Source code of Windows XP (NT5)
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#if !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
#define AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SystemGroup.h : header file
//
#include "HMObject.h"
#include "SystemGroupScopeItem.h"
#include "AllSystemsScopeItem.h"
#include "HMSystemStatus.h"
#include "System.h"
#include "ActionPolicy.h"
/////////////////////////////////////////////////////////////////////////////
// CSystemGroup command target
class CSystemGroup : public CHMObject {
DECLARE_SERIAL(CSystemGroup)
// Construction/Destruction
public: CSystemGroup(); virtual ~CSystemGroup();
// Clipboard Operations
public: virtual bool Cut(); virtual bool Copy(); virtual bool Paste();
// Operations
public: virtual bool Refresh(); virtual bool ResetStatus(); virtual CString GetUITypeName(); void Serialize(CArchive& ar);
// State Members
public: void TallyChildStates();
// Scope Item Members
public: virtual CScopePaneItem* CreateScopeItem();
// New Child Creation Members
public: void CreateNewChildSystemGroup();
// System Shortcut Members
public: int AddShortcut(CHMObject* pObject); CHMObject* GetShortcut(const CString& sName); void RemoveShortcut(CHMObject* pObject); protected: CTypedPtrArray<CObArray,CHMObject*> m_Shortcuts;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSystemGroup)
public: virtual void OnFinalRelease(); //}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSystemGroup)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP() DECLARE_OLECREATE_EX(CSystemGroup)
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(CSystemGroup)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP() DECLARE_INTERFACE_MAP() };
/////////////////////////////////////////////////////////////////////////////
class CAllSystemsGroup : public CSystemGroup {
DECLARE_SERIAL(CAllSystemsGroup)
// Construction/Destruction
public: CAllSystemsGroup(); virtual ~CAllSystemsGroup();
// Scope Item Members
public: virtual CScopePaneItem* CreateScopeItem();
// Operations
public: void Serialize(CArchive& ar);
// System Shortcut Members
public: int AddChild(CHMObject* pObject) { return CHMObject::AddChild(pObject); } void RemoveChild(CHMObject* pObject) { CHMObject::RemoveChild(pObject); } void DestroyChild(CHMObject* pObject, bool bDeleteClassObject = false) { CHMObject::DestroyChild(pObject,bDeleteClassObject); }
};
#include "SystemGroup.inl"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SYSTEMGROUP_H__D9BF4F9F_F673_11D2_BDC4_0000F87A3912__INCLUDED_)
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