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/*==========================================================================
* * Copyright (C) 1999-2000 Microsoft Corporation. All Rights Reserved. * * File: mipsurf.cpp * Content: Implementation of the CMipSurface and CDriverMipSurface * classes. * * ***************************************************************************/
#include "ddrawpr.h"
#include "mipsurf.hpp"
// IUnknown methods
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::QueryInterface"
STDMETHODIMP CMipSurface::QueryInterface (REFIID riid, void **ppvObj) { API_ENTER(Device());
if (!VALID_PTR_PTR(ppvObj)) { DPF_ERR("Invalid ppvObj parameter for QueryInterface for a Surface of a Texture"); return D3DERR_INVALIDCALL; }
if (!VALID_PTR(&riid, sizeof(GUID))) { DPF_ERR("Invalid guid memory address to QueryInterface for a Surface of a Texture"); return D3DERR_INVALIDCALL; }
if (riid == IID_IDirect3DSurface8 || riid == IID_IUnknown) { *ppvObj = static_cast<void*>(static_cast<IDirect3DSurface8 *>(this)); AddRef(); return S_OK; }
DPF_ERR("Unsupported Interface identifier passed to QueryInterface for a Surface of a Texture");
// Null out param
*ppvObj = NULL; return E_NOINTERFACE; } // QueryInterface
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::AddRef"
STDMETHODIMP_(ULONG) CMipSurface::AddRef() { API_ENTER_NO_LOCK(Device());
#ifdef DEBUG
m_cRefDebug++; #endif // DEBUG
return m_pParent->AddRefImpl(); } // AddRef
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::Release"
STDMETHODIMP_(ULONG) CMipSurface::Release() { API_ENTER_SUBOBJECT_RELEASE(Device());
#ifdef DEBUG
m_cRefDebug--; if (m_cRefDebug & 0x80000000) { DPF_ERR("A level of a mip-map has been released more often than it has been add-ref'ed! Danger!!"); } #endif // DEBUG
return m_pParent->ReleaseImpl(); } // Release
// IBuffer methods
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::SetPrivateData"
STDMETHODIMP CMipSurface::SetPrivateData(REFGUID riid, CONST void *pvData, DWORD cbData, DWORD dwFlags) { API_ENTER(Device());
return m_pParent->SetPrivateDataImpl(riid, pvData, cbData, dwFlags, m_iLevel); } // SetPrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::GetPrivateData"
STDMETHODIMP CMipSurface::GetPrivateData(REFGUID riid, void *pvData, DWORD *pcbData) { API_ENTER(Device());
return m_pParent->GetPrivateDataImpl(riid, pvData, pcbData, m_iLevel);
} // GetPrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::FreePrivateData"
STDMETHODIMP CMipSurface::FreePrivateData(REFGUID riid) { API_ENTER(Device());
return m_pParent->FreePrivateDataImpl(riid, m_iLevel); } // FreePrivateData
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::GetContainer"
STDMETHODIMP CMipSurface::GetContainer(REFIID riid, void **ppContainer) { API_ENTER(Device());
return m_pParent->QueryInterface(riid, ppContainer); } // OpenContainer
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::GetDevice"
STDMETHODIMP CMipSurface::GetDevice(IDirect3DDevice8 **ppDevice) { API_ENTER(Device());
return m_pParent->GetDevice(ppDevice); } // OpenDevice
// IDirect3DSurface8 methods
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::GetDesc"
STDMETHODIMP CMipSurface::GetDesc(D3DSURFACE_DESC *pDesc) { API_ENTER(Device());
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pDesc, sizeof(D3DSURFACE_DESC))) { DPF_ERR("bad pointer for pDesc passed to GetDesc for a Level of a Texture"); return D3DERR_INVALIDCALL; }
// The internal desc indicates the real
// format and pool. We need to report
// back the original data
*pDesc = InternalGetDesc();
pDesc->Pool = m_pParent->GetUserPool(); pDesc->Format = m_pParent->GetUserFormat(); pDesc->Usage &= D3DUSAGE_EXTERNAL;
// We're done
return S_OK; } // GetDesc
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::InternalGetDesc"
D3DSURFACE_DESC CMipSurface::InternalGetDesc() const { // We basically get our surface desc from our parent
// and then modify the width and height fields.
