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/*++ BUILD Version: 0004 // Increment this if a change has global effects
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
ntimage.h
Abstract:
This is the include file that describes all image structures.
Author:
Mike O'Leary (mikeol) 21-Mar-1991
Revision History:
--*/
#ifndef _NTIMAGE_
#define _NTIMAGE_
#if _MSC_VER > 1000
#pragma once
#endif
//
// Define the linker version number. This is temporary to aid
// in debugging with people trying to load images built with
// an older linker. This is not required in the final product.
//
#define IMAGE_MAJOR_LINKER_VERSION 2
// begin_winnt
//
// Image Format
//
#ifndef _MAC
#include "pshpack4.h" // 4 byte packing is the default
#define IMAGE_DOS_SIGNATURE 0x5A4D // MZ
#define IMAGE_OS2_SIGNATURE 0x454E // NE
#define IMAGE_OS2_SIGNATURE_LE 0x454C // LE
#define IMAGE_VXD_SIGNATURE 0x454C // LE
#define IMAGE_NT_SIGNATURE 0x00004550 // PE00
#include "pshpack2.h" // 16 bit headers are 2 byte packed
#else
#include "pshpack1.h"
#define IMAGE_DOS_SIGNATURE 0x4D5A // MZ
#define IMAGE_OS2_SIGNATURE 0x4E45 // NE
#define IMAGE_OS2_SIGNATURE_LE 0x4C45 // LE
#define IMAGE_NT_SIGNATURE 0x50450000 // PE00
#endif
typedef struct _IMAGE_DOS_HEADER { // DOS .EXE header
USHORT e_magic; // Magic number
USHORT e_cblp; // Bytes on last page of file
USHORT e_cp; // Pages in file
USHORT e_crlc; // Relocations
USHORT e_cparhdr; // Size of header in paragraphs
USHORT e_minalloc; // Minimum extra paragraphs needed
USHORT e_maxalloc; // Maximum extra paragraphs needed
USHORT e_ss; // Initial (relative) SS value
USHORT e_sp; // Initial SP value
USHORT e_csum; // Checksum
USHORT e_ip; // Initial IP value
USHORT e_cs; // Initial (relative) CS value
USHORT e_lfarlc; // File address of relocation table
USHORT e_ovno; // Overlay number
USHORT e_res[4]; // Reserved words
USHORT e_oemid; // OEM identifier (for e_oeminfo)
USHORT e_oeminfo; // OEM information; e_oemid specific
USHORT e_res2[10]; // Reserved words
LONG e_lfanew; // File address of new exe header
} IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
typedef struct _IMAGE_OS2_HEADER { // OS/2 .EXE header
USHORT ne_magic; // Magic number
CHAR ne_ver; // Version number
CHAR ne_rev; // Revision number
USHORT ne_enttab; // Offset of Entry Table
USHORT ne_cbenttab; // Number of bytes in Entry Table
LONG ne_crc; // Checksum of whole file
USHORT ne_flags; // Flag word
USHORT ne_autodata; // Automatic data segment number
USHORT ne_heap; // Initial heap allocation
USHORT ne_stack; // Initial stack allocation
LONG ne_csip; // Initial CS:IP setting
LONG ne_sssp; // Initial SS:SP setting
USHORT ne_cseg; // Count of file segments
USHORT ne_cmod; // Entries in Module Reference Table
USHORT ne_cbnrestab; // Size of non-resident name table
USHORT ne_segtab; // Offset of Segment Table
USHORT ne_rsrctab; // Offset of Resource Table
USHORT ne_restab; // Offset of resident name table
USHORT ne_modtab; // Offset of Module Reference Table
USHORT ne_imptab; // Offset of Imported Names Table
LONG ne_nrestab; // Offset of Non-resident Names Table
USHORT ne_cmovent; // Count of movable entries
USHORT ne_align; // Segment alignment shift count
USHORT ne_cres; // Count of resource segments
UCHAR ne_exetyp; // Target Operating system
UCHAR ne_flagsothers; // Other .EXE flags
USHORT ne_pretthunks; // offset to return thunks
USHORT ne_psegrefbytes; // offset to segment ref. bytes
USHORT ne_swaparea; // Minimum code swap area size
USHORT ne_expver; // Expected Windows version number
} IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
typedef struct _IMAGE_VXD_HEADER { // Windows VXD header
USHORT e32_magic; // Magic number
UCHAR e32_border; // The byte ordering for the VXD
UCHAR e32_worder; // The word ordering for the VXD
ULONG e32_level; // The EXE format level for now = 0
USHORT e32_cpu; // The CPU type
USHORT e32_os; // The OS type
ULONG e32_ver; // Module version
ULONG e32_mflags; // Module flags
ULONG e32_mpages; // Module # pages
ULONG e32_startobj; // Object # for instruction pointer
ULONG e32_eip; // Extended instruction pointer
ULONG e32_stackobj; // Object # for stack pointer
ULONG e32_esp; // Extended stack pointer
ULONG e32_pagesize; // VXD page size
ULONG e32_lastpagesize; // Last page size in VXD
ULONG e32_fixupsize; // Fixup section size
ULONG e32_fixupsum; // Fixup section checksum
ULONG e32_ldrsize; // Loader section size
ULONG e32_ldrsum; // Loader section checksum
ULONG e32_objtab; // Object table offset
ULONG e32_objcnt; // Number of objects in module
ULONG e32_objmap; // Object page map offset
ULONG e32_itermap; // Object iterated data map offset
ULONG e32_rsrctab; // Offset of Resource Table
ULONG e32_rsrccnt; // Number of resource entries
ULONG e32_restab; // Offset of resident name table
ULONG e32_enttab; // Offset of Entry Table
ULONG e32_dirtab; // Offset of Module Directive Table
ULONG e32_dircnt; // Number of module directives
ULONG e32_fpagetab; // Offset of Fixup Page Table
ULONG e32_frectab; // Offset of Fixup Record Table
ULONG e32_impmod; // Offset of Import Module Name Table
ULONG e32_impmodcnt; // Number of entries in Import Module Name Table
ULONG e32_impproc; // Offset of Import Procedure Name Table
ULONG e32_pagesum; // Offset of Per-Page Checksum Table
ULONG e32_datapage; // Offset of Enumerated Data Pages
ULONG e32_preload; // Number of preload pages
ULONG e32_nrestab; // Offset of Non-resident Names Table
ULONG e32_cbnrestab; // Size of Non-resident Name Table
ULONG e32_nressum; // Non-resident Name Table Checksum
ULONG e32_autodata; // Object # for automatic data object
ULONG e32_debuginfo; // Offset of the debugging information
ULONG e32_debuglen; // The length of the debugging info. in bytes
ULONG e32_instpreload; // Number of instance pages in preload section of VXD file
ULONG e32_instdemand; // Number of instance pages in demand load section of VXD file
ULONG e32_heapsize; // Size of heap - for 16-bit apps
UCHAR e32_res3[12]; // Reserved words
ULONG e32_winresoff; ULONG e32_winreslen; USHORT e32_devid; // Device ID for VxD
USHORT e32_ddkver; // DDK version for VxD
} IMAGE_VXD_HEADER, *PIMAGE_VXD_HEADER;
#ifndef _MAC
#include "poppack.h" // Back to 4 byte packing
#endif
//
// File header format.
//
typedef struct _IMAGE_FILE_HEADER { USHORT Machine; USHORT NumberOfSections; ULONG TimeDateStamp; ULONG PointerToSymbolTable; ULONG NumberOfSymbols; USHORT SizeOfOptionalHeader; USHORT Characteristics; } IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
#define IMAGE_SIZEOF_FILE_HEADER 20
#define IMAGE_FILE_RELOCS_STRIPPED 0x0001 // Relocation info stripped from file.
#define IMAGE_FILE_EXECUTABLE_IMAGE 0x0002 // File is executable (i.e. no unresolved externel references).
#define IMAGE_FILE_LINE_NUMS_STRIPPED 0x0004 // Line nunbers stripped from file.
#define IMAGE_FILE_LOCAL_SYMS_STRIPPED 0x0008 // Local symbols stripped from file.
#define IMAGE_FILE_AGGRESIVE_WS_TRIM 0x0010 // Agressively trim working set
#define IMAGE_FILE_LARGE_ADDRESS_AWARE 0x0020 // App can handle >2gb addresses
#define IMAGE_FILE_BYTES_REVERSED_LO 0x0080 // Bytes of machine word are reversed.
#define IMAGE_FILE_32BIT_MACHINE 0x0100 // 32 bit word machine.
#define IMAGE_FILE_DEBUG_STRIPPED 0x0200 // Debugging info stripped from file in .DBG file
#define IMAGE_FILE_REMOVABLE_RUN_FROM_SWAP 0x0400 // If Image is on removable media, copy and run from the swap file.
#define IMAGE_FILE_NET_RUN_FROM_SWAP 0x0800 // If Image is on Net, copy and run from the swap file.
#define IMAGE_FILE_SYSTEM 0x1000 // System File.
#define IMAGE_FILE_DLL 0x2000 // File is a DLL.
#define IMAGE_FILE_UP_SYSTEM_ONLY 0x4000 // File should only be run on a UP machine
#define IMAGE_FILE_BYTES_REVERSED_HI 0x8000 // Bytes of machine word are reversed.
#define IMAGE_FILE_MACHINE_UNKNOWN 0
#define IMAGE_FILE_MACHINE_I386 0x014c // Intel 386.
