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/*++ BUILD Version: 0001 // Increment this if a change has global effects
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
ntpoapi.h
Abstract:
This module contains the user APIs for the NT Power Management.
Author:
Revision History:
--*/
#ifndef _NTPOAPI_
#define _NTPOAPI_
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef __cplusplus
extern "C" { #endif
//
// Power Management user APIs
//
// begin_ntddk begin_ntifs begin_nthal begin_ntminiport begin_wdm
#ifndef _PO_DDK_
#define _PO_DDK_
// begin_winnt
typedef enum _SYSTEM_POWER_STATE { PowerSystemUnspecified = 0, PowerSystemWorking = 1, PowerSystemSleeping1 = 2, PowerSystemSleeping2 = 3, PowerSystemSleeping3 = 4, PowerSystemHibernate = 5, PowerSystemShutdown = 6, PowerSystemMaximum = 7 } SYSTEM_POWER_STATE, *PSYSTEM_POWER_STATE;
#define POWER_SYSTEM_MAXIMUM 7
typedef enum { PowerActionNone = 0, PowerActionReserved, PowerActionSleep, PowerActionHibernate, PowerActionShutdown, PowerActionShutdownReset, PowerActionShutdownOff, PowerActionWarmEject } POWER_ACTION, *PPOWER_ACTION;
typedef enum _DEVICE_POWER_STATE { PowerDeviceUnspecified = 0, PowerDeviceD0, PowerDeviceD1, PowerDeviceD2, PowerDeviceD3, PowerDeviceMaximum } DEVICE_POWER_STATE, *PDEVICE_POWER_STATE;
// end_winnt
typedef union _POWER_STATE { SYSTEM_POWER_STATE SystemState; DEVICE_POWER_STATE DeviceState; } POWER_STATE, *PPOWER_STATE;
typedef enum _POWER_STATE_TYPE { SystemPowerState = 0, DevicePowerState } POWER_STATE_TYPE, *PPOWER_STATE_TYPE;
//
// Generic power related IOCTLs
//
#define IOCTL_QUERY_DEVICE_POWER_STATE \
CTL_CODE(FILE_DEVICE_BATTERY, 0x0, METHOD_BUFFERED, FILE_READ_ACCESS)
#define IOCTL_SET_DEVICE_WAKE \
CTL_CODE(FILE_DEVICE_BATTERY, 0x1, METHOD_BUFFERED, FILE_WRITE_ACCESS)
#define IOCTL_CANCEL_DEVICE_WAKE \
CTL_CODE(FILE_DEVICE_BATTERY, 0x2, METHOD_BUFFERED, FILE_WRITE_ACCESS)
//
// Defines for W32 interfaces
//
// begin_winnt
#define ES_SYSTEM_REQUIRED ((ULONG)0x00000001)
#define ES_DISPLAY_REQUIRED ((ULONG)0x00000002)
#define ES_USER_PRESENT ((ULONG)0x00000004)
#define ES_CONTINUOUS ((ULONG)0x80000000)
typedef ULONG EXECUTION_STATE;
typedef enum { LT_DONT_CARE, LT_LOWEST_LATENCY } LATENCY_TIME;
// end_ntminiport end_ntifs end_wdm end_ntddk
//-----------------------------------------------------------------------------
// Device Power Information
// Accessable via CM_Get_DevInst_Registry_Property_Ex(CM_DRP_DEVICE_POWER_DATA)
//-----------------------------------------------------------------------------
#define PDCAP_D0_SUPPORTED 0x00000001
#define PDCAP_D1_SUPPORTED 0x00000002
#define PDCAP_D2_SUPPORTED 0x00000004
#define PDCAP_D3_SUPPORTED 0x00000008