D3DSURFACE_DESC desc; desc = *m_pParent->Desc(); desc.Width >>= m_iLevel; desc.Height >>= m_iLevel;
if (desc.Width == 0) { desc.Width = 1; } if (desc.Height == 0) { desc.Height = 1; }
// Also need to modify the type field
desc.Type = D3DRTYPE_SURFACE;
// Also modify the size field
desc.Size = CPixel::ComputeSurfaceSize(desc.Width, desc.Height, desc.Format);
// We're done
return desc; } // InternalGetDesc
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::LockRect"
STDMETHODIMP CMipSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device());
// This is a high-frequency API, so we put parameter
// checking into debug only
#ifdef DEBUG
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for pLockedRectData passed to LockRect for a Level of a Texture"); return D3DERR_INVALIDCALL; }
// Zero out returned data (in debug at least)
ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT));
// Validate Rect
if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel;
if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Texture failed"); return D3DERR_INVALIDCALL; } }
if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (m_iLevel > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on level 0" " (the top mip level). DISCARD in this case will discard" " the entire mipmap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for a Level of a Texture"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } } #endif // DEBUG
// We do this checking in retail too. Must stay in.
if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; }
// WARNING: For performance reasons, this code is
// duplicated in CMipSurface::InternalLockRect
// Only one lock outstanding at a time is supported
if (m_isLocked) { DPF_ERR("LockRect failed on a mip level; surface was already locked."); return D3DERR_INVALIDCALL; }
// Notify the parent/device if we are about to be modified
if ( (m_pParent->GetUserPool() != D3DPOOL_SCRATCH) && (!(dwFlags & D3DLOCK_READONLY)) ) { m_pParent->OnSurfaceLock(m_iLevel, pRect, dwFlags); }
// Figure out our stride/pointer to bits
// CONSIDER: maybe we should cache our pitch/starting
// pointer to make this call much cheaper.
m_pParent->ComputeMipMapOffset(m_iLevel, pRect, pLockedRectData);
// Mark ourselves as locked
m_isLocked = 1;
// Done
return S_OK;
} // CMipSurface::LockRect
HRESULT CMipSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { // WARNING: For performance reasons, this code is
// duplicated in CMipSurface::LockRect
// Only one lock outstanding at a time is supported
if (m_isLocked) { DPF_ERR("LockRect failed on a mip level; surface was already locked."); return D3DERR_INVALIDCALL; }
// Notify the parent/device if we are about to be modified
if ( (m_pParent->GetUserPool() != D3DPOOL_SCRATCH) && (!(dwFlags & D3DLOCK_READONLY)) ) { m_pParent->OnSurfaceLock(m_iLevel, pRect, dwFlags); }
// Figure out our stride/pointer to bits
// CONSIDER: maybe we should cache our pitch/starting
// pointer to make this call much cheaper.
m_pParent->ComputeMipMapOffset(m_iLevel, pRect, pLockedRectData);
// Mark ourselves as locked
m_isLocked = 1;
// Done
return S_OK; } // InternalLockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::UnlockRect"
STDMETHODIMP CMipSurface::UnlockRect() { API_ENTER(Device());
#ifdef DEBUG
// If we aren't locked; then something is wrong
if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a mip level; surface wasn't locked."); return D3DERR_INVALIDCALL; } #endif // DEBUG
// Clear our locked state
m_isLocked = 0;
// If we are lock-once; then we mark ourselves as not lockable
if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; }
// Done
return S_OK; } // UnlockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CMipSurface::InternalUnlockRect"
HRESULT CMipSurface::InternalUnlockRect() { // All this is copied into UnlockRect for speed;
// maintain both paths !!!
// Clear our locked state
m_isLocked = 0;
// If we are lock-once; then we mark ourselves as not lockable
if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; }
// Done
return S_OK; } // InternalUnlockRect
//
// CDriverMipSurface class modifies the implementation
// of the LockRect and UnlockRect methods of the CMipSurface class
//
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverMipSurface::LockRect"
STDMETHODIMP CDriverMipSurface::LockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) { API_ENTER(Device());
// If parameters are bad, then we should fail some stuff
if (!VALID_WRITEPTR(pLockedRectData, sizeof(D3DLOCKED_RECT))) { DPF_ERR("bad pointer for m_pLockedRectData passed to LockRect for a Level of a Texture"); return D3DERR_INVALIDCALL; }
// Zero out returned data
ZeroMemory(pLockedRectData, sizeof(D3DLOCKED_RECT));
// Validate Rect
if (pRect != NULL) { DWORD Width = m_pParent->Desc()->Width >> m_iLevel; DWORD Height = m_pParent->Desc()->Height >> m_iLevel;
if (!CPixel::IsValidRect(m_pParent->Desc()->Format, Width, Height, pRect)) { DPF_ERR("LockRect for a level of a Texture failed"); return D3DERR_INVALIDCALL; } }
if (dwFlags & ~D3DLOCK_SURF_VALID) { if (dwFlags & D3DLOCK_DISCARD) { if (dwFlags & D3DLOCK_READONLY) { DPF_ERR("D3DLOCK_READONLY is not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } if (!(m_pParent->Desc()->Usage & D3DUSAGE_DYNAMIC)) { DPF_ERR("D3DLOCK_DISCARD is allowed only with dynamic textures"); return D3DERR_INVALIDCALL; } if (m_iLevel > 0) { DPF_ERR("D3DLOCK_DISCARD is allowed only on level 0" " (the top mip level). DISCARD in this case will discard" " the entire mipmap."); return D3DERR_INVALIDCALL; } if (pRect != NULL) { DPF_ERR("Subrects not allowed with D3DLOCK_DISCARD"); return D3DERR_INVALIDCALL; } } else { DPF_ERR("Invalid dwFlags parameter passed to LockRect for a Level of a Texture"); DPF_EXPLAIN_BAD_LOCK_FLAGS(0, dwFlags & ~D3DLOCK_SURF_VALID); return D3DERR_INVALIDCALL; } }
if (!m_isLockable) { m_pParent->ReportWhyLockFailed(); return D3DERR_INVALIDCALL; }
return InternalLockRect(pLockedRectData, pRect, dwFlags); } // LockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverMipSurface::InternalLockRect"
HRESULT CDriverMipSurface::InternalLockRect(D3DLOCKED_RECT *pLockedRectData, CONST RECT *pRect, DWORD dwFlags) {
// Only one lock outstanding at a time is supported
if (m_isLocked) { DPF_ERR("LockRect failed on a mip level; surface was already locked for a Level of a Texture"); return D3DERR_INVALIDCALL; }
// Notify the parent/device if we are about to be accessed.
