Source code of Windows XP (NT5)
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//==============================================================;
//
// This source code is only intended as a supplement to
// existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
#ifndef _PEOPLE_H
#define _PEOPLE_H
#include <mmc.h>
#include "DeleBase.h"
class CPerson : public CDelegationBase { public: CPerson(int id, CComponentData *pComponentData = NULL); virtual ~CPerson(); virtual const _TCHAR *GetDisplayName(int nCol = 0); virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; } virtual HRESULT GetResultViewType(LPOLESTR *ppViewType, long *pViewOptions); virtual HRESULT ShowContextHelp(IConsole *pConsole, IDisplayHelp *m_ipDisplayHelp, LPOLESTR helpFile); void Initialize(_TCHAR *szName, LONG lSpeed, LONG lHeight, LONG lWeight, BOOL fAnimating); private: // {29743810-4C4B-11d2-89D8-000021473128}
static const GUID thisGuid; IUnknown *m_pUnknown; _TCHAR *szName; LONG lSpeed; LONG lHeight; LONG lWeight; BOOL fAnimating; int m_id; };
class CPeoplePoweredVehicle : public CDelegationBase { public: CPeoplePoweredVehicle(CComponentData *pComponentData = NULL); virtual ~CPeoplePoweredVehicle(); virtual const _TCHAR *GetDisplayName(int nCol = 0) { return _T("People-powered Vehicles"); } virtual const GUID & getNodeType() { return thisGuid; } virtual const int GetBitmapIndex() { return INDEX_PEOPLEICON; } virtual HRESULT Expand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent); private: enum { IDM_NEW_PEOPLE = 1 }; // {2974380D-4C4B-11d2-89D8-000021473128}
static const GUID thisGuid; private: enum { NUMBER_OF_CHILDREN = 4 }; CPerson *children[NUMBER_OF_CHILDREN]; };
#endif // _PEOPLE_H
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