#define PDCAP_WAKE_FROM_D0_SUPPORTED 0x00000010
#define PDCAP_WAKE_FROM_D1_SUPPORTED 0x00000020
#define PDCAP_WAKE_FROM_D2_SUPPORTED 0x00000040
#define PDCAP_WAKE_FROM_D3_SUPPORTED 0x00000080
#define PDCAP_WARM_EJECT_SUPPORTED 0x00000100
typedef struct CM_Power_Data_s { ULONG PD_Size; DEVICE_POWER_STATE PD_MostRecentPowerState; ULONG PD_Capabilities; ULONG PD_D1Latency; ULONG PD_D2Latency; ULONG PD_D3Latency; DEVICE_POWER_STATE PD_PowerStateMapping[POWER_SYSTEM_MAXIMUM]; SYSTEM_POWER_STATE PD_DeepestSystemWake; } CM_POWER_DATA, *PCM_POWER_DATA;
// begin_ntddk
typedef enum { SystemPowerPolicyAc, SystemPowerPolicyDc, VerifySystemPolicyAc, VerifySystemPolicyDc, SystemPowerCapabilities, SystemBatteryState, SystemPowerStateHandler, ProcessorStateHandler, SystemPowerPolicyCurrent, AdministratorPowerPolicy, SystemReserveHiberFile, ProcessorInformation, SystemPowerInformation, ProcessorStateHandler2, LastWakeTime, // Compare with KeQueryInterruptTime()
LastSleepTime, // Compare with KeQueryInterruptTime()
SystemExecutionState, SystemPowerStateNotifyHandler, ProcessorPowerPolicyAc, ProcessorPowerPolicyDc, VerifyProcessorPowerPolicyAc, VerifyProcessorPowerPolicyDc, ProcessorPowerPolicyCurrent } POWER_INFORMATION_LEVEL;
// begin_wdm
//
// System power manager capabilities
//
typedef struct { ULONG Granularity; ULONG Capacity; } BATTERY_REPORTING_SCALE, *PBATTERY_REPORTING_SCALE;
// end_winnt
// begin_ntminiport
// begin_ntifs
#endif // !_PO_DDK_
// end_ntddk end_ntminiport end_wdm end_ntifs
#define POWER_PERF_SCALE 100
#define PERF_LEVEL_TO_PERCENT(_x_) ((_x_ * 1000) / (POWER_PERF_SCALE * 10))
#define PERCENT_TO_PERF_LEVEL(_x_) ((_x_ * POWER_PERF_SCALE * 10) / 1000)
//
// Policy manager state handler interfaces
//
// power state handlers
typedef enum { PowerStateSleeping1, PowerStateSleeping2, PowerStateSleeping3, PowerStateSleeping4, PowerStateSleeping4Firmware, PowerStateShutdownReset, PowerStateShutdownOff, PowerStateMaximum } POWER_STATE_HANDLER_TYPE, *PPOWER_STATE_HANDLER_TYPE;
typedef NTSTATUS (*PENTER_STATE_SYSTEM_HANDLER)( IN PVOID SystemContext );
typedef NTSTATUS (*PENTER_STATE_HANDLER)( IN PVOID Context, IN PENTER_STATE_SYSTEM_HANDLER SystemHandler OPTIONAL, IN PVOID SystemContext, IN LONG NumberProcessors, IN volatile PLONG Number );
typedef struct { POWER_STATE_HANDLER_TYPE Type; BOOLEAN RtcWake; UCHAR Spare[3]; PENTER_STATE_HANDLER Handler; PVOID Context; } POWER_STATE_HANDLER, *PPOWER_STATE_HANDLER;
typedef NTSTATUS (*PENTER_STATE_NOTIFY_HANDLER)( IN POWER_STATE_HANDLER_TYPE State, IN PVOID Context, IN BOOLEAN Entering );
typedef struct { PENTER_STATE_NOTIFY_HANDLER Handler; PVOID Context; } POWER_STATE_NOTIFY_HANDLER, *PPOWER_STATE_NOTIFY_HANDLER;
