Source code of Windows XP (NT5)
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  1. # Microsoft Developer Studio Project File - Name="TSHOOT" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=TSHOOT - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "TSHOOT.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "TSHOOT.mak" CFG="TSHOOT - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "TSHOOT - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "TSHOOT - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "TSHOOT - Win32 Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "TSHOOT - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE "TSHOOT - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  23. !MESSAGE "TSHOOT - Win32 Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  24. !MESSAGE "TSHOOT - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  25. !MESSAGE
  26. # Begin Project
  27. # PROP AllowPerConfigDependencies 0
  28. # PROP Scc_ProjName ""$/MSCode/Troubleshooter3.2/Local", NJLCAAAA"
  29. # PROP Scc_LocalPath "."
  30. CPP=cl.exe
  31. MTL=midl.exe
  32. RSC=rc.exe
  33. !IF "$(CFG)" == "TSHOOT - Win32 Debug"
  34. # PROP BASE Use_MFC 0
  35. # PROP BASE Use_Debug_Libraries 1
  36. # PROP BASE Output_Dir "Debug"
  37. # PROP BASE Intermediate_Dir "Debug"
  38. # PROP BASE Target_Dir ""
  39. # PROP Use_MFC 0
  40. # PROP Use_Debug_Libraries 1
  41. # PROP Output_Dir "Debug"
  42. # PROP Intermediate_Dir "Debug"
  43. # PROP Ignore_Export_Lib 0
  44. # PROP Target_Dir ""
  45. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /FD /GZ /c
  46. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\Launcher\Launcher\LaunchServ" /D "_DEBUG" /D "_MBCS" /D "LOCAL_TROUBLESHOOTER" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FR /YX"stdafx.h" /FD /GZ /c
  47. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  48. # ADD RSC /l 0x409 /d "_DEBUG"
  49. BSC32=bscmake.exe
  50. # ADD BASE BSC32 /nologo
  51. # ADD BSC32 /nologo
  52. LINK32=link.exe
  53. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  54. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  55. # Begin Custom Build - Performing registration
  56. OutDir=.\Debug
  57. TargetPath=.\Debug\TSHOOT.dll
  58. InputPath=.\Debug\TSHOOT.dll
  59. SOURCE="$(InputPath)"
  60. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  61. regsvr32 /s /c "$(TargetPath)"
  62. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  63. # End Custom Build
  64. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug"
  65. # PROP BASE Use_MFC 0
  66. # PROP BASE Use_Debug_Libraries 1
  67. # PROP BASE Output_Dir "DebugU"
  68. # PROP BASE Intermediate_Dir "DebugU"
  69. # PROP BASE Target_Dir ""
  70. # PROP Use_MFC 0
  71. # PROP Use_Debug_Libraries 1
  72. # PROP Output_Dir "DebugU"
  73. # PROP Intermediate_Dir "DebugU"
  74. # PROP Ignore_Export_Lib 0
  75. # PROP Target_Dir ""
  76. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  77. # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\Launcher\Launcher\LaunchServ" /D "_DEBUG" /D "_UNICODE" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX"stdafx.h" /FD /GZ /c
  78. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  79. # ADD RSC /l 0x409 /d "_DEBUG"
  80. BSC32=bscmake.exe
  81. # ADD BASE BSC32 /nologo
  82. # ADD BSC32 /nologo
  83. LINK32=link.exe
  84. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  85. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  86. # Begin Custom Build - Performing registration
  87. OutDir=.\DebugU
  88. TargetPath=.\DebugU\TSHOOT.dll
  89. InputPath=.\DebugU\TSHOOT.dll
  90. SOURCE="$(InputPath)"
  91. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  92. if "%OS%"=="" goto NOTNT
  93. if not "%OS%"=="Windows_NT" goto NOTNT
  94. regsvr32 /s /c "$(TargetPath)"
  95. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  96. goto end
  97. :NOTNT
  98. echo Warning : Cannot register Unicode DLL on Windows 95
  99. :end
  100. # End Custom Build
  101. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinSize"
  102. # PROP BASE Use_MFC 0
  103. # PROP BASE Use_Debug_Libraries 0
  104. # PROP BASE Output_Dir "ReleaseMinSize"
  105. # PROP BASE Intermediate_Dir "ReleaseMinSize"
  106. # PROP BASE Target_Dir ""
  107. # PROP Use_MFC 0
  108. # PROP Use_Debug_Libraries 0
  109. # PROP Output_Dir "ReleaseMinSize"
  110. # PROP Intermediate_Dir "ReleaseMinSize"
  111. # PROP Ignore_Export_Lib 0
  112. # PROP Target_Dir ""
  113. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  114. # ADD CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_MBCS" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX"stdafx.h" /FD /c
