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// dll.cpp
//
// Dll entry points and IDirectSoundWaveFactory implementation
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
// 4530: C++ exception handler used, but unwind semantics are not enabled. Specify -GX
//
// We disable this because we use exceptions and do *not* specify -GX (USE_NATIVE_EH in
// sources).
//
// The one place we use exceptions is around construction of objects that call
// InitializeCriticalSection. We guarantee that it is safe to use in this case with
// the restriction given by not using -GX (automatic objects in the call chain between
// throw and handler are not destructed). Turning on -GX buys us nothing but +10% to code
// size because of the unwind code.
//
// Any other use of exceptions must follow these restrictions or -GX must be turned on.
//
// READ THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!
//
#pragma warning(disable:4530)
#include <objbase.h>
#include <mmsystem.h>
#include <dsoundp.h>
#include "debug.h"
#include "oledll.h"
#include "debug.h"
#include "dmusicc.h"
#include "dmusici.h"
#include "riff.h"
#include "dswave.h"
#include <regstr.h>
// Globals
//
// Version information for our class
//
char g_szFriendlyName[] = "Microsoft DirectSound Wave"; char g_szVerIndProgID[] = "Microsoft.DirectSoundWave"; char g_szProgID[] = "Microsoft.DirectSoundWave.1";
// Dll's hModule
//
HMODULE g_hModule = NULL;
// Track whether running on Unicode machine.
BOOL g_fIsUnicode = FALSE;
// Count of active components and class factory server locks
//
long g_cComponent = 0; long g_cLock = 0;
static char const g_szDoEmulation[] = "DoEmulation";
// CDirectSoundWaveFactory::QueryInterface
//
HRESULT __stdcall CDirectSoundWaveFactory::QueryInterface(const IID &iid, void **ppv) { if (iid == IID_IUnknown || iid == IID_IClassFactory) { *ppv = static_cast<IClassFactory*>(this); } else { *ppv = NULL; return E_NOINTERFACE; }
reinterpret_cast<IUnknown*>(*ppv)->AddRef(); return S_OK; }
CDirectSoundWaveFactory::CDirectSoundWaveFactory()
{ m_cRef = 1; InterlockedIncrement(&g_cLock); }
CDirectSoundWaveFactory::~CDirectSoundWaveFactory()
{ InterlockedDecrement(&g_cLock); }
// CDirectSoundWaveFactory::AddRef
//
ULONG __stdcall CDirectSoundWaveFactory::AddRef() { return InterlockedIncrement(&m_cRef); }
// CDirectSoundWaveFactory::Release
//
ULONG __stdcall CDirectSoundWaveFactory::Release() { if (!InterlockedDecrement(&m_cRef)) { delete this; return 0; }
return m_cRef; }
// CDirectSoundWaveFactory::CreateInstance
//
//
HRESULT __stdcall CDirectSoundWaveFactory::CreateInstance(IUnknown* pUnknownOuter, const IID& iid, void** ppv) { HRESULT hr;
if (pUnknownOuter) { return CLASS_E_NOAGGREGATION; }
CWave *pWave; try { pWave = new CWave; } catch( ... ) { return E_OUTOFMEMORY; }
if (pWave == NULL) { return E_OUTOFMEMORY; }
hr = pWave->QueryInterface(iid, ppv); pWave->Release(); return hr; }
// CDirectSoundWaveFactory::LockServer
//
HRESULT __stdcall CDirectSoundWaveFactory::LockServer(BOOL bLock) { if (bLock) { InterlockedIncrement(&g_cLock); } else { InterlockedDecrement(&g_cLock); }
return S_OK; }
// Standard calls needed to be an inproc server
//
STDAPI DllCanUnloadNow() { if (g_cComponent || g_cLock) { return S_FALSE; }
return S_OK; }
STDAPI DllGetClassObject(const CLSID& clsid, const IID& iid, void** ppv) { IUnknown* pIUnknown = NULL;
if(clsid == CLSID_DirectSoundWave) { pIUnknown = static_cast<IUnknown*> (new CDirectSoundWaveFactory); if(!pIUnknown) { return E_OUTOFMEMORY; } } else { return CLASS_E_CLASSNOTAVAILABLE; }
HRESULT hr = pIUnknown->QueryInterface(iid, ppv); pIUnknown->Release();
return hr; }
STDAPI DllUnregisterServer() { UnregisterServer(CLSID_DirectSoundWave, g_szFriendlyName, g_szVerIndProgID, g_szProgID); return S_OK; }
STDAPI DllRegisterServer() { RegisterServer(g_hModule, CLSID_DirectSoundWave, g_szFriendlyName, g_szVerIndProgID, g_szProgID); return S_OK; }
extern void DebugInit();
// Standard Win32 DllMain
//
#ifdef DBG
static char* aszReasons[] = { "DLL_PROCESS_DETACH", "DLL_PROCESS_ATTACH", "DLL_THREAD_ATTACH", "DLL_THREAD_DETACH" }; const DWORD nReasons = (sizeof(aszReasons) / sizeof(char*)); #endif
BOOL APIENTRY DllMain(HINSTANCE hModule, DWORD dwReason, void *lpReserved) { OSVERSIONINFO osvi; static int nReferenceCount = 0;
#ifdef DBG
if (dwReason < nReasons) { DebugTrace(0, "DllMain: %s\n", (LPSTR)aszReasons[dwReason]); } else { DebugTrace(0, "DllMain: Unknown dwReason <%u>\n", dwReason); } #endif
if (dwReason == DLL_PROCESS_ATTACH) { if (++nReferenceCount == 1) { DisableThreadLibraryCalls(hModule); g_hModule = hModule; osvi.dwOSVersionInfoSize = sizeof(osvi); GetVersionEx(&osvi); g_fIsUnicode = (osvi.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS); #ifdef DBG
DebugInit(); #endif
} } #ifdef DBG
else if (dwReason == DLL_PROCESS_DETACH) { if (--nReferenceCount == 0) { TraceI(-1, "Unloading DSWave : g_cLock = %d, g_cComponent = %d", g_cLock, g_cComponent);
// Assert if we still have some objects hanging around
assert(g_cComponent == 0); assert(g_cLock == 0); } } #endif
return TRUE; }
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