Source code of Windows XP (NT5)
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// settings.h : header file
//
#ifndef SETTINGS_H
#define SETTINGS_H
/////////////////////////////////////////////////////////////////////////////
// CTrapSettingsDlg dialog
class CTrapSettingsDlg; class CEventArray;
// this message is posted by background threads to the UI thread, requesting
// changes in the UI. wParam identifies the UI command (from the #defines below),
// lParam identifies the actual parameters of the command.
#define WM_UIREQUEST (WM_USER + 13)
// the 'enable' state of the 'Reset' button should be changed to the state indicated
// in lParam.
#define UICMD_ENABLE_RESET 1
UINT _thrRun(CTrapSettingsDlg *trapDlg);
class CTrapSettingsDlg : public CDialog { // Construction
public: UINT thrRun();
CTrapSettingsDlg(CWnd* pParent = NULL); // standard constructor
BOOL EditSettings();
// Dialog Data
//{{AFX_DATA(CTrapSettingsDlg)
enum { IDD = IDD_SETTINGSDLG }; CStatic m_statTrapLength; CEdit m_edtMessageLength; CEdit m_edtSeconds; CEdit m_edtTrapCount; CSpinButtonCtrl m_spinMessageLength; CButton m_btnResetThrottle; BOOL m_bLimitMsgLength; //}}AFX_DATA
BOOL m_bTrimMessagesFirst; BOOL m_bThrottleEnabled;
CWinThread* m_pthRegNotification; CEvent m_evTermination; CEvent m_evRegNotification;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTrapSettingsDlg)
protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTrapSettingsDlg)
afx_msg void OnLimitMessageLength(); virtual BOOL OnInitDialog(); virtual void OnOK(); afx_msg void OnRadioDisable(); afx_msg void OnRadioEable(); afx_msg void OnButtonReset(); afx_msg BOOL OnHelpInfo(HELPINFO*); afx_msg void OnContextMenu(CWnd* pWnd, CPoint point); afx_msg void OnClose(); afx_msg LRESULT OnUIRequest(WPARAM cmd, LPARAM lParam); virtual void OnCancel(); //}}AFX_MSG
DECLARE_MESSAGE_MAP()
private: void EnableThrottleWindows(BOOL bEnableThrottle); SCODE GetTrapsPerSecond(LONG* pnTraps, LONG* pnSeconds); SCODE GetMessageLength(LONG* pnChars); void TerminateBackgroundThread(); };
#endif //SETTINGS_H
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