Source code of Windows XP (NT5)
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1992 - 1992.
//
// File: msf.cxx
//
// Contents: Entry points for MSF DLL
//
// Classes: None.
//
// Functions: DllMuliStreamFromStream
// DllConvertStreamToMultiStream
// DllReleaseMultiStream
// DllGetScratchMultiStream
// DllIsMultiStream
//
//--------------------------------------------------------------------------
#include "msfhead.cxx"
#include "h/handle.hxx"
//+-------------------------------------------------------------------------
//
// Function: DllMultiStreamFromStrea
//
// Synopsis: Create a new multistream instance from an existing stream.
// This is used to reopen a stored multi-stream.
//
// Effects: Creates a new CMStream instance
//
// Arguments: [ppms] -- Pointer to storage for return of multistream
// [pplstStream] -- Stream to be used by multi-stream for
// reads and writes
// [dwFlags] - Startup flags
//
// Returns: STG_E_INVALIDHEADER if signature on pStream does not
// match.
// STG_E_UNKNOWN if there was a problem in setup.
// S_OK if call completed OK.
//
// Algorithm: Check the signature on the pStream and on the contents
// of the pStream. If either is a mismatch, return
// STG_E_INVALIDHEADER.
// Create a new CMStream instance and run the setup function.
// If the setup function fails, return STG_E_UNKNOWN.
// Otherwise, return S_OK.
//
// Notes:
//
//--------------------------------------------------------------------------
SCODE DllMultiStreamFromStream(CMStream **ppms, ILockBytes **pplstStream, DWORD dwFlags) { SCODE sc; CMStream *temp;
BOOL fConvert = ((dwFlags & RSF_CONVERT) != 0); BOOL fTruncate = ((dwFlags & RSF_TRUNCATE) != 0); BOOL fCreate = ((dwFlags & RSF_CREATE) != 0);
msfDebugOut((DEB_ITRACE,"In DllMultiStreamFromStream\n"));
msfMem(temp = new CMStream(pplstStream, SECTORSHIFT));
STATSTG stat; (*pplstStream)->Stat(&stat, STATFLAG_NONAME); msfAssert(ULIGetHigh(stat.cbSize) == 0); msfDebugOut((DEB_ITRACE,"Size is: %lu\n",ULIGetLow(stat.cbSize)));
do { if ((ULIGetLow(stat.cbSize) != 0) && (fConvert)) { msfChk(temp->InitConvert()); break; }
if (((ULIGetLow(stat.cbSize) == 0) && fCreate) || (fTruncate)) { msfChk(temp->InitNew()); break; } msfChk(temp->Init()); } while (FALSE);
*ppms = temp;
msfDebugOut((DEB_ITRACE,"Leaving DllMultiStreamFromStream\n"));
if (fConvert && ULIGetLow(stat.cbSize)) { return STG_S_CONVERTED; }
return S_OK;
Err: delete temp; return sc; }
//+-------------------------------------------------------------------------
//
// Function: DllReleaseMultiStream
//
// Synopsis: Release a CMStream instance
//
// Effects: Deletes a multi-stream instance
//
// Arguments: [pms] -- pointer to object to be deleted
//
// Returns: S_OK.
//
// Modifies: Deletes the object pointed to by pMultiStream
//
// Algorithm: Delete the passed in pointer.
//
// Notes:
//
//--------------------------------------------------------------------------
void DllReleaseMultiStream(CMStream *pms) { msfDebugOut((DEB_TRACE,"In DllReleaseMultiStream(%p)\n",pms)); delete pms; msfDebugOut((DEB_TRACE,"Out DllReleaseMultiStream()\n")); }
//+-------------------------------------------------------------------------
//
// Function: DllIsMultiStream
//
// Synopsis: Check a given Lstream to determine if it is a valid
// multistream.
//
// Arguments: [plst] -- Pointer to lstream to check
//
// Returns: S_OK if lstream is a valid multistream
// STG_E_UNKNOWN otherwise
//
// Notes:
//
//--------------------------------------------------------------------------
SCODE DllIsMultiStream(ILockBytes *plst) { SCODE sc; CMSFHeader *phdr;
msfMem(phdr = new CMSFHeader(SECTORSHIFT));
ULONG ulTemp;
ULARGE_INTEGER ulOffset; ULISet32(ulOffset, 0); msfHChk(plst->ReadAt(ulOffset, phdr, sizeof(CMSFHeader), &ulTemp)); phdr->ByteSwap(); // swap to machine format if neccessary
if (ulTemp != sizeof(CMSFHeader)) { msfErr(Err, STG_E_UNKNOWN); }
msfChk(phdr->Validate());
Err: delete phdr; return sc; }
#if DEVL == 1
//The following is a private function so I can set the debug level easily.
VOID SetInfoLevel(ULONG x) { msfInfoLevel=x; }
#endif
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