  115. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  116. # ADD RSC /l 0x409 /d "NDEBUG"
  117. BSC32=bscmake.exe
  118. # ADD BASE BSC32 /nologo
  119. # ADD BSC32 /nologo
  120. LINK32=link.exe
  121. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  122. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  123. # Begin Custom Build - Performing registration
  124. OutDir=.\ReleaseMinSize
  125. TargetPath=.\ReleaseMinSize\TSHOOT.dll
  126. InputPath=.\ReleaseMinSize\TSHOOT.dll
  127. SOURCE="$(InputPath)"
  128. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  129. regsvr32 /s /c "$(TargetPath)"
  130. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  131. # End Custom Build
  132. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinSize"
  133. # PROP BASE Use_MFC 0
  134. # PROP BASE Use_Debug_Libraries 0
  135. # PROP BASE Output_Dir "ReleaseUMinSize"
  136. # PROP BASE Intermediate_Dir "ReleaseUMinSize"
  137. # PROP BASE Target_Dir ""
  138. # PROP Use_MFC 0
  139. # PROP Use_Debug_Libraries 0
  140. # PROP Output_Dir "ReleaseUMinSize"
  141. # PROP Intermediate_Dir "ReleaseUMinSize"
  142. # PROP Ignore_Export_Lib 0
  143. # PROP Target_Dir ""
  144. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  145. # ADD CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX"stdafx.h" /FD /c
  146. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  147. # ADD RSC /l 0x409 /d "NDEBUG"
  148. BSC32=bscmake.exe
  149. # ADD BASE BSC32 /nologo
  150. # ADD BSC32 /nologo
  151. LINK32=link.exe
  152. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  153. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  154. # Begin Custom Build - Performing registration
  155. OutDir=.\ReleaseUMinSize
  156. TargetPath=.\ReleaseUMinSize\TSHOOT.dll
  157. InputPath=.\ReleaseUMinSize\TSHOOT.dll
  158. SOURCE="$(InputPath)"
  159. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  160. if "%OS%"=="" goto NOTNT
  161. if not "%OS%"=="Windows_NT" goto NOTNT
  162. regsvr32 /s /c "$(TargetPath)"
  163. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  164. goto end
  165. :NOTNT
  166. echo Warning : Cannot register Unicode DLL on Windows 95
  167. :end
  168. # End Custom Build
  169. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinDependency"
  170. # PROP BASE Use_MFC 0
  171. # PROP BASE Use_Debug_Libraries 0
  172. # PROP BASE Output_Dir "ReleaseUMinDependency"
  173. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  174. # PROP BASE Target_Dir ""
  175. # PROP Use_MFC 0
  176. # PROP Use_Debug_Libraries 0
  177. # PROP Output_Dir "ReleaseUMinDependency"
  178. # PROP Intermediate_Dir "ReleaseUMinDependency"
  179. # PROP Ignore_Export_Lib 0
  180. # PROP Target_Dir ""
  181. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  182. # ADD CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX"stdafx.h" /FD /c
  183. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  184. # ADD RSC /l 0x409 /d "NDEBUG"
  185. BSC32=bscmake.exe
  186. # ADD BASE BSC32 /nologo
  187. # ADD BSC32 /nologo
  188. LINK32=link.exe
  189. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  190. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  191. # Begin Custom Build - Performing registration
  192. OutDir=.\ReleaseUMinDependency
  193. TargetPath=.\ReleaseUMinDependency\TSHOOT.dll
  194. InputPath=.\ReleaseUMinDependency\TSHOOT.dll
  195. SOURCE="$(InputPath)"
  196. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  197. if "%OS%"=="" goto NOTNT
  198. if not "%OS%"=="Windows_NT" goto NOTNT
  199. regsvr32 /s /c "$(TargetPath)"
  200. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  201. goto end
  202. :NOTNT
  203. echo Warning : Cannot register Unicode DLL on Windows 95
  204. :end
  205. # End Custom Build
  206. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinDependency"
  207. # PROP BASE Use_MFC 0
  208. # PROP BASE Use_Debug_Libraries 0
  209. # PROP BASE Output_Dir "TSHOOT___Win32_Release_MinDependency"
  210. # PROP BASE Intermediate_Dir "TSHOOT___Win32_Release_MinDependency"
  211. # PROP BASE Ignore_Export_Lib 0
  212. # PROP BASE Target_Dir ""
  213. # PROP Use_MFC 0
  214. # PROP Use_Debug_Libraries 0
  215. # PROP Output_Dir "ReleaseMinDependency"
  216. # PROP Intermediate_Dir "ReleaseMinDependency"
  217. # PROP Ignore_Export_Lib 0
  218. # PROP Target_Dir ""
  219. # ADD BASE CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /D "LOCAL_TROUBLESHOOTER" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /YX /FD /c