#define IMAGE_FILE_MACHINE_R3000 0x0162 // MIPS little-endian, 0x160 big-endian
#define IMAGE_FILE_MACHINE_R4000 0x0166 // MIPS little-endian
#define IMAGE_FILE_MACHINE_R10000 0x0168 // MIPS little-endian
#define IMAGE_FILE_MACHINE_WCEMIPSV2 0x0169 // MIPS little-endian WCE v2
#define IMAGE_FILE_MACHINE_ALPHA 0x0184 // Alpha_AXP
#define IMAGE_FILE_MACHINE_SH3 0x01a2 // SH3 little-endian
#define IMAGE_FILE_MACHINE_SH3DSP 0x01a3
#define IMAGE_FILE_MACHINE_SH3E 0x01a4 // SH3E little-endian
#define IMAGE_FILE_MACHINE_SH4 0x01a6 // SH4 little-endian
#define IMAGE_FILE_MACHINE_SH5 0x01a8 // SH5
#define IMAGE_FILE_MACHINE_ARM 0x01c0 // ARM Little-Endian
#define IMAGE_FILE_MACHINE_THUMB 0x01c2
#define IMAGE_FILE_MACHINE_AM33 0x01d3
#define IMAGE_FILE_MACHINE_POWERPC 0x01F0 // IBM PowerPC Little-Endian
#define IMAGE_FILE_MACHINE_POWERPCFP 0x01f1
#define IMAGE_FILE_MACHINE_IA64 0x0200 // Intel 64
#define IMAGE_FILE_MACHINE_MIPS16 0x0266 // MIPS
#define IMAGE_FILE_MACHINE_ALPHA64 0x0284 // ALPHA64
#define IMAGE_FILE_MACHINE_MIPSFPU 0x0366 // MIPS
#define IMAGE_FILE_MACHINE_MIPSFPU16 0x0466 // MIPS
#define IMAGE_FILE_MACHINE_AXP64 IMAGE_FILE_MACHINE_ALPHA64
#define IMAGE_FILE_MACHINE_TRICORE 0x0520 // Infineon
#define IMAGE_FILE_MACHINE_CEF 0x0CEF
#define IMAGE_FILE_MACHINE_EBC 0x0EBC // EFI Byte Code
#define IMAGE_FILE_MACHINE_AMD64 0x8664 // AMD64 (K8)
#define IMAGE_FILE_MACHINE_M32R 0x9041 // M32R little-endian
#define IMAGE_FILE_MACHINE_CEE 0xC0EE
//
// Directory format.
//
typedef struct _IMAGE_DATA_DIRECTORY { ULONG VirtualAddress; ULONG Size; } IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
#define IMAGE_NUMBEROF_DIRECTORY_ENTRIES 16
//
// Optional header format.
//
typedef struct _IMAGE_OPTIONAL_HEADER { //
// Standard fields.
//
USHORT Magic; UCHAR MajorLinkerVersion; UCHAR MinorLinkerVersion; ULONG SizeOfCode; ULONG SizeOfInitializedData; ULONG SizeOfUninitializedData; ULONG AddressOfEntryPoint; ULONG BaseOfCode; ULONG BaseOfData;
//
// NT additional fields.
//
ULONG ImageBase; ULONG SectionAlignment; ULONG FileAlignment; USHORT MajorOperatingSystemVersion; USHORT MinorOperatingSystemVersion; USHORT MajorImageVersion; USHORT MinorImageVersion; USHORT MajorSubsystemVersion; USHORT MinorSubsystemVersion; ULONG Win32VersionValue; ULONG SizeOfImage; ULONG SizeOfHeaders; ULONG CheckSum; USHORT Subsystem; USHORT DllCharacteristics; ULONG SizeOfStackReserve; ULONG SizeOfStackCommit; ULONG SizeOfHeapReserve; ULONG SizeOfHeapCommit; ULONG LoaderFlags; ULONG NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES]; } IMAGE_OPTIONAL_HEADER32, *PIMAGE_OPTIONAL_HEADER32;
typedef struct _IMAGE_ROM_OPTIONAL_HEADER { USHORT Magic; UCHAR MajorLinkerVersion; UCHAR MinorLinkerVersion; ULONG SizeOfCode; ULONG SizeOfInitializedData; ULONG SizeOfUninitializedData; ULONG AddressOfEntryPoint; ULONG BaseOfCode; ULONG BaseOfData; ULONG BaseOfBss; ULONG GprMask; ULONG CprMask[4]; ULONG GpValue; } IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
typedef struct _IMAGE_OPTIONAL_HEADER64 { USHORT Magic; UCHAR MajorLinkerVersion; UCHAR MinorLinkerVersion; ULONG SizeOfCode; ULONG SizeOfInitializedData; ULONG SizeOfUninitializedData; ULONG AddressOfEntryPoint; ULONG BaseOfCode; ULONGLONG ImageBase; ULONG SectionAlignment; ULONG FileAlignment; USHORT MajorOperatingSystemVersion; USHORT MinorOperatingSystemVersion; USHORT MajorImageVersion; USHORT MinorImageVersion; USHORT MajorSubsystemVersion; USHORT MinorSubsystemVersion; ULONG Win32VersionValue; ULONG SizeOfImage; ULONG SizeOfHeaders; ULONG CheckSum; USHORT Subsystem; USHORT DllCharacteristics; ULONGLONG SizeOfStackReserve; ULONGLONG SizeOfStackCommit; ULONGLONG SizeOfHeapReserve; ULONGLONG SizeOfHeapCommit; ULONG LoaderFlags; ULONG NumberOfRvaAndSizes; IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES]; } IMAGE_OPTIONAL_HEADER64, *PIMAGE_OPTIONAL_HEADER64;
#define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER 56
#define IMAGE_SIZEOF_STD_OPTIONAL_HEADER 28
#define IMAGE_SIZEOF_NT_OPTIONAL32_HEADER 224
#define IMAGE_SIZEOF_NT_OPTIONAL64_HEADER 240
#define IMAGE_NT_OPTIONAL_HDR32_MAGIC 0x10b
#define IMAGE_NT_OPTIONAL_HDR64_MAGIC 0x20b
#define IMAGE_ROM_OPTIONAL_HDR_MAGIC 0x107
#ifdef _WIN64
typedef IMAGE_OPTIONAL_HEADER64 IMAGE_OPTIONAL_HEADER; typedef PIMAGE_OPTIONAL_HEADER64 PIMAGE_OPTIONAL_HEADER; #define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL64_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR64_MAGIC
#else
typedef IMAGE_OPTIONAL_HEADER32 IMAGE_OPTIONAL_HEADER; typedef PIMAGE_OPTIONAL_HEADER32 PIMAGE_OPTIONAL_HEADER; #define IMAGE_SIZEOF_NT_OPTIONAL_HEADER IMAGE_SIZEOF_NT_OPTIONAL32_HEADER
#define IMAGE_NT_OPTIONAL_HDR_MAGIC IMAGE_NT_OPTIONAL_HDR32_MAGIC
#endif
typedef struct _IMAGE_NT_HEADERS64 { ULONG Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER64 OptionalHeader; } IMAGE_NT_HEADERS64, *PIMAGE_NT_HEADERS64;
typedef struct _IMAGE_NT_HEADERS { ULONG Signature; IMAGE_FILE_HEADER FileHeader; IMAGE_OPTIONAL_HEADER32 OptionalHeader; } IMAGE_NT_HEADERS32, *PIMAGE_NT_HEADERS32;
typedef struct _IMAGE_ROM_HEADERS { IMAGE_FILE_HEADER FileHeader; IMAGE_ROM_OPTIONAL_HEADER OptionalHeader; } IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
#ifdef _WIN64
typedef IMAGE_NT_HEADERS64 IMAGE_NT_HEADERS; typedef PIMAGE_NT_HEADERS64 PIMAGE_NT_HEADERS; #else
typedef IMAGE_NT_HEADERS32 IMAGE_NT_HEADERS; typedef PIMAGE_NT_HEADERS32 PIMAGE_NT_HEADERS; #endif
// IMAGE_FIRST_SECTION doesn't need 32/64 versions since the file header is the same either way.
#define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER) \
((ULONG_PTR)ntheader + \ FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) + \ ((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader \ ))
// Subsystem Values
#define IMAGE_SUBSYSTEM_UNKNOWN 0 // Unknown subsystem.
#define IMAGE_SUBSYSTEM_NATIVE 1 // Image doesn't require a subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_GUI 2 // Image runs in the Windows GUI subsystem.
#define IMAGE_SUBSYSTEM_WINDOWS_CUI 3 // Image runs in the Windows character subsystem.
// end_winnt
// reserved 4 // Old Windows CE subsystem.
// begin_winnt
#define IMAGE_SUBSYSTEM_OS2_CUI 5 // image runs in the OS/2 character subsystem.
#define IMAGE_SUBSYSTEM_POSIX_CUI 7 // image runs in the Posix character subsystem.
#define IMAGE_SUBSYSTEM_NATIVE_WINDOWS 8 // image is a native Win9x driver.
#define IMAGE_SUBSYSTEM_WINDOWS_CE_GUI 9 // Image runs in the Windows CE subsystem.
#define IMAGE_SUBSYSTEM_EFI_APPLICATION 10 //
#define IMAGE_SUBSYSTEM_EFI_BOOT_SERVICE_DRIVER 11 //
#define IMAGE_SUBSYSTEM_EFI_RUNTIME_DRIVER 12 //
#define IMAGE_SUBSYSTEM_EFI_ROM 13
#define IMAGE_SUBSYSTEM_XBOX 14
// DllCharacteristics Entries
// IMAGE_LIBRARY_PROCESS_INIT 0x0001 // Reserved.
// IMAGE_LIBRARY_PROCESS_TERM 0x0002 // Reserved.
// IMAGE_LIBRARY_THREAD_INIT 0x0004 // Reserved.
// IMAGE_LIBRARY_THREAD_TERM 0x0008 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_NO_BIND 0x0800 // Do not bind this image.
// 0x1000 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER 0x2000 // Driver uses WDM model
// 0x4000 // Reserved.
#define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE 0x8000
// end_winnt
#define IMAGE_DLLCHARACTERISTICS_X86_THUNK 0x1000 // Image is a Wx86 Thunk DLL
// Note: The Borland linker sets IMAGE_LIBRARY_xxx flags in DllCharacteristics
// LoaderFlags Values
#define IMAGE_LOADER_FLAGS_COMPLUS 0x00000001 // COM+ image
#define IMAGE_LOADER_FLAGS_SYSTEM_GLOBAL 0x01000000 // Global subsections apply across TS sessions.
