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/*==========================================================================
* * Copyright (C) 1996-1997 Microsoft Corporation. All Rights Reserved. * * File: dpserial.c * Content: Implementation of serial port service provider * History: * Date By Reason * ==== == ====== * 4/10/96 kipo created it * 4/12/96 kipo updated for new interfaces * 4/15/96 kipo added msinternal * 5/22/96 kipo updated for new interfaces * 6/10/96 kipo updated for new interfaces * 6/10/96 kipo added modem support * 6/18/96 kipo use guid to choose serial/modem connection * 6/20/96 kipo updated for new interfaces * 6/21/96 kipo Bug #2078. Changed modem service provider GUID so it's not the * same as the DPlay 1.0 GUID, so games that are checking won't * put up their loopy modem-specific UI. * 6/21/96 kipo updated for latest interfaces; return error if message size is too big. * 6/22/96 kipo updated for latest interfaces; use connection data; return version * 6/23/96 kipo updated for latest service provider interfaces. * 6/24/96 kipo divide baud rate by 100 to conform to DPlay 1.0 usage. * 6/25/96 kipo added WINAPI prototypes and updated for DPADDRESS * 7/13/96 kipo added support for GetAddress() method. * 7/13/96 kipo don't print as many errors for invalid messages. * 8/10/96 kipo return DPERR_SESSIONLOST on write failures * 8/13/96 kipo added CRC * 8/21/96 kipo return a value for dwHeaderLength in caps * 9/07/96 kip changed latency and timeout values * 1/06/97 kipo updated for objects * 2/11/97 kipo pass player flags to GetAddress() * 2/11/97 kipo SPInit was needlessly clearing the dwFlags field of the * callback table. * 2/18/97 kipo allow multiple instances of service provider * 3/04/97 kipo updated debug output; make sure we linke with dplayx.dll * 4/08/97 kipo added support for separate modem and serial baud rates * 5/07/97 kipo added support for modem choice list * 5/23/97 kipo added support return status codes * 5/15/98 a-peterz When Write fails, return DPERR_NOCONNECTION (#23745) ***************************************************************************/
#define INITGUID
#include <windows.h>
#include <windowsx.h>
#include <objbase.h>
#include <initguid.h>
#include "dpf.h"
#include "dplaysp.h"
#include "comport.h"
// macros
#ifdef DEBUG
#define DPF_ERRVAL(a, b) DPF( 0, DPF_MODNAME ": " a, b );
#else
#define DPF_ERRVAL(a, b)
#endif
// constants
#define SPMINORVERSION 0x0000 // service provider-specific version number
#define VERSIONNUMBER (DPSP_MAJORVERSION | SPMINORVERSION) // version number for service provider
#define MESSAGETOKEN 0x2BAD // token to signify start of message
#define MESSAGEHEADERLEN sizeof(MESSAGEHEADER) // size of message header
#define MESSAGEMAXSIZEINT 0x0000FFFF // maximum size of an internal message
#define MESSAGEMAXSIZEEXT (MESSAGEMAXSIZEINT - MESSAGEHEADERLEN) // maximum size of an external message
typedef enum { NEWMESSAGESTATE = 0, // start reading a new message
READHEADERSTATE, // read the message header
READDATASTATE, // read the message data
SKIPDATASTATE // skip the message data
} MESSAGESTATE;
// structures
// message header
typedef struct { WORD wToken; // message token
WORD wMessageSize; // length of message
WORD wMessageCRC; // CRC checksum value for message body
WORD wHeaderCRC; // CRC checksum value for header
} MESSAGEHEADER, *LPMESSAGEHEADER;
// service provider context
typedef struct { LPDPCOMPORT lpComPort; // pointer to com port data structure
MESSAGESTATE msReadState; // current read state
BYTE lpReadHeader[MESSAGEHEADERLEN]; // buffer for message header
LPBYTE lpReadBuffer; // buffer for message data
DWORD dwReadBufferSize; // size of message buffer in bytes
DWORD dwReadCount; // no. bytes read into message buffer
DWORD dwReadTotal; // no. total bytes to read into message buffer
DWORD dwSkipCount; // no. bytes skipped to find message header
LPDIRECTPLAYSP lpDPlay; // pointer to IDirectPlaySP needed to call back into DPlay
} SPCONTEXT, *LPSPCONTEXT;
// {0F1D6860-88D9-11cf-9C4E-00A0C905425E}
DEFINE_GUID(DPSERIAL_GUID, // GUID for serial service provider
0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
// {44EAA760-CB68-11cf-9C4E-00A0C905425E}
DEFINE_GUID(DPMODEM_GUID, // GUID for modem service provider
0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e);
/*
* GetSPContext * * Get service provider context from DirectPlay. */
#undef DPF_MODNAME
#define DPF_MODNAME "GetSPContext"
LPSPCONTEXT GetSPContext(LPDIRECTPLAYSP lpDPlay) { LPSPCONTEXT lpContext = NULL; DWORD dwContextSize = 0; HRESULT hr;
// no dplay interface?
