Source code of Windows XP (NT5)
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  1. #ifndef _DPlayParser_H_
  2. #define _DPlayParser_H_
  3. #include <stdlib.h> // itoa declaration
  4. // NetMon API
  5. #include "netmon.h"
  6. // DPlay Debug library
  7. #include "DnDBG.h"
  8. // This is the standard way of creating macros which make exporting from a DLL simpler.
  9. // All files within this DLL are compiled with the DPLAYPARSER_EXPORTS symbol defined on the command line.
  10. // This symbol should NOT be defined on any other project that uses this DLL. This way any other project
  11. // whose source files include this file see DPLAYPARSER_API functions as being imported from a DLL, whereas
  12. // this DLL sees the symbols defined with this macro as being exported.
  13. #if defined(DPLAYPARSER_EXPORTS)
  14. #define DPLAYPARSER_API __declspec(dllexport)
  15. #else
  16. #define DPLAYPARSER_API __declspec(dllimport)
  17. #endif
  18. // DESCRIPTION: Identifies the parser, or parsers that are located in the DLL.
  19. //
  20. // NOTE: ParserAutoInstallInfo should be implemented in all parser DLLs.
  21. //
  22. // ARGUMENTS: NONE
  23. //
  24. // RETURNS: Success: PF_PARSERDLLINFO structure that describes the parsers in the DLL.
  25. // Failiure: NULL
  26. //
  27. DPLAYPARSER_API PPF_PARSERDLLINFO WINAPI ParserAutoInstallInfo( void );
  28. #endif // _DPlayParser_H_