// begin_winnt
// Directory Entries
#define IMAGE_DIRECTORY_ENTRY_EXPORT 0 // Export Directory
#define IMAGE_DIRECTORY_ENTRY_IMPORT 1 // Import Directory
#define IMAGE_DIRECTORY_ENTRY_RESOURCE 2 // Resource Directory
#define IMAGE_DIRECTORY_ENTRY_EXCEPTION 3 // Exception Directory
#define IMAGE_DIRECTORY_ENTRY_SECURITY 4 // Security Directory
#define IMAGE_DIRECTORY_ENTRY_BASERELOC 5 // Base Relocation Table
#define IMAGE_DIRECTORY_ENTRY_DEBUG 6 // Debug Directory
// IMAGE_DIRECTORY_ENTRY_COPYRIGHT 7 // (X86 usage)
#define IMAGE_DIRECTORY_ENTRY_ARCHITECTURE 7 // Architecture Specific Data
#define IMAGE_DIRECTORY_ENTRY_GLOBALPTR 8 // RVA of GP
#define IMAGE_DIRECTORY_ENTRY_TLS 9 // TLS Directory
#define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG 10 // Load Configuration Directory
#define IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT 11 // Bound Import Directory in headers
#define IMAGE_DIRECTORY_ENTRY_IAT 12 // Import Address Table
#define IMAGE_DIRECTORY_ENTRY_DELAY_IMPORT 13 // Delay Load Import Descriptors
#define IMAGE_DIRECTORY_ENTRY_COM_DESCRIPTOR 14 // COM Runtime descriptor
//
// Non-COFF Object file header
//
typedef struct ANON_OBJECT_HEADER { USHORT Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
USHORT Sig2; // Must be 0xffff
USHORT Version; // >= 1 (implies the CLSID field is present)
USHORT Machine; ULONG TimeDateStamp; CLSID ClassID; // Used to invoke CoCreateInstance
ULONG SizeOfData; // Size of data that follows the header
} ANON_OBJECT_HEADER;
//
// Section header format.
//
#define IMAGE_SIZEOF_SHORT_NAME 8
typedef struct _IMAGE_SECTION_HEADER { UCHAR Name[IMAGE_SIZEOF_SHORT_NAME]; union { ULONG PhysicalAddress; ULONG VirtualSize; } Misc; ULONG VirtualAddress; ULONG SizeOfRawData; ULONG PointerToRawData; ULONG PointerToRelocations; ULONG PointerToLinenumbers; USHORT NumberOfRelocations; USHORT NumberOfLinenumbers; ULONG Characteristics; } IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
#define IMAGE_SIZEOF_SECTION_HEADER 40
//
// Section characteristics.
//
// IMAGE_SCN_TYPE_REG 0x00000000 // Reserved.
// IMAGE_SCN_TYPE_DSECT 0x00000001 // Reserved.
// IMAGE_SCN_TYPE_NOLOAD 0x00000002 // Reserved.
// IMAGE_SCN_TYPE_GROUP 0x00000004 // Reserved.
#define IMAGE_SCN_TYPE_NO_PAD 0x00000008 // Reserved.
// IMAGE_SCN_TYPE_COPY 0x00000010 // Reserved.
#define IMAGE_SCN_CNT_CODE 0x00000020 // Section contains code.
#define IMAGE_SCN_CNT_INITIALIZED_DATA 0x00000040 // Section contains initialized data.
#define IMAGE_SCN_CNT_UNINITIALIZED_DATA 0x00000080 // Section contains uninitialized data.
#define IMAGE_SCN_LNK_OTHER 0x00000100 // Reserved.
#define IMAGE_SCN_LNK_INFO 0x00000200 // Section contains comments or some other type of information.
// IMAGE_SCN_TYPE_OVER 0x00000400 // Reserved.
#define IMAGE_SCN_LNK_REMOVE 0x00000800 // Section contents will not become part of image.
#define IMAGE_SCN_LNK_COMDAT 0x00001000 // Section contents comdat.
// 0x00002000 // Reserved.
// IMAGE_SCN_MEM_PROTECTED - Obsolete 0x00004000
#define IMAGE_SCN_NO_DEFER_SPEC_EXC 0x00004000 // Reset speculative exceptions handling bits in the TLB entries for this section.
#define IMAGE_SCN_GPREL 0x00008000 // Section content can be accessed relative to GP
#define IMAGE_SCN_MEM_FARDATA 0x00008000
// IMAGE_SCN_MEM_SYSHEAP - Obsolete 0x00010000
#define IMAGE_SCN_MEM_PURGEABLE 0x00020000
#define IMAGE_SCN_MEM_16BIT 0x00020000
#define IMAGE_SCN_MEM_LOCKED 0x00040000
#define IMAGE_SCN_MEM_PRELOAD 0x00080000
#define IMAGE_SCN_ALIGN_1BYTES 0x00100000 //
#define IMAGE_SCN_ALIGN_2BYTES 0x00200000 //
#define IMAGE_SCN_ALIGN_4BYTES 0x00300000 //
#define IMAGE_SCN_ALIGN_8BYTES 0x00400000 //
#define IMAGE_SCN_ALIGN_16BYTES 0x00500000 // Default alignment if no others are specified.
#define IMAGE_SCN_ALIGN_32BYTES 0x00600000 //
#define IMAGE_SCN_ALIGN_64BYTES 0x00700000 //
#define IMAGE_SCN_ALIGN_128BYTES 0x00800000 //
#define IMAGE_SCN_ALIGN_256BYTES 0x00900000 //
#define IMAGE_SCN_ALIGN_512BYTES 0x00A00000 //
#define IMAGE_SCN_ALIGN_1024BYTES 0x00B00000 //
#define IMAGE_SCN_ALIGN_2048BYTES 0x00C00000 //
#define IMAGE_SCN_ALIGN_4096BYTES 0x00D00000 //
#define IMAGE_SCN_ALIGN_8192BYTES 0x00E00000 //
// Unused 0x00F00000
#define IMAGE_SCN_ALIGN_MASK 0x00F00000
#define IMAGE_SCN_LNK_NRELOC_OVFL 0x01000000 // Section contains extended relocations.
#define IMAGE_SCN_MEM_DISCARDABLE 0x02000000 // Section can be discarded.
#define IMAGE_SCN_MEM_NOT_CACHED 0x04000000 // Section is not cachable.
#define IMAGE_SCN_MEM_NOT_PAGED 0x08000000 // Section is not pageable.
#define IMAGE_SCN_MEM_SHARED 0x10000000 // Section is shareable.
#define IMAGE_SCN_MEM_EXECUTE 0x20000000 // Section is executable.
#define IMAGE_SCN_MEM_READ 0x40000000 // Section is readable.
#define IMAGE_SCN_MEM_WRITE 0x80000000 // Section is writeable.
//
// TLS Chaacteristic Flags
//
#define IMAGE_SCN_SCALE_INDEX 0x00000001 // Tls index is scaled
#ifndef _MAC
#include "pshpack2.h" // Symbols, relocs, and linenumbers are 2 byte packed
#endif
//
// Symbol format.
//
typedef struct _IMAGE_SYMBOL { union { UCHAR ShortName[8]; struct { ULONG Short; // if 0, use LongName
ULONG Long; // offset into string table
} Name; ULONG LongName[2]; // PUCHAR[2]
} N; ULONG Value; SHORT SectionNumber; USHORT Type; UCHAR StorageClass; UCHAR NumberOfAuxSymbols; } IMAGE_SYMBOL; typedef IMAGE_SYMBOL UNALIGNED *PIMAGE_SYMBOL;
#define IMAGE_SIZEOF_SYMBOL 18
//
// Section values.
//
// Symbols have a section number of the section in which they are
// defined. Otherwise, section numbers have the following meanings:
//
#define IMAGE_SYM_UNDEFINED (SHORT)0 // Symbol is undefined or is common.
#define IMAGE_SYM_ABSOLUTE (SHORT)-1 // Symbol is an absolute value.
#define IMAGE_SYM_DEBUG (SHORT)-2 // Symbol is a special debug item.
#define IMAGE_SYM_SECTION_MAX 0xFEFF // Values 0xFF00-0xFFFF are special
//
// Type (fundamental) values.
//
#define IMAGE_SYM_TYPE_NULL 0x0000 // no type.
#define IMAGE_SYM_TYPE_VOID 0x0001 //
#define IMAGE_SYM_TYPE_CHAR 0x0002 // type character.
#define IMAGE_SYM_TYPE_SHORT 0x0003 // type short integer.
#define IMAGE_SYM_TYPE_INT 0x0004 //
#define IMAGE_SYM_TYPE_LONG 0x0005 //
#define IMAGE_SYM_TYPE_FLOAT 0x0006 //
#define IMAGE_SYM_TYPE_DOUBLE 0x0007 //
#define IMAGE_SYM_TYPE_STRUCT 0x0008 //
#define IMAGE_SYM_TYPE_UNION 0x0009 //
#define IMAGE_SYM_TYPE_ENUM 0x000A // enumeration.
#define IMAGE_SYM_TYPE_MOE 0x000B // member of enumeration.
#define IMAGE_SYM_TYPE_UCHAR 0x000C //
#define IMAGE_SYM_TYPE_USHORT 0x000D //
#define IMAGE_SYM_TYPE_UINT 0x000E //
#define IMAGE_SYM_TYPE_ULONG 0x000F //
#define IMAGE_SYM_TYPE_PCODE 0x8000 //
//
// Type (derived) values.
//
#define IMAGE_SYM_DTYPE_NULL 0 // no derived type.
#define IMAGE_SYM_DTYPE_POINTER 1 // pointer.
#define IMAGE_SYM_DTYPE_FUNCTION 2 // function.
#define IMAGE_SYM_DTYPE_ARRAY 3 // array.
//
// Storage classes.
//
#define IMAGE_SYM_CLASS_END_OF_FUNCTION (UCHAR)-1
#define IMAGE_SYM_CLASS_NULL 0x0000
#define IMAGE_SYM_CLASS_AUTOMATIC 0x0001
#define IMAGE_SYM_CLASS_EXTERNAL 0x0002
#define IMAGE_SYM_CLASS_STATIC 0x0003
#define IMAGE_SYM_CLASS_REGISTER 0x0004
#define IMAGE_SYM_CLASS_EXTERNAL_DEF 0x0005
#define IMAGE_SYM_CLASS_LABEL 0x0006
#define IMAGE_SYM_CLASS_UNDEFINED_LABEL 0x0007
#define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT 0x0008
#define IMAGE_SYM_CLASS_ARGUMENT 0x0009
#define IMAGE_SYM_CLASS_STRUCT_TAG 0x000A
#define IMAGE_SYM_CLASS_MEMBER_OF_UNION 0x000B
#define IMAGE_SYM_CLASS_UNION_TAG 0x000C
#define IMAGE_SYM_CLASS_TYPE_DEFINITION 0x000D
#define IMAGE_SYM_CLASS_UNDEFINED_STATIC 0x000E
#define IMAGE_SYM_CLASS_ENUM_TAG 0x000F
#define IMAGE_SYM_CLASS_MEMBER_OF_ENUM 0x0010
#define IMAGE_SYM_CLASS_REGISTER_PARAM 0x0011
#define IMAGE_SYM_CLASS_BIT_FIELD 0x0012
#define IMAGE_SYM_CLASS_FAR_EXTERNAL 0x0044 //
#define IMAGE_SYM_CLASS_BLOCK 0x0064
#define IMAGE_SYM_CLASS_FUNCTION 0x0065
#define IMAGE_SYM_CLASS_END_OF_STRUCT 0x0066
#define IMAGE_SYM_CLASS_FILE 0x0067
// new
#define IMAGE_SYM_CLASS_SECTION 0x0068
#define IMAGE_SYM_CLASS_WEAK_EXTERNAL 0x0069
#define IMAGE_SYM_CLASS_CLR_TOKEN 0x006B
// type packing constants
#define N_BTMASK 0x000F
#define N_TMASK 0x0030
#define N_TMASK1 0x00C0
#define N_TMASK2 0x00F0
#define N_BTSHFT 4
#define N_TSHIFT 2
// MACROS
// Basic Type of x
#define BTYPE(x) ((x) & N_BTMASK)
// Is x a pointer?
