|
|
//------------------------------------------------------------------------------
// File: DlleEntry.cpp
//
// Desc: DirectShow base classes - implements classes used to support dll
// entry points for COM objects.
//
// Copyright (c) 1992-2001 Microsoft Corporation. All rights reserved.
//------------------------------------------------------------------------------
#include <streams.h>
#include <initguid.h>
#ifdef DEBUG
#ifdef UNICODE
#ifndef _UNICODE
#define _UNICODE
#endif // _UNICODE
#endif // UNICODE
#include <tchar.h>
#endif // DEBUG
extern CFactoryTemplate g_Templates[]; extern int g_cTemplates;
HINSTANCE g_hInst; DWORD g_amPlatform; // VER_PLATFORM_WIN32_WINDOWS etc... (from GetVersionEx)
OSVERSIONINFO g_osInfo;
//
// an instance of this is created by the DLLGetClassObject entrypoint
// it uses the CFactoryTemplate object it is given to support the
// IClassFactory interface
class CClassFactory : public IClassFactory, public CBaseObject {
private: const CFactoryTemplate *const m_pTemplate;
ULONG m_cRef;
static int m_cLocked; public: CClassFactory(const CFactoryTemplate *);
// IUnknown
STDMETHODIMP QueryInterface(REFIID riid, void ** ppv); STDMETHODIMP_(ULONG)AddRef(); STDMETHODIMP_(ULONG)Release();
// IClassFactory
STDMETHODIMP CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, void **pv); STDMETHODIMP LockServer(BOOL fLock);
// allow DLLGetClassObject to know about global server lock status
static BOOL IsLocked() { return (m_cLocked > 0); }; };
// process-wide dll locked state
int CClassFactory::m_cLocked = 0;
CClassFactory::CClassFactory(const CFactoryTemplate *pTemplate) : CBaseObject(NAME("Class Factory")) , m_cRef(0) , m_pTemplate(pTemplate) { }
STDMETHODIMP CClassFactory::QueryInterface(REFIID riid,void **ppv) { CheckPointer(ppv,E_POINTER) ValidateReadWritePtr(ppv,sizeof(PVOID)); *ppv = NULL;
// any interface on this object is the object pointer.
if ((riid == IID_IUnknown) || (riid == IID_IClassFactory)) { *ppv = (LPVOID) this; // AddRef returned interface pointer
((LPUNKNOWN) *ppv)->AddRef(); return NOERROR; }
return ResultFromScode(E_NOINTERFACE); }
STDMETHODIMP_(ULONG) CClassFactory::AddRef() { return ++m_cRef; }
STDMETHODIMP_(ULONG) CClassFactory::Release() { if (--m_cRef == 0) { delete this; return 0; } else { return m_cRef; } }
STDMETHODIMP CClassFactory::CreateInstance( LPUNKNOWN pUnkOuter, REFIID riid, void **pv) { CheckPointer(pv,E_POINTER) ValidateReadWritePtr(pv,sizeof(void *));
/* Enforce the normal OLE rules regarding interfaces and delegation */
if (pUnkOuter != NULL) { if (IsEqualIID(riid,IID_IUnknown) == FALSE) { return ResultFromScode(E_NOINTERFACE); } }
/* Create the new object through the derived class's create function */
HRESULT hr = NOERROR; CUnknown *pObj = m_pTemplate->CreateInstance(pUnkOuter, &hr);
if (pObj == NULL) { if (SUCCEEDED(hr)) { hr = E_OUTOFMEMORY; } return hr; }
/* Delete the object if we got a construction error */
if (FAILED(hr)) { delete pObj; return hr; }
/* Get a reference counted interface on the object */
/* We wrap the non-delegating QI with NDAddRef & NDRelease. */ /* This protects any outer object from being prematurely */ /* released by an inner object that may have to be created */ /* in order to supply the requested interface. */ pObj->NonDelegatingAddRef(); hr = pObj->NonDelegatingQueryInterface(riid, pv); pObj->NonDelegatingRelease(); /* Note that if NonDelegatingQueryInterface fails, it will */ /* not increment the ref count, so the NonDelegatingRelease */ /* will drop the ref back to zero and the object will "self-*/ /* destruct". Hence we don't need additional tidy-up code */ /* to cope with NonDelegatingQueryInterface failing. */
if (SUCCEEDED(hr)) { ASSERT(*pv); }