  220. # ADD CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_MBCS" /D "_ATL_STATIC_REGISTRY" /D "LOCAL_TROUBLESHOOTER" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /YX"stdafx.h" /FD /c
  221. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  222. # ADD RSC /l 0x409 /d "NDEBUG"
  223. BSC32=bscmake.exe
  224. # ADD BASE BSC32 /nologo
  225. # ADD BSC32 /nologo
  226. LINK32=link.exe
  227. # ADD BASE LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  228. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  229. # Begin Custom Build - Performing registration
  230. OutDir=.\ReleaseMinDependency
  231. TargetPath=.\ReleaseMinDependency\TSHOOT.dll
  232. InputPath=.\ReleaseMinDependency\TSHOOT.dll
  233. SOURCE="$(InputPath)"
  234. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  235. regsvr32 /s /c "$(TargetPath)"
  236. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  237. # End Custom Build
  238. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release"
  239. # PROP BASE Use_MFC 0
  240. # PROP BASE Use_Debug_Libraries 0
  241. # PROP BASE Output_Dir "TSHOOT___Win32_Release"
  242. # PROP BASE Intermediate_Dir "TSHOOT___Win32_Release"
  243. # PROP BASE Ignore_Export_Lib 0
  244. # PROP BASE Target_Dir ""
  245. # PROP Use_MFC 0
  246. # PROP Use_Debug_Libraries 0
  247. # PROP Output_Dir "Release"
  248. # PROP Intermediate_Dir "Release"
  249. # PROP Ignore_Export_Lib 0
  250. # PROP Target_Dir ""
  251. # ADD BASE CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_MBCS" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX /FD /c
  252. # ADD CPP /nologo /MT /W3 /GX /O1 /I "..\..\Launcher\Launcher\LaunchServ" /D "NDEBUG" /D "_MBCS" /D "_ATL_MIN_CRT" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /D "LOCAL_TROUBLESHOOTER" /YX"stdafx.h" /FD /c
  253. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  254. # ADD RSC /l 0x409 /d "NDEBUG"
  255. BSC32=bscmake.exe
  256. # ADD BASE BSC32 /nologo
  257. # ADD BSC32 /nologo
  258. LINK32=link.exe
  259. # ADD BASE LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  260. # ADD LINK32 libr\bnts.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  261. # Begin Custom Build - Performing registration
  262. OutDir=.\Release
  263. TargetPath=.\Release\TSHOOT.dll
  264. InputPath=.\Release\TSHOOT.dll
  265. SOURCE="$(InputPath)"
  266. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  267. regsvr32 /s /c "$(TargetPath)"
  268. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  269. # End Custom Build
  270. !ENDIF
  271. # Begin Target
  272. # Name "TSHOOT - Win32 Debug"
  273. # Name "TSHOOT - Win32 Unicode Debug"
  274. # Name "TSHOOT - Win32 Release MinSize"
  275. # Name "TSHOOT - Win32 Unicode Release MinSize"
  276. # Name "TSHOOT - Win32 Unicode Release MinDependency"
  277. # Name "TSHOOT - Win32 Release MinDependency"
  278. # Name "TSHOOT - Win32 Release"
  279. # Begin Group "Source Files"
  280. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  281. # Begin Source File
  282. SOURCE=.\apgtsbesread.cpp
  283. !IF "$(CFG)" == "TSHOOT - Win32 Debug"
  284. # ADD CPP /YX
  285. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug"
  286. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinSize"
  287. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinSize"
  288. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinDependency"
  289. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinDependency"
  290. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release"
  291. !ENDIF
  292. # End Source File
  293. # Begin Source File
  294. SOURCE=.\apgtscac.cpp
  295. # End Source File
  296. # Begin Source File
  297. SOURCE=.\apgtscfg.cpp
  298. # End Source File
  299. # Begin Source File
  300. SOURCE=.\apgtsctx.cpp
  301. # End Source File
  302. # Begin Source File
  303. SOURCE=.\apgtsECB.cpp
  304. # End Source File
  305. # Begin Source File
  306. SOURCE=.\apgtshtiread.cpp
  307. # End Source File
  308. # Begin Source File
  309. SOURCE=.\apgtsinf.cpp
  310. # End Source File
  311. # Begin Source File
  312. SOURCE=.\apgtslog.cpp
  313. # End Source File
  314. # Begin Source File
  315. SOURCE=.\apgtslstread.cpp
  316. # End Source File
  317. # Begin Source File
  318. SOURCE=.\apgtsmfc.cpp
  319. # End Source File
  320. # Begin Source File
  321. SOURCE=.\apgtspl.cpp
  322. # End Source File
  323. # Begin Source File
  324. SOURCE=.\apgtsqry.cpp
  325. # End Source File
  326. # Begin Source File
  327. SOURCE=.\apgtsstr.cpp
  328. # End Source File
  329. # Begin Source File
  330. SOURCE=.\apgtstscread.cpp
  331. # End Source File
  332. # Begin Source File
  333. SOURCE=.\apiwraps.cpp
