|
|
/******************************Module*Header*******************************\
* Module Name: bltm64.c * * Contains the low-level memory-mapped I/O blt functions for the Mach64. * * Hopefully, if you're basing your display driver on this code, to * support all of DrvBitBlt and DrvCopyBits, you'll only have to implement * the following routines. You shouldn't have to modify much in * 'bitblt.c'. I've tried to make these routines as few, modular, simple, * and efficient as I could, while still accelerating as many calls as * possible that would be cost-effective in terms of performance wins * versus size and effort. * * Note: In the following, 'relative' coordinates refers to coordinates * that haven't yet had the offscreen bitmap (DFB) offset applied. * 'Absolute' coordinates have had the offset applied. For example, * we may be told to blt to (1, 1) of the bitmap, but the bitmap may * be sitting in offscreen memory starting at coordinate (0, 768) -- * (1, 1) would be the 'relative' start coordinate, and (1, 769) * would be the 'absolute' start coordinate'. * * Copyright (c) 1992-1995 Microsoft Corporation * \**************************************************************************/
#include "precomp.h"
/******************************Public*Routine******************************\
* VOID vM64FillSolid * * Fills a list of rectangles with a solid colour. * \**************************************************************************/
VOID vM64FillSolid2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; ULONG mix;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000) { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x20100000 | ppdev->SetGuiEngineDefault); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor);
while (TRUE) { M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left, prcl->bottom - prcl->top));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); }
M64_OD(pjMmBase, SRC_CNTL, 0); } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); M64_OD(pjMmBase, DP_MIX, mix); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left, prcl->bottom - prcl->top));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); } } }
// Solid fill routines using block write.
VOID vM64FillSolidUMC( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG dx; ULONG mix; BOOL FastFillFlag;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000) { FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2);
M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x100000 | ppdev->SetGuiEngineDefault); // M64_OD(pjMmBase, DP_MIX, 0x70003);
M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); // M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { if ((dx = prcl->right - prcl->left) > 32) { FastFillFlag = TRUE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 6);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_RegWriteEna); M64_OD(pjMmBase, DST_Y_X, 0x00000000); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, 0x00010001); M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_BlkWriteEna); M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top)); } else { if (FastFillFlag == TRUE) { FastFillFlag = FALSE; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); M64_OD(pjMmBase, SRC_CNTL, 0); } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); }
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top)); }
if (--c == 0) break;
prcl++; }
if (FastFillFlag == TRUE) { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, SRC_CNTL, 0); } } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); M64_OD(pjMmBase, DP_MIX, mix); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xOffset + prcl->left, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(prcl->right - prcl->left, prcl->bottom - prcl->top));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); } } }
VOID vM64FillSolidUMC24( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG dx, x; ULONG mix; BOOL FastFillFlag; BYTE red, green, blue;
ASSERTDD(c > 0, "Can't handle zero rectangles");
red = (BYTE) ((rbc.iSolidColor & ppdev->flRed) >> REDSHIFT); green = (BYTE) ((rbc.iSolidColor & ppdev->flGreen) >> GREENSHIFT); blue = (BYTE) ((rbc.iSolidColor & ppdev->flBlue) >> BLUESHIFT);
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; mix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf];
if (mix == 0x70000 && red == green && green == blue) { FastFillFlag = FALSE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3);
// M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0x100000 | ppdev->SetGuiEngineDefault);
M64_OD(pjMmBase, DP_MIX, 0x70003); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { x = (xOffset + prcl->left) * 3;
if ((dx = (prcl->right - prcl->left)*3) > 96) { FastFillFlag = TRUE;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 6);
M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_RegWriteEna); M64_OD(pjMmBase, DST_Y_X, 0x00000000); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, 0x00010001); M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_FastFillEna | SRC_CNTL_BlkWriteEna); M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top)); } else { if (FastFillFlag == TRUE) { FastFillFlag = FALSE; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); M64_OD(pjMmBase, SRC_CNTL, 0); } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); }
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(dx, prcl->bottom - prcl->top)); }
if (--c == 0) break;
prcl++; }
