Source code of Windows XP (NT5)
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  1. #############################################################################
  2. #
  3. # Confidential Microsoft
  4. # Copyright (C) Microsoft Corporation 1998
  5. # All Rights Reserved.
  6. #
  7. # Sources for Philips Tuner
  8. #
  9. ##########################################################################
  10. # BUILD_SOFTICE_SYMBOLS=1
  11. TARGETNAME=philtune
  12. TARGETTYPE=DRIVER
  13. TARGETPATH=obj$(BUILD_ALT_DIR)
  14. DRIVERTYPE=WDM
  15. # Remove this when analog support is added
  16. # C_DEFINES= $(C_DEFINES) -DNEW_BDA_TRANSPORT_FORMAT
  17. # LINKER_FLAGS=$(LINKER_FLAGS) -map -debugtype:map -PDB:NONE
  18. USE_MAPSYM=1
  19. INCLUDES= \
  20. $(INCLUDE); \
  21. $(SDK_PATH)\amovie\inc; \
  22. ..\inc
  23. TARGETLIBS=$(DDK_LIB_PATH)\ks.lib \
  24. $(DDK_LIB_PATH)\ksguid.lib \
  25. $(DDK_LIB_PATH)\BdaSup.lib
  26. !ifdef BUILD_SOFTICE_SYMBOLS
  27. TARGETPATHEX=$(TARGETPATH)\$(TARGET_DIRECTORY)
  28. NTTARGETFILES=$(TARGETPATH)\$(TARGETNAME).dbg
  29. # .nms must be built before .dbg because splitsym removes symbols from target.
  30. NTTARGETFILES=$(TARGETPATHEX)\$(TARGETNAME).nms $(NTTARGETFILES)
  31. !endif
  32. SOURCES= \
  33. ObjDesc.cpp \
  34. Antenna.cpp \
  35. Trnsport.cpp \
  36. FiltProp.cpp \
  37. Filter.cpp \
  38. Device.cpp \
  39. bdaguid.c \
  40. I2Script.cpp \
  41. GPIO.cpp \
  42. DevCaps.cpp \
  43. tuner.cpp \
  44. vsbbase.cpp \
  45. vsb1.cpp \
  46. vsb2.cpp \
  47. mpoc.cpp \
  48. tuneprop.cpp \
  49. vsbprop.cpp \
  50. ari.cpp \
  51. util.cpp \
  52. PhilTune.rc