#ifndef ISPTR
#define ISPTR(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_POINTER << N_BTSHFT))
#endif
// Is x a function?
#ifndef ISFCN
#define ISFCN(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_FUNCTION << N_BTSHFT))
#endif
// Is x an array?
#ifndef ISARY
#define ISARY(x) (((x) & N_TMASK) == (IMAGE_SYM_DTYPE_ARRAY << N_BTSHFT))
#endif
// Is x a structure, union, or enumeration TAG?
#ifndef ISTAG
#define ISTAG(x) ((x)==IMAGE_SYM_CLASS_STRUCT_TAG || (x)==IMAGE_SYM_CLASS_UNION_TAG || (x)==IMAGE_SYM_CLASS_ENUM_TAG)
#endif
#ifndef INCREF
#define INCREF(x) ((((x)&~N_BTMASK)<<N_TSHIFT)|(IMAGE_SYM_DTYPE_POINTER<<N_BTSHFT)|((x)&N_BTMASK))
#endif
#ifndef DECREF
#define DECREF(x) ((((x)>>N_TSHIFT)&~N_BTMASK)|((x)&N_BTMASK))
#endif
//
// Auxiliary entry format.
//
typedef union _IMAGE_AUX_SYMBOL { struct { ULONG TagIndex; // struct, union, or enum tag index
union { struct { USHORT Linenumber; // declaration line number
USHORT Size; // size of struct, union, or enum
} LnSz; ULONG TotalSize; } Misc; union { struct { // if ISFCN, tag, or .bb
ULONG PointerToLinenumber; ULONG PointerToNextFunction; } Function; struct { // if ISARY, up to 4 dimen.
USHORT Dimension[4]; } Array; } FcnAry; USHORT TvIndex; // tv index
} Sym; struct { UCHAR Name[IMAGE_SIZEOF_SYMBOL]; } File; struct { ULONG Length; // section length
USHORT NumberOfRelocations; // number of relocation entries
USHORT NumberOfLinenumbers; // number of line numbers
ULONG CheckSum; // checksum for communal
SHORT Number; // section number to associate with
UCHAR Selection; // communal selection type
} Section; } IMAGE_AUX_SYMBOL; typedef IMAGE_AUX_SYMBOL UNALIGNED *PIMAGE_AUX_SYMBOL;
#define IMAGE_SIZEOF_AUX_SYMBOL 18
typedef enum IMAGE_AUX_SYMBOL_TYPE { IMAGE_AUX_SYMBOL_TYPE_TOKEN_DEF = 1, } IMAGE_AUX_SYMBOL_TYPE;
#include <pshpack2.h>
typedef struct IMAGE_AUX_SYMBOL_TOKEN_DEF { UCHAR bAuxType; // IMAGE_AUX_SYMBOL_TYPE
UCHAR bReserved; // Must be 0
ULONG SymbolTableIndex; UCHAR rgbReserved[12]; // Must be 0
} IMAGE_AUX_SYMBOL_TOKEN_DEF;
typedef IMAGE_AUX_SYMBOL_TOKEN_DEF UNALIGNED *PIMAGE_AUX_SYMBOL_TOKEN_DEF;
#include <poppack.h>
//
// Communal selection types.
//
#define IMAGE_COMDAT_SELECT_NODUPLICATES 1
#define IMAGE_COMDAT_SELECT_ANY 2
#define IMAGE_COMDAT_SELECT_SAME_SIZE 3
#define IMAGE_COMDAT_SELECT_EXACT_MATCH 4
#define IMAGE_COMDAT_SELECT_ASSOCIATIVE 5
#define IMAGE_COMDAT_SELECT_LARGEST 6
#define IMAGE_COMDAT_SELECT_NEWEST 7
#define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
#define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY 2
#define IMAGE_WEAK_EXTERN_SEARCH_ALIAS 3
//
// Relocation format.
//
typedef struct _IMAGE_RELOCATION { union { ULONG VirtualAddress; ULONG RelocCount; // Set to the real count when IMAGE_SCN_LNK_NRELOC_OVFL is set
}; ULONG SymbolTableIndex; USHORT Type; } IMAGE_RELOCATION; typedef IMAGE_RELOCATION UNALIGNED *PIMAGE_RELOCATION;
#define IMAGE_SIZEOF_RELOCATION 10
//
// I386 relocation types.
//
#define IMAGE_REL_I386_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_I386_DIR16 0x0001 // Direct 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_REL16 0x0002 // PC-relative 16-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32 0x0006 // Direct 32-bit reference to the symbols virtual address
#define IMAGE_REL_I386_DIR32NB 0x0007 // Direct 32-bit reference to the symbols virtual address, base not included
#define IMAGE_REL_I386_SEG12 0x0009 // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
#define IMAGE_REL_I386_SECTION 0x000A
#define IMAGE_REL_I386_SECREL 0x000B
#define IMAGE_REL_I386_TOKEN 0x000C // clr token
#define IMAGE_REL_I386_SECREL7 0x000D // 7 bit offset from base of section containing target
#define IMAGE_REL_I386_REL32 0x0014 // PC-relative 32-bit reference to the symbols virtual address
//
// MIPS relocation types.
//
#define IMAGE_REL_MIPS_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_MIPS_REFHALF 0x0001
#define IMAGE_REL_MIPS_REFWORD 0x0002
#define IMAGE_REL_MIPS_JMPADDR 0x0003
#define IMAGE_REL_MIPS_REFHI 0x0004
#define IMAGE_REL_MIPS_REFLO 0x0005
#define IMAGE_REL_MIPS_GPREL 0x0006
#define IMAGE_REL_MIPS_LITERAL 0x0007
#define IMAGE_REL_MIPS_SECTION 0x000A
#define IMAGE_REL_MIPS_SECREL 0x000B
#define IMAGE_REL_MIPS_SECRELLO 0x000C // Low 16-bit section relative referemce (used for >32k TLS)
#define IMAGE_REL_MIPS_SECRELHI 0x000D // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_MIPS_TOKEN 0x000E // clr token
#define IMAGE_REL_MIPS_JMPADDR16 0x0010
#define IMAGE_REL_MIPS_REFWORDNB 0x0022
#define IMAGE_REL_MIPS_PAIR 0x0025
//
// Alpha Relocation types.
//
#define IMAGE_REL_ALPHA_ABSOLUTE 0x0000
#define IMAGE_REL_ALPHA_REFLONG 0x0001
#define IMAGE_REL_ALPHA_REFQUAD 0x0002
#define IMAGE_REL_ALPHA_GPREL32 0x0003
#define IMAGE_REL_ALPHA_LITERAL 0x0004
#define IMAGE_REL_ALPHA_LITUSE 0x0005
#define IMAGE_REL_ALPHA_GPDISP 0x0006
#define IMAGE_REL_ALPHA_BRADDR 0x0007
#define IMAGE_REL_ALPHA_HINT 0x0008
#define IMAGE_REL_ALPHA_INLINE_REFLONG 0x0009
#define IMAGE_REL_ALPHA_REFHI 0x000A
#define IMAGE_REL_ALPHA_REFLO 0x000B
#define IMAGE_REL_ALPHA_PAIR 0x000C
#define IMAGE_REL_ALPHA_MATCH 0x000D
#define IMAGE_REL_ALPHA_SECTION 0x000E
#define IMAGE_REL_ALPHA_SECREL 0x000F
#define IMAGE_REL_ALPHA_REFLONGNB 0x0010
#define IMAGE_REL_ALPHA_SECRELLO 0x0011 // Low 16-bit section relative reference
#define IMAGE_REL_ALPHA_SECRELHI 0x0012 // High 16-bit section relative reference
#define IMAGE_REL_ALPHA_REFQ3 0x0013 // High 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ2 0x0014 // Middle 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_REFQ1 0x0015 // Low 16 bits of 48 bit reference
#define IMAGE_REL_ALPHA_GPRELLO 0x0016 // Low 16-bit GP relative reference
#define IMAGE_REL_ALPHA_GPRELHI 0x0017 // High 16-bit GP relative reference
//
// IBM PowerPC relocation types.