if (FastFillFlag == TRUE) { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, SRC_CNTL, 0); } } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 7); M64_OD(pjMmBase, DP_MIX, mix); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { x = (xOffset + prcl->left) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8)); M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST((prcl->right - prcl->left) * 3, prcl->bottom - prcl->top));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); }
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } }
VOID vM64FillSolid24_2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // Drawing colour is rbc.iSolidColor
POINTL* pptlBrush) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG x;
ASSERTDD(c > 0, "Can't handle zero rectangles");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 7); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.iSolidColor); M64_OD(pjMmBase, DP_SRC, DP_SRC_FrgdClr << 8);
while (TRUE) { x = (xOffset + prcl->left) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8)); M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(x, yOffset + prcl->top)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST((prcl->right - prcl->left) * 3, prcl->bottom - prcl->top));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); }
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); }
/******************************Public*Routine******************************\
* VOID vM64FillPatMonochrome * * This routine uses the pattern hardware to draw a monochrome patterned * list of rectangles. * * See Blt_DS_P8x8_ENG_8G_D0 and Blt_DS_P8x8_ENG_8G_D1. * \**************************************************************************/
VOID vM64FillPatMonochrome2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; BYTE* pjSrc; BYTE* pjDst; LONG xPattern; LONG yPattern; LONG iLeftShift; LONG iRightShift; LONG xOld; LONG yOld; LONG i; BYTE j; ULONG ulHwForeMix; ULONG ulHwBackMix; LONG xLeft; LONG yTop; ULONG aulTmp[2];
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
xPattern = (pptlBrush->x + xOffset) & 7; yPattern = (pptlBrush->y + yOffset) & 7;
// If the alignment isn't correct, we'll have to change it:
if ((xPattern != rbc.prb->ptlBrush.x) || (yPattern != rbc.prb->ptlBrush.y)) { // Remember that we've changed the alignment on our cached brush:
xOld = rbc.prb->ptlBrush.x; yOld = rbc.prb->ptlBrush.y;
rbc.prb->ptlBrush.x = xPattern; rbc.prb->ptlBrush.y = yPattern;
// Now do the alignment:
yPattern = (yOld - yPattern); iRightShift = (xPattern - xOld) & 7; iLeftShift = 8 - iRightShift;
pjSrc = (BYTE*) &rbc.prb->aulPattern[0]; pjDst = (BYTE*) &aulTmp[0];
for (i = 0; i < 8; i++) { j = *(pjSrc + (yPattern++ & 7)); *pjDst++ = (j << iLeftShift) | (j >> iRightShift); }
rbc.prb->aulPattern[0] = aulTmp[0]; rbc.prb->aulPattern[1] = aulTmp[1]; }
ulHwForeMix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]; ulHwBackMix = ((rop4 & 0xff00) == 0xaa00) ? LEAVE_ALONE : (ulHwForeMix >> 16);
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 9); M64_OD(pjMmBase, PAT_CNTL, PAT_CNTL_MonoEna); M64_OD(pjMmBase, DP_SRC, DP_SRC_MonoPattern | DP_SRC_FrgdClr << 8); M64_OD(pjMmBase, DP_MIX, ulHwBackMix | ulHwForeMix); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.prb->ulForeColor); M64_OD(pjMmBase, DP_BKGD_CLR, rbc.prb->ulBackColor); M64_OD(pjMmBase, PAT_REG0, rbc.prb->aulPattern[0]); M64_OD(pjMmBase, PAT_REG1, rbc.prb->aulPattern[1]);
while(TRUE) { xLeft = prcl->left; yTop = prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY(xLeft + xOffset, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY(prcl->right - xLeft, prcl->bottom - prcl->top)); if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); } }
VOID vM64FillPatMonochrome24_2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; BYTE* pjSrc; BYTE* pjDst; LONG xPattern; LONG yPattern; LONG iLeftShift; LONG iRightShift; LONG xOld; LONG yOld; LONG i; BYTE j; ULONG ulHwForeMix; ULONG ulHwBackMix; LONG xLeft; LONG yTop; ULONG aulTmp[2]; LONG x;
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
xPattern = (pptlBrush->x + xOffset) & 7; yPattern = (pptlBrush->y + yOffset) & 7;
// If the alignment isn't correct, we'll have to change it:
if ((xPattern != rbc.prb->ptlBrush.x) || (yPattern != rbc.prb->ptlBrush.y)) { // Remember that we've changed the alignment on our cached brush:
xOld = rbc.prb->ptlBrush.x; yOld = rbc.prb->ptlBrush.y;
rbc.prb->ptlBrush.x = xPattern; rbc.prb->ptlBrush.y = yPattern;
// Now do the alignment:
yPattern = (yOld - yPattern); iRightShift = (xPattern - xOld) & 7; iLeftShift = 8 - iRightShift;
pjSrc = (BYTE*) &rbc.prb->aulPattern[0]; pjDst = (BYTE*) &aulTmp[0];
for (i = 0; i < 8; i++) { j = *(pjSrc + (yPattern++ & 7)); *pjDst++ = (j << iLeftShift) | (j >> iRightShift); }
rbc.prb->aulPattern[0] = aulTmp[0]; rbc.prb->aulPattern[1] = aulTmp[1]; }
ulHwForeMix = gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]; ulHwBackMix = ((rop4 & 0xff00) == 0xaa00) ? LEAVE_ALONE : (ulHwForeMix >> 16);
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 13); M64_OD(pjMmBase, PAT_CNTL, PAT_CNTL_MonoEna); M64_OD(pjMmBase, DP_SRC, DP_SRC_MonoPattern | DP_SRC_FrgdClr << 8); M64_OD(pjMmBase, DP_MIX, ulHwBackMix | ulHwForeMix); M64_OD(pjMmBase, DP_FRGD_CLR, rbc.prb->ulForeColor); M64_OD(pjMmBase, DP_BKGD_CLR, rbc.prb->ulBackColor); M64_OD(pjMmBase, PAT_REG0, rbc.prb->aulPattern[0]); M64_OD(pjMmBase, PAT_REG1, rbc.prb->aulPattern[1]); // You must turn off DP_BYTE_PIX_ORDER, or else the pattern is incorrectly
// aligned. This took a long time to figure out.