if (lpDPlay == NULL) { DPF_ERR("DPlaySP interface is NULL!"); goto FAILURE; }
// get pointer to context from DPlay
hr = lpDPlay->lpVtbl->GetSPData(lpDPlay, &lpContext, &dwContextSize, DPGET_LOCAL); if FAILED(hr) { DPF_ERRVAL("could not get context: 0x%08X", hr); goto FAILURE; }
// make sure size is correct
if (dwContextSize != sizeof(SPCONTEXT)) { DPF_ERR("invalid context size!"); goto FAILURE; }
return (lpContext);
FAILURE: return (NULL); }
/*
* SetupMessageHeader * * Initialize the service provider-specific header put * in front of every message. */
#undef DPF_MODNAME
#define DPF_MODNAME "SetupMessageHeader"
HRESULT SetupMessageHeader(LPVOID pvMessage, DWORD dwMessageSize) { LPMESSAGEHEADER pMessageHeader = (LPMESSAGEHEADER) pvMessage;
// make sure message will fit in header
if (dwMessageSize > MESSAGEMAXSIZEINT) return (DPERR_SENDTOOBIG);
// set message header
pMessageHeader->wToken = (WORD) MESSAGETOKEN;
// set message size
pMessageHeader->wMessageSize = (WORD) dwMessageSize;
// generate CRC for message body
pMessageHeader->wMessageCRC = (WORD) GenerateCRC(((LPBYTE) pvMessage) + MESSAGEHEADERLEN, dwMessageSize - MESSAGEHEADERLEN);
// generate CRC for message header
pMessageHeader->wHeaderCRC = (WORD) GenerateCRC(pvMessage, MESSAGEHEADERLEN - sizeof(pMessageHeader->wHeaderCRC));
return (DP_OK); }
/*
* GetMessageLength * * Check for valid message header and return length of message. */
#undef DPF_MODNAME
#define DPF_MODNAME "GetMessageLength"
DWORD GetMessageLength(LPBYTE header) { LPMESSAGEHEADER pMessageHeader = (LPMESSAGEHEADER) header; DWORD byteCount;
// check for token we put in front of every message
if (pMessageHeader->wToken != MESSAGETOKEN) goto FAILURE;
// check CRC for message header
if (pMessageHeader->wHeaderCRC != (WORD) GenerateCRC(header, MESSAGEHEADERLEN - sizeof(pMessageHeader->wHeaderCRC))) goto FAILURE;
// get length of message
byteCount = pMessageHeader->wMessageSize; if (byteCount <= MESSAGEHEADERLEN) { DPF_ERRVAL("bad message size: %d", byteCount); goto FAILURE; }
return (byteCount);
FAILURE: return (0); }
/*
* SetupToReadMessage * * Create/resize buffer to fit length of message and initialize header. */
#undef DPF_MODNAME
#define DPF_MODNAME "SetupToReadMessage"
BOOL SetupToReadMessage(LPSPCONTEXT lpContext) { // no buffer, so create one
if (lpContext->lpReadBuffer == NULL) { lpContext->lpReadBuffer = GlobalAllocPtr(GHND, lpContext->dwReadTotal); if (lpContext->lpReadBuffer == NULL) { DPF_ERRVAL("could not create message buffer: %d", GetLastError()); goto FAILURE; } lpContext->dwReadBufferSize = lpContext->dwReadTotal; }
// existing buffer not big enough, so resize
else if (lpContext->dwReadBufferSize < lpContext->dwReadTotal) { HANDLE h; h = GlobalReAllocPtr(lpContext->lpReadBuffer, lpContext->dwReadTotal, 0); if (h == NULL) { DPF_ERRVAL("could not reallocate message buffer: %d", GetLastError()); goto FAILURE; } lpContext->lpReadBuffer = h; lpContext->dwReadBufferSize = lpContext->dwReadTotal; }
// copy message header to buffer
CopyMemory(lpContext->lpReadBuffer, lpContext->lpReadHeader, lpContext->dwReadCount);
return (TRUE);
FAILURE: return (FALSE); }
/*
