Source code of Windows XP (NT5)
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  1. !IF 0
  2. Copyright (c) 1989-1999 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Jim Geist (JimGe) 29-Aug-97
  12. NOTE: Commented description of this file is in \nt\oak\bin\sources.tpl
  13. !ENDIF
  14. !include ..\..\dmusic.inc
  15. MAJORCOMP=windows
  16. MINORCOMP=directx
  17. TARGETNAME=dmloader
  18. !IF !$(FREEBUILD) && defined( DIRECTX_REDIST )
  19. TARGETNAME=dmloaded
  20. !ENDIF
  21. TARGETPATH=obj
  22. TARGETTYPE=DYNLINK
  23. UMTYPE=windows
  24. DLLDEF=..\loader.def
  25. DLLENTRY=_DllMainCRTStartup
  26. USE_MAPSYM=1
  27. USE_MSVCRT=1
  28. !if "$(NTDEBUG)" == "ntsd" || "$(NTDEBUG)" == "cvp" || "$(NTDEBUG)" == "sym"
  29. !if "$(BuildMode)" == "internal"
  30. C_DEFINES = $(C_DEFINES) -DDEBUG=1
  31. !else
  32. C_DEFINES = $(C_DEFINES) -DRDEBUG=1
  33. !endif
  34. !endif
  35. C_DEFINES= $(C_DEFINES) -D_WIN32
  36. INCLUDES=$(INCLUDES); \
  37. ..\..\shared
  38. #
  39. # 04/10/2000 - allows for addition of BoundsChecker, etc
  40. # libs specified in the OS environment
  41. #
  42. TARGETLIBS=$(TARGETLIBS) \
  43. $(SDK_LIB_PATH)\kernel32.lib \
  44. $(SDK_LIB_PATH)\advapi32.lib \
  45. $(SDK_LIB_PATH)\uuid.lib \
  46. $(SDK_LIB_PATH)\ole32.lib
  47. SOURCES=..\alist.cpp \
  48. ..\debug.cpp \
  49. ..\dll.cpp \
  50. ..\guids.cpp \
  51. ..\loader.cpp \
  52. ..\object.cpp \
  53. ..\oledll.cpp \
  54. ..\stream.cpp \
  55. ..\dmloader.rc \
  56. ..\opnew.cpp \
  57. ..\container.cpp