return hr; }
STDMETHODIMP CClassFactory::LockServer(BOOL fLock) { if (fLock) { m_cLocked++; } else { m_cLocked--; } return NOERROR; }
// --- COM entrypoints -----------------------------------------
//called by COM to get the class factory object for a given class
STDAPI DllGetClassObject( REFCLSID rClsID, REFIID riid, void **pv) { if (!(riid == IID_IUnknown) && !(riid == IID_IClassFactory)) { return E_NOINTERFACE; }
// traverse the array of templates looking for one with this
// class id
for (int i = 0; i < g_cTemplates; i++) { const CFactoryTemplate * pT = &g_Templates[i]; if (pT->IsClassID(rClsID)) {
// found a template - make a class factory based on this
// template
*pv = (LPVOID) (LPUNKNOWN) new CClassFactory(pT); if (*pv == NULL) { return E_OUTOFMEMORY; } ((LPUNKNOWN)*pv)->AddRef(); return NOERROR; } } return CLASS_E_CLASSNOTAVAILABLE; }
//
// Call any initialization routines
//
void DllInitClasses(BOOL bLoading) { int i;
// traverse the array of templates calling the init routine
// if they have one
for (i = 0; i < g_cTemplates; i++) { const CFactoryTemplate * pT = &g_Templates[i]; if (pT->m_lpfnInit != NULL) { (*pT->m_lpfnInit)(bLoading, pT->m_ClsID); } }
}
// called by COM to determine if this dll can be unloaded
// return ok unless there are outstanding objects or a lock requested
// by IClassFactory::LockServer
//
// CClassFactory has a static function that can tell us about the locks,
// and CCOMObject has a static function that can tell us about the active
// object count
STDAPI DllCanUnloadNow() { DbgLog((LOG_MEMORY,2,TEXT("DLLCanUnloadNow called - IsLocked = %d, Active objects = %d"), CClassFactory::IsLocked(), CBaseObject::ObjectsActive()));
if (CClassFactory::IsLocked() || CBaseObject::ObjectsActive()) { return S_FALSE; } else { return S_OK; } }
// --- standard WIN32 entrypoints --------------------------------------
extern "C" BOOL WINAPI DllEntryPoint(HINSTANCE, ULONG, LPVOID);
BOOL WINAPI DllEntryPoint(HINSTANCE hInstance, ULONG ulReason, LPVOID pv) { #ifdef DEBUG
extern bool g_fDbgInDllEntryPoint; g_fDbgInDllEntryPoint = true; #endif
switch (ulReason) {
case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hInstance); DbgInitialise(hInstance);
{ // The platform identifier is used to work out whether
// full unicode support is available or not. Hence the
// default will be the lowest common denominator - i.e. N/A
g_amPlatform = VER_PLATFORM_WIN32_WINDOWS; // win95 assumed in case GetVersionEx fails
g_osInfo.dwOSVersionInfoSize = sizeof(g_osInfo); if (GetVersionEx(&g_osInfo)) { g_amPlatform = g_osInfo.dwPlatformId; } else { DbgLog((LOG_ERROR, 1, TEXT("Failed to get the OS platform, assuming Win95"))); } }
g_hInst = hInstance; DllInitClasses(TRUE); break;
case DLL_PROCESS_DETACH: DllInitClasses(FALSE);
#ifdef DEBUG
if (CBaseObject::ObjectsActive()) { DbgSetModuleLevel(LOG_MEMORY, 2); TCHAR szInfo[512]; extern TCHAR m_ModuleName[]; // Cut down module name
TCHAR FullName[_MAX_PATH]; // Load the full path and module name
TCHAR *pName; // Searches from the end for a backslash
GetModuleFileName(NULL,FullName,_MAX_PATH); pName = _tcsrchr(FullName,'\\'); if (pName == NULL) { pName = FullName; } else { pName++; }
DWORD cch = wsprintf(szInfo, TEXT("Executable: %s Pid %x Tid %x. "), pName, GetCurrentProcessId(), GetCurrentThreadId());
wsprintf(szInfo+cch, TEXT("Module %s, %d objects left active!"), m_ModuleName, CBaseObject::ObjectsActive()); DbgAssert(szInfo, TEXT(__FILE__),__LINE__);
// If running remotely wait for the Assert to be acknowledged
// before dumping out the object register
DbgDumpObjectRegister(); } DbgTerminate(); #endif
break; }
#ifdef DEBUG
g_fDbgInDllEntryPoint = false; #endif
return TRUE; }
|