M64_OD(pjMmBase, DP_PIX_WIDTH, 0x00000202);
while(TRUE) { xLeft = prcl->left; yTop = prcl->top; x = (xLeft + xOffset) * 3;
M64_OD(pjMmBase, DST_CNTL, 0x83 | ((x/4 % 6) << 8)); M64_OD(pjMmBase, DST_Y_X, PACKXY(x, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY((prcl->right - xLeft) * 3, prcl->bottom - prcl->top)); if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 3); }
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 2); M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth); }
/******************************Public*Routine******************************\
* VOID vM64FillPatColor * * This routine uses the pattern hardware to draw a patterned list of * rectangles. * * See Blt_DS_PCOL_ENG_8G_D0 and Blt_DS_PCOL_ENG_8G_D1. * \**************************************************************************/
VOID vM64FillPatColor2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{ BRUSHENTRY* pbe; BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG xLeft; LONG yTop; LONG dx, dy;
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]); M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_PatEna); M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8); M64_OD(pjMmBase, SRC_HEIGHT1_WIDTH1, PACKXY(8, 8));
while (TRUE) { xLeft = prcl->left; yTop = prcl->top;
// Offsets into brush:
dx = (xLeft - pptlBrush->x) & 7; dy = (yTop - pptlBrush->y) & 7;
// See if the brush has already been put into off-screen memory.
// Also, if pre-rotation is required:
pbe = rbc.prb->apbe[IBOARD(ppdev)]; if ((pbe == NULL) || (pbe->prbVerify != rbc.prb) || dx || dy) { BYTE* pjBrush; BYTE* pjDst; LONG cx, cx1, cx2, iBrushCache, k;
// We have to allocate a new off-screen cache brush entry for
// the brush:
iBrushCache = ppdev->iBrushCache; pbe = &ppdev->abe[iBrushCache];
iBrushCache = (iBrushCache + 1) & (TOTAL_BRUSH_COUNT - 1);
ppdev->iBrushCache = iBrushCache;
// Update our links:
pbe->prbVerify = rbc.prb; rbc.prb->apbe[IBOARD(ppdev)] = pbe;
// Pre-rotate...
cx = 8 * ppdev->cjPelSize; cx1 = dx * ppdev->cjPelSize; cx2 = (8 - dx) * ppdev->cjPelSize;
pjBrush = (BYTE*) &rbc.prb->aulPattern[0] + dy * cx; pjDst = ppdev->pjScreen + pbe->y * ppdev->lDelta + pbe->x * ppdev->cjPelSize;
vM64QuietDown(ppdev, pjMmBase);
for (k = 0; k < 8; k++) { if (k == 8 - dy) pjBrush = (BYTE*) &rbc.prb->aulPattern[0]; memcpy( pjDst, pjBrush + cx1, cx2 ); memcpy( pjDst + cx2, pjBrush, cx1 ); pjDst += cx; pjBrush += cx; }
if (dx || dy) pbe->prbVerify = NULL; }
// N.B. - SRC_Y_X may have a constant value, but don't pull it
// out of this while loop. On the GX, SRC_OFF_PITCH causes the
// engine to recalculate SRC_Y_X, so the SRC_Y_X write must follow
// SRC_OFF_PITCH.
M64_OD(pjMmBase, SRC_OFF_PITCH, pbe->ulOffsetPitch); M64_OD(pjMmBase, SRC_Y_X, 0); M64_OD(pjMmBase, DST_Y_X, PACKXY(xLeft + xOffset, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY(prcl->right - prcl->left, prcl->bottom - prcl->top)); if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); } }
VOID vM64FillPatColor24_2( // Type FNFILL
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // List of rectangles to be filled, in relative
// coordinates
ULONG rop4, // rop4
RBRUSH_COLOR rbc, // rbc.prb points to brush realization structure
POINTL* pptlBrush) // Pattern alignment
{ BRUSHENTRY* pbe; BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG xLeft; LONG yTop; LONG dx, dy;
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[(rop4 >> 2) & 0xf]); M64_OD(pjMmBase, SRC_CNTL, SRC_CNTL_PatEna); M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8); M64_OD(pjMmBase, SRC_HEIGHT1_WIDTH1, PACKXY(24, 8));
while (TRUE) { xLeft = prcl->left; yTop = prcl->top;
// Offsets into brush:
dx = (xLeft - pptlBrush->x) & 7; dy = (yTop - pptlBrush->y) & 7;
// See if the brush has already been put into off-screen memory.
