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/*************************************************
* convert.c * * * * Copyright (C) 1995-1999 Microsoft Inc. * * * *************************************************/
//
// this program is used to convert Chajei TXT file to Unicode Table file
//
#include <stdio.h>
#include <windows.h>
void _cdecl main( int argc, TCHAR **argv) {
HANDLE hInFile, hOutFile; HANDLE hInMap; LPBYTE lpInFile; WORD OutLine[20]; DWORD dwInFileSize, i, NumberOfBytesWritten; DWORD iLine;
if ( argc != 3 ) { printf("usage: Convctbl File1 File2\n"); return; }
hInFile = CreateFile( argv[1], // pointer to name of the file
GENERIC_READ, // access (read-write) mode
FILE_SHARE_READ, // share mode
NULL, // pointer to security attributes
OPEN_EXISTING, // how to create
FILE_ATTRIBUTE_NORMAL, // file attributes
NULL);
if ( hInFile == INVALID_HANDLE_VALUE ) return;
dwInFileSize = GetFileSize(hInFile, NULL);
hOutFile=CreateFile( argv[2], // pointer to name of the file
GENERIC_WRITE, // access (read-write) mode
FILE_SHARE_WRITE, // share mode
NULL, // pointer to security attributes
CREATE_ALWAYS, // how to create
FILE_ATTRIBUTE_NORMAL, // file attributes
NULL);
if ( hOutFile == INVALID_HANDLE_VALUE ) { printf("hOutFile is NULL\n"); return; }
hInMap = CreateFileMapping(hInFile, // handle to file to map
NULL, // optional security attributes
PAGE_READONLY, // protection for mapping object
0, // high-order 32 bits of object size
0, // low-order 32 bits of object size
NULL); // name of file-mapping object);
if ( !hInMap ) { printf("hInMap is NULL\n"); return; }
lpInFile = (LPBYTE) MapViewOfFile(hInMap, FILE_MAP_READ, 0, 0, 0);
OutLine[0] = 0xFEFF; WriteFile(hOutFile, // handle to file to write to
OutLine, // pointer to data to write to file
2, // number of bytes to write
&NumberOfBytesWritten, // pointer to number of bytes written
NULL); // pointer to structure needed for
// overlapped I/O
i = 0; iLine = 1;
while ( i < dwInFileSize ) {
WORD CharCode;
DWORD iStart, iTmp; CharCode = 0;
for (iStart=0; iStart<4; iStart++) { BYTE ThisByte;
ThisByte = lpInFile[i+iStart]; if ( (ThisByte >= '0') && (ThisByte <= '9') ) ThisByte = ThisByte - '0'; else if ( (ThisByte >= 'A') && (ThisByte <= 'F') ) ThisByte = ThisByte - 'A' + 10; else { printf("Line Num %d data error ThisByte is %c\n", iLine, ThisByte); return; } CharCode = CharCode * 16 + ThisByte; }
i += 4;
while ( lpInFile[i] == 0x20 ) i++;
iStart = 0;
while ((lpInFile[i]!=0x0D) && (i<dwInFileSize)) {
if (lpInFile[i] != 0x20) { OutLine[iStart] = (WORD)(lpInFile[i]) & 0x00ff; i++; iStart ++; } else // it is 0x20
{ while ( lpInFile[i] == 0x20 ) i++; if ( (iStart < 5) && (iStart != 1 ) ) { OutLine[4] = OutLine[iStart-1]; for (iTmp=iStart-1; iTmp<4; iTmp++) OutLine[iTmp] = 0x0020;
} if (iStart == 1) for (iTmp=1; iTmp<5; iTmp++) OutLine[iTmp] = 0x0020;
iStart = 5;
OutLine[iStart++] = 0x0009; // Add Tab
OutLine[iStart++] = CharCode; // Add char code
OutLine[iStart++] = 0x000D; OutLine[iStart++] = 0x000A;
WriteFile(hOutFile, // handle to file to write to
OutLine, // pointer to data to write to file
iStart * sizeof(WORD), // number of bytes to write
&NumberOfBytesWritten, // number of bytes written
NULL); // pointer to structure needed for
// overlapped I/O
iStart = 0; } } // lpInFile[i] != 0x0D
if ( lpInFile[i] == 0x0D ) { iLine ++;
if ( lpInFile[i+1] == 0x0A ) i = i + 2; else i++; }
if ( iStart > 0 ) {
if ( (iStart < 5) && (iStart != 1) ) { OutLine[4] = OutLine[iStart-1]; for (iTmp=iStart-1; iTmp<4; iTmp++) OutLine[iTmp] = 0x0020;
}
if (iStart == 1) for (iTmp=1; iTmp<5; iTmp++) OutLine[iTmp] = 0x0020;
iStart = 5;
OutLine[iStart++] = 0x0009; // Add Tab
OutLine[iStart++] = CharCode; // Add char code
OutLine[iStart++] = 0x000D; OutLine[iStart++] = 0x000A;
WriteFile(hOutFile, // handle to file to write to
OutLine, // pointer to data to write to file
iStart * sizeof(WORD), // number of bytes to write
&NumberOfBytesWritten, // number of bytes written
NULL); // pointer to structure needed for
// overlapped I/O
iStart = 0; }
} // while i<dwInFileSize
UnmapViewOfFile(lpInFile);
CloseHandle(hInMap);
CloseHandle(hInFile); CloseHandle(hOutFile);
return;
}
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