* ReadRoutine * * Read bytes from COM port using a state machine to assemble a message. * When message is assembled, call back to DirectPlay to deliver it. */
#undef DPF_MODNAME
#define DPF_MODNAME "ReadRoutine"
void ReadRoutine(LPDIRECTPLAYSP lpDPlay) { LPSPCONTEXT lpContext; DWORD byteCount; // get service provider context
lpContext = GetSPContext(lpDPlay); if (lpContext == NULL) { DPF_ERR("invalid context!"); return; }
while (1) { switch (lpContext->msReadState) { // start reading a new message
case NEWMESSAGESTATE: lpContext->dwReadCount = 0; lpContext->dwReadTotal = MESSAGEHEADERLEN; lpContext->msReadState = READHEADERSTATE; lpContext->dwSkipCount = 0; break;
// read message header
case READHEADERSTATE: byteCount = lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadHeader[lpContext->dwReadCount], lpContext->dwReadTotal - lpContext->dwReadCount); if (byteCount == 0) return;
lpContext->dwReadCount += byteCount; if (lpContext->dwReadCount == lpContext->dwReadTotal) // got enough for a header
{ lpContext->dwReadTotal = GetMessageLength(lpContext->lpReadHeader); // see if it's real
if (lpContext->dwReadTotal) { if (lpContext->dwSkipCount) DPF_ERRVAL("%d bytes skipped", lpContext->dwSkipCount);
if (SetupToReadMessage(lpContext)) // prepare to read message
lpContext->msReadState = READDATASTATE; else lpContext->msReadState = SKIPDATASTATE; } else // bad message header - reset
{ DWORD i;
if (lpContext->dwSkipCount == 0) DPF_ERR("invalid message header - skipping bytes");
lpContext->dwReadCount = MESSAGEHEADERLEN - 1; // throw away first byte and try again
lpContext->dwReadTotal = MESSAGEHEADERLEN; lpContext->dwSkipCount += 1;
for (i = 0; i < lpContext->dwReadCount; i++) // shuffle down one byte
lpContext->lpReadHeader[i] = lpContext->lpReadHeader[i + 1]; } } break;
// read message data
case READDATASTATE: byteCount = lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadBuffer[lpContext->dwReadCount], lpContext->dwReadTotal - lpContext->dwReadCount); if (byteCount == 0) return;
lpContext->dwReadCount += byteCount; if (lpContext->dwReadCount == lpContext->dwReadTotal) // have read entire message
{ LPMESSAGEHEADER pMessageHeader;
// check for CRC errors
pMessageHeader = (LPMESSAGEHEADER) lpContext->lpReadBuffer; if (pMessageHeader->wMessageCRC != (WORD) GenerateCRC(lpContext->lpReadBuffer + MESSAGEHEADERLEN, lpContext->dwReadTotal - MESSAGEHEADERLEN)) { DPF_ERR("Message dropped - CRC did not match!"); } else { DPF(5, "%d byte message received", lpContext->dwReadTotal);
// deliver message to DirectPlay
lpContext->lpDPlay->lpVtbl->HandleMessage(lpContext->lpDPlay, // DirectPlay instance
lpContext->lpReadBuffer + MESSAGEHEADERLEN, // pointer to message data
lpContext->dwReadTotal - MESSAGEHEADERLEN, // length of message data
NULL); // pointer to header (unused here)
} lpContext->msReadState = NEWMESSAGESTATE; // go read next message
} break;
// skip message data
case SKIPDATASTATE: DPF_ERR("Skipping data!"); while (lpContext->lpComPort->Read(lpContext->lpComPort, &lpContext->lpReadHeader[0], 1)) // spin until entire message discarded
{ lpContext->dwReadCount += 1; if (lpContext->dwReadCount == lpContext->dwReadTotal) { lpContext->msReadState = NEWMESSAGESTATE; break; } } break;