NTSYSCALLAPI NTSTATUS NTAPI NtPowerInformation( IN POWER_INFORMATION_LEVEL InformationLevel, IN PVOID InputBuffer OPTIONAL, IN ULONG InputBufferLength, OUT PVOID OutputBuffer OPTIONAL, IN ULONG OutputBufferLength );
// processor idle functions
typedef struct { ULONGLONG StartTime; ULONGLONG EndTime; ULONG IdleHandlerReserved[4]; } PROCESSOR_IDLE_TIMES, *PPROCESSOR_IDLE_TIMES;
typedef BOOLEAN (FASTCALL *PPROCESSOR_IDLE_HANDLER) ( IN OUT PPROCESSOR_IDLE_TIMES IdleTimes );
typedef struct { ULONG HardwareLatency; PPROCESSOR_IDLE_HANDLER Handler; } PROCESSOR_IDLE_HANDLER_INFO, *PPROCESSOR_IDLE_HANDLER_INFO;
typedef VOID (FASTCALL *PSET_PROCESSOR_THROTTLE) ( IN UCHAR Throttle );
typedef NTSTATUS (FASTCALL *PSET_PROCESSOR_THROTTLE2) ( IN UCHAR Throttle );
#define MAX_IDLE_HANDLERS 3
typedef struct { UCHAR ThrottleScale; BOOLEAN ThrottleOnIdle; PSET_PROCESSOR_THROTTLE SetThrottle;
ULONG NumIdleHandlers; PROCESSOR_IDLE_HANDLER_INFO IdleHandler[MAX_IDLE_HANDLERS]; } PROCESSOR_STATE_HANDLER, *PPROCESSOR_STATE_HANDLER;
// Processor_Perf_Level Flags
#define PROCESSOR_STATE_TYPE_PERFORMANCE 0x1
#define PROCESSOR_STATE_TYPE_THROTTLE 0x2
typedef struct { UCHAR PercentFrequency; // max == POWER_PERF_SCALE
UCHAR Reserved; USHORT Flags; } PROCESSOR_PERF_LEVEL, *PPROCESSOR_PERF_LEVEL;
typedef struct { UCHAR PercentFrequency; // max == POWER_PERF_SCALE
UCHAR MinCapacity; // battery capacity %
USHORT Power; // in milliwatts
UCHAR IncreaseLevel; // goto higher state
UCHAR DecreaseLevel; // goto lower state
USHORT Flags; ULONG IncreaseTime; // in tick counts
ULONG DecreaseTime; // in tick counts
ULONG IncreaseCount; // goto higher state
ULONG DecreaseCount; // goto lower state
ULONGLONG PerformanceTime; // Tick count
} PROCESSOR_PERF_STATE, *PPROCESSOR_PERF_STATE;
typedef struct { ULONG NumIdleHandlers; PROCESSOR_IDLE_HANDLER_INFO IdleHandler[MAX_IDLE_HANDLERS]; PSET_PROCESSOR_THROTTLE2 SetPerfLevel; ULONG HardwareLatency; UCHAR NumPerfStates; PROCESSOR_PERF_LEVEL PerfLevel[1]; // variable size
} PROCESSOR_STATE_HANDLER2, *PPROCESSOR_STATE_HANDLER2;
// begin_winnt
//
// Power Policy Management interfaces
//
typedef struct { POWER_ACTION Action; ULONG Flags; ULONG EventCode; } POWER_ACTION_POLICY, *PPOWER_ACTION_POLICY;
// POWER_ACTION_POLICY->Flags:
#define POWER_ACTION_QUERY_ALLOWED 0x00000001
#define POWER_ACTION_UI_ALLOWED 0x00000002
#define POWER_ACTION_OVERRIDE_APPS 0x00000004
#define POWER_ACTION_LIGHTEST_FIRST 0x10000000
#define POWER_ACTION_LOCK_CONSOLE 0x20000000
#define POWER_ACTION_DISABLE_WAKES 0x40000000
#define POWER_ACTION_CRITICAL 0x80000000
// POWER_ACTION_POLICY->EventCode flags
#define POWER_LEVEL_USER_NOTIFY_TEXT 0x00000001
