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#include "precomp.h"
// #define LOGSTATISTICS_ON 1
#define RTPTIMEPERMS 90 // RTP timestamps use a 90Khz clock
DWORD g_iPost = 0UL;
// Constants
#define POLL_PERIOD 30
void CALLBACK TimeCallback( UINT uID, UINT uMsg, HANDLE hEvent, DWORD dw1, DWORD dw2 ) { SetEvent (hEvent); // signal to initiate frame grab
}
DWORD SendVideoStream::CapturingThread (void ) { DWORD lasttime; IBitmapSurface* pBS; VideoPacket *pPacket; DWORD dwWait; HANDLE hEvent; HCAPDEV hCapDev; DWORD_PTR dwPropVal; DWORD dwBeforeCapture; DWORD dwFrames = 0; DWORD dwOver = 0; DWORD dwStart; UINT u; UINT uPreambleCount = 2; UINT uTimeout = 0; DevMediaQueue dq; SendVideoStream *pMC = this; TxStream *pStream = pMC->m_SendStream; MediaControl *pMediaCtrl = pMC->m_InMedia; UINT timerID; LPBITMAPINFOHEADER pbmih; HRESULT hr = DPR_SUCCESS;
#ifdef LOGSTATISTICS_ON
char szDebug[256]; HANDLE hDebugFile; DWORD d; DWORD dwDebugPrevious = 0UL; #endif
DWORD dwDelta;
FX_ENTRY ("DP::CaptTh:")
// get thread context
if (pStream == NULL || m_pVideoFilter == NULL || pMediaCtrl == NULL) { return DPR_INVALID_PARAMETER; }
// get thresholds
pMediaCtrl->GetProp (MC_PROP_TIMEOUT, &dwPropVal); uTimeout = (DWORD)dwPropVal;
// set dq size
dq.SetSize (MAX_TXVRING_SIZE);
pMediaCtrl->GetProp (MC_PROP_MEDIA_DEV_HANDLE, &dwPropVal); if (!dwPropVal) { DEBUGMSG (ZONE_DP, ("%s: capture device not open (0x%lX)\r\n", _fx_)); goto MyEndThread; } hCapDev = (HCAPDEV)dwPropVal;
#if 0
// hey, in the very beginning, let's 'Start' it
hr = pMediaCtrl->Start (); if (hr != DPR_SUCCESS) { DEBUGMSG (ZONE_DP, ("%s: MedVidCtrl::Start failed, hr=0x%lX\r\n", _fx_, hr)); goto MyEndThread; } #endif
// update timestamp to account for the 'sleep' period
dwPropVal = timeGetTime(); pMC->m_SendTimestamp += ((DWORD)dwPropVal - pMC->m_SavedTickCount)*RTPTIMEPERMS; pMC->m_SavedTickCount = (DWORD)dwPropVal;
// Enter critical section: QoS thread also reads the statistics
EnterCriticalSection(&pMC->m_crsVidQoS);
// Initialize QoS structure
ZeroMemory(&pMC->m_Stats, 4UL * sizeof(DWORD));
// Initialize oldest QoS callback timestamp
pMC->m_Stats.dwNewestTs = pMC->m_Stats.dwOldestTs = (DWORD)dwPropVal;
// Leave critical section
LeaveCriticalSection(&pMC->m_crsVidQoS);
// let's get into the loop
pMC->m_fSending= TRUE;
// get event handle
if (!(hEvent = CreateEvent(NULL, FALSE, FALSE, NULL))) { DEBUGMSG (ZONE_DP, ("%s: invalid event\r\n", _fx_)); hr = DPR_CANT_CREATE_EVENT; goto MyEndThread; }
if (!(timerID = timeSetEvent(POLL_PERIOD, 1, (LPTIMECALLBACK)&TimeCallback, (DWORD_PTR)hEvent, TIME_PERIODIC))) { DEBUGMSG (ZONE_DP, ("%s: failed to init MM timer\r\n", _fx_)); CloseHandle (hEvent); hr = DPR_CANT_CREATE_EVENT; goto MyEndThread; }
// force I-Frames to be sent for the first few frames
// to make sure that the receiver gets one
pMC->m_ThreadFlags |= DPTFLAG_SEND_PREAMBLE;
pPacket = NULL; lasttime = timeGetTime(); dwStart = lasttime; while (!(pMC->m_ThreadFlags & DPTFLAG_STOP_RECORD)) { dwWait = WaitForSingleObject (hEvent, uTimeout);
// see why I don't need to wait
if ((dwWait != WAIT_TIMEOUT) && !(pMC->m_ThreadFlags & DPTFLAG_PAUSE_CAPTURE)) { if (!pPacket) { if (pPacket = (VideoPacket *)pStream->GetFree()) { if ((hr = pPacket->Record()) != DPR_SUCCESS) { DEBUGMSG (ZONE_DP, ("%s: Capture FAILED, hr=0x%lX\r\n", _fx_, hr)); break; } } }
dwBeforeCapture = timeGetTime();
if (pPacket && pMC->m_pCaptureChain && dwBeforeCapture - lasttime >= pMC->m_frametime) { // If there's no frame ready, bail out of the loop and wait
// until we get signaled.