default: DPF_ERRVAL("bad read state: %d", lpContext->msReadState); break; } } }
/*
* SP_EnumSessions * * Broadcast a message to the network. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_EnumSessions"
HRESULT WINAPI SP_EnumSessions(LPDPSP_ENUMSESSIONSDATA ped) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr;
DPF(5,"entering SP_EnumSessions"); // get service provider context
lpContext = GetSPContext(ped->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
// make connection
hr = lpContext->lpComPort->Connect(lpContext->lpComPort, FALSE, ped->bReturnStatus); if FAILED(hr) { if (hr != DPERR_CONNECTING) DPF_ERRVAL("error making connection: 0x%08X", hr); goto FAILURE; }
// see if connection has been lost
if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; }
// setup the message
hr = SetupMessageHeader(ped->lpMessage, ped->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; }
// send message
byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, ped->lpMessage, ped->dwMessageSize, TRUE); if (byteCount != ped->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", ped->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; }
DPF(5, "%d byte enum sessions message sent", byteCount);
return (DP_OK);
FAILURE: return (hr);
} // EnumSessions
/*
* SP_Send * * Send a message to a particular player or group. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_Send"
HRESULT WINAPI SP_Send(LPDPSP_SENDDATA psd) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr;
DPF(5,"entering SP_Send");
// get service provider context
lpContext = GetSPContext(psd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
// see if connection has been lost
if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; }
// setup the message
hr = SetupMessageHeader(psd->lpMessage, psd->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; }
// send message
byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, psd->lpMessage, psd->dwMessageSize, TRUE); if (byteCount != psd->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", psd->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; }
DPF(5, "%d byte message sent", byteCount);
return (DP_OK);
FAILURE: return (hr);
} // Send
/*
* SP_Reply * * Send a reply to a message. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_Reply"
HRESULT WINAPI SP_Reply(LPDPSP_REPLYDATA prd) { LPSPCONTEXT lpContext; DWORD byteCount; HRESULT hr;
DPF(5,"entering Reply"); // get service provider context
lpContext = GetSPContext(prd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
// see if connection has been lost
if (lpContext->lpComPort->GetHandle(lpContext->lpComPort) == NULL) { DPF_ERR("connection lost!"); hr = DPERR_SESSIONLOST; goto FAILURE; } // setup the message
hr = SetupMessageHeader(prd->lpMessage, prd->dwMessageSize); if FAILED(hr) { DPF_ERR("message too large!"); goto FAILURE; }
// send message
byteCount = lpContext->lpComPort->Write(lpContext->lpComPort, prd->lpMessage, prd->dwMessageSize, TRUE); if (byteCount != prd->dwMessageSize) { DPF(0, "error writing message: %d requested, %d actual", prd->dwMessageSize, byteCount); hr = DPERR_CONNECTIONLOST; goto FAILURE; }
DPF(5, "%d byte reply message sent", byteCount);