#define POWER_LEVEL_USER_NOTIFY_SOUND 0x00000002
#define POWER_LEVEL_USER_NOTIFY_EXEC 0x00000004
#define POWER_USER_NOTIFY_BUTTON 0x00000008
#define POWER_USER_NOTIFY_SHUTDOWN 0x00000010
#define POWER_FORCE_TRIGGER_RESET 0x80000000
// system battery drain policies
typedef struct { BOOLEAN Enable; UCHAR Spare[3]; ULONG BatteryLevel; POWER_ACTION_POLICY PowerPolicy; SYSTEM_POWER_STATE MinSystemState; } SYSTEM_POWER_LEVEL, *PSYSTEM_POWER_LEVEL;
// Discharge policy constants
#define NUM_DISCHARGE_POLICIES 4
#define DISCHARGE_POLICY_CRITICAL 0
#define DISCHARGE_POLICY_LOW 1
//
// Throttling policies
//
#define PO_THROTTLE_NONE 0
#define PO_THROTTLE_CONSTANT 1
#define PO_THROTTLE_DEGRADE 2
#define PO_THROTTLE_ADAPTIVE 3
#define PO_THROTTLE_MAXIMUM 4 // not a policy, just a limit
// system power policies
typedef struct _SYSTEM_POWER_POLICY { ULONG Revision; // 1
// events
POWER_ACTION_POLICY PowerButton; POWER_ACTION_POLICY SleepButton; POWER_ACTION_POLICY LidClose; SYSTEM_POWER_STATE LidOpenWake; ULONG Reserved;
// "system idle" detection
POWER_ACTION_POLICY Idle; ULONG IdleTimeout; UCHAR IdleSensitivity;
// dynamic throttling policy
// PO_THROTTLE_NONE, PO_THROTTLE_CONSTANT, PO_THROTTLE_DEGRADE, or PO_THROTTLE_ADAPTIVE
UCHAR DynamicThrottle;
UCHAR Spare2[2];
// meaning of power action "sleep"
SYSTEM_POWER_STATE MinSleep; SYSTEM_POWER_STATE MaxSleep; SYSTEM_POWER_STATE ReducedLatencySleep; ULONG WinLogonFlags;
// parameters for dozing
ULONG Spare3; ULONG DozeS4Timeout;
// battery policies
ULONG BroadcastCapacityResolution; SYSTEM_POWER_LEVEL DischargePolicy[NUM_DISCHARGE_POLICIES];
// video policies
ULONG VideoTimeout; BOOLEAN VideoDimDisplay; ULONG VideoReserved[3];
// hard disk policies
ULONG SpindownTimeout;
// processor policies
BOOLEAN OptimizeForPower; UCHAR FanThrottleTolerance; UCHAR ForcedThrottle; UCHAR MinThrottle; POWER_ACTION_POLICY OverThrottled;
} SYSTEM_POWER_POLICY, *PSYSTEM_POWER_POLICY;
// processor power policy state
typedef struct _PROCESSOR_POWER_POLICY_INFO {
// Time based information (will be converted to kernel units)
ULONG TimeCheck; // in US
ULONG DemoteLimit; // in US
ULONG PromoteLimit; // in US
// Percentage based information
UCHAR DemotePercent; UCHAR PromotePercent; UCHAR Spare[2];
// Flags
ULONG AllowDemotion:1; ULONG AllowPromotion:1; ULONG Reserved:30;
} PROCESSOR_POWER_POLICY_INFO, *PPROCESSOR_POWER_POLICY_INFO;
// processor power policy
typedef struct _PROCESSOR_POWER_POLICY { ULONG Revision; // 1
// Dynamic Throttling Policy
UCHAR DynamicThrottle; UCHAR Spare[3];
// Flags
ULONG Reserved;
// System policy information
// The Array is last, in case it needs to be grown and the structure
// revision incremented.
