Source code of Windows XP (NT5)
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1.7 KiB

  1. #********************************************************************
  2. #** Microsoft Windows **
  3. #** Copyright(c) Microsoft Corp., 1992 - 1996 **
  4. #********************************************************************
  5. #
  6. # o This file specficies the things that are common to all the
  7. # makefiles in the sub-directories
  8. # o This is the MS Visual C++'s version of the reference implementation
  9. # makefile.
  10. #
  11. # Put the name of the compiler here
  12. CC = cl
  13. # Put the name and path of the linker here.
  14. LINKER = link.exe
  15. # Put name of makedepend here
  16. DEPEND= mkdepend
  17. # Put location of c-runtime library here
  18. # (use msvcrtd.lib for debug and msvcrt.lib for retail)
  19. LIBC=msvcrtd.lib kernel32.lib
  20. #LIBC=msvcrt.lib
  21. # pass in NOUNICODE=1 to use ANSI API's
  22. !IF "$(NOUNICODE)"==""
  23. U_OPTS=-D_UNICODE=1
  24. !ELSE
  25. U_OPTS=
  26. !ENDIF
  27. # change this setting to compile a big/small endian machine
  28. # Intel machines are Little Endian (lower byte first)
  29. # Mac, HP, SUN, etc. are Big Endian (higher byte first)
  30. BYTE_ORDER = -DLITTLEENDIAN=1
  31. #BYTE_ORDER = -DBIGENDIAN=1
  32. # uncomment the following line for debug build
  33. # remember to do the same thing for props subdir if you did not specify
  34. # NOPROPS=1
  35. # DEBUG with memory leak detection (make sure you use mscrtd.lib)
  36. # DBG_FLAGS = -D_DEBUG -D_CRTDBG_MAP_ALLOC -DDBG=1 -DDEVL=1 -DDBGPROP -Zi
  37. # DEBUG with no memory leak detection
  38. # DBG_FLAGS = -DDBG=1 -DDEVL=1 -DDBGPROP -Zi
  39. # LDBG_FLAGS = /DEBUG /map:0
  40. # uncomment the following line for retail build
  41. DBG_FLAGS = -DNDEBUG
  42. LDBG_FLAGS =
  43. # CRTDIR is the location of the C runtime header files
  44. CRTDIR =
  45. # CINC is the include path to crt files
  46. #CINC = -I$(CRTDIR)