//
#define IMAGE_REL_PPC_ABSOLUTE 0x0000 // NOP
#define IMAGE_REL_PPC_ADDR64 0x0001 // 64-bit address
#define IMAGE_REL_PPC_ADDR32 0x0002 // 32-bit address
#define IMAGE_REL_PPC_ADDR24 0x0003 // 26-bit address, shifted left 2 (branch absolute)
#define IMAGE_REL_PPC_ADDR16 0x0004 // 16-bit address
#define IMAGE_REL_PPC_ADDR14 0x0005 // 16-bit address, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_REL24 0x0006 // 26-bit PC-relative offset, shifted left 2 (branch relative)
#define IMAGE_REL_PPC_REL14 0x0007 // 16-bit PC-relative offset, shifted left 2 (br cond relative)
#define IMAGE_REL_PPC_TOCREL16 0x0008 // 16-bit offset from TOC base
#define IMAGE_REL_PPC_TOCREL14 0x0009 // 16-bit offset from TOC base, shifted left 2 (load doubleword)
#define IMAGE_REL_PPC_ADDR32NB 0x000A // 32-bit addr w/o image base
#define IMAGE_REL_PPC_SECREL 0x000B // va of containing section (as in an image sectionhdr)
#define IMAGE_REL_PPC_SECTION 0x000C // sectionheader number
#define IMAGE_REL_PPC_IFGLUE 0x000D // substitute TOC restore instruction iff symbol is glue code
#define IMAGE_REL_PPC_IMGLUE 0x000E // symbol is glue code; virtual address is TOC restore instruction
#define IMAGE_REL_PPC_SECREL16 0x000F // va of containing section (limited to 16 bits)
#define IMAGE_REL_PPC_REFHI 0x0010
#define IMAGE_REL_PPC_REFLO 0x0011
#define IMAGE_REL_PPC_PAIR 0x0012
#define IMAGE_REL_PPC_SECRELLO 0x0013 // Low 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_SECRELHI 0x0014 // High 16-bit section relative reference (used for >32k TLS)
#define IMAGE_REL_PPC_GPREL 0x0015
#define IMAGE_REL_PPC_TOKEN 0x0016 // clr token
#define IMAGE_REL_PPC_TYPEMASK 0x00FF // mask to isolate above values in IMAGE_RELOCATION.Type
// Flag bits in IMAGE_RELOCATION.TYPE
#define IMAGE_REL_PPC_NEG 0x0100 // subtract reloc value rather than adding it
#define IMAGE_REL_PPC_BRTAKEN 0x0200 // fix branch prediction bit to predict branch taken
#define IMAGE_REL_PPC_BRNTAKEN 0x0400 // fix branch prediction bit to predict branch not taken
#define IMAGE_REL_PPC_TOCDEFN 0x0800 // toc slot defined in file (or, data in toc)
//
// Hitachi SH3 relocation types.
//
#define IMAGE_REL_SH3_ABSOLUTE 0x0000 // No relocation
#define IMAGE_REL_SH3_DIRECT16 0x0001 // 16 bit direct
#define IMAGE_REL_SH3_DIRECT32 0x0002 // 32 bit direct
#define IMAGE_REL_SH3_DIRECT8 0x0003 // 8 bit direct, -128..255
#define IMAGE_REL_SH3_DIRECT8_WORD 0x0004 // 8 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT8_LONG 0x0005 // 8 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_DIRECT4 0x0006 // 4 bit direct (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_WORD 0x0007 // 4 bit direct .W (0 ext.)
#define IMAGE_REL_SH3_DIRECT4_LONG 0x0008 // 4 bit direct .L (0 ext.)
#define IMAGE_REL_SH3_PCREL8_WORD 0x0009 // 8 bit PC relative .W
#define IMAGE_REL_SH3_PCREL8_LONG 0x000A // 8 bit PC relative .L
#define IMAGE_REL_SH3_PCREL12_WORD 0x000B // 12 LSB PC relative .W
#define IMAGE_REL_SH3_STARTOF_SECTION 0x000C // Start of EXE section
#define IMAGE_REL_SH3_SIZEOF_SECTION 0x000D // Size of EXE section
#define IMAGE_REL_SH3_SECTION 0x000E // Section table index
#define IMAGE_REL_SH3_SECREL 0x000F // Offset within section
#define IMAGE_REL_SH3_DIRECT32_NB 0x0010 // 32 bit direct not based
#define IMAGE_REL_SH3_GPREL4_LONG 0x0011 // GP-relative addressing
#define IMAGE_REL_SH3_TOKEN 0x0012 // clr token
#define IMAGE_REL_ARM_ABSOLUTE 0x0000 // No relocation required
#define IMAGE_REL_ARM_ADDR32 0x0001 // 32 bit address
#define IMAGE_REL_ARM_ADDR32NB 0x0002 // 32 bit address w/o image base
#define IMAGE_REL_ARM_BRANCH24 0x0003 // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_ARM_BRANCH11 0x0004 // Thumb: 2 11 bit offsets
#define IMAGE_REL_ARM_TOKEN 0x0005 // clr token
#define IMAGE_REL_ARM_GPREL12 0x0006 // GP-relative addressing (ARM)
#define IMAGE_REL_ARM_GPREL7 0x0007 // GP-relative addressing (Thumb)
#define IMAGE_REL_ARM_BLX24 0x0008
#define IMAGE_REL_ARM_BLX11 0x0009
#define IMAGE_REL_ARM_SECTION 0x000E // Section table index
#define IMAGE_REL_ARM_SECREL 0x000F // Offset within section
#define IMAGE_REL_AM_ABSOLUTE 0x0000
#define IMAGE_REL_AM_ADDR32 0x0001
#define IMAGE_REL_AM_ADDR32NB 0x0002
#define IMAGE_REL_AM_CALL32 0x0003
#define IMAGE_REL_AM_FUNCINFO 0x0004
#define IMAGE_REL_AM_REL32_1 0x0005
#define IMAGE_REL_AM_REL32_2 0x0006
#define IMAGE_REL_AM_SECREL 0x0007
#define IMAGE_REL_AM_SECTION 0x0008
#define IMAGE_REL_AM_TOKEN 0x0009
//
// X86-64 relocations
//
#define IMAGE_REL_AMD64_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_AMD64_ADDR64 0x0001 // 64-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32 0x0002 // 32-bit address (VA).
#define IMAGE_REL_AMD64_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_AMD64_REL32 0x0004 // 32-bit relative address from byte following reloc
#define IMAGE_REL_AMD64_REL32_1 0x0005 // 32-bit relative address from byte distance 1 from reloc
#define IMAGE_REL_AMD64_REL32_2 0x0006 // 32-bit relative address from byte distance 2 from reloc
#define IMAGE_REL_AMD64_REL32_3 0x0007 // 32-bit relative address from byte distance 3 from reloc
#define IMAGE_REL_AMD64_REL32_4 0x0008 // 32-bit relative address from byte distance 4 from reloc
#define IMAGE_REL_AMD64_REL32_5 0x0009 // 32-bit relative address from byte distance 5 from reloc
#define IMAGE_REL_AMD64_SECTION 0x000A // Section index
#define IMAGE_REL_AMD64_SECREL 0x000B // 32 bit offset from base of section containing target
#define IMAGE_REL_AMD64_SECREL7 0x000C // 7 bit unsigned offset from base of section containing target
#define IMAGE_REL_AMD64_TOKEN 0x000D // 32 bit metadata token
//
// IA64 relocation types.
//
#define IMAGE_REL_IA64_ABSOLUTE 0x0000
#define IMAGE_REL_IA64_IMM14 0x0001
#define IMAGE_REL_IA64_IMM22 0x0002
#define IMAGE_REL_IA64_IMM64 0x0003
#define IMAGE_REL_IA64_DIR32 0x0004
#define IMAGE_REL_IA64_DIR64 0x0005
#define IMAGE_REL_IA64_PCREL21B 0x0006
#define IMAGE_REL_IA64_PCREL21M 0x0007
#define IMAGE_REL_IA64_PCREL21F 0x0008
#define IMAGE_REL_IA64_GPREL22 0x0009
#define IMAGE_REL_IA64_LTOFF22 0x000A
#define IMAGE_REL_IA64_SECTION 0x000B
#define IMAGE_REL_IA64_SECREL22 0x000C
#define IMAGE_REL_IA64_SECREL64I 0x000D
#define IMAGE_REL_IA64_SECREL32 0x000E
//
#define IMAGE_REL_IA64_DIR32NB 0x0010
#define IMAGE_REL_IA64_SREL14 0x0011
#define IMAGE_REL_IA64_SREL22 0x0012
#define IMAGE_REL_IA64_SREL32 0x0013
#define IMAGE_REL_IA64_UREL32 0x0014
#define IMAGE_REL_IA64_PCREL60X 0x0015 // This is always a BRL and never converted
#define IMAGE_REL_IA64_PCREL60B 0x0016 // If possible, convert to MBB bundle with NOP.B in slot 1
#define IMAGE_REL_IA64_PCREL60F 0x0017 // If possible, convert to MFB bundle with NOP.F in slot 1
#define IMAGE_REL_IA64_PCREL60I 0x0018 // If possible, convert to MIB bundle with NOP.I in slot 1
#define IMAGE_REL_IA64_PCREL60M 0x0019 // If possible, convert to MMB bundle with NOP.M in slot 1
#define IMAGE_REL_IA64_IMMGPREL64 0x001A
#define IMAGE_REL_IA64_TOKEN 0x001B // clr token
#define IMAGE_REL_IA64_GPREL32 0x001C
#define IMAGE_REL_IA64_ADDEND 0x001F
//
// CEF relocation types.
//
#define IMAGE_REL_CEF_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEF_ADDR32 0x0001 // 32-bit address (VA).
#define IMAGE_REL_CEF_ADDR64 0x0002 // 64-bit address (VA).
#define IMAGE_REL_CEF_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEF_SECTION 0x0004 // Section index
#define IMAGE_REL_CEF_SECREL 0x0005 // 32 bit offset from base of section containing target
#define IMAGE_REL_CEF_TOKEN 0x0006 // 32 bit metadata token
//
// clr relocation types.
//
#define IMAGE_REL_CEE_ABSOLUTE 0x0000 // Reference is absolute, no relocation is necessary
#define IMAGE_REL_CEE_ADDR32 0x0001 // 32-bit address (VA).
#define IMAGE_REL_CEE_ADDR64 0x0002 // 64-bit address (VA).
#define IMAGE_REL_CEE_ADDR32NB 0x0003 // 32-bit address w/o image base (RVA).
#define IMAGE_REL_CEE_SECTION 0x0004 // Section index
#define IMAGE_REL_CEE_SECREL 0x0005 // 32 bit offset from base of section containing target
#define IMAGE_REL_CEE_TOKEN 0x0006 // 32 bit metadata token
#define IMAGE_REL_M32R_ABSOLUTE 0x0000 // No relocation required
#define IMAGE_REL_M32R_ADDR32 0x0001 // 32 bit address
#define IMAGE_REL_M32R_ADDR32NB 0x0002 // 32 bit address w/o image base
#define IMAGE_REL_M32R_ADDR24 0x0003 // 24 bit address
#define IMAGE_REL_M32R_GPREL16 0x0004 // GP relative addressing
#define IMAGE_REL_M32R_PCREL24 0x0005 // 24 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL16 0x0006 // 16 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_PCREL8 0x0007 // 8 bit offset << 2 & sign ext.
