Source code of Windows XP (NT5)
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//----------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1995 - 1996.
//
// File: dll.hxx
//
// Contents: Classes for maintaining reference counts required to
// implement
//
// Classes: CDll
// CDllRef
//
// History: 06-26-1997 MarkBl Heisted from the eventlog snapin.
//
//----------------------------------------------------------------------------
#ifndef __DLLREF_HXX_
#define __DLLREF_HXX_
//+---------------------------------------------------------------------------
//
// Class: CDll
//
// Purpose: Maintains reference and lock counts.
//
// History: 08-14-96 DavidMun Created
//
// Notes: Everything in this class is static, so nowhere is there an
// instantiation of this class.
//
//----------------------------------------------------------------------------
class CDll { public:
static ULONG AddRef() { return InterlockedIncrement((LONG*)&s_cObjs); } static ULONG Release() { return InterlockedDecrement((LONG*)&s_cObjs); }
static void LockServer(BOOL fLock) { fLock ? InterlockedIncrement((LONG*)&s_cLocks) : InterlockedDecrement((LONG*)&s_cLocks); }
static HRESULT CanUnloadNow(void) { if (0L == s_cObjs && 0L == s_cLocks) { Dbg(DEB_TRACE, "Can unload\n"); return S_OK; } Dbg(DEB_TRACE, "Can NOT unload, %u objects, %u locks\n", s_cObjs, s_cLocks); return S_FALSE; }
static ULONG s_cObjs; static ULONG s_cLocks;
}; // class CDll
//+---------------------------------------------------------------------------
//
// Class: CDllRef
//
// Purpose: Helper class to automatically maintain object count.
//
// History: 08-14-96 DavidMun Created
//
// Notes: All objects returned to the outside world should contain
// a CDllRef member.
//
//----------------------------------------------------------------------------
class CDllRef { public:
CDllRef(void) { CDll::AddRef(); } ~CDllRef(void) { CDll::Release(); }
}; // class CDllRef
#endif // __DLLREF_HXX_
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