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#ifndef _BILLBRD_H_
#define _BILLBRD_H_
#include "resource.h"
#ifdef UNICODE
#define MyAtoI(x) _wtoi(x)
#else
#define MyAtoI(x) atoi(x)
#endif
#ifdef DBG
void _BB_Assert(LPCTSTR, unsigned);
#define BB_ASSERT(f); \
{if (f) \ {} \ else \ _BB_Assert(TEXT(__FILE__), __LINE__);} #else
#define BB_ASSERT(f);
#endif
#define RGB_BLACK RGB( 0, 0, 0 )
#define RGB_RED RGB( 255, 0, 0 )
#define RGB_GREEN RGB( 0, 255, 0 )
#define RGB_BLUE RGB( 0, 0, 255 )
#define RGB_WHITE RGB( 255, 255, 255 )
#define RGB_GRAY RGB( 128, 128, 128 )
#define RGB_YELLOW RGB( 255, 255, 0 )
#define RGB_ORANGE RGB( 255, 64, 0 )
#define RGB_DARKBLUE RGB( 0, 0, 128 )
//----------
// billbrd.c
//----------
#define WM_START_TIMER (WM_USER + 6)
#define WM_STOP_TIMER (WM_USER + 7)
#define WM_SETSTEP (WM_USER + 8)
#define MAX_STRING 1024
#define UI_WASH_PATTERN_FILL_COLOR_16BIT RGB(90,121,198)
#define UI_WASH_PATTERN_FILL_COLOR_4BIT RGB_WHITE
extern HINSTANCE g_hInstance; extern TCHAR g_szFileName[MAX_PATH]; extern BYTE g_bCharSet; extern UINT g_cxBillBrdHMargin; extern UINT g_cyBillBrdVMargin; extern UINT g_cxBillBrdWidth; extern UINT g_cyBillBrdHeight; extern UINT g_cxBillBrdTitleWidth; extern UINT g_cyBillBrdTitleTop; extern UINT g_cxBillBrdBodyWidth;
HWND WINAPI GetBBMainHwnd(); HWND WINAPI GetBBHwnd(); void WINAPI BB_Refresh(void);
HDC GetBackgroundBuffer(); void GetRectInParent(HWND hwndChild, LPRECT prcChild, LPRECT prcParent);
//-------
// info.c
//-------
#define UI_INFOBAR_NUM_STEPS 5
#define UI_INFOBAR_FONT_SIZE_640 8
#define UI_INFOBAR_FONT_SIZE_800 11
#define UI_INFOBAR_FONT_SIZE_1024 14
#define CY_DIST_LINES 16
#define UI_STEPSTITLE_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_MARK_COLOR_C16BIT RGB_WHITE
#define UI_STEPSTEXT_CURRENT_COLOR_C16BIT RGB(255, 128, 0)
#define UI_INFOTEXT_COLOR_C16BIT UI_STEPSTEXT_COLOR_C16BIT
#define UI_GAUGE_BACKGROUND_COLOR_C16BIT RGB_WHITE
#define UI_GAUGE_COLOR_C16BIT RGB(7, 158, 5)
#define UI_STATUS_TRANSPARENT_COLOR_C16BIT RGB(0, 50, 150)
#define UI_LOGO_TRANSPARENT_COLOR_C16BIT RGB(0, 53, 154)
#define UI_BULLET_TRANPARENT_COLOR_C16BIT RGB(78, 111, 214)
#define UI_STEPSTITLE_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_MARK_COLOR_C4BIT RGB_WHITE
#define UI_STEPSTEXT_CURRENT_COLOR_C4BIT RGB_ORANGE
#define UI_INFOTEXT_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
#define UI_GAUGE_BACKGROUND_COLOR_C4BIT UI_STEPSTEXT_COLOR_C4BIT
#define UI_GAUGE_COLOR_C4BIT RGB(0, 128, 0)
#define UI_STATUS_TRANSPARENT_COLOR_C4BIT RGB_DARKBLUE
#define UI_LOGO_TRANSPARENT_COLOR_C4BIT RGB(255, 0, 255)
#define UI_BULLET_TRANPARENT_COLOR_C4BIT RGB_DARKBLUE
extern UINT g_cxSteps; extern UINT g_cySteps; extern UINT g_cxStepsWidth; extern UINT g_cyStepsHeight; extern const TCHAR g_szStepsClassName[]; extern COLORREF g_colStepsTxt; extern COLORREF g_colStepsMarkTxt; extern COLORREF g_colStepsCurrentTxt; extern UINT g_idbSelectedBullet; extern UINT g_idbReleasedBullet; extern UINT g_idbCurrentBullet; extern COLORREF g_colInfoText; extern HWND g_hwndSteps; extern HFONT g_hfont; extern HFONT g_hfontBold; extern COLORREF g_colBulletTrans;
BOOL WINAPI InitInfoBar(HWND hwndParent);
int GetInfoBarFontHeight();
BOOL CreateInfoBarFonts();
BOOL GetStepsHeight( IN UINT cxScreen, IN UINT cyScreen, IN RECT rcSteps, OUT UINT* pcyBottom);
//----------
// animate.c
//----------
typedef struct _BB_TEXT { UINT uiTitle; UINT uiText; UINT uiBitmap; } BB_TEXT;
#define COLOR_TEXT_C16BIT RGB_WHITE
#define COLOR_TITLE_C16BIT RGB_WHITE
#define COLOR_SHADOW_C16BIT RGB( 0, 37, 109)
#define COLOR_TITLE_C4BIT RGB_WHITE
#define COLOR_TEXT_C4BIT RGB_WHITE
#define COLOR_SHADOW_C4BIT RGB_BLACK
extern DWORD dwBBTextType; extern BB_TEXT* bb_text[]; extern COLORREF g_colTitle; extern COLORREF g_colTitleShadow; extern TCHAR g_szTFont[32]; extern BOOL g_bTitleShadow; extern int g_nTFontHeight; extern int g_nTFontWidth; extern int g_nTFontWeight; extern COLORREF g_colText; extern COLORREF g_colTextShadow; extern BOOL g_bTextShadow; extern TCHAR g_szBFont[32]; extern int g_nBFontHeight; extern int g_nBFontWidth; extern int g_nBFontWeight; extern int g_nLogPixelsY; extern int g_nAnimID; extern BOOL g_bBiDi; extern int g_nBLineSpace;
//----------
// addpath.c
//----------
VOID AddPath(LPTSTR szPath, LPCTSTR szName ); BOOL GetParentDir( LPTSTR szFolder );
#endif
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