return (DP_OK);
FAILURE: return (hr);
} // Reply
/*
* SP_Open * * Open the service provider. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_Open"
HRESULT WINAPI SP_Open(LPDPSP_OPENDATA pod) { LPSPCONTEXT lpContext; HRESULT hr;
DPF(5,"entering Open"); // get service provider context
lpContext = GetSPContext(pod->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
// make connection
hr = lpContext->lpComPort->Connect(lpContext->lpComPort, pod->bCreate, pod->bReturnStatus); if FAILED(hr) { DPF_ERRVAL("error making connection: 0x%08X", hr); goto FAILURE; }
return (DP_OK);
FAILURE: return (hr);
} // Open
/*
* SP_GetCaps * * Return capabilities of service provider. * * Only the fields that matter to this service provider have * to be set here, since all the fields are preset to * default values. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_GetCaps"
HRESULT WINAPI SP_GetCaps(LPDPSP_GETCAPSDATA pcd) { LPSPCONTEXT lpContext; LPDPCAPS lpCaps; HRESULT hr; DPF(5,"entering GetCaps");
// get service provider context
lpContext = GetSPContext(pcd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
// make sure caps buffer is large enough
lpCaps = pcd->lpCaps; if (lpCaps->dwSize < sizeof(DPCAPS)) { DPF_ERR("caps buffer too small"); hr = DPERR_BUFFERTOOSMALL; goto FAILURE; }
// don't zero out caps as DPlay has pre-initialized some default caps for us
lpCaps->dwSize = sizeof(DPCAPS); lpCaps->dwMaxBufferSize = MESSAGEMAXSIZEEXT; // return maximum external message size
lpCaps->dwHeaderLength = MESSAGEHEADERLEN; // return size of message header
lpCaps->dwFlags = 0; // have DPlay do the keep-alives
lpCaps->dwLatency = 250; // todo - base these on baud rate ACK!!!
lpCaps->dwTimeout = 2500; // if we have connected we can get the baud rate
if (lpContext->lpComPort->GetHandle(lpContext->lpComPort)) { DWORD dwBaudRate;
// try to get baud rate
hr = lpContext->lpComPort->GetBaudRate(lpContext->lpComPort, &dwBaudRate); if SUCCEEDED(hr) { lpCaps->dwHundredBaud = dwBaudRate / 100; // return baud rate in hundreds of baud
} }
return (DP_OK);
FAILURE: return (hr);
} // GetCaps
/*
* SP_GetAddress * * Return network address of a given player. * */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_GetAddress"
HRESULT WINAPI SP_GetAddress(LPDPSP_GETADDRESSDATA pga) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering GetAddress");
// get service provider context
lpContext = GetSPContext(pga->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
hr = lpContext->lpComPort->GetAddress(lpContext->lpComPort, pga->dwFlags, pga->lpAddress, pga->lpdwAddressSize);
FAILURE: return (hr);
} // GetAddress
/*
* SP_GetAddressChoices * * Return address choices for this service provider * */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_GetAddressChoices"
HRESULT WINAPI SP_GetAddressChoices(LPDPSP_GETADDRESSCHOICESDATA pga) { LPSPCONTEXT lpContext; HRESULT hr; DPF(5,"entering GetAddressChoices");
// get service provider context
lpContext = GetSPContext(pga->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
hr = lpContext->lpComPort->GetAddressChoices(lpContext->lpComPort, pga->lpAddress, pga->lpdwAddressSize);
FAILURE: return (hr);
