Source code of Windows XP (NT5)
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Brian Chapman (BChapman) July 10th 1995.
!ENDIF
MAJORCOMP = cairole MINORCOMP = perform
# # This is the name of the target built from the source files specified # below. The name should include neither the path nor the file extension. #
TARGETNAME= edataobj
TARGETPATH= obj
# # This specifies the type of the target, such as PROGRAM, DYNLINK, LIBRARY, # etc. #
TARGETTYPE= PROGRAM
# INCLUDES= $(BASEDIR)\private\ole32\h;..\..\common # INCLUDES= $(INCLUDES);$(BASEDIR)\private\oleutest\balls\oleprx32\daytona # INCLUDES= $(INCLUDES);$(BASEDIR)\private\ole32\common\daytona;.. # INCLUDES= $(INCLUDES);..\..\ole32\tests
C_DEFINES= \ $(C_DEFINES) \ -DFLAT \ -DWIN32=100 \ -D_NT1X_=100 \ -DUNICODE \ -D_UNICODE \ -DNOEXCEPTIONS \ -DCAIROLE_DOWNLEVEL
SOURCES= \ edataobj.cpp \ dataobj.cpp \ idataobj.cpp \ ienumfe.cpp \ stgmedif.cpp \ render.cpp
UMTYPE= windows UMENTRY= winmain
UMLIBS= \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\uuid.lib USE_MSVCRT=1
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