#ifdef LOGSTATISTICS_ON
hDebugFile = CreateFile("C:\\Timings.txt", GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE)NULL); SetFilePointer(hDebugFile, 0, NULL, FILE_END); wsprintf(szDebug, "Delta: %ld\r\n", dwBeforeCapture - dwDebugPrevious); WriteFile(hDebugFile, szDebug, strlen(szDebug), &d, NULL); CloseHandle(hDebugFile); dwDebugPrevious = dwBeforeCapture; #endif
dwDelta = dwBeforeCapture - lasttime - pMC->m_frametime;
#if 0
if ((ci_state & CAPSTATE_INDLG) && lpbmih) { lpbmih->biSize = GetCaptureDeviceFormatHeaderSize(g_hcapdev); if (!GetCaptureDeviceFormat(g_hcapdev, lpbmih) || g_lpbmi->biSize != lpbmih->biSize || g_lpbmi->biSizeImage != lpbmih->biSizeImage) continue; // skip capture
} #endif
pMC->m_pCaptureChain->GrabFrame(&pBS);
if (pBS) { // deal with captured frame
if (!(pMC->m_DPFlags & DPFLAG_REAL_THING)) { dwWait = timeGetTime(); dwOver += (dwWait - dwBeforeCapture); if (++dwFrames == 20) { dwWait -= dwStart; dwOver = (dwOver * 13) / 10; // 130%
pMC->m_frametime = (pMC->m_frametime * dwOver) / dwWait; pMC->m_frametime = (pMC->m_frametime * 13) / 10; // 130%
if (pMC->m_frametime < 50) pMC->m_frametime = 50; else if (pMC->m_frametime > 1000) pMC->m_frametime = 1000; dwOver = dwFrames = 0; // restart tracking
dwStart = timeGetTime(); } }
if (pMC->m_fSending) { dwPropVal = timeGetTime(); // returns time in millisec
// Enter critical section: QoS thread also reads the statistics
EnterCriticalSection(&pMC->m_crsVidQoS); // If this is the first frame captured with a new frame rate value,
// the delta isn't valid anymore -> reset it
if (pMC->m_Stats.dwCount == 0) dwDelta = 0;
// Update total number of frames captured
pMC->m_Stats.dwCount++;
// Add this capture time to total capture time
// If we can access the CPU perf counters Ok, we won't use this value
pMC->m_Stats.dwMsCap += (DWORD)dwPropVal - dwBeforeCapture;
// Leave critical section
LeaveCriticalSection(&pMC->m_crsVidQoS); // convert to RTP time units (1/90Khz for video)
pMC->m_SendTimestamp += ((DWORD)dwPropVal- pMC->m_SavedTickCount) * RTPTIMEPERMS; pMC->m_SavedTickCount = (DWORD)dwPropVal;
pPacket->SetProp(MP_PROP_TIMESTAMP,pMC->m_SendTimestamp); pPacket->SetSurface(pBS); pPacket->SetState(MP_STATE_RECORDED); pStream->PutNextRecorded (pPacket); pMC->Send(); if (uPreambleCount) { if (!--uPreambleCount) { // return to default I-frame spacing
pMC->m_ThreadFlags &= ~DPTFLAG_SEND_PREAMBLE; } } pPacket = NULL;
// Indicate that another frame was sent
UPDATE_COUNTER(g_pctrVideoSend, 1); }
// release captured frame
pBS->Release(); lasttime = dwBeforeCapture - dwDelta; } #ifdef LOGSTATISTICS_ON
else { hDebugFile = CreateFile("C:\\Timings.txt", GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE)NULL); SetFilePointer(hDebugFile, 0, NULL, FILE_END); WriteFile(hDebugFile, "No Frame grabbed\r\n", 16, &d, NULL); CloseHandle(hDebugFile); } #endif
} #ifdef LOGSTATISTICS_ON