// Also, if pre-rotation is required:
pbe = rbc.prb->apbe[IBOARD(ppdev)]; if ((pbe == NULL) || (pbe->prbVerify != rbc.prb) || dx || dy) { BYTE* pjBrush; BYTE* pjDst; LONG cx, cx1, cx2, iBrushCache, k;
// We have to allocate a new off-screen cache brush entry for
// the brush:
iBrushCache = ppdev->iBrushCache; pbe = &ppdev->abe[iBrushCache];
iBrushCache = (iBrushCache + 1) & (TOTAL_BRUSH_COUNT - 1);
ppdev->iBrushCache = iBrushCache;
// Update our links:
pbe->prbVerify = rbc.prb; rbc.prb->apbe[IBOARD(ppdev)] = pbe;
// Pre-rotate...
cx = 8 * ppdev->cjPelSize; cx1 = dx * ppdev->cjPelSize; cx2 = (8 - dx) * ppdev->cjPelSize;
pjBrush = (BYTE*) &rbc.prb->aulPattern[0] + dy * cx; pjDst = ppdev->pjScreen + pbe->y * ppdev->lDelta + pbe->x * ppdev->cjPelSize;
vM64QuietDown(ppdev, pjMmBase);
for (k = 0; k < 8; k++) { if (k == 8 - dy) pjBrush = (BYTE*) &rbc.prb->aulPattern[0]; memcpy( pjDst, pjBrush + cx1, cx2 ); memcpy( pjDst + cx2, pjBrush, cx1 ); pjDst += cx; pjBrush += cx; }
if (dx || dy) pbe->prbVerify = NULL; }
M64_OD(pjMmBase, SRC_OFF_PITCH, pbe->ulOffsetPitch); M64_OD(pjMmBase, SRC_Y_X, 0); M64_OD(pjMmBase, DST_Y_X, PACKXY((xLeft + xOffset) * 3, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY((prcl->right - prcl->left) * 3, prcl->bottom - prcl->top)); if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); } }
/******************************Public*Routine******************************\
* VOID vM64Xfer1bpp * * This routine colour expands a monochrome bitmap. * * See Blt_DS_S1_8G_D0 and Blt_DS_8G_D1. * \**************************************************************************/
VOID vM64Xfer1bpp2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ROP4 rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; ULONG* pulXlate; ULONG ulHwForeMix; LONG dx; LONG dy; LONG lSrcDelta; BYTE* pjSrcScan0; LONG xLeft; LONG xRight; LONG yTop; LONG cy; LONG cx; LONG xBias; LONG culScan; LONG lSrcSkip; ULONG* pulSrc; LONG i; ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf]; pulXlate = pxlo->pulXlate;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 7, ulFifo); M64_OD(pjMmBase, DP_BKGD_CLR, pulXlate[0]); M64_OD(pjMmBase, DP_FRGD_CLR, pulXlate[1]); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 16) | (DP_SRC_FrgdClr << 8) | (DP_SRC_BkgdClr));
dx = pptlSrc->x - prclDst->left; dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
while (TRUE) { xLeft = prcl->left; xRight = prcl->right;
// The Mach64 'bit packs' monochrome transfers, but GDI gives
// us monochrome bitmaps whose scans are always dword aligned.
// Consequently, we use the Mach64's clip registers to make
// our transfers a multiple of 32 to match the dword alignment:
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1)); yTop = prcl->top; cy = prcl->bottom - yTop;
xBias = (xLeft + dx) & 31; // Floor
xLeft -= xBias; cx = (xRight - xLeft + 31) & ~31; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (ULONG*) (pjSrcScan0 + (yTop + dy) * lSrcDelta + ((xLeft + dx) >> 3)); culScan = cx >> 5; lSrcSkip = lSrcDelta - (culScan << 2);
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
do { i = culScan; do { M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, *pulSrc); pulSrc++;
} while (--i != 0);
pulSrc = (ULONG*) ((BYTE*) pulSrc + lSrcSkip);
} while (--cy != 0);
if (--c == 0) break;
prcl++; M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo); }
// Don't forget to reset the clip register:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
VOID vM64DataPortOutD_24bppmono(PDEV* ppdev, PBYTE pb, UINT count, LONG pitch);
VOID vM64Xfer1bppto24_2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ROP4 rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; ULONG* pulXlate; ULONG ulHwForeMix; LONG dx; LONG dy; LONG lSrcDelta; BYTE* pjSrcScan0; LONG xLeft; LONG xRight; LONG yTop; LONG cy; LONG cx; LONG xBias; ULONG* pulSrc; ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf]; pulXlate = pxlo->pulXlate;
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 8, ulFifo); M64_OD(pjMmBase, DP_BKGD_CLR, pulXlate[0]); M64_OD(pjMmBase, DP_FRGD_CLR, pulXlate[1]); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 16) | (DP_SRC_FrgdClr << 8) | (DP_SRC_BkgdClr));
dx = pptlSrc->x - prclDst->left; dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
while (TRUE) { xLeft = prcl->left; xRight = prcl->right;
// The Mach64 'bit packs' monochrome transfers, but GDI gives
// us monochrome bitmaps whose scans are always dword aligned.
