Source code of Windows XP (NT5)
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////////////////////////////////////////////////////////////////////////////////////////
//
// CLASSFAC.CPP
//
// Purpose: Contains the class factory. This creates objects when
// connections are requested.
//
// Copyright (c) 1997-2001 Microsoft Corporation, All Rights Reserved
//
////////////////////////////////////////////////////////////////////////////////////////
#include "precomp.h"
#include "wdmdefs.h"
////////////////////////////////////////////////////////////////////////////////////////
//
// Constructor
//
////////////////////////////////////////////////////////////////////////////////////////
CProvFactory::CProvFactory(const CLSID & ClsId) { m_cRef=0L; InterlockedIncrement((LONG *) &g_cObj); m_ClsId = ClsId; } ////////////////////////////////////////////////////////////////////////////////////////
//
// Destructor
//
////////////////////////////////////////////////////////////////////////////////////////
CProvFactory::~CProvFactory(void) { InterlockedDecrement((LONG *) &g_cObj); }
////////////////////////////////////////////////////////////////////////////////////////
//
// Standard Ole routines needed for all interfaces
//
////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CProvFactory::QueryInterface(REFIID riid, PPVOID ppv) { HRESULT hr = E_NOINTERFACE;
*ppv=NULL;
if (IID_IUnknown==riid || IID_IClassFactory==riid) { *ppv=this; }
if (NULL!=*ppv) { AddRef(); hr = NOERROR; }
return hr; } /////////////////////////////////////////////////////////////////////////
STDMETHODIMP_(ULONG) CProvFactory::AddRef(void) { return InterlockedIncrement((long*)&m_cRef); } /////////////////////////////////////////////////////////////////////////
STDMETHODIMP_(ULONG) CProvFactory::Release(void) { ULONG cRef = InterlockedDecrement( (long*) &m_cRef); if ( !cRef ){ delete this; return 0; } return cRef; } ////////////////////////////////////////////////////////////////////////////////////////
//
// Instantiates an object returning an interface pointer.
//
////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CProvFactory::CreateInstance(LPUNKNOWN pUnkOuter, REFIID riid, PPVOID ppvObj) { HRESULT hr = E_OUTOFMEMORY; IUnknown* pObj = NULL;
*ppvObj=NULL;
//==================================================================
// This object doesnt support aggregation.
//==================================================================
if (NULL!=pUnkOuter) { hr = CLASS_E_NOAGGREGATION; } else { //==============================================================
//Create the object passing function to notify on destruction.
//==============================================================
if (m_ClsId == CLSID_WMIProvider) { try { pObj = (IWbemServices *) new CWMI_Prov; } catch(...) { hr = WBEM_E_UNEXPECTED; } } else if (m_ClsId == CLSID_WMIEventProvider) { try { pObj = (IWbemEventProvider *) new CWMIEventProvider(WMIEVENT); } catch(...) { hr = WBEM_E_UNEXPECTED; } } else if (m_ClsId == CLSID_WMIHiPerfProvider) { try { pObj = (IWbemEventProvider *) new CWMIHiPerfProvider; } catch(...) { hr = WBEM_E_UNEXPECTED; } } if(pObj) { hr = pObj->QueryInterface(riid, ppvObj); }
}
//===================================================================
//Kill the object if initial creation or Init failed.
//===================================================================
if (FAILED(hr)) { if( pObj ) { SAFE_DELETE_PTR(pObj); } }
return hr; }
////////////////////////////////////////////////////////////////////////////////////////
//
// Increments or decrements the lock count of the DLL. If the
// lock count goes to zero and there are no objects, the DLL
// is allowed to unload. See DllCanUnloadNow.
//
////////////////////////////////////////////////////////////////////////////////////////
STDMETHODIMP CProvFactory::LockServer(BOOL fLock) { if (fLock) InterlockedIncrement(&g_cLock); else InterlockedDecrement(&g_cLock);
return NOERROR; }
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