else { hDebugFile = CreateFile("C:\\Timings.txt", GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, (HANDLE)NULL); SetFilePointer(hDebugFile, 0, NULL, FILE_END); if (!pPacket) WriteFile(hDebugFile, "No Frame Ready (pPacket is NULL)\r\n", 35, &d, NULL); else { if (!pMC->m_pCaptureChain) WriteFile(hDebugFile, "No Frame Ready (CapChain is NULL)\r\n", 33, &d, NULL); else WriteFile(hDebugFile, "No Frame Ready (Timings are bad)\r\n", 32, &d, NULL); } CloseHandle(hDebugFile); } #endif
} }
// Enter critical section: QoS thread also reads the statistics
EnterCriticalSection(&pMC->m_crsVidQoS);
// Reset number of captured frames
pMC->m_Stats.dwCount = 0;
// Leave critical section
LeaveCriticalSection(&pMC->m_crsVidQoS);
if (pPacket) { pPacket->Recycle(); pStream->Release(pPacket); pPacket = NULL; }
timeKillEvent(timerID);
CloseHandle (hEvent);
// Ensure no outstanding preview frames
pMC->EndSend();
// stop and reset capture device
pMediaCtrl->Reset ();
// save real time so we can update the timestamp when we restart
pMC->m_SavedTickCount = timeGetTime();
MyEndThread:
pMC->m_fSending = FALSE; DEBUGMSG (ZONE_DP, ("%s: Exiting.\r\n", _fx_)); return hr; }
DWORD RecvVideoStream::RenderingThread ( void) { HRESULT hr = DPR_SUCCESS; MediaPacket * pPacket; DWORD dwWait; DWORD rtpTs, rtpSyncTs; HANDLE hEvent; DWORD_PTR dwPropVal; UINT uTimeout = 0; UINT uGoodPacketsQueued = 0; RecvVideoStream *pMC = this; RxStream *pStream = pMC->m_RecvStream; MediaControl *pMediaCtrl = pMC->m_OutMedia;
FX_ENTRY ("DP::RenderingTh")
if (pStream == NULL || pMediaCtrl == NULL) { return DPR_INVALID_PARAMETER; }
// get event handle
pMediaCtrl->GetProp (MC_PROP_EVENT_HANDLE, &dwPropVal); hEvent = (HANDLE) dwPropVal; if (hEvent == NULL) { DEBUGMSG (ZONE_DP, ("%s: invalid event\r\n", _fx_)); return DPR_CANT_CREATE_EVENT; }
// get thresholds
pMediaCtrl->GetProp (MC_PROP_TIMEOUT, &dwPropVal); uTimeout = (DWORD)dwPropVal;
pMC->m_RecvStream->FastForward(FALSE); // flush receive queue
// Notification is not used. if needed do it thru Channel
//if (pMC->m_Connection)
// pMC->m_Connection->DoNotification(CONNECTION_OPEN_REND);
pMC->m_fReceiving = TRUE;
// Since we dont have reliable sender RTP timestamps yet,
// follow the simplistic approach of playing
// back frames as soon as they are available
// with no attempt at reconstructing the timing
// The RecvVidThread will signal an event when
// it has received and decoded a frame. We wake up on
// that event and call GetNextPlay().
// This will keep the Recv queue moving with the
// latest decoded packet ready to be given to the
// app for rendering.
while (!(pMC->m_ThreadFlags & DPTFLAG_STOP_PLAY)) { dwWait = WaitForSingleObject (hEvent, uTimeout); ASSERT(dwWait != WAIT_FAILED); // see why I don't need to wait
if (dwWait != WAIT_TIMEOUT) { if (pMC->m_DPFlags & DPFLAG_AV_SYNC) { // find out the timestamp of the frame to be played
//
NTP_TS ntpTs; rtpSyncTs = 0; #ifdef OLDSTUFF
if (m_Audio.pRecvStream && m_Audio.pRecvStream->GetCurrentPlayNTPTime(&ntpTs) == DPR_SUCCESS) pMC->m_Net->NTPtoRTP(ntpTs,&rtpSyncTs); #endif
} while (pStream->NextPlayablePacketTime(&rtpTs)) { // there is a playable packet in the queue
if ((pMC->m_DPFlags & DPFLAG_AV_SYNC) && rtpSyncTs != 0) { LOG((LOGMSG_TESTSYNC,rtpTs, rtpSyncTs)); if (TS_LATER(rtpTs,rtpSyncTs)) break; // its time has not come
} // get the packet.