} // GetAddressChoices
/*
* SP_Shutdown * * Turn off all I/O on service provider and release all allocated * memory and resources. */
#undef DPF_MODNAME
#define DPF_MODNAME "SP_Shutdown"
HRESULT WINAPI SP_ShutdownEx(LPDPSP_SHUTDOWNDATA psd) { LPSPCONTEXT lpContext; HRESULT hr;
DPF(5,"entering Shutdown"); // get service provider context
lpContext = GetSPContext(psd->lpISP); if (lpContext == NULL) { DPF_ERR("invalid context!"); hr = DPERR_NOINTERFACE; goto FAILURE; }
if (lpContext->lpComPort) { lpContext->lpComPort->Dispose(lpContext->lpComPort); lpContext->lpComPort = NULL; }
if (lpContext->lpReadBuffer) { GlobalFreePtr(lpContext->lpReadBuffer); lpContext->lpReadBuffer = NULL; }
lpContext->lpDPlay = NULL;
// OK to release DPLAYX.DLL
gdwDPlaySPRefCount++;
return (DP_OK);
FAILURE: return (hr);
} // Shutdown
/*
* SPInit * * This is the main entry point for the service provider. This should be * the only entry point exported from the DLL. * * Allocate any needed resources and return the supported callbacks. */
#undef DPF_MODNAME
#define DPF_MODNAME "SPInit"
HRESULT WINAPI SPInit(LPSPINITDATA pid) { SPCONTEXT context; LPSPCONTEXT lpContext; LPDPSP_SPCALLBACKS lpcbTable; HRESULT hr;
DPF(5,"entering SPInit");
// check to make sure table is big enough
lpcbTable = pid->lpCB; if (lpcbTable->dwSize < sizeof(DPSP_SPCALLBACKS)) // table not big enough
{ DPF_ERR("callback table too small"); hr = DPERR_BUFFERTOOSMALL; goto FAILURE; }
// initialize context
ZeroMemory(&context, sizeof(SPCONTEXT)); lpContext = &context; lpContext->msReadState = NEWMESSAGESTATE; lpContext->lpDPlay = pid->lpISP; // save pointer to IDPlaySP so we can pass it back later
// check for correct GUID
if (IsEqualGUID(pid->lpGuid, &DPSERIAL_GUID)) { hr = NewSerial(pid->lpAddress, pid->dwAddressSize, lpContext->lpDPlay, ReadRoutine, &lpContext->lpComPort); } else if (IsEqualGUID(pid->lpGuid, &DPMODEM_GUID)) { hr = NewModem(pid->lpAddress, pid->dwAddressSize, lpContext->lpDPlay, ReadRoutine, &lpContext->lpComPort); } else { DPF_ERR("unknown service provider GUID"); hr = DPERR_INVALIDPARAM; }
if FAILED(hr) { DPF_ERRVAL("error opening com port: 0x%08X", hr); goto FAILURE; }
// return size of header we need on every message so
// DirectPlay will leave room for it.
pid->dwSPHeaderSize = MESSAGEHEADERLEN;
// return version number so DirectPlay will treat us with respect
pid->dwSPVersion = VERSIONNUMBER;
// set up callbacks
lpcbTable->dwSize = sizeof(DPSP_SPCALLBACKS); // MUST set the return size of the table
lpcbTable->Send = SP_Send; lpcbTable->EnumSessions = SP_EnumSessions; lpcbTable->Reply = SP_Reply; lpcbTable->GetCaps = SP_GetCaps; lpcbTable->GetAddress = SP_GetAddress; lpcbTable->GetAddressChoices = SP_GetAddressChoices; lpcbTable->Open = SP_Open; lpcbTable->ShutdownEx = SP_ShutdownEx;
// save context with DPlay so we can get it later
hr = lpContext->lpDPlay->lpVtbl->SetSPData(lpContext->lpDPlay, lpContext, sizeof(SPCONTEXT), DPSET_LOCAL); if FAILED(hr) { DPF_ERRVAL("could not store context: 0x%08X", hr); goto FAILURE; }
// make sure DPLAYX.DLL sticks around
gdwDPlaySPRefCount++;
return (DP_OK);
FAILURE: return (hr);
} // SPInit
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