Source code of Windows XP (NT5)
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#include <glos.h>
#ifdef NT
#include "glstring.h"
#endif
#ifndef NT
static const char *errors[] = { "", "missing gluEndPolygon", "missing gluBeginPolygon", "bad orientation or intersecting edges", "vertex/edge intersection", "misoriented or self-intersecting loops", "coincident vertices", "illegal data", "intersecting edges" };
#else
static UINT auiTessErrors[] = { STR_TESS_EMPTY , // ""
STR_TESS_END_POLY , // "missing gluEndPolygon"
STR_TESS_BEGIN_POLY , // "missing gluBeginPolygon"
STR_TESS_BAD_EDGE , // "bad orientation or intersecting edges"
STR_TESS_INTERSECT , // "vertex/edge intersection"
STR_TESS_BAD_LOOP , // "misoriented or self-intersecting loops"
STR_TESS_VERTICES , // "coincident vertices"
STR_TESS_BAD_DATA , // "illegal data"
STR_TESS_INTERSECT_EDGE // "intersecting edges"
};
#define NERRORS ( sizeof(auiTessErrors)/sizeof(auiTessErrors[0]) )
static char *errors[NERRORS]; static WCHAR *errorsW[NERRORS];
#endif
const char *__glTessErrorString(int errno) { return (const char *) errors[errno]; }
#ifdef NT
const WCHAR *__glTessErrorStringW(int errno) { return (const WCHAR *) errorsW[errno]; }
VOID vInitTessStrings(HINSTANCE hMod, BOOL bAnsi) { int i;
if (bAnsi) { for (i = 0; i < NERRORS; i++) errors[i] = pszGetResourceStringA(hMod, auiTessErrors[i]); } else { for (i = 0; i < NERRORS; i++) errorsW[i] = pwszGetResourceStringW(hMod, auiTessErrors[i]); } }
#endif /* NT */
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