pPacket = pStream->GetNextPlay (); if (pPacket != NULL) { if (pPacket->GetState () != MP_STATE_DECODED) { pPacket->Recycle(); pStream->Release(pPacket); } else { LOG((LOGMSG_VID_PLAY,pPacket->GetIndex(), GetTickCount())); EnterCriticalSection(&pMC->m_crs); pPacket->SetState(MP_STATE_PLAYING_BACK); pMC->m_PlaybackTimestamp = pPacket->GetTimestamp(); if (pMC->m_pNextPacketToRender) { if (!pMC->m_pNextPacketToRender->m_fRendering) { // the app is not referencing the frame.
pMC->m_pNextPacketToRender->Recycle(); pStream->Release(pMC->m_pNextPacketToRender); } else { // it will get Recycled and Released later when the app
// calls ReleaseFrame()
} uGoodPacketsQueued--; } pMC->m_pNextPacketToRender = pPacket; LeaveCriticalSection(&pMC->m_crs); if(pMC->m_pfFrameReadyCallback) { (pMC->m_pfFrameReadyCallback)((DWORD_PTR)pMC->m_hRenderEvent); } else if (pMC->m_hRenderEvent) SetEvent(pMC->m_hRenderEvent); uGoodPacketsQueued++;
// Indicate that another frame was sent
UPDATE_COUNTER(g_pctrVideoReceive, 1); } } // if (pPacket != NULL)
} // while
} }
pMC->m_fReceiving = FALSE;
// Notification is not used. if needed do it thru Channel
//if (pMC->m_Connection)
// pMC->m_Connection->DoNotification(CONNECTION_CLOSE_REND);
// wait till all frames being rendered are returned
// typically wont be more than one
while (pMC->m_cRendering || pMC->m_pNextPacketToRender) { EnterCriticalSection(&pMC->m_crs); if (pMC->m_pNextPacketToRender && !pMC->m_pNextPacketToRender->m_fRendering) { // the app is not referencing the current frame.
pMC->m_pNextPacketToRender->Recycle(); pStream->Release(pMC->m_pNextPacketToRender); // no more frames till the thread is restarted
pMC->m_pNextPacketToRender = NULL; LeaveCriticalSection(&pMC->m_crs); } else { // wait till the app Releases it
//
LeaveCriticalSection(&pMC->m_crs); Sleep(100); DEBUGMSG(ZONE_DP, ("%s: Waiting for final ReleaseFrame()\n",_fx_)); } } // reset the event we're waiting on.
ResetEvent (hEvent);
DEBUGMSG(ZONE_DP, ("%s: Exiting.\n", _fx_)); return hr; }
DWORD SendVideoStream::Send(void) { BOOL fNewPreviewFrame = FALSE, bRet; MediaPacket *pVP; DWORD dwBeforeEncode; DWORD dwAfterEncode; UINT uBytesSent; MMRESULT mmr; DWORD dwEncodeFlags; #ifdef LOGSTATISTICS_ON
char szDebug[256]; DWORD dwDebugSaveBits; #endif
while (pVP = m_SendStream->GetNext()) { EnterCriticalSection(&m_crs); if (m_pNextPacketToRender) { // free the last preview packet if its not being referenced
// thru the IVideoRender API.
// if it is being referenced ( fRendering is set), then it
// will be freed in IVideoRender->ReleaseFrame()
if (!m_pNextPacketToRender->m_fRendering) { m_pNextPacketToRender->Recycle(); m_SendStream->Release(m_pNextPacketToRender); } } m_pNextPacketToRender = pVP; fNewPreviewFrame = TRUE; LeaveCriticalSection(&m_crs); if (!(m_ThreadFlags & DPTFLAG_PAUSE_SEND)) { dwBeforeEncode = timeGetTime();
if (m_ThreadFlags & DPTFLAG_SEND_PREAMBLE) dwEncodeFlags = VCM_STREAMCONVERTF_FORCE_KEYFRAME; else dwEncodeFlags = 0;
mmr = m_pVideoFilter->Convert((VideoPacket*)pVP, VP_ENCODE, dwEncodeFlags); if (mmr == MMSYSERR_NOERROR) { pVP->SetState(MP_STATE_ENCODED); }
// Save the perfs in our stats structure for QoS
dwAfterEncode = timeGetTime() - dwBeforeEncode;
//HACKHACK bugbug, until we support fragmentation, set the marker bit always.
