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// paredit.cpp: C++ derived edit control for numbers/letters etc
//
// This is a part of the Microsoft Foundation Classes C++ library.
// Copyright (C) 1992-1998 Microsoft Corporation
// All rights reserved.
//
// This source code is only intended as a supplement to the
// Microsoft Foundation Classes Reference and related
// electronic documentation provided with the library.
// See these sources for detailed information regarding the
// Microsoft Foundation Classes product.
#include "stdafx.h"
#include "ctrltest.h"
#include "paredit.h"
/////////////////////////////////////////////////////////////////////////////
// ParsedEdit
CParsedEdit::CParsedEdit() { m_wParseStyle = 0; }
BEGIN_MESSAGE_MAP(CParsedEdit, CEdit) //{{AFX_MSG_MAP(CParsedEdit)
ON_WM_CHAR() ON_WM_VSCROLL() // for associated spin controls
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Creating from C++ code
BOOL CParsedEdit::Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID) { m_wParseStyle = LOWORD(dwStyle); // figure out edit control style
DWORD dwEditStyle = MAKELONG(ES_LEFT, HIWORD(dwStyle)); return CWnd::Create(_T("EDIT"), NULL, dwEditStyle, rect, pParentWnd, nID); }
/////////////////////////////////////////////////////////////////////////////
// Aliasing on top of an existing Edit control
BOOL CParsedEdit::SubclassEdit(UINT nID, CWnd* pParent, WORD wParseStyle) { m_wParseStyle = wParseStyle; return SubclassDlgItem(nID, pParent); }
/////////////////////////////////////////////////////////////////////////////
// Input character filter
void CParsedEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags) { WORD type;
if (nChar < 0x20) type = PES_ALL; // always allow control chars
else if (IsCharAlphaNumeric((TCHAR)nChar) && !IsCharAlpha((TCHAR)nChar)) type = PES_NUMBERS; else if (IsCharAlpha((TCHAR)nChar)) type = PES_LETTERS; else type = PES_OTHERCHARS;
if (m_wParseStyle & type) { CEdit::OnChar(nChar, nRepCnt, nFlags); // permitted
} else { // illegal character - inform parent
OnBadInput(); } }
/////////////////////////////////////////////////////////////////////////////
// Spin controls will send scroll messages
void CParsedEdit::OnVScroll(UINT nSBCode, UINT, CScrollBar*) { int nDelta = 0; if (nSBCode == SB_LINEDOWN) nDelta = -1; else if (nSBCode == SB_LINEUP) nDelta = +1; else return; // nothing special
// set the focus to this edit item and select it all
SetFocus();
//Get the number in the control.
BOOL bOk; int nOld = GetParent()->GetDlgItemInt(GetDlgCtrlID(), &bOk); if (bOk) { // The MuScrl32 control also supports range checking
// for this example, we just prevent overflow
int nNew = nOld + nDelta; if (nNew >= 0 && nNew <= 32767) GetParent()->SetDlgItemInt(GetDlgCtrlID(), nNew); else bOk = FALSE; }
if (!bOk) OnBadInput(); SetSel(0, -1); }
/////////////////////////////////////////////////////////////////////////////
// default bad input handler, beep (unless parent notification
// returns -1. Most parent dialogs will return 0 or 1 for command
// handlers (i.e. Beep is the default)
void CParsedEdit::OnBadInput() { if (GetParent()->SendMessage(WM_COMMAND, MAKELONG(GetDlgCtrlID(), PEN_ILLEGALCHAR), (LPARAM)m_hWnd) != -1) { MessageBeep((UINT)-1); } }
/////////////////////////////////////////////////////////////////////////////
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