Source code of Windows XP (NT5)
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100 lines
1.2 KiB

  1. #include "pch.cpp"
  2. #pragma hdrstop
  3. HRESULT
  4. RefDev::DrawPrimitives2( PUINT8 pUMVtx,
  5. UINT16 dwStride,
  6. DWORD dwFvf,
  7. DWORD dwNumVertices,
  8. LPD3DHAL_DP2COMMAND *ppCmd,
  9. LPDWORD lpdwRStates )
  10. {
  11. return S_OK;
  12. }
  13. void
  14. RefDev::SetSetStateFunctions(void)
  15. {
  16. }
  17. void
  18. RefRast::SetSampleMode( UINT MultiSamples, BOOL bAntialias )
  19. {
  20. }
  21. HRESULT
  22. RefDev::Dp2SetVertexShader(LPD3DHAL_DP2COMMAND pCmd)
  23. {
  24. return S_OK;
  25. }
  26. void
  27. RDDebugMonitor::NextEvent( UINT32 EventType )
  28. {
  29. }
  30. void
  31. RefRast::UpdateTextureControls( void )
  32. {
  33. }
  34. void
  35. RefRast::UpdateLegacyPixelShader( void )
  36. {
  37. }
  38. RDVShader::RDVShader()
  39. {
  40. }
  41. RDVShader::~RDVShader()
  42. {
  43. }
  44. RDVDeclaration::~RDVDeclaration()
  45. {
  46. }
  47. RefRast::~RefRast()
  48. {
  49. }
  50. void
  51. RefRast::Init( RefDev* pRD )
  52. {
  53. }
  54. RefClipper::RefClipper()
  55. {
  56. }
  57. RefVP::RefVP()
  58. {
  59. }
  60. RDPShader::~RDPShader()
  61. {
  62. }
  63. RDDebugMonitor::~RDDebugMonitor()
  64. {
  65. }
  66. RDLight::RDLight()
  67. {
  68. }
  69. RDVStreamDecl::RDVStreamDecl()
  70. {
  71. }
  72. HRESULT
  73. RDDebugMonitor::ProcessMonitorCommand( void )
  74. {
  75. return S_OK;
  76. }
  77. RDHOCoeffs& RDHOCoeffs::operator=(const RDHOCoeffs &coeffs)
  78. {
  79. return *this;
  80. }