// Consequently, we use the Mach64's clip registers to make
// our transfers a multiple of 32 to match the dword alignment:
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR((xLeft + xOffset)*3, (xRight + xOffset)*3 - 1)); yTop = prcl->top; cy = prcl->bottom - yTop;
xBias = (xLeft + dx) & 31; // Floor
xLeft -= xBias; cx = ((xRight - xLeft)*3 + 31) & ~31; // Ceiling
M64_OD(pjMmBase, DST_CNTL, 0x83 | (((xLeft + xOffset + MAX_NEGX)*3/4 % 6) << 8)); M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST((xLeft + xOffset)*3, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (ULONG*) (pjSrcScan0 + (yTop + dy) * lSrcDelta + ((xLeft + dx) >> 3));
do { vM64DataPortOutD_24bppmono(ppdev, (PBYTE) pulSrc, cx >> 5, 0);
pulSrc = (ULONG*) ((BYTE*) pulSrc + lSrcDelta);
} while (--cy != 0);
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); }
// Don't forget to reset the clip register:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
/******************************Public*Routine******************************\
* VOID vM64XferNative * * Transfers a bitmap that is the same colour depth as the display to * the screen via the data transfer register, with no translation. * \**************************************************************************/
VOID vM64XferNative2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; ULONG ulHwForeMix; LONG dx; LONG dy; LONG lSrcDelta; BYTE* pjSrcScan0; LONG xLeft; LONG xRight; LONG yTop; LONG cy; LONG cx; LONG xBias; ULONG* pulSrc; ULONG culScan; LONG lSrcSkip; LONG i; ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
//
// The host data pixel width is the same as that of the screen:
//
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth | ((ppdev->ulMonoPixelWidth & 0xf) << 16));
dx = (pptlSrc->x - prclDst->left) << ppdev->cPelSize; // Bytes
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
while (TRUE) { xLeft = prcl->left; xRight = prcl->right; yTop = prcl->top; cy = prcl->bottom - yTop;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1));
//
// Convert pixels to bytes.
//
xLeft <<= ppdev->cPelSize; xRight <<= ppdev->cPelSize;
//
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
xBias = (xLeft + dx) & 3; // Floor (bytes)
xLeft -= xBias; // Bytes
cx = (xRight - xLeft + 3) & ~3; // Ceiling (bytes)
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST((xLeft >> ppdev->cPelSize) + xOffset, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx >> ppdev->cPelSize, cy));
pulSrc = (PULONG)(pjSrcScan0 + (yTop + dy) * lSrcDelta + xLeft + dx); culScan = cx >> 2; // Dwords
lSrcSkip = lSrcDelta - cx; // Bytes
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
if (culScan && cy) { do { i = culScan;
do { M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, *pulSrc); pulSrc++; } while (--i != 0);
pulSrc = (PULONG)((BYTE*)pulSrc + lSrcSkip);
} while (--cy != 0); }
if (--c == 0) break;
prcl++; M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 3, ulFifo); }
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo); M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
VOID vM64XferNative24_2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Not used
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; ULONG ulHwForeMix; LONG dx; LONG dy; LONG lSrcDelta; BYTE* pjSrcScan0; LONG xLeft; LONG xRight; LONG yTop; LONG cy; LONG cx; LONG xBias; ULONG* pulSrc; ULONG culScan; LONG lSrcSkip; LONG i; ULONG ulFifo;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset * 3; yOffset = ppdev->yOffset; ulFifo = 0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth | ((ppdev->ulMonoPixelWidth & 0xf) << 16));
dx = (pptlSrc->x - prclDst->left) * 3; // Bytes
dy = pptlSrc->y - prclDst->top;
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
while (TRUE) { xLeft = prcl->left * 3; xRight = prcl->right * 3; yTop = prcl->top; cy = prcl->bottom - yTop;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1));
//
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
xBias = (xLeft + dx) & 3; // Floor (bytes)
xLeft -= xBias; // Bytes
cx = (xRight - xLeft + 3) & ~3; // Ceiling (bytes)
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset, yTop + yOffset)); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pulSrc = (PULONG)(pjSrcScan0 + (yTop + dy) * lSrcDelta + xLeft + dx); culScan = cx >> 2; // Dwords
lSrcSkip = lSrcDelta - cx; // Bytes
ASSERTDD(((DWORD) pulSrc & 3) == 0, "Source should be dword aligned");
if (culScan && cy) { do { i = culScan;
do { M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, *pulSrc); pulSrc++; } while (--i != 0);
pulSrc = (PULONG)((BYTE*)pulSrc + lSrcSkip);
} while (--cy != 0); }
if (--c == 0) break;
prcl++; M64_FAST_FIFO_CHECK(ppdev, pjMmBase, 3, ulFifo); }
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo); M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
/******************************Public*Routine******************************\
* VOID vM64Xfer4bpp * * Does a 4bpp transfer from a bitmap to the screen. * * The reason we implement this is that a lot of resources are kept as 4bpp, * and used to initialize DFBs, some of which we of course keep off-screen. * \**************************************************************************/