  334. # End Source File
  335. # Begin Source File
  336. SOURCE=.\BaseException.cpp
  337. # End Source File
  338. # Begin Source File
  339. SOURCE=.\BN.cpp
  340. # End Source File
  341. # Begin Source File
  342. SOURCE=.\CharConv.cpp
  343. # End Source File
  344. # Begin Source File
  345. SOURCE=.\CHMFileReader.cpp
  346. # End Source File
  347. # Begin Source File
  348. SOURCE=.\CommonRegConnect.cpp
  349. # End Source File
  350. # Begin Source File
  351. SOURCE=.\Counter.cpp
  352. # End Source File
  353. # Begin Source File
  354. SOURCE=.\CounterMgr.cpp
  355. # End Source File
  356. # Begin Source File
  357. SOURCE=.\DirMonitor.cpp
  358. # End Source File
  359. # Begin Source File
  360. SOURCE=.\dscread.cpp
  361. # End Source File
  362. # Begin Source File
  363. SOURCE=.\Event.cpp
  364. # End Source File
  365. # Begin Source File
  366. SOURCE=.\FileChange.cpp
  367. # End Source File
  368. # Begin Source File
  369. SOURCE=.\fileread.cpp
  370. # End Source File
  371. # Begin Source File
  372. SOURCE=.\FileTracker.cpp
  373. # End Source File
  374. # Begin Source File
  375. SOURCE=.\fs.cpp
  376. # End Source File
  377. # Begin Source File
  378. SOURCE=.\HTMLFrag.cpp
  379. # End Source File
  380. # Begin Source File
  381. SOURCE=.\HTMLFragLocal.cpp
  382. # End Source File
  383. # Begin Source File
  384. SOURCE=.\iniread.cpp
  385. # End Source File
  386. # Begin Source File
  387. SOURCE=.\LocalECB.cpp
  388. # End Source File
  389. # Begin Source File
  390. SOURCE=.\LocalLSTReader.cpp
  391. # End Source File
  392. # Begin Source File
  393. SOURCE=.\LocalRegConnect.cpp
  394. # End Source File
  395. # Begin Source File
  396. SOURCE=.\LogString.cpp
  397. # End Source File
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  439. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinSize"
  440. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinSize"
  441. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release MinDependency"
  442. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinDependency"
  443. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release"
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  671. # End Source File
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  674. # End Source File
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  683. # End Source File
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  686. # End Source File
  687. # Begin Source File
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  689. # End Source File
  690. # Begin Source File
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  692. # End Source File
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  701. # End Source File
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  708. # Begin Source File
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  710. # End Source File
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  713. # End Source File
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  721. SOURCE=.\http\Test\buttonform.js
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  725. # End Source File
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  728. # End Source File
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  734. # End Source File
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  737. # End Source File
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  745. # Begin Source File
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  748. # Begin Custom Build
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  759. # Begin Custom Build
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  770. # Begin Custom Build
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  779. # End Custom Build
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  781. # Begin Custom Build
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  792. # Begin Custom Build
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  800. $(BuildCmds)
  801. # End Custom Build
  802. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release MinDependency"
  803. # Begin Custom Build
  804. ProjDir=.
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  810. "$(ProjDir)\apgtsevt.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  811. $(BuildCmds)
  812. # End Custom Build
  813. !ELSEIF "$(CFG)" == "TSHOOT - Win32 Release"
  814. # Begin Custom Build
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  820. $(BuildCmds)
  821. "$(ProjDir)\apgtsevt.rc" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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