pVP->SetProp (MP_PROP_PREAMBLE,TRUE);
if (mmr == MMSYSERR_NOERROR) { SendPacket((VideoPacket*)pVP, &uBytesSent); } else { uBytesSent = 0; }
// reset the packet and return it to the free queue
pVP->m_fMark=0; pVP->SetState(MP_STATE_RESET); m_SendStream->Release(pVP);
UPDATE_COUNTER(g_pctrVideoSendBytes, uBytesSent * 8);
// Enter critical section: QoS thread also reads the statistics
EnterCriticalSection(&m_crsVidQoS);
// Add this compression time to total compression time
// If we can access the CPU perf counters Ok, we won't use this value
m_Stats.dwMsComp += dwAfterEncode;
#ifdef LOGSTATISTICS_ON
dwDebugSaveBits = m_Stats.dwBits; #endif
// Add this new frame size to the cumulated size
m_Stats.dwBits += uBytesSent * 8;
#ifdef LOGSTATISTICS_ON
wsprintf(szDebug, " V: dwBits = %ld up from %ld (file: %s line: %ld)\r\n", m_Stats.dwBits, dwDebugSaveBits, __FILE__, __LINE__); OutputDebugString(szDebug); #endif
// Leave critical section
LeaveCriticalSection(&m_crsVidQoS);
//LOG((LOGMSG_SENT,GetTickCount()));
} //m_SendStream->Release(pVP);
} // Signal the IVideoRender event if we have a new frame.
if (fNewPreviewFrame) { if(m_pfFrameReadyCallback) { (m_pfFrameReadyCallback)((DWORD_PTR)m_hRenderEvent); } else if(m_hRenderEvent) SetEvent(m_hRenderEvent); } return DPR_SUCCESS; }
/* Wait till all preview packets are released by the UI.
Typically there wont be more than one */ void SendVideoStream::EndSend() { while (m_cRendering || m_pNextPacketToRender) { EnterCriticalSection(&m_crs); // free the last preview packet if its not being referenced
// thru the IVideoRender API.
if (m_pNextPacketToRender && !m_pNextPacketToRender->m_fRendering) { m_pNextPacketToRender->Recycle(); m_SendStream->Release(m_pNextPacketToRender); m_pNextPacketToRender = NULL; LeaveCriticalSection(&m_crs); } else { LeaveCriticalSection(&m_crs); Sleep(100); DEBUGMSG(ZONE_DP,("DP::EndSendVideo: Waiting for final Release Frame\n")); } } }
HRESULT SendVideoStream::SendPacket(VideoPacket *pVP, UINT *puBytesSent) { PS_QUEUE_ELEMENT psq; UINT uLength; DWORD dwPacketSize, dwHdrSize, dwHdrSizeAlloc, dwPacketCount=0; int nPacketsSent=0; UINT uPacketIndex, fMark=0; MMRESULT mmr; PBYTE pHdrInfo, netData, netDataPacket;
*puBytesSent = 0;
if (pVP->GetState() != MP_STATE_ENCODED) { DEBUGMSG (ZONE_VCM, ("SendVideoStream::SendPacket: Packet not compressed\r\n")); return E_FAIL; }
// m_Net->QueryInterface(IID_IRTPSend, (void**)&pIRTPSend);
ASSERT(m_pRTPSend);
// these stay the same for video
psq.pMP = pVP; psq.dwPacketType = PS_VIDEO; // psq.pRTPSend = pIRTPSend;
psq.pRTPSend = m_pRTPSend;
pVP->GetNetData((void**)(&netData), &uLength); ASSERT(netData);
m_pVideoFilter->GetPayloadHeaderSize(&dwHdrSizeAlloc);
do {
if (dwHdrSizeAlloc) pHdrInfo = (BYTE*)MemAlloc(dwHdrSizeAlloc); else pHdrInfo = NULL;
mmr = m_pVideoFilter->FormatPayload(netData, uLength, &netDataPacket, &dwPacketSize, &dwPacketCount, &fMark, &pHdrInfo, &dwHdrSize);
if (mmr == MMSYSERR_NOERROR) { psq.data = netDataPacket; psq.dwSize = dwPacketSize; psq.fMark = fMark; psq.pHeaderInfo = pHdrInfo; psq.dwHdrSize = dwHdrSize; m_pDP->m_PacketSender.m_SendQueue.PushRear(psq); *puBytesSent = *puBytesSent + dwPacketSize + sizeof(RTP_HDR) + IP_HEADER_SIZE + UDP_HEADER_SIZE; } else { MemFree((BYTE *)pHdrInfo); }
} while (mmr == MMSYSERR_NOERROR);
while (m_pDP->m_PacketSender.SendPacket()) { ; }
// pIRTPSend->Release();
return S_OK;
};
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