ULONG PolicyCount; PROCESSOR_POWER_POLICY_INFO Policy[3];
} PROCESSOR_POWER_POLICY, *PPROCESSOR_POWER_POLICY;
// administrator power policy overrides
typedef struct _ADMINISTRATOR_POWER_POLICY {
// meaning of power action "sleep"
SYSTEM_POWER_STATE MinSleep; SYSTEM_POWER_STATE MaxSleep;
// video policies
ULONG MinVideoTimeout; ULONG MaxVideoTimeout;
// disk policies
ULONG MinSpindownTimeout; ULONG MaxSpindownTimeout; } ADMINISTRATOR_POWER_POLICY, *PADMINISTRATOR_POWER_POLICY;
// end_winnt
NTSYSCALLAPI NTSTATUS NTAPI NtSetThreadExecutionState( IN EXECUTION_STATE esFlags, // ES_xxx flags
OUT EXECUTION_STATE *PreviousFlags );
NTSYSCALLAPI NTSTATUS NTAPI NtRequestWakeupLatency( IN LATENCY_TIME latency );
NTSYSCALLAPI NTSTATUS NTAPI NtInitiatePowerAction( IN POWER_ACTION SystemAction, IN SYSTEM_POWER_STATE MinSystemState, IN ULONG Flags, // POWER_ACTION_xxx flags
IN BOOLEAN Asynchronous );
NTSYSCALLAPI // only called by WinLogon
NTSTATUS NTAPI NtSetSystemPowerState( IN POWER_ACTION SystemAction, IN SYSTEM_POWER_STATE MinSystemState, IN ULONG Flags // POWER_ACTION_xxx flags
);
NTSYSCALLAPI NTSTATUS NTAPI NtGetDevicePowerState( IN HANDLE Device, OUT DEVICE_POWER_STATE *State );
NTSYSCALLAPI NTSTATUS NTAPI NtCancelDeviceWakeupRequest( IN HANDLE Device );
NTSYSCALLAPI BOOLEAN NTAPI NtIsSystemResumeAutomatic( VOID );
NTSYSCALLAPI NTSTATUS NTAPI NtRequestDeviceWakeup( IN HANDLE Device );
// WinLogonFlags:
#define WINLOGON_LOCK_ON_SLEEP 0x00000001
// begin_winnt
typedef struct { // Misc supported system features
BOOLEAN PowerButtonPresent; BOOLEAN SleepButtonPresent; BOOLEAN LidPresent; BOOLEAN SystemS1; BOOLEAN SystemS2; BOOLEAN SystemS3; BOOLEAN SystemS4; // hibernate
BOOLEAN SystemS5; // off
BOOLEAN HiberFilePresent; BOOLEAN FullWake; BOOLEAN VideoDimPresent; BOOLEAN ApmPresent; BOOLEAN UpsPresent;
// Processors
BOOLEAN ThermalControl; BOOLEAN ProcessorThrottle; UCHAR ProcessorMinThrottle; UCHAR ProcessorMaxThrottle; UCHAR spare2[4];
// Disk
BOOLEAN DiskSpinDown; UCHAR spare3[8];
// System Battery
BOOLEAN SystemBatteriesPresent; BOOLEAN BatteriesAreShortTerm; BATTERY_REPORTING_SCALE BatteryScale[3];
// Wake
SYSTEM_POWER_STATE AcOnLineWake; SYSTEM_POWER_STATE SoftLidWake; SYSTEM_POWER_STATE RtcWake; SYSTEM_POWER_STATE MinDeviceWakeState; // note this may change on driver load
SYSTEM_POWER_STATE DefaultLowLatencyWake; } SYSTEM_POWER_CAPABILITIES, *PSYSTEM_POWER_CAPABILITIES;
typedef struct { BOOLEAN AcOnLine; BOOLEAN BatteryPresent; BOOLEAN Charging; BOOLEAN Discharging; BOOLEAN Spare1[4];
ULONG MaxCapacity; ULONG RemainingCapacity; ULONG Rate; ULONG EstimatedTime;
ULONG DefaultAlert1; ULONG DefaultAlert2; } SYSTEM_BATTERY_STATE, *PSYSTEM_BATTERY_STATE;
// end_winnt
// end_nthal
typedef struct _PROCESSOR_POWER_INFORMATION { ULONG Number; ULONG MaxMhz; ULONG CurrentMhz; ULONG MhzLimit; ULONG MaxIdleState; ULONG CurrentIdleState; } PROCESSOR_POWER_INFORMATION, *PPROCESSOR_POWER_INFORMATION;
typedef struct _SYSTEM_POWER_INFORMATION { ULONG MaxIdlenessAllowed; ULONG Idleness; ULONG TimeRemaining; UCHAR CoolingMode; } SYSTEM_POWER_INFORMATION, *PSYSTEM_POWER_INFORMATION;
#ifdef __cplusplus
} #endif
#endif // _NTPOAPI_
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