPVOID lpVidMemHeap; // heap vidmem was alloc'ed from
DWORD dwBlockSizeX; // block size that display driver requested (return)
}; union { LPVOID lpDD; // internal DIRECTDRAW object
LPVOID lpDDHandle; // handle to internal DIRECTDRAW object
// for use by display driver
// when calling fns in DDRAW16.DLL
}; FLATPTR fpVidMem; // pointer to video memory
union { LONG lPitch; // pitch of surface
DWORD dwLinearSize; // linear size of non-rectangular surface
}; WORD wHeight; // height of surface
WORD wWidth; // width of surface
DWORD dwUsageCount; // number of access to this surface
DWORD dwReserved1; // reserved for use by display driver
//
// NOTE: this part of the structure is ONLY allocated if the pixel
// format differs from that of the primary display
//
DDPIXELFORMAT ddpfSurface; // pixel format of surface
} DDRAWI_DDRAWSURFACE_GBL;
/*
* a structure holding additional LCL surface information (can't simply be appended * to the LCL structure as that structure is of variable size). */ typedef struct _DDRAWI_DDRAWSURFACE_MORE { DWORD dwSize; VOID FAR *lpIUnknowns; // IUnknowns aggregated by this surface
LPVOID lpDD_lcl; // Pointer to the DirectDraw local object
DWORD dwPageLockCount; // count of pagelocks
DWORD dwBytesAllocated; // size of sys mem allocated
LPVOID lpDD_int; // Pointer to the DirectDraw interface
DWORD dwMipMapCount; // Number of mip-map levels in the chain
LPVOID lpDDIClipper; // Interface to attached clipper object
} DDRAWI_DDRAWSURFACE_MORE;
/*
* the LCL structure is local data for each individual surface object */ struct _DDRAWI_DDRAWSURFACE_LCL { LPDDRAWI_DDRAWSURFACE_MORE lpSurfMore; // pointer to additional local data
LPDDRAWI_DDRAWSURFACE_GBL lpGbl; // pointer to surface shared data
DWORD hDDSurface; // NT Kernel-mode handle was dwUnused0
LPVOID lpAttachList; // link to surfaces we attached to
LPVOID lpAttachListFrom;// link to surfaces that attached to this one
DWORD dwLocalRefCnt; // object refcnt
DWORD dwProcessId; // owning process
DWORD dwFlags; // flags
DDSCAPS ddsCaps; // capabilities of surface
union { LPVOID lpDDPalette; // associated palette
LPVOID lp16DDPalette; // 16-bit ptr to associated palette
}; union { LPVOID lpDDClipper; // associated clipper
LPVOID lp16DDClipper; // 16-bit ptr to associated clipper
}; DWORD dwModeCreatedIn; DWORD dwBackBufferCount; // number of back buffers created
DDCOLORKEY ddckCKDestBlt; // color key for destination blt use
DDCOLORKEY ddckCKSrcBlt; // color key for source blt use
// IUnknown FAR *pUnkOuter; // outer IUnknown
DWORD hDC; // owned dc
DWORD dwReserved1; // reserved for use by display driver
/*
* NOTE: this part of the structure is ONLY allocated if the surface * can be used for overlays. ddckCKSrcOverlay MUST NOT BE MOVED * from the start of this area. */ DDCOLORKEY ddckCKSrcOverlay;// color key for source overlay use
DDCOLORKEY ddckCKDestOverlay;// color key for destination overlay use
LPDDRAWI_DDRAWSURFACE_INT lpSurfaceOverlaying; // surface we are overlaying
DBLNODE dbnOverlayNode; /*
* overlay rectangle, used by DDHEL */ RECT rcOverlaySrc; RECT rcOverlayDest; /*
* the below values are kept here for ddhel. they're set by UpdateOverlay, * they're used whenever the overlays are redrawn. */ DWORD dwClrXparent; // the *actual* color key (override, colorkey, or CLR_INVALID)
DWORD dwAlpha; // the per surface alpha
/*
* overlay position */ LONG lOverlayX; // current x position
LONG lOverlayY; // current y position
}; typedef struct _DDRAWI_DDRAWSURFACE_LCL DDRAWI_DDRAWSURFACE_LCL;
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