Source code of Windows XP (NT5)
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  1. !IF 0
  2. Copyright (c) 1990 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. !ENDIF
  6. TARGETNAME=AcXtrnal
  7. TARGETTYPE=DYNLINK
  8. SOURCES=..\ver.rc \
  9. ..\Main.cpp \
  10. ..\EmulateOpenGL.cpp \
  11. ..\EmulateOpenGL_OpenGL32.cpp \
  12. ..\EmulateOpenGL_GLStubs.cpp \
  13. ..\PrinterGetPrtL2.cpp \
  14. ..\PrinterJTDevmode.cpp \
  15. ..\TermServLayer.cpp \
  16. ..\TSPerUserFiles.cpp \
  17. ..\TSPerUserFiles_Utils.cpp
  18. C_DEFINES=$(C_DEFINES) -DSHIM_HOOKDLL_VERSION2
  19. TARGETPATH=$(_OBJ_DIR)
  20. INCLUDES=$(INCLUDES); \
  21. ..; \
  22. $(TERMSRV_INC_PATH)
  23. TARGETLIBS=$(TARGETLIBS) \
  24. $(SDK_LIB_PATH)\ntdll.lib \
  25. $(SDK_LIB_PATH)\d3d8.lib \
  26. $(SDK_LIB_PATH)\user32.lib \
  27. $(SDK_LIB_PATH)\gdi32.lib \
  28. $(SDK_LIB_PATH)\advapi32.lib \
  29. $(SDK_LIB_PATH)\kernel32.lib \
  30. $(SDK_LIB_PATH)\uuid.lib \
  31. $(SDK_LIB_PATH)\shell32.lib \
  32. ..\..\lib\dxguid.lib
  33. DLLDEF = ..\EmulateOpenGL.def
  34. PRECOMPILED_CXX=1
  35. PRECOMPILED_INCLUDE=..\precomp.h