VOID vM64Xfer4bpp2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ULONG rop4, // Rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG cjPelSize; ULONG ulHwForeMix; LONG xLeft; LONG xRight; LONG yTop; LONG xBias; LONG dx; LONG dy; LONG cx; LONG cy; LONG lSrcDelta; BYTE* pjSrcScan0; BYTE* pjSrc; BYTE jSrc; ULONG* pulXlate; LONG i; ULONG ul; LONG cjSrc; LONG cwSrc; LONG lSrcSkip; ULONG ulFifo;
ASSERTDD(psoSrc->iBitmapFormat == BMF_4BPP, "Source must be 4bpp"); ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(ppdev->iBitmapFormat != BMF_24BPP, "Can't handle 24bpp");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; cjPelSize = ppdev->cjPelSize; pulXlate = pxlo->pulXlate; ulFifo = 0;
dx = pptlSrc->x - prclDst->left; dy = pptlSrc->y - prclDst->top; // Add to destination to get source
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth | ((ppdev->ulMonoPixelWidth & 0xf) << 16));
while(TRUE) { xLeft = prcl->left; xRight = prcl->right;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1)); yTop = prcl->top; cy = prcl->bottom - yTop;
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
// Note that this bias works at 24bpp, too:
xBias = (xLeft + dx) & 3; // Floor
xLeft -= xBias; cx = (xRight - xLeft + 3) & ~3; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pjSrc = pjSrcScan0 + (yTop + dy) * lSrcDelta + ((xLeft + dx) >> 1); cjSrc = cx >> 1; // Number of source bytes touched
lSrcSkip = lSrcDelta - cjSrc;
if (cjPelSize == 1) { // This part handles 8bpp output:
cwSrc = (cjSrc >> 1); // Number of whole source words
do { for (i = cwSrc; i != 0; i--) { jSrc = *pjSrc++; ul = (pulXlate[jSrc >> 4]); ul |= (pulXlate[jSrc & 0xf] << 8); jSrc = *pjSrc++; ul |= (pulXlate[jSrc >> 4] << 16); ul |= (pulXlate[jSrc & 0xf] << 24); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
// Handle an odd end byte, if there is one:
if (cjSrc & 1) { jSrc = *pjSrc++; ul = (pulXlate[jSrc >> 4]); ul |= (pulXlate[jSrc & 0xf] << 8); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
pjSrc += lSrcSkip; } while (--cy != 0); } else if (cjPelSize == 2) { // This part handles 16bpp output:
do { i = cjSrc; do { jSrc = *pjSrc++; ul = (pulXlate[jSrc >> 4]); ul |= (pulXlate[jSrc & 0xf] << 16); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); } while (--i != 0);
pjSrc += lSrcSkip; } while (--cy != 0); } else { // This part handles 32bpp output:
do { i = cjSrc; do { jSrc = *pjSrc++; M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo); M64_OD(pjMmBase, HOST_DATA0, pulXlate[jSrc >> 4]); M64_OD(pjMmBase, HOST_DATA0, pulXlate[jSrc & 0xf]); } while (--i != 0);
pjSrc += lSrcSkip; } while (--cy != 0); }
if (--c == 0) break;
prcl++; M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo); }
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo); M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
/******************************Public*Routine******************************\
* VOID vM64Xfer8bpp * * Does a 8bpp transfer from a bitmap to the screen. * * The reason we implement this is that a lot of resources are kept as 8bpp, * and used to initialize DFBs, some of which we of course keep off-screen. * \**************************************************************************/
VOID vM64Xfer8bpp2( // Type FNXFER
PDEV* ppdev, LONG c, // Count of rectangles, can't be zero
RECTL* prcl, // List of destination rectangles, in relative
// coordinates
ULONG rop4, // Rop4
SURFOBJ* psoSrc, // Source surface
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst, // Original unclipped destination rectangle
XLATEOBJ* pxlo) // Translate that provides colour-expansion information
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG cjPelSize; ULONG ulHwForeMix; LONG xLeft; LONG xRight; LONG yTop; LONG xBias; LONG dx; LONG dy; LONG cx; LONG cy; LONG lSrcDelta; BYTE* pjSrcScan0; BYTE* pjSrc; ULONG* pulXlate; LONG i; ULONG ul; LONG cdSrc; LONG cwSrc; LONG cxRem; LONG lSrcSkip; ULONG ulFifo;
ASSERTDD(psoSrc->iBitmapFormat == BMF_8BPP, "Source must be 8bpp"); ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(ppdev->iBitmapFormat != BMF_24BPP, "Can't handle 24bpp");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; cjPelSize = ppdev->cjPelSize; pulXlate = pxlo->pulXlate; ulFifo = 0;
dx = pptlSrc->x - prclDst->left; dy = pptlSrc->y - prclDst->top; // Add to destination to get source
lSrcDelta = psoSrc->lDelta; pjSrcScan0 = psoSrc->pvScan0;
ulHwForeMix = gaul64HwMixFromRop2[rop4 & 0xf];
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 6, ulFifo); M64_OD(pjMmBase, DP_MIX, ulHwForeMix | (ulHwForeMix >> 16)); M64_OD(pjMmBase, DP_SRC, (DP_SRC_Host << 8));
// The host data pixel width is the same as that of the screen:
M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth | ((ppdev->ulMonoPixelWidth & 0xf) << 16));
while(TRUE) { xLeft = prcl->left; xRight = prcl->right;
M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(xLeft + xOffset, xRight + xOffset - 1)); yTop = prcl->top; cy = prcl->bottom - yTop;
// We compute 'xBias' in order to dword-align the source pointer.
