Source code of Windows XP (NT5)
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51 lines
860 B

  1. MAJORCOMP=opengl
  2. MINORCOMP=profiler
  3. TARGETNAME=profiler
  4. TARGETPATH=$(_OBJ_DIR)
  5. #TARGETTYPE=PROGRAM
  6. TARGETTYPE=LIBRARY
  7. UMTYPE=windows
  8. UMTYPE=console
  9. UMENTRY = winmain
  10. UMAPPL= Profiler*Scripter
  11. #USE_CRT_DLL = 1
  12. #386_STDCALL = 0
  13. UMLIBS = \
  14. $(SDK_LIB_PATH)\user32.lib \
  15. $(SDK_LIB_PATH)\gdi32.lib \
  16. $(SDK_LIB_PATH)\opengl32.lib \
  17. $(SDK_LIB_PATH)\comdlg32.lib \
  18. $(SDK_LIB_PATH)\comctl32.lib \
  19. $(SDK_LIB_PATH)\glaux.lib \
  20. $(SDK_LIB_PATH)\glu32.lib \
  21. $(O)\profiler.lib \
  22. $(O)\profiler.res
  23. INCLUDES =
  24. SOURCES = \
  25. profiler.rc \
  26. fog.cpp \
  27. raster.cpp \
  28. teapot.cpp \
  29. texture.cpp \
  30. prfl.cpp \
  31. buffers.cpp \
  32. skeltest.cpp \
  33. hugetest.cpp \
  34. PrimTest.cpp \
  35. lighting.cpp \
  36. pntlist.cpp \
  37. UI_huge.cpp \
  38. \
  39. tptlght.cpp \
  40. tpttxtr.cpp \
  41. square.cpp \
  42. small1.cpp \
  43. large1.cpp \
  44. small2.cpp \
  45. large2.cpp