Source code of Windows XP (NT5)
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# Microsoft Developer Studio Generated NMAKE File, Format Version 4.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == "" CFG=winnm - Win32 Release !MESSAGE No configuration specified. Defaulting to winnm - Win32 Release. !ENDIF
!IF "$(CFG)" != "winnm - Win32 Release" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "winnm.mak" CFG="winnm - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "winnm - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF
!IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF ################################################################################
# Begin Project
# PROP Target_Last_Scanned "winnm - Win32 Release"
MTL=mktyplib.exe CPP=cl.exe RSC=rc.exe # PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel INTDIR=.\WinRel
ALL : "$(OUTDIR)\winnm.ime"
CLEAN : -@erase ".\WinRel\winnm.ime" -@erase ".\WinRel\notify.obj" -@erase ".\WinRel\CHCAND.OBJ" -@erase ".\WinRel\ui.obj" -@erase ".\WinRel\COMPUI.obj" -@erase ".\WinRel\INIT.obj" -@erase ".\WinRel\toascii.obj" -@erase ".\WinRel\statusui.obj" -@erase ".\WinRel\UISUBS.OBJ" -@erase ".\WinRel\ddis.obj" -@erase ".\WinRel\CANDUI.obj" -@erase ".\WinRel\DATA.OBJ" -@erase ".\WinRel\compose.obj" -@erase ".\WinRel\REGWORD.OBJ" -@erase ".\WinRel\winnm.res" -@erase ".\WinRel\winnm.lib" -@erase ".\WinRel\winnm.exp"
"$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /YX /c
# ADD CPP /nologo /Zp1 /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "CROSSREF" /YX /c
# SUBTRACT CPP /Fr
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG" /d "CROSSREF"
BSC32=bscmake.exe # ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/winnm.bsc" BSC32_SBRS= LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 imm32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"ImeDllInit" /subsystem:windows /dll /machine:I386 /out:"WinRel/winnm.ime"
LINK32_FLAGS=imm32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib odbc32.lib odbccp32.lib /nologo /entry:"ImeDllInit" /subsystem:windows\
/dll /incremental:no /pdb:"$(OUTDIR)/winnm.pdb" /machine:I386\
/def:"\debuggb\winime.DEF" /out:"$(OUTDIR)/winnm.ime"\
/implib:"$(OUTDIR)/winnm.lib" DEF_FILE= \
"..\winime.DEF" LINK32_OBJS= \
".\WinRel\notify.obj" \
".\WinRel\CHCAND.OBJ" \
".\WinRel\ui.obj" \
".\WinRel\COMPUI.obj" \
".\WinRel\INIT.obj" \
".\WinRel\toascii.obj" \
".\WinRel\statusui.obj" \
".\WinRel\UISUBS.OBJ" \
".\WinRel\ddis.obj" \
".\WinRel\CANDUI.obj" \
".\WinRel\DATA.OBJ" \
".\WinRel\compose.obj" \
".\WinRel\REGWORD.OBJ" \
".\WinRel\winnm.res"
"$(OUTDIR)\winnm.ime" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) <<
MTL_PROJ=/nologo /D "NDEBUG" /win32 CPP_PROJ=/nologo /Zp1 /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D\
"CROSSREF" /Fp"$(INTDIR)/winnm.pch" /YX /Fo"$(INTDIR)/" /c CPP_OBJS=.\WinRel/ CPP_SBRS=
.c{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $<
RSC_PROJ=/l 0x804 /fo"$(INTDIR)/winnm.res" /d "NDEBUG" /d "CROSSREF" ################################################################################
# Begin Target
# Name "winnm - Win32 Release"
################################################################################
# Begin Source File
SOURCE=\debuggb\ddis.c DEP_CPP_DDIS_=\
".\..\imedefs.h"\
"$(INTDIR)\ddis.obj" : $(SOURCE) $(DEP_CPP_DDIS_) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\UISUBS.C DEP_CPP_UISUB=\
".\..\imedefs.h"\
"$(INTDIR)\UISUBS.OBJ" : $(SOURCE) $(DEP_CPP_UISUB) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\winnm.rc DEP_RSC_WINNM=\
".\..\HAND.CUR"\
".\..\ENGLISH.BMP"\
".\..\EUDC.BMP"\
".\..\HALFSHP.BMP"\
".\..\FULLSHP.BMP"\
".\..\symbol.bmp"\
".\..\nosymbol.bmp"\
".\..\SOFTKBD.BMP"\
".\..\NSOFTKBD.BMP"\
".\..\NONE.BMP"\
".\..\chinese.bmp"\
".\..\imename.bmp"\
".\..\imexgbna.bmp"\
".\..\candsel.bmp"\
".\..\candhp.bmp"\
".\..\c.bmp"\
".\..\candep.bmp"\
".\..\cande.bmp"\
".\..\canddp.bmp"\
".\..\Candd.bmp"\
".\..\candup.bmp"\
".\..\candu.bmp"\
".\..\candinf1.bmp"\
".\ime.ico"\
".\..\imedefs.h"\
"$(INTDIR)\winnm.res" : $(SOURCE) $(DEP_RSC_WINNM) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\DATA.C DEP_CPP_DATA_=\
".\..\imedefs.h"\
"$(INTDIR)\DATA.OBJ" : $(SOURCE) $(DEP_CPP_DATA_) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\REGWORD.C DEP_CPP_REGWO=\
".\..\imedefs.h"\
"$(INTDIR)\REGWORD.OBJ" : $(SOURCE) $(DEP_CPP_REGWO) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\COMPUI.c DEP_CPP_COMPU=\
".\..\imedefs.h"\
"$(INTDIR)\COMPUI.obj" : $(SOURCE) $(DEP_CPP_COMPU) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\toascii.c DEP_CPP_TOASC=\
".\..\imedefs.h"\
"$(INTDIR)\toascii.obj" : $(SOURCE) $(DEP_CPP_TOASC) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\INIT.c DEP_CPP_INIT_=\
".\..\imedefs.h"\
"$(INTDIR)\INIT.obj" : $(SOURCE) $(DEP_CPP_INIT_) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\CHCAND.C DEP_CPP_CHCAN=\
".\..\imedefs.h"\
"$(INTDIR)\CHCAND.OBJ" : $(SOURCE) $(DEP_CPP_CHCAN) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\notify.c DEP_CPP_NOTIF=\
".\..\imedefs.h"\
"$(INTDIR)\notify.obj" : $(SOURCE) $(DEP_CPP_NOTIF) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\CANDUI.c DEP_CPP_CANDU=\
".\..\imedefs.h"\
"$(INTDIR)\CANDUI.obj" : $(SOURCE) $(DEP_CPP_CANDU) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\statusui.c DEP_CPP_STATU=\
".\..\imedefs.h"\
"$(INTDIR)\statusui.obj" : $(SOURCE) $(DEP_CPP_STATU) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\winime.DEF # End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\ui.c DEP_CPP_UI_C14=\
".\..\imedefs.h"\
"$(INTDIR)\ui.obj" : $(SOURCE) $(DEP_CPP_UI_C14) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=\debuggb\compose.c DEP_CPP_COMPO=\
".\..\imedefs.h"\
"$(INTDIR)\compose.obj" : $(SOURCE) $(DEP_CPP_COMPO) "$(INTDIR)" $(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
# End Project
################################################################################
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