#define IMAGE_REL_M32R_REFHALF 0x0008 // 16 MSBs
#define IMAGE_REL_M32R_REFHI 0x0009 // 16 MSBs; adj for LSB sign ext.
#define IMAGE_REL_M32R_REFLO 0x000A // 16 LSBs
#define IMAGE_REL_M32R_PAIR 0x000B // Link HI and LO
#define IMAGE_REL_M32R_SECTION 0x000C // Section table index
#define IMAGE_REL_M32R_SECREL32 0x000D // 32 bit section relative reference
#define IMAGE_REL_M32R_TOKEN 0x000E // clr token
#define EXT_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */ \
Value |= (((ULONGLONG)((*(Address) >> InstPos) & (((ULONGLONG)1 << Size) - 1))) << ValPos) // Intel-IA64-Filler
#define INS_IMM64(Value, Address, Size, InstPos, ValPos) /* Intel-IA64-Filler */\
*(PULONG)Address = (*(PULONG)Address & ~(((1 << Size) - 1) << InstPos)) | /* Intel-IA64-Filler */\ ((ULONG)((((ULONGLONG)Value >> ValPos) & (((ULONGLONG)1 << Size) - 1))) << InstPos) // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_SIZE_X 7 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_INST_WORD_POS_X 4 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM7B_VAL_POS_X 0 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_SIZE_X 9 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_INST_WORD_POS_X 18 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM9D_VAL_POS_X 7 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_SIZE_X 5 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_INST_WORD_POS_X 13 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM5C_VAL_POS_X 16 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_SIZE_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_INST_WORD_POS_X 12 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IC_VAL_POS_X 21 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_INST_WORD_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_SIZE_X 10 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_INST_WORD_POS_X 14 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41a_VAL_POS_X 22 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_INST_WORD_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_SIZE_X 8 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_INST_WORD_POS_X 24 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41b_VAL_POS_X 32 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_INST_WORD_X 2 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_SIZE_X 23 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_INST_WORD_POS_X 0 // Intel-IA64-Filler
#define EMARCH_ENC_I17_IMM41c_VAL_POS_X 40 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_INST_WORD_X 3 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_SIZE_X 1 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_INST_WORD_POS_X 27 // Intel-IA64-Filler
#define EMARCH_ENC_I17_SIGN_VAL_POS_X 63 // Intel-IA64-Filler
//
// Line number format.
//
typedef struct _IMAGE_LINENUMBER { union { ULONG SymbolTableIndex; // Symbol table index of function name if Linenumber is 0.
ULONG VirtualAddress; // Virtual address of line number.
} Type; USHORT Linenumber; // Line number.
} IMAGE_LINENUMBER; typedef IMAGE_LINENUMBER UNALIGNED *PIMAGE_LINENUMBER;
#define IMAGE_SIZEOF_LINENUMBER 6
#ifndef _MAC
#include "poppack.h" // Back to 4 byte packing
#endif
//
// Based relocation format.
//
typedef struct _IMAGE_BASE_RELOCATION { ULONG VirtualAddress; ULONG SizeOfBlock; // USHORT TypeOffset[1];
} IMAGE_BASE_RELOCATION; typedef IMAGE_BASE_RELOCATION UNALIGNED * PIMAGE_BASE_RELOCATION;
#define IMAGE_SIZEOF_BASE_RELOCATION 8
//
// Based relocation types.
//
#define IMAGE_REL_BASED_ABSOLUTE 0
#define IMAGE_REL_BASED_HIGH 1
#define IMAGE_REL_BASED_LOW 2
#define IMAGE_REL_BASED_HIGHLOW 3
#define IMAGE_REL_BASED_HIGHADJ 4
#define IMAGE_REL_BASED_MIPS_JMPADDR 5
// end_winnt
#define IMAGE_REL_BASED_SECTION 6
#define IMAGE_REL_BASED_REL32 7
// IMAGE_REL_BASED_VXD_RELATIVE 8
// begin_winnt
#define IMAGE_REL_BASED_MIPS_JMPADDR16 9
#define IMAGE_REL_BASED_IA64_IMM64 9
#define IMAGE_REL_BASED_DIR64 10
//
// Archive format.
//
#define IMAGE_ARCHIVE_START_SIZE 8
#define IMAGE_ARCHIVE_START "!<arch>\n"
#define IMAGE_ARCHIVE_END "`\n"
#define IMAGE_ARCHIVE_PAD "\n"
#define IMAGE_ARCHIVE_LINKER_MEMBER "/ "
#define IMAGE_ARCHIVE_LONGNAMES_MEMBER "// "
typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER { UCHAR Name[16]; // File member name - `/' terminated.
UCHAR Date[12]; // File member date - decimal.
UCHAR UserID[6]; // File member user id - decimal.
UCHAR GroupID[6]; // File member group id - decimal.
UCHAR Mode[8]; // File member mode - octal.
UCHAR Size[10]; // File member size - decimal.
UCHAR EndHeader[2]; // String to end header.
} IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
#define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR 60
//
// DLL support.
//
//
// Export Format
//
typedef struct _IMAGE_EXPORT_DIRECTORY { ULONG Characteristics; ULONG TimeDateStamp; USHORT MajorVersion; USHORT MinorVersion; ULONG Name; ULONG Base; ULONG NumberOfFunctions; ULONG NumberOfNames; ULONG AddressOfFunctions; // RVA from base of image
ULONG AddressOfNames; // RVA from base of image
ULONG AddressOfNameOrdinals; // RVA from base of image
} IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
//
// Import Format
//
typedef struct _IMAGE_IMPORT_BY_NAME { USHORT Hint; UCHAR Name[1]; } IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
#include "pshpack8.h" // Use align 8 for the 64-bit IAT.
typedef struct _IMAGE_THUNK_DATA64 { union { ULONGLONG ForwarderString; // PUCHAR
ULONGLONG Function; // PULONG
ULONGLONG Ordinal; ULONGLONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1; } IMAGE_THUNK_DATA64; typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;
#include "poppack.h" // Back to 4 byte packing
typedef struct _IMAGE_THUNK_DATA32 { union { ULONG ForwarderString; // PUCHAR
ULONG Function; // PULONG
ULONG Ordinal; ULONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1; } IMAGE_THUNK_DATA32; typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;
#define IMAGE_ORDINAL_FLAG64 0x8000000000000000
#define IMAGE_ORDINAL_FLAG32 0x80000000
#define IMAGE_ORDINAL64(Ordinal) (Ordinal & 0xffff)
#define IMAGE_ORDINAL32(Ordinal) (Ordinal & 0xffff)
#define IMAGE_SNAP_BY_ORDINAL64(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG64) != 0)
#define IMAGE_SNAP_BY_ORDINAL32(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG32) != 0)
//
// Thread Local Storage
//
typedef VOID (NTAPI *PIMAGE_TLS_CALLBACK) ( PVOID DllHandle, ULONG Reason, PVOID Reserved );
typedef struct _IMAGE_TLS_DIRECTORY64 { ULONGLONG StartAddressOfRawData; ULONGLONG EndAddressOfRawData; ULONGLONG AddressOfIndex; // PULONG
ULONGLONG AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *;
ULONG SizeOfZeroFill; ULONG Characteristics; } IMAGE_TLS_DIRECTORY64; typedef IMAGE_TLS_DIRECTORY64 * PIMAGE_TLS_DIRECTORY64;
typedef struct _IMAGE_TLS_DIRECTORY32 { ULONG StartAddressOfRawData; ULONG EndAddressOfRawData; ULONG AddressOfIndex; // PULONG
ULONG AddressOfCallBacks; // PIMAGE_TLS_CALLBACK *
ULONG SizeOfZeroFill; ULONG Characteristics; } IMAGE_TLS_DIRECTORY32; typedef IMAGE_TLS_DIRECTORY32 * PIMAGE_TLS_DIRECTORY32;
#ifdef _WIN64
#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG64
#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL64(Ordinal)
typedef IMAGE_THUNK_DATA64 IMAGE_THUNK_DATA; typedef PIMAGE_THUNK_DATA64 PIMAGE_THUNK_DATA; #define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL64(Ordinal)
typedef IMAGE_TLS_DIRECTORY64 IMAGE_TLS_DIRECTORY; typedef PIMAGE_TLS_DIRECTORY64 PIMAGE_TLS_DIRECTORY; #else
#define IMAGE_ORDINAL_FLAG IMAGE_ORDINAL_FLAG32
#define IMAGE_ORDINAL(Ordinal) IMAGE_ORDINAL32(Ordinal)
typedef IMAGE_THUNK_DATA32 IMAGE_THUNK_DATA; typedef PIMAGE_THUNK_DATA32 PIMAGE_THUNK_DATA; #define IMAGE_SNAP_BY_ORDINAL(Ordinal) IMAGE_SNAP_BY_ORDINAL32(Ordinal)
typedef IMAGE_TLS_DIRECTORY32 IMAGE_TLS_DIRECTORY; typedef PIMAGE_TLS_DIRECTORY32 PIMAGE_TLS_DIRECTORY; #endif
typedef struct _IMAGE_IMPORT_DESCRIPTOR { union { ULONG Characteristics; // 0 for terminating null import descriptor
ULONG OriginalFirstThunk; // RVA to original unbound IAT (PIMAGE_THUNK_DATA)
}; ULONG TimeDateStamp; // 0 if not bound,
// -1 if bound, and real date\time stamp
// in IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT (new BIND)
// O.W. date/time stamp of DLL bound to (Old BIND)
ULONG ForwarderChain; // -1 if no forwarders
ULONG Name; ULONG FirstThunk; // RVA to IAT (if bound this IAT has actual addresses)
} IMAGE_IMPORT_DESCRIPTOR; typedef IMAGE_IMPORT_DESCRIPTOR UNALIGNED *PIMAGE_IMPORT_DESCRIPTOR;
//
// New format import descriptors pointed to by DataDirectory[ IMAGE_DIRECTORY_ENTRY_BOUND_IMPORT ]
//
typedef struct _IMAGE_BOUND_IMPORT_DESCRIPTOR { ULONG TimeDateStamp; USHORT OffsetModuleName; USHORT NumberOfModuleForwarderRefs; // Array of zero or more IMAGE_BOUND_FORWARDER_REF follows
} IMAGE_BOUND_IMPORT_DESCRIPTOR, *PIMAGE_BOUND_IMPORT_DESCRIPTOR;
typedef struct _IMAGE_BOUND_FORWARDER_REF { ULONG TimeDateStamp; USHORT OffsetModuleName; USHORT Reserved; } IMAGE_BOUND_FORWARDER_REF, *PIMAGE_BOUND_FORWARDER_REF;
//
// Resource Format.
