Source code of Windows XP (NT5)
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# Microsoft Developer Studio Project File - Name="spcrt" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=spcrt - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "spcrt.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "spcrt.mak" CFG="spcrt - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "spcrt - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "spcrt - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE
# Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "Desktop" # PROP WCE_FormatVersion "6.0" CPP=cl.exe RSC=rc.exe
!IF "$(CFG)" == "spcrt - Win32 Release"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /W3 /GX /O1 /I "..\sdk\include" /I "..\ddk\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\sdk\lib\i386\spcrt.lib"
!ELSEIF "$(CFG)" == "spcrt - Win32 Debug"
# PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "..\sdk\include" /I "..\ddk\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\sdk\lib\i386\spcrt.lib"
!ENDIF
# Begin Target
# Name "spcrt - Win32 Release" # Name "spcrt - Win32 Debug" # Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File
SOURCE=.\crt.cpp # End Source File # End Group # Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File
SOURCE=.\crt.h # End Source File # End Group # Begin Source File
SOURCE=.\memset.obj # End Source File # Begin Source File
SOURCE=.\memcmp.obj # End Source File # Begin Source File
SOURCE=.\memcpy.obj # End Source File # Begin Source File
SOURCE=.\ftol.obj # End Source File # Begin Source File
SOURCE=.\chkstk.obj # End Source File # Begin Source File
SOURCE=.\exsup.obj # End Source File # Begin Source File
SOURCE=.\exsup3.obj # End Source File # Begin Source File
SOURCE=.\ullshr.obj # End Source File # Begin Source File
SOURCE=.\memmove.obj # End Source File # Begin Source File
SOURCE=.\dllcrt0.obj # End Source File # Begin Source File
SOURCE=.\ioinit.obj # End Source File # Begin Source File
SOURCE=.\heapinit.obj # End Source File # Begin Source File
SOURCE=.\sbheap.obj # End Source File # Begin Source File
SOURCE=.\crt0dat.obj # End Source File # Begin Source File
SOURCE=.\crt0init.obj # End Source File # Begin Source File
SOURCE=.\mlock.obj # End Source File # Begin Source File
SOURCE=.\tidtable.obj # End Source File # Begin Source File
SOURCE=.\crt0msg.obj # End Source File # Begin Source File
SOURCE=.\stdenvp.obj # End Source File # Begin Source File
SOURCE=.\winxfltr.obj # End Source File # Begin Source File
SOURCE=.\mbctype.obj # End Source File # Begin Source File
SOURCE=.\a_env.obj # End Source File # Begin Source File
SOURCE=.\crtmbox.obj # End Source File # Begin Source File
SOURCE=.\nlsdata2.obj # End Source File # Begin Source File
SOURCE=.\a_str.obj # End Source File # Begin Source File
SOURCE=.\a_map.obj # End Source File # Begin Source File
SOURCE=.\stdargv.obj # End Source File # End Target # End Project
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