Source code of Windows XP (NT5)
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//Copyright (c) 1998 - 1999 Microsoft Corporation
/*++
Module Name:
LSMgrDoc.h
Abstract: This Module defines the Document class for the License Manager
Author:
Arathi Kundapur (v-akunda) 11-Feb-1998
Revision History:
--*/
#if !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)
#define AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_
#include "LSServer.h" // Added by ClassView
#include <afxmt.h>
#if _MSC_VER >= 1000
#endif // _MSC_VER >= 1000
class CAllServers; class CLicMgrDoc : public CDocument { protected: // create from serialization only
CLicMgrDoc(); DECLARE_DYNCREATE(CLicMgrDoc)
// Attributes
public: // Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLicMgrDoc)
public: virtual BOOL OnNewDocument(); virtual void Serialize(CArchive& ar); //}}AFX_VIRTUAL
// Implementation
public:
BOOL IsServerInList( CString& Server );
HRESULT ConnectWithCurrentParams();
HRESULT ConnectToServer( CString& Server, CString& Scope, SERVER_TYPE& ServerType );
HRESULT EnumerateKeyPacks( CLicServer *pServer, DWORD dwSearchParm, BOOL bMatchAll );
HRESULT EnumerateLicenses( CKeyPack *pKeyPack, DWORD dwSearchParm, BOOL bMatchAll );
virtual ~CLicMgrDoc();
NODETYPE GetNodeType() { return m_NodeType; };
void SetNodeType( NODETYPE nodetype ) { m_NodeType=nodetype; };
CAllServers * GetAllServers() { return m_pAllServers; };
HRESULT AddLicenses( PLICSERVER pServer, LPLSKeyPack pKeyPack, UINT nLicenses );
HRESULT RemoveLicenses( PLICSERVER pServer, LPLSKeyPack pKeyPack, UINT nLicenses );
void TimeToString( DWORD *ptime, CString& rString );
#ifdef _DEBUG
virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
private: CAllServers * m_pAllServers; CWinThread *m_pBackgroundThread; CCriticalSection m_AllServersCriticalSection; NODETYPE m_NodeType; protected:
// Generated message map functions
protected: //{{AFX_MSG(CLicMgrDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP() };
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LICMGRDOC_H__72451C71_887E_11D1_8AD1_00C04FB6CBB5__INCLUDED_)
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