//
//
// Resource directory consists of two counts, following by a variable length
// array of directory entries. The first count is the number of entries at
// beginning of the array that have actual names associated with each entry.
// The entries are in ascending order, case insensitive strings. The second
// count is the number of entries that immediately follow the named entries.
// This second count identifies the number of entries that have 16-bit integer
// Ids as their name. These entries are also sorted in ascending order.
//
// This structure allows fast lookup by either name or number, but for any
// given resource entry only one form of lookup is supported, not both.
// This is consistant with the syntax of the .RC file and the .RES file.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY { ULONG Characteristics; ULONG TimeDateStamp; USHORT MajorVersion; USHORT MinorVersion; USHORT NumberOfNamedEntries; USHORT NumberOfIdEntries; // IMAGE_RESOURCE_DIRECTORY_ENTRY DirectoryEntries[];
} IMAGE_RESOURCE_DIRECTORY, *PIMAGE_RESOURCE_DIRECTORY;
#define IMAGE_RESOURCE_NAME_IS_STRING 0x80000000
#define IMAGE_RESOURCE_DATA_IS_DIRECTORY 0x80000000
//
// Each directory contains the 32-bit Name of the entry and an offset,
// relative to the beginning of the resource directory of the data associated
// with this directory entry. If the name of the entry is an actual text
// string instead of an integer Id, then the high order bit of the name field
// is set to one and the low order 31-bits are an offset, relative to the
// beginning of the resource directory of the string, which is of type
// IMAGE_RESOURCE_DIRECTORY_STRING. Otherwise the high bit is clear and the
// low-order 16-bits are the integer Id that identify this resource directory
// entry. If the directory entry is yet another resource directory (i.e. a
// subdirectory), then the high order bit of the offset field will be
// set to indicate this. Otherwise the high bit is clear and the offset
// field points to a resource data entry.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_ENTRY { union { struct { ULONG NameOffset:31; ULONG NameIsString:1; }; ULONG Name; USHORT Id; }; union { ULONG OffsetToData; struct { ULONG OffsetToDirectory:31; ULONG DataIsDirectory:1; }; }; } IMAGE_RESOURCE_DIRECTORY_ENTRY, *PIMAGE_RESOURCE_DIRECTORY_ENTRY;
//
// For resource directory entries that have actual string names, the Name
// field of the directory entry points to an object of the following type.
// All of these string objects are stored together after the last resource
// directory entry and before the first resource data object. This minimizes
// the impact of these variable length objects on the alignment of the fixed
// size directory entry objects.
//
typedef struct _IMAGE_RESOURCE_DIRECTORY_STRING { USHORT Length; CHAR NameString[ 1 ]; } IMAGE_RESOURCE_DIRECTORY_STRING, *PIMAGE_RESOURCE_DIRECTORY_STRING;
typedef struct _IMAGE_RESOURCE_DIR_STRING_U { USHORT Length; WCHAR NameString[ 1 ]; } IMAGE_RESOURCE_DIR_STRING_U, *PIMAGE_RESOURCE_DIR_STRING_U;
//
// Each resource data entry describes a leaf node in the resource directory
// tree. It contains an offset, relative to the beginning of the resource
// directory of the data for the resource, a size field that gives the number
// of bytes of data at that offset, a CodePage that should be used when
// decoding code point values within the resource data. Typically for new
// applications the code page would be the unicode code page.
//
typedef struct _IMAGE_RESOURCE_DATA_ENTRY { ULONG OffsetToData; ULONG Size; ULONG CodePage; ULONG Reserved; } IMAGE_RESOURCE_DATA_ENTRY, *PIMAGE_RESOURCE_DATA_ENTRY;
//
// Load Configuration Directory Entry
//
typedef struct { ULONG Characteristics; ULONG TimeDateStamp; USHORT MajorVersion; USHORT MinorVersion; ULONG GlobalFlagsClear; ULONG GlobalFlagsSet; ULONG CriticalSectionDefaultTimeout; ULONG DeCommitFreeBlockThreshold; ULONG DeCommitTotalFreeThreshold; ULONG LockPrefixTable; // VA
ULONG MaximumAllocationSize; ULONG VirtualMemoryThreshold; ULONG ProcessHeapFlags; ULONG ProcessAffinityMask; USHORT CSDVersion; USHORT Reserved1; ULONG EditList; // VA
ULONG Reserved[ 1 ]; } IMAGE_LOAD_CONFIG_DIRECTORY32, *PIMAGE_LOAD_CONFIG_DIRECTORY32;
typedef struct { ULONG Characteristics; ULONG TimeDateStamp; USHORT MajorVersion; USHORT MinorVersion; ULONG GlobalFlagsClear; ULONG GlobalFlagsSet; ULONG CriticalSectionDefaultTimeout; ULONGLONG DeCommitFreeBlockThreshold; ULONGLONG DeCommitTotalFreeThreshold; ULONGLONG LockPrefixTable; // VA
ULONGLONG MaximumAllocationSize; ULONGLONG VirtualMemoryThreshold; ULONGLONG ProcessAffinityMask; ULONG ProcessHeapFlags; USHORT CSDVersion; USHORT Reserved1; ULONGLONG EditList; // VA
ULONG Reserved[ 2 ]; } IMAGE_LOAD_CONFIG_DIRECTORY64, *PIMAGE_LOAD_CONFIG_DIRECTORY64;
#ifdef _WIN64
typedef IMAGE_LOAD_CONFIG_DIRECTORY64 IMAGE_LOAD_CONFIG_DIRECTORY; typedef PIMAGE_LOAD_CONFIG_DIRECTORY64 PIMAGE_LOAD_CONFIG_DIRECTORY; #else
typedef IMAGE_LOAD_CONFIG_DIRECTORY32 IMAGE_LOAD_CONFIG_DIRECTORY; typedef PIMAGE_LOAD_CONFIG_DIRECTORY32 PIMAGE_LOAD_CONFIG_DIRECTORY; #endif
//
// WIN CE Exception table format
//
//
// Function table entry format. Function table is pointed to by the
// IMAGE_DIRECTORY_ENTRY_EXCEPTION directory entry.
//
typedef struct _IMAGE_CE_RUNTIME_FUNCTION_ENTRY { ULONG FuncStart; ULONG PrologLen : 8; ULONG FuncLen : 22; ULONG ThirtyTwoBit : 1; ULONG ExceptionFlag : 1; } IMAGE_CE_RUNTIME_FUNCTION_ENTRY, * PIMAGE_CE_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY { ULONGLONG BeginAddress; ULONGLONG EndAddress; ULONGLONG ExceptionHandler; ULONGLONG HandlerData; ULONGLONG PrologEndAddress; } IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY { ULONG BeginAddress; ULONG EndAddress; ULONG ExceptionHandler; ULONG HandlerData; ULONG PrologEndAddress; } IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY, *PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY;
typedef struct _IMAGE_RUNTIME_FUNCTION_ENTRY { ULONG BeginAddress; ULONG EndAddress; ULONG UnwindInfoAddress; } _IMAGE_RUNTIME_FUNCTION_ENTRY, *_PIMAGE_RUNTIME_FUNCTION_ENTRY;
typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_IA64_RUNTIME_FUNCTION_ENTRY; typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_IA64_RUNTIME_FUNCTION_ENTRY;
#if defined(_AXP64_)
typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_AXP64_RUNTIME_FUNCTION_ENTRY; typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_AXP64_RUNTIME_FUNCTION_ENTRY; typedef IMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY; typedef PIMAGE_ALPHA64_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#elif defined(_ALPHA_)
typedef IMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY; typedef PIMAGE_ALPHA_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#else
typedef _IMAGE_RUNTIME_FUNCTION_ENTRY IMAGE_RUNTIME_FUNCTION_ENTRY; typedef _PIMAGE_RUNTIME_FUNCTION_ENTRY PIMAGE_RUNTIME_FUNCTION_ENTRY;
#endif
//
// Debug Format
//
typedef struct _IMAGE_DEBUG_DIRECTORY { ULONG Characteristics; ULONG TimeDateStamp; USHORT MajorVersion; USHORT MinorVersion; ULONG Type; ULONG SizeOfData; ULONG AddressOfRawData; ULONG PointerToRawData; } IMAGE_DEBUG_DIRECTORY, *PIMAGE_DEBUG_DIRECTORY;
#define IMAGE_DEBUG_TYPE_UNKNOWN 0
#define IMAGE_DEBUG_TYPE_COFF 1
#define IMAGE_DEBUG_TYPE_CODEVIEW 2
#define IMAGE_DEBUG_TYPE_FPO 3
#define IMAGE_DEBUG_TYPE_MISC 4
#define IMAGE_DEBUG_TYPE_EXCEPTION 5
#define IMAGE_DEBUG_TYPE_FIXUP 6
#define IMAGE_DEBUG_TYPE_OMAP_TO_SRC 7
#define IMAGE_DEBUG_TYPE_OMAP_FROM_SRC 8
#define IMAGE_DEBUG_TYPE_BORLAND 9
#define IMAGE_DEBUG_TYPE_RESERVED10 10
#define IMAGE_DEBUG_TYPE_CLSID 11
// end_winnt
// IMAGE_DEBUG_TYPE values > 0x7FFFFFFF are reserved for BBT
// begin_winnt
typedef struct _IMAGE_COFF_SYMBOLS_HEADER { ULONG NumberOfSymbols; ULONG LvaToFirstSymbol; ULONG NumberOfLinenumbers; ULONG LvaToFirstLinenumber; ULONG RvaToFirstByteOfCode; ULONG RvaToLastByteOfCode; ULONG RvaToFirstByteOfData; ULONG RvaToLastByteOfData; } IMAGE_COFF_SYMBOLS_HEADER, *PIMAGE_COFF_SYMBOLS_HEADER;
#define FRAME_FPO 0
#define FRAME_TRAP 1
#define FRAME_TSS 2
#define FRAME_NONFPO 3
typedef struct _FPO_DATA { ULONG ulOffStart; // offset 1st byte of function code
ULONG cbProcSize; // # bytes in function
ULONG cdwLocals; // # bytes in locals/4
USHORT cdwParams; // # bytes in params/4
USHORT cbProlog : 8; // # bytes in prolog
USHORT cbRegs : 3; // # regs saved
USHORT fHasSEH : 1; // TRUE if SEH in func
USHORT fUseBP : 1; // TRUE if EBP has been allocated
USHORT reserved : 1; // reserved for future use
USHORT cbFrame : 2; // frame type
} FPO_DATA, *PFPO_DATA; #define SIZEOF_RFPO_DATA 16
#define IMAGE_DEBUG_MISC_EXENAME 1
typedef struct _IMAGE_DEBUG_MISC { ULONG DataType; // type of misc data, see defines
ULONG Length; // total length of record, rounded to four
// byte multiple.
