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/*++
Copyright (c) 2000 Microsoft Corporation
Module Name : wtblobj.c
Abstract:
Manage a list of waitable objects and associated callbacks.
Author:
TadB
Revision History: --*/
#include <RemoteDesktop.h>
#include <RemoteDesktopDBG.h>
#include "wtblobj.h"
////////////////////////////////////////////////////////
//
// Define
//
#define WTBLOBJMGR_MAGICNO 0x57575757
////////////////////////////////////////////////////////
//
// Local Typedefs
//
typedef struct tagWAITABLEOBJECTMGR { #if DBG
DWORD magicNo; #endif
WTBLOBJ_ClientFunc funcs[MAXIMUM_WAIT_OBJECTS]; HANDLE objects[MAXIMUM_WAIT_OBJECTS]; PVOID clientData[MAXIMUM_WAIT_OBJECTS]; ULONG objectCount; } WAITABLEOBJECTMGR, *PWAITABLEOBJECTMGR;
WTBLOBJMGR WTBLOBJ_CreateWaitableObjectMgr() /*++
Routine Description:
Create a new instance of the Waitable Object Manager.
Arguments:
Return Value:
NULL on error. Otherwise, a new Waitable Object Manager is returned.
--*/ { PWAITABLEOBJECTMGR objMgr;
objMgr = ALLOCMEM(sizeof(WAITABLEOBJECTMGR)); if (objMgr != NULL) { #if DBG
objMgr->magicNo = WTBLOBJMGR_MAGICNO; #endif
objMgr->objectCount = 0; memset(&objMgr->objects[0], 0, sizeof(objMgr->objects)); memset(&objMgr->funcs[0], 0, sizeof(objMgr->funcs)); memset(&objMgr->clientData[0], 0, sizeof(objMgr->clientData)); }
return objMgr; }
VOID WTBLOBJ_DeleteWaitableObjectMgr( IN WTBLOBJMGR mgr ) /*++
Routine Description:
Release an instance of the Waitable Object Manager that was created via a call to WTBLOBJ_CreateWaitableObjectMgr.
Arguments:
mgr - Waitable object manager.
Return Value:
NULL on error. Otherwise, a new Waitable Object Manager is returned.
--*/ { PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
#if DBG
objMgr->magicNo = 0xcccccccc; #endif
FREEMEM(objMgr); }
DWORD WTBLOBJ_AddWaitableObject( IN WTBLOBJMGR mgr, IN PVOID clientData, IN HANDLE waitableObject, IN WTBLOBJ_ClientFunc func ) /*++
Routine Description:
Add a new waitable object to an existing Waitable Object Manager.
Arguments:
mgr - Waitable object manager. clientData - Associated client data. waitableObject - Associated waitable object. func - Completion callback function.
Return Value:
ERROR_SUCCESS on success. Otherwise, a Windows error code is returned.
--*/ { ULONG objectCount; DWORD retCode = ERROR_SUCCESS; PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
objectCount = objMgr->objectCount;
//
// Make sure we don't run out of waitable objects. This version
// only supports MAXIMUM_WAIT_OBJECTS waitable objects.
//
if (objectCount < MAXIMUM_WAIT_OBJECTS) { objMgr->funcs[objectCount] = func; objMgr->objects[objectCount] = waitableObject; objMgr->clientData[objectCount] = clientData; objMgr->objectCount++; } else { retCode = ERROR_INSUFFICIENT_BUFFER; } return retCode; }
VOID WTBLOBJ_RemoveWaitableObject( IN WTBLOBJMGR mgr, IN HANDLE waitableObject ) /*++
Routine Description:
Remove a waitable object via a call to WTBLOBJ_AddWaitableObject.
Arguments:
mgr - Waitable object manager. waitableObject - Associated waitable object.
Return Value:
NA
--*/ { ULONG offset;
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
//
// Find the waitable object in the list, using a linear search.
//
for (offset=0; offset<objMgr->objectCount; offset++) { if (objMgr->objects[offset] == waitableObject) { break; } }
if (offset < objMgr->objectCount) { //
// Move the last items to the now vacant spot and decrement the count.
//
objMgr->objects[offset] = objMgr->objects[objMgr->objectCount - 1]; objMgr->funcs[offset] = objMgr->funcs[objMgr->objectCount - 1]; objMgr->clientData[offset] = objMgr->clientData[objMgr->objectCount - 1];
//
// Clear the unused spot.
//
objMgr->objects[objMgr->objectCount - 1] = NULL; objMgr->funcs[objMgr->objectCount - 1] = NULL; objMgr->clientData[objMgr->objectCount - 1] = NULL; objMgr->objectCount--; } }
DWORD WTBLOBJ_PollWaitableObjects( WTBLOBJMGR mgr ) /*++
Routine Description:
Poll the list of waitable objects associated with a Waitable Object manager, until the next waitable object is signaled.
Arguments:
waitableObject - Associated waitable object.
Return Value:
ERROR_SUCCESS on success. Otherwise, a Windows error status is returned.
--*/ { DWORD waitResult, objectOffset; DWORD ret = ERROR_SUCCESS; HANDLE obj; WTBLOBJ_ClientFunc func; PVOID clientData;
PWAITABLEOBJECTMGR objMgr = (PWAITABLEOBJECTMGR)mgr;
//
// Wait for all the waitable objects.
//
waitResult = WaitForMultipleObjectsEx( objMgr->objectCount, objMgr->objects, FALSE, INFINITE, FALSE ); if (waitResult != WAIT_FAILED) { objectOffset = waitResult - WAIT_OBJECT_0;
//
// Call the associated callback.
//
clientData = objMgr->clientData[objectOffset]; func = objMgr->funcs[objectOffset]; obj = objMgr->objects[objectOffset]; func(obj, clientData); } else { ret = GetLastError(); }
return ret; }
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