// Driver textures may be written to by HW through
// SRT/DrawPrim as well as UpdateTexture. So we may need to sync
// with the current command batch.
m_pParent->OnSurfaceLock(m_iLevel, pRect, dwFlags); // Prepare a LockData structure for the HAL call
D3D8_LOCKDATA lockData = { Device()->GetHandle(), m_hKernelHandle };
if (pRect != NULL) { lockData.bHasRect = TRUE; lockData.rArea = *((RECTL *) pRect); } else { lockData.bHasRect = FALSE; }
lockData.dwFlags = dwFlags; HRESULT hr = Device()->GetHalCallbacks()->Lock(&lockData); if (FAILED(hr)) { DPF_ERR("Failed to lock driver mip-map surface"); return hr; }
// Fill in the Locked_Rect fields
D3DFORMAT Format = m_pParent->Desc()->Format; if (CPixel::IsDXT(Format)) { // Pitch is the number of bytes for
// one row's worth of blocks for linear formats
// Convert to blocks
UINT Width = (m_pParent->Desc()->Width + 3)/4; for (UINT i = 0; i < m_iLevel; i++) { // Shrink width by half round up to 1 block
if (Width > 1) { Width ++; Width >>= 1; } } // At least one block
if (Width == 0) Width = 1;
if (Format == D3DFMT_DXT1) { // 8 bytes per block for DXT1
pLockedRectData->Pitch = Width * 8; } else { // 16 bytes per block for DXT2-5
pLockedRectData->Pitch = Width * 16; } } else { pLockedRectData->Pitch = lockData.lPitch; }
pLockedRectData->pBits = lockData.lpSurfData;
#ifdef DEBUG
if ((dwFlags & D3DLOCK_DISCARD)) { DXGASSERT(m_iLevel == 0); if (!CPixel::IsFourCC(Format) && !CPixel::IsIHVFormat(Format)) { DXGASSERT(pRect == NULL); memset(pLockedRectData->pBits, 0xDD, pLockedRectData->Pitch * m_pParent->Desc()->Height); for (UINT i = 1; i < m_pParent->GetLevelCount(); ++i) { D3DLOCKED_RECT Rect; HRESULT hr = m_pParent->LockRect(i, &Rect, NULL, 0); if (FAILED(hr)) { DPF(1, "Lock to mipsublevel failed. Not good."); break; } D3DSURFACE_DESC LevelDesc; m_pParent->GetLevelDesc(i, &LevelDesc); memset(Rect.pBits, 0xDD, Rect.Pitch * LevelDesc.Height); m_pParent->UnlockRect(i); } } } #endif // DEBUG
// Mark ourselves as locked
m_isLocked = 1;
// Done
return S_OK; } // CDriverMipSurface::InternalLockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverMipSurface::UnlockRect"
STDMETHODIMP CDriverMipSurface::UnlockRect() { API_ENTER(Device());
// If we aren't locked; then something is wrong
if (m_isLocked == 0) { DPF_ERR("UnlockRect failed on a mip level; surface wasn't locked."); return D3DERR_INVALIDCALL; }
DXGASSERT(m_isLockable);
return InternalUnlockRect(); } // CDriverMipSurface::UnlockRect
#undef DPF_MODNAME
#define DPF_MODNAME "CDriverMipSurface::InternalUnlockRect"
HRESULT CDriverMipSurface::InternalUnlockRect() { // Call the driver to perform the unlock
D3D8_UNLOCKDATA unlockData = { m_pParent->Device()->GetHandle(), m_hKernelHandle };
HRESULT hr = Device()->GetHalCallbacks()->Unlock(&unlockData); if (FAILED(hr)) { DPF_ERR("Driver surface failed to unlock for a Level of a Texture"); return hr; }
// Clear our locked state
m_isLocked = 0;
// If we are lock-once; then we mark ourselves as not lockable
if (m_pParent->Desc()->Usage & D3DUSAGE_LOADONCE) { m_isLockable = FALSE; }
// Done
return S_OK; } // CDriverMipSurface::UnlockRect
// End of file : mipsurf.cpp
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