BOOLEAN Unicode; // TRUE if data is unicode string
UCHAR Reserved[ 3 ]; UCHAR Data[ 1 ]; // Actual data
} IMAGE_DEBUG_MISC, *PIMAGE_DEBUG_MISC;
//
// Function table extracted from MIPS/ALPHA/IA64 images. Does not contain
// information needed only for runtime support. Just those fields for
// each entry needed by a debugger.
//
typedef struct _IMAGE_FUNCTION_ENTRY { ULONG StartingAddress; ULONG EndingAddress; ULONG EndOfPrologue; } IMAGE_FUNCTION_ENTRY, *PIMAGE_FUNCTION_ENTRY;
typedef struct _IMAGE_FUNCTION_ENTRY64 { ULONGLONG StartingAddress; ULONGLONG EndingAddress; union { ULONGLONG EndOfPrologue; ULONGLONG UnwindInfoAddress; }; } IMAGE_FUNCTION_ENTRY64, *PIMAGE_FUNCTION_ENTRY64;
//
// Debugging information can be stripped from an image file and placed
// in a separate .DBG file, whose file name part is the same as the
// image file name part (e.g. symbols for CMD.EXE could be stripped
// and placed in CMD.DBG). This is indicated by the IMAGE_FILE_DEBUG_STRIPPED
// flag in the Characteristics field of the file header. The beginning of
// the .DBG file contains the following structure which captures certain
// information from the image file. This allows a debug to proceed even if
// the original image file is not accessable. This header is followed by
// zero of more IMAGE_SECTION_HEADER structures, followed by zero or more
// IMAGE_DEBUG_DIRECTORY structures. The latter structures and those in
// the image file contain file offsets relative to the beginning of the
// .DBG file.
//
// If symbols have been stripped from an image, the IMAGE_DEBUG_MISC structure
// is left in the image file, but not mapped. This allows a debugger to
// compute the name of the .DBG file, from the name of the image in the
// IMAGE_DEBUG_MISC structure.
//
typedef struct _IMAGE_SEPARATE_DEBUG_HEADER { USHORT Signature; USHORT Flags; USHORT Machine; USHORT Characteristics; ULONG TimeDateStamp; ULONG CheckSum; ULONG ImageBase; ULONG SizeOfImage; ULONG NumberOfSections; ULONG ExportedNamesSize; ULONG DebugDirectorySize; ULONG SectionAlignment; ULONG Reserved[2]; } IMAGE_SEPARATE_DEBUG_HEADER, *PIMAGE_SEPARATE_DEBUG_HEADER;
typedef struct _NON_PAGED_DEBUG_INFO { USHORT Signature; USHORT Flags; ULONG Size; USHORT Machine; USHORT Characteristics; ULONG TimeDateStamp; ULONG CheckSum; ULONG SizeOfImage; ULONGLONG ImageBase; //DebugDirectorySize
//IMAGE_DEBUG_DIRECTORY
} NON_PAGED_DEBUG_INFO, *PNON_PAGED_DEBUG_INFO;
#ifndef _MAC
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4944
#define NON_PAGED_DEBUG_SIGNATURE 0x494E
#else
#define IMAGE_SEPARATE_DEBUG_SIGNATURE 0x4449 // DI
#define NON_PAGED_DEBUG_SIGNATURE 0x4E49 // NI
#endif
#define IMAGE_SEPARATE_DEBUG_FLAGS_MASK 0x8000
#define IMAGE_SEPARATE_DEBUG_MISMATCH 0x8000 // when DBG was updated, the
// old checksum didn't match.
//
// The .arch section is made up of headers, each describing an amask position/value
// pointing to an array of IMAGE_ARCHITECTURE_ENTRY's. Each "array" (both the header
// and entry arrays) are terminiated by a quadword of 0xffffffffL.
//
// NOTE: There may be quadwords of 0 sprinkled around and must be skipped.
//
typedef struct _ImageArchitectureHeader { unsigned int AmaskValue: 1; // 1 -> code section depends on mask bit
// 0 -> new instruction depends on mask bit
int :7; // MBZ
unsigned int AmaskShift: 8; // Amask bit in question for this fixup
int :16; // MBZ
ULONG FirstEntryRVA; // RVA into .arch section to array of ARCHITECTURE_ENTRY's
} IMAGE_ARCHITECTURE_HEADER, *PIMAGE_ARCHITECTURE_HEADER;
typedef struct _ImageArchitectureEntry { ULONG FixupInstRVA; // RVA of instruction to fixup
ULONG NewInst; // fixup instruction (see alphaops.h)
} IMAGE_ARCHITECTURE_ENTRY, *PIMAGE_ARCHITECTURE_ENTRY;
#include "poppack.h" // Back to the initial value
// The following structure defines the new import object. Note the values of the first two fields,
// which must be set as stated in order to differentiate old and new import members.
// Following this structure, the linker emits two null-terminated strings used to recreate the
// import at the time of use. The first string is the import's name, the second is the dll's name.
#define IMPORT_OBJECT_HDR_SIG2 0xffff
typedef struct IMPORT_OBJECT_HEADER { USHORT Sig1; // Must be IMAGE_FILE_MACHINE_UNKNOWN
USHORT Sig2; // Must be IMPORT_OBJECT_HDR_SIG2.
USHORT Version; USHORT Machine; ULONG TimeDateStamp; // Time/date stamp
ULONG SizeOfData; // particularly useful for incremental links
union { USHORT Ordinal; // if grf & IMPORT_OBJECT_ORDINAL
USHORT Hint; };
USHORT Type : 2; // IMPORT_TYPE
USHORT NameType : 3; // IMPORT_NAME_TYPE
USHORT Reserved : 11; // Reserved. Must be zero.
} IMPORT_OBJECT_HEADER;
typedef enum IMPORT_OBJECT_TYPE { IMPORT_OBJECT_CODE = 0, IMPORT_OBJECT_DATA = 1, IMPORT_OBJECT_CONST = 2, } IMPORT_OBJECT_TYPE;
typedef enum IMPORT_OBJECT_NAME_TYPE { IMPORT_OBJECT_ORDINAL = 0, // Import by ordinal
IMPORT_OBJECT_NAME = 1, // Import name == public symbol name.
IMPORT_OBJECT_NAME_NO_PREFIX = 2, // Import name == public symbol name skipping leading ?, @, or optionally _.
IMPORT_OBJECT_NAME_UNDECORATE = 3, // Import name == public symbol name skipping leading ?, @, or optionally _
// and truncating at first @
} IMPORT_OBJECT_NAME_TYPE;
// end_winnt
// The structure is used by the NT loader for clr URT support. It
// is a duplicate of the definition in corhdr.h.
// begin_winnt
#ifndef __IMAGE_COR20_HEADER_DEFINED__
#define __IMAGE_COR20_HEADER_DEFINED__
typedef enum ReplacesCorHdrNumericDefines { // COM+ Header entry point flags.
COMIMAGE_FLAGS_ILONLY =0x00000001, COMIMAGE_FLAGS_32BITREQUIRED =0x00000002, COMIMAGE_FLAGS_IL_LIBRARY =0x00000004, COMIMAGE_FLAGS_TRACKDEBUGDATA =0x00010000,
// Version flags for image.
COR_VERSION_MAJOR_V2 =2, COR_VERSION_MAJOR =COR_VERSION_MAJOR_V2, COR_VERSION_MINOR =0, COR_DELETED_NAME_LENGTH =8, COR_VTABLEGAP_NAME_LENGTH =8,
// Maximum size of a NativeType descriptor.
NATIVE_TYPE_MAX_CB =1, COR_ILMETHOD_SECT_SMALL_MAX_DATASIZE=0xFF,
// #defines for the MIH FLAGS
IMAGE_COR_MIH_METHODRVA =0x01, IMAGE_COR_MIH_EHRVA =0x02, IMAGE_COR_MIH_BASICBLOCK =0x08,
// V-table constants
COR_VTABLE_32BIT =0x01, // V-table slots are 32-bits in size.
COR_VTABLE_64BIT =0x02, // V-table slots are 64-bits in size.
COR_VTABLE_FROM_UNMANAGED =0x04, // If set, transition from unmanaged.
COR_VTABLE_CALL_MOST_DERIVED =0x10, // Call most derived method described by
// EATJ constants
IMAGE_COR_EATJ_THUNK_SIZE =32, // Size of a jump thunk reserved range.
// Max name lengths
//@todo: Change to unlimited name lengths.
MAX_CLASS_NAME =1024, MAX_PACKAGE_NAME =1024, } ReplacesCorHdrNumericDefines;
// COM+ 2.0 header structure.
typedef struct IMAGE_COR20_HEADER { // Header versioning
ULONG cb; USHORT MajorRuntimeVersion; USHORT MinorRuntimeVersion; // Symbol table and startup information
IMAGE_DATA_DIRECTORY MetaData; ULONG Flags; ULONG EntryPointToken; // Binding information
IMAGE_DATA_DIRECTORY Resources; IMAGE_DATA_DIRECTORY StrongNameSignature;
// Regular fixup and binding information
IMAGE_DATA_DIRECTORY CodeManagerTable; IMAGE_DATA_DIRECTORY VTableFixups; IMAGE_DATA_DIRECTORY ExportAddressTableJumps;
// Precompiled image info (internal use only - set to zero)
IMAGE_DATA_DIRECTORY ManagedNativeHeader; } IMAGE_COR20_HEADER, *PIMAGE_COR20_HEADER;
#endif // __IMAGE_COR20_HEADER_DEFINED__
//
// End Image Format
//
// end_winnt
#endif // _NTIMAGE_
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