// This way, we don't have to do unaligned reads of the source,
// and we're guaranteed not to read even a byte past the end of
// the bitmap.
//
// Note that this bias works at 24bpp, too:
xBias = (xLeft + dx) & 3; // Floor
xLeft -= xBias; cx = (xRight - xLeft + 3) & ~3; // Ceiling
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft + xOffset, yTop + yOffset));
M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
pjSrc = pjSrcScan0 + (yTop + dy) * lSrcDelta + (xLeft + dx); lSrcSkip = lSrcDelta - cx;
if (cjPelSize == 1) { // This part handles 8bpp output:
cdSrc = (cx >> 2); cxRem = (cx & 3);
do { for (i = cdSrc; i != 0; i--) { ul = (pulXlate[*pjSrc++]); ul |= (pulXlate[*pjSrc++] << 8); ul |= (pulXlate[*pjSrc++] << 16); ul |= (pulXlate[*pjSrc++] << 24); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
if (cxRem > 0) { ul = (pulXlate[*pjSrc++]); if (cxRem > 1) { ul |= (pulXlate[*pjSrc++] << 8); if (cxRem > 2) { ul |= (pulXlate[*pjSrc++] << 16); } } M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
pjSrc += lSrcSkip; } while (--cy != 0); } else if (cjPelSize == 2) { // This part handles 16bpp output:
cwSrc = (cx >> 1); cxRem = (cx & 1);
do { for (i = cwSrc; i != 0; i--) { ul = (pulXlate[*pjSrc++]); ul |= (pulXlate[*pjSrc++] << 16); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
if (cxRem > 0) { ul = (pulXlate[*pjSrc++]); M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); }
pjSrc += lSrcSkip; } while (--cy != 0); } else { // This part handles 32bpp output:
do { i = cx; do { ul = pulXlate[*pjSrc++]; M64_FAST_GUI_CHECK(ppdev, pjMmBase, 1, ulFifo); M64_OD(pjMmBase, HOST_DATA0, ul); } while (--i != 0);
pjSrc += lSrcSkip; } while (--cy != 0); }
if (--c == 0) break;
prcl++; M64_FAST_GUI_CHECK(ppdev, pjMmBase, 3, ulFifo); }
// Don't forget to reset the clip register and the default pixel width:
M64_FAST_GUI_CHECK(ppdev, pjMmBase, 2, ulFifo); M64_OD(pjMmBase, DP_PIX_WIDTH, ppdev->ulMonoPixelWidth); M64_OD(pjMmBase, SC_LEFT_RIGHT, PACKPAIR(0, M64_MAX_SCISSOR_R)); }
/******************************Public*Routine******************************\
* VOID vM64CopyBlt * * Does a screen-to-screen blt of a list of rectangles. * * See Blt_DS_SS_ENG_8G_D0 and Blt_DS_SS_TLBR_ENG_8G_D1. * \**************************************************************************/
VOID vM64CopyBlt2( // Type FNCOPY
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst) // Original unclipped destination rectangle
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG dx; LONG dy; LONG xLeft; LONG xRight; LONG yTop; LONG yBottom; LONG cx; LONG cy; ULONG mix;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset; mix = gaul64HwMixFromRop2[rop4 & 0xf];
if (mix == 0x70000) { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 8); M64_OD(pjMmBase, DP_SET_GUI_ENGINE, 0xB08000 | ppdev->SetGuiEngineDefault); M64_OD(pjMmBase, SRC_CNTL, 0); } else { M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 10); M64_OD(pjMmBase, SRC_OFF_PITCH, ppdev->ulScreenOffsetAndPitch); M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[rop4 & 0xf]); M64_OD(pjMmBase, SRC_CNTL, 0); }
dx = pptlSrc->x - prclDst->left; dy = pptlSrc->y - prclDst->top;
// The accelerator may not be as fast at doing right-to-left copies, so
// only do them when the rectangles truly overlap:
if (!OVERLAP(prclDst, pptlSrc)) goto Top_Down_Left_To_Right;
if (prclDst->top <= pptlSrc->y) { if (prclDst->left <= pptlSrc->x) {
Top_Down_Left_To_Right:
while (TRUE) { xLeft = xOffset + prcl->left; yTop = yOffset + prcl->top; cx = prcl->right - prcl->left; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yTop)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yTop + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); } } else { M64_OD(pjMmBase, DST_CNTL, DST_CNTL_YDir);
while (TRUE) { xRight = xOffset + prcl->right - 1; yTop = yOffset + prcl->top; cx = prcl->right - prcl->left; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yTop)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yTop + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); }
