Source code of Windows XP (NT5)
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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) Microsoft Corporation, 2000.
//
// rddmon.hpp
//
// Reference Device Debug Monitor
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _RDDMON_HPP
#define _RDDMON_HPP
#include "debugmon.hpp"
#define D3DDM_IMAGE_MAX 16
typedef struct _ShMemImage { D3DSharedMem* pSM; UINT W; UINT H; UINT BPP; RDSurfaceFormat SF; void* pBits; } ShMemImage;
class RDDebugMonitor : public D3DDebugMonitor { protected: RefDev* m_pRD;
// shared memory image - dumps surface buffers for image viewer tool
UINT m_NumShMemI; ShMemImage m_ShMemI[D3DDM_IMAGE_MAX]; void GrowShMemArray( UINT ShMemI ); void ShMemIRenderTarget( DWORD Flags, UINT iSM ); void ShMemISurface2D( RDSurface2D* pRS, INT32 iLOD, DWORD Flags, UINT iSM );
public: RDDebugMonitor( RefDev* pRD, BOOL bDbgMonConnectionEnabled ); ~RDDebugMonitor( void );
// x,y render grid mask
DWORD m_ScreenMask[2]; inline BOOL ScreenMask( UINT iX, UINT iY ) { return !((1L<<(iX%32)) & m_ScreenMask[0]) || !((1L<<(iY%32)) & m_ScreenMask[1]) ; }
void NextEvent( UINT32 EventType ); HRESULT ProcessMonitorCommand( void ); };
///////////////////////////////////////////////////////////////////////////////
#endif // _DEBUGMON_HPP
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