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } } else { if (prclDst->left <= pptlSrc->x) { M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir);
while (TRUE) { xLeft = xOffset + prcl->left; yBottom = yOffset + prcl->bottom - 1; cx = prcl->right - prcl->left; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yBottom)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yBottom + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); }
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } else { M64_OD(pjMmBase, DST_CNTL, 0);
while (TRUE) { xRight = xOffset + prcl->right - 1; yBottom = yOffset + prcl->bottom - 1; cx = prcl->right - prcl->left; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yBottom)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yBottom + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); }
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } } }
VOID vM64CopyBlt24_2( // Type FNCOPY
PDEV* ppdev, LONG c, // Can't be zero
RECTL* prcl, // Array of relative coordinates destination rectangles
ULONG rop4, // rop4
POINTL* pptlSrc, // Original unclipped source point
RECTL* prclDst) // Original unclipped destination rectangle
{ BYTE* pjMmBase; LONG xOffset; LONG yOffset; LONG dx; LONG dy; LONG xLeft; LONG xRight; LONG yTop; LONG yBottom; LONG cx; LONG cy;
ASSERTDD(c > 0, "Can't handle zero rectangles"); ASSERTDD(((rop4 & 0xff00) >> 8) == (rop4 & 0xff), "Expect only a rop2");
pjMmBase = ppdev->pjMmBase; xOffset = ppdev->xOffset; yOffset = ppdev->yOffset;
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 10); M64_OD(pjMmBase, SRC_OFF_PITCH, ppdev->ulScreenOffsetAndPitch); M64_OD(pjMmBase, DP_SRC, DP_SRC_Blit << 8); M64_OD(pjMmBase, DP_MIX, gaul64HwMixFromRop2[rop4 & 0xf]); M64_OD(pjMmBase, SRC_CNTL, 0);
dx = (pptlSrc->x - prclDst->left) * 3; dy = pptlSrc->y - prclDst->top;
// The accelerator may not be as fast at doing right-to-left copies, so
// only do them when the rectangles truly overlap:
if (!OVERLAP(prclDst, pptlSrc)) goto Top_Down_Left_To_Right;
if (prclDst->top <= pptlSrc->y) { if (prclDst->left <= pptlSrc->x) {
Top_Down_Left_To_Right:
while (TRUE) { xLeft = (xOffset + prcl->left) * 3; yTop = yOffset + prcl->top; cx = (prcl->right - prcl->left) * 3; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yTop)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yTop + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); } } else { M64_OD(pjMmBase, DST_CNTL, DST_CNTL_YDir);
while (TRUE) { xRight = (xOffset + prcl->right) * 3 - 1; yTop = yOffset + prcl->top; cx = (prcl->right - prcl->left) * 3; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yTop)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yTop + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); }
// Since we don't use a default context, we must restore registers:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } } else { if (prclDst->left <= pptlSrc->x) { M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir);
while (TRUE) { xLeft = (xOffset + prcl->left) * 3; yBottom = yOffset + prcl->bottom - 1; cx = (prcl->right - prcl->left) * 3; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xLeft, yBottom)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xLeft + dx, yBottom + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 4); }
// Since we don't use a default context, we must restore registers:
M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 1); M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } else { M64_OD(pjMmBase, DST_CNTL, 0);
while (TRUE) { xRight = (xOffset + prcl->right) * 3 - 1; yBottom = yOffset + prcl->bottom - 1; cx = (prcl->right - prcl->left) * 3; cy = prcl->bottom - prcl->top;
M64_OD(pjMmBase, DST_Y_X, PACKXY_FAST(xRight, yBottom)); M64_OD(pjMmBase, SRC_Y_X, PACKXY_FAST(xRight + dx, yBottom + dy)); M64_OD(pjMmBase, SRC_WIDTH1, cx); M64_OD(pjMmBase, DST_HEIGHT_WIDTH, PACKXY_FAST(cx, cy));
if (--c == 0) break;
prcl++; M64_CHECK_GUI_SPACE(ppdev, pjMmBase, 5); }
// Since we don't use a default context, we must restore registers:
M64_OD(pjMmBase, DST_CNTL, DST_CNTL